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Choose "Resent it...", since that is the closest to "I don't care and there are a lot of other stuff that would have been better"
I think the big thing to keep in mind is that new releases like this take 2+ years from start to finish so what we're seeing now is how well the boxed games with Custodes sold when they came out a couple of years ago. Hopefully we'll start to see better releases in the next year or so that were started by the current management.
I think it will be interesting to see how well they sell now though since they're likely going to be a super elite small model count army, and generally speaking in 8th, those are the worst armies with the current horde meta.
tneva82 wrote: Ask GW. Guess they decided that when Big G talked to him he told how they are made.
Too scared too ask GW, as sadly I feel I'll get a poorly handled response that will butcher rather then the real answer which is "We'd like some money and a small super elite very nice looking army that is essentially super space marines will make us loads of money, so that's why".
All that said, they look pretty cool and would like to see them across the table top. Death to the False Emperor, Blood for the blood god!
A Song of Ice and Fire - House Greyjoy.
AoS - Maggotkin of Nurgle, Ossiarch Bonereapers & Seraphon.
Bloodbowl - Lizardmen.
Horus Heresy - World Eaters.
Marvel Crisis Protocol - Avengers, Brotherhood of Mutants & Cabal.
Middle Earth Strategy Battle game - Rivendell & The Easterlings.
The Ninth Age - Beast Herds & Highborn Elves.
Warhammer 40k - Tyranids.
None of the options apply to me. My oppinion on it is
"Great more units to balance out, and factions that never should have/needed an entire codex dedicated to them, given one."
I think it will be interesting to see how well they sell now though since they're likely going to be a super elite small model count army, and generally speaking in 8th, those are the worst armies with the current horde meta.
Apparently the terminators are supposed to be very good at dealing with hordes. At least based on GW's playtesting.
This information was from an interview at Open Day with a GW rep by Chapter Master Valrak. According to this rep, they had 30 orks fight it out with like 3 or 5 terminators, and they only took 1 terminator down after losing most of the blob.
I suspect it has something to do with those wrist mounted grenade launchers that they apparently have.
This message was edited 3 times. Last update was at 2018/01/08 14:48:58
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
They could've done literally anything that wasn't Space Marines (they're not TECHNICALLY but let's be real here) and I've have been content with it. Hell, as overdone as the Imperium as a whole is I would not have minded some mortal factions like say... the Sisters of Battle seeing a release.
Hell, it's not even the 'burly guys with giant pauldrons shooting boltguns' thing that bothers me. It's that they're yet ANOTHER loyalist. If the Vanilla CSMs got the update they so desperately needed I wouldn't have minded so much either.
I know they make bank, but at this point I don't know why GW doesn't just AoS40k into 30k because it's really obvious they'd rather turn the game into Loyalist SM vs 'Loyalist' SM.
I think it will be interesting to see how well they sell now though since they're likely going to be a super elite small model count army, and generally speaking in 8th, those are the worst armies with the current horde meta.
Apparently the terminators are supposed to be very good at dealing with hordes. At least based on GW's playtesting.
This information was from an interview at Open Day with a GW rep by Chapter Master Valrak. According to this rep, they had 30 orks fight it out with like 3 or 5 terminators, and they only took 1 terminator down after losing most of the blob.
I suspect it has something to do with those wrist mounted grenade launchers that they apparently have.
They always do this though, they take the newst army, and put it up against one of the worst codex in the game to make it look good.
I think it will be interesting to see how well they sell now though since they're likely going to be a super elite small model count army, and generally speaking in 8th, those are the worst armies with the current horde meta.
Apparently the terminators are supposed to be very good at dealing with hordes. At least based on GW's playtesting.
This information was from an interview at Open Day with a GW rep by Chapter Master Valrak. According to this rep, they had 30 orks fight it out with like 3 or 5 terminators, and they only took 1 terminator down after losing most of the blob.
I suspect it has something to do with those wrist mounted grenade launchers that they apparently have.
They always do this though, they take the newst army, and put it up against one of the worst codex in the game to make it look good.
Are Ork boys really that bad though? I mean, what else could they have used as a horde unit? IG and Hormagants, with T3, one of which have a few number of attacks and low WS?
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
Tyel wrote: SoB are a possible exception, but only because I assume they would (if they ever get a release) get a full re-imagining. Presumably similar iconography etc, but hopefully it would be a step beyond "what was metal from 2000 is now plastic in 2020". New poses, new units, new models. This might well divide obsessives - but it would be something.
SOB are a meme at this point. The reason their models languish is because they weren't popular when they were originally released. GW have not invested in them for this reason, they didn't sell then and they (obviously) don't sell now. I very much doubt there would be a mass market for SOB even if the entire line was re-imagined, perhaps a few people that haven't had a chance to buy them would commit but the majority of people in the market who want Sisters, bizarrely, have them already. I might be wrong, this is only my opinion of course, but I would put money on the market for "Bitches with Bolters" being smaller than say, futuristic Elves, or Orks, or Superhuman Soldiers in massive pauldrons. I get the distinct people that so many people are vocal about them just to join in the fun rather than an actual want or need.
I'm pretty sure Celestine sold extremely well and she was the centre piece of that box.
Even during their last major release (Witch Hunters) their entire model line, with the exception of a couple of vehicles, were in metal. Even before the age of their beyond absurd price hikes, they were an extremely niche army for that reason. Hell, you almost never saw Grey Knights (Daemonhunters) for that reason as well. Low and behold, the plastic Grey Knights revamp made bank for GW. Their popularity is only falling off now because... shock horror, they've seen as much support as SoB have since then.
The whole 'SoB don't sell well' thing is part of GW's self-fulfilling prophecy; people aren't buying outdated models so we won't release them. We'll release more brand new Marines because people buy them. It's exactly the same nonsense that led to the 'we killed WHFB because it wasn't selling' fallacy. GW didn't support WHFB beyond two books a year, so naturally WHFB didn't sell well. Meanwhile, AoS gets constant support - even if you don't play Sigmarines - and low and behold, it's actually not doing terribly.
This message was edited 1 time. Last update was at 2018/01/08 14:59:20
I chose "Extremely bitter" as that's my default response to most of what GW does, and it was scummy. But it was still WAAAAAAAY better than releasing those HORRIBLE primaris marines so I just HATE IT WITH A BURNING PASSION.
"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1
I think it will be interesting to see how well they sell now though since they're likely going to be a super elite small model count army, and generally speaking in 8th, those are the worst armies with the current horde meta.
Apparently the terminators are supposed to be very good at dealing with hordes. At least based on GW's playtesting.
This information was from an interview at Open Day with a GW rep by Chapter Master Valrak. According to this rep, they had 30 orks fight it out with like 3 or 5 terminators, and they only took 1 terminator down after losing most of the blob.
I suspect it has something to do with those wrist mounted grenade launchers that they apparently have.
They always do this though, they take the newst army, and put it up against one of the worst codex in the game to make it look good.
Are Ork boys really that bad though? I mean, what else could they have used as a horde unit? IG and Hormagants, with T3, one of which have a few number of attacks and low WS?
Yeah they are that bad, IG and nids have really powerful units that GW does not want their shiny new toys getting dumped on.
Oh no, your custode terminators are chewing up my blob of conscripts, guess ill just walk them outta combat, and enjoy getting shot at by 3 basalisks, Rip custody terminators.
I think it will be interesting to see how well they sell now though since they're likely going to be a super elite small model count army, and generally speaking in 8th, those are the worst armies with the current horde meta.
Apparently the terminators are supposed to be very good at dealing with hordes. At least based on GW's playtesting. This information was from an interview at Open Day with a GW rep by Chapter Master Valrak. According to this rep, they had 30 orks fight it out with like 3 or 5 terminators, and they only took 1 terminator down after losing most of the blob.
I suspect it has something to do with those wrist mounted grenade launchers that they apparently have.
They always do this though, they take the newst army, and put it up against one of the worst codex in the game to make it look good.
Are Ork boys really that bad though? I mean, what else could they have used as a horde unit? IG and Hormagants, with T3, one of which have a few number of attacks and low WS?
Yeah they are that bad, IG and nids have really powerful units that GW does not want their shiny new toys getting dumped on.
Oh no, your custode terminators are chewing up my blob of conscripts, guess ill just walk them outta combat, and enjoy getting shot at by 3 basalisks, Rip custody terminators.
That's not a proper analysis though, as you are factoring in artillery in a test to see if custodes can kill hordes. If you are giving the IG 2 elements, you have to give the custodes another element as well. Like, I could just as easily say the basilisks are engaged with bikes, thus stopping any supporting fire.
This message was edited 2 times. Last update was at 2018/01/08 15:36:12
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
2018/01/08 15:13:33
Subject: Re:How do you feel about the new AC codex?
Honestly, after this announcement, I wouldn't blame every xenos player in the game for quitting.
GW releases a splinter faction, that's barely been around for 1 edition (?) instead of Orks, Necrons, Tau or Dark Eldar.
Thank you xenos players for joining us in playing Imperial/Chaos 40k, your patience and tolerance is amazing and GW doesn't deserve you as customers.
"In relating the circumstances which have led to my confinement in this refuge for the demented, I am aware that my present position will create a natural doubt of the authenticity of my narrative."
Yeah. The strength of Imperial Guard is in the synergy between unit types (lots of shooting and thick screens).
The screens by themselves aren't that great (though they're fairly good!) and the big guns by themselves are comparatively easy to silence without screens (just ask anyone who plays a fluffy, pure armoured company).
The only exception to this rule are the superheavies, but the synergy between the lesser units is good enough to keep the superheavies out of the top spot for IG tournament play, though they're still fantastic.
What? Is people saying that Ork Boyz are that bad? They are the best meele-horde unit in the game (Maybe bloodletters have take that spot after the DS stratagem) and one of the best troops in the game.
The rest of the Index sucks, but Ork Boyz with Choppas are good.
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote: Forcing a 40k player to keep playing 7th is basically a hate crime.
Galas wrote: What? Is people saying that Ork Boyz are that bad? They are the best meele-horde unit in the game (Maybe bloodletters have take that spot after the DS stratagem) and one of the best troops in the game.
Orks are one of the oldest, most diverse factions in the game, that has basically been reduced to a one-trick pony with no relief in sight.
Yes, Ork Boyz are really good.
But do you really want to compare that against everything that's gone to crap in their army? I wouldn't blame a xenos player for walking away from this game for one second.
"In relating the circumstances which have led to my confinement in this refuge for the demented, I am aware that my present position will create a natural doubt of the authenticity of my narrative."
Galas wrote: What? Is people saying that Ork Boyz are that bad? They are the best meele-horde unit in the game (Maybe bloodletters have take that spot after the DS stratagem) and one of the best troops in the game.
The rest of the Index sucks, but Ork Boyz with Choppas are good.
The caviot you are forgetting is if they get into combat. Again, enjoy getting smacked with artillery while you run up
You have Da Jump for getting into meele. Just like Blodletters where "weak" (Even being mathematically one of the best units in the game) before the DS stratagem.
Galas wrote: What? Is people saying that Ork Boyz are that bad? They are the best meele-horde unit in the game (Maybe bloodletters have take that spot after the DS stratagem) and one of the best troops in the game.
Orks are one of the oldest, most diverse factions in the game, that has basically been reduced to a one-trick pony with no relief in sight.
Yes, Ork Boyz are really good.
But do you really want to compare that against everything that's gone to crap in their army? I wouldn't blame a xenos player for walking away from this game for one second.
Of course I didn't even dare to say that Orks as a whole are in a good spot. But Backspacehacker said that Ork Boyz are a bad unit. And I disputed that assertion.
Tau, my primary army, have become a one trick pony too. The release of this Custodes means that I will wait 1-2 months more before I have a Codex. Personally thats not a big deal for me, I just play other armies in the meantime. Or I don't play, and just paint and build.
This message was edited 2 times. Last update was at 2018/01/08 15:50:54
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote: Forcing a 40k player to keep playing 7th is basically a hate crime.
Galas wrote: You have Da Jump for getting into meele. Just like Blodletters where "weak" (Even being mathematically one of the best units in the game) before the DS stratagem.
Galas wrote: What? Is people saying that Ork Boyz are that bad? They are the best meele-horde unit in the game (Maybe bloodletters have take that spot after the DS stratagem) and one of the best troops in the game.
Orks are one of the oldest, most diverse factions in the game, that has basically been reduced to a one-trick pony with no relief in sight.
Yes, Ork Boyz are really good.
But do you really want to compare that against everything that's gone to crap in their army? I wouldn't blame a xenos player for walking away from this game for one second.
Of course I didn't even dare to say that Orks as a whole are in a good spot. But Backspacehacker said that Ork Boyz are a bad unit. And I disputed that assertion.
Tau, my primary army, have become a one trick pony too. The release of this Custodes means that I will wait 1-2 months more before I have a Codex. Personally thats not a big deal for me, I just play other armies in the meantime. Or I don't play, and just paint and build.
Ditto. I'm waiting until the necron and ork codices drop before playing. Which is fine; I still have a lot of crap to finish building and painting.
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
2018/01/08 15:55:27
Subject: Re:How do you feel about the new AC codex?
I'm happy for all those Talons of the Emporer players, but do we really need more levels of special marines?
We have:
1) Space Marines
2) Special Space Marines (Primaris)
3) Special Special Space Marines (Death Watch)
4) Special Special Special Space Marines (Grey Knights)
5) Special Special Special Special Space Marines (Custodes)
It seems every few years some guy in GW gets the bright idea 'What if we created a faction that was space marines with new models and higher point costs? I bet that would make lots of money!'
It wouldn't bug me so much if it hadn't been for the teaser. The teaser gave us hope for Xenos and that was just wrong.
And yes I know...
6) Unloved by their maker Space Marines (Sisters of Battle)
Bender wrote:* Realise that despite the way people talk, this is not a professional sport played by demi gods, but rather a game of toy soldiers played by tired, inebriated human beings.
Galas wrote: Of course I didn't even dare to say that Orks as a whole are in a good spot. But Backspacehacker said that Ork Boyz are a bad unit. And I disputed that assertion.
Tau, my primary army, have become a one trick pony too. The release of this Custodes means that I will wait 1-2 months more before I have a Codex. Personally thats not a big deal for me, I just play other armies in the meantime. Or I don't play, and just paint and build.
Ahh yes, I missed that part. The problem I always have with building and painting for upcoming releases is knowing what's going to change to know what I will want to build.
"In relating the circumstances which have led to my confinement in this refuge for the demented, I am aware that my present position will create a natural doubt of the authenticity of my narrative."
Galas wrote: What? Is people saying that Ork Boyz are that bad? They are the best meele-horde unit in the game (Maybe bloodletters have take that spot after the DS stratagem) and one of the best troops in the game.
Orks are one of the oldest, most diverse factions in the game, that has basically been reduced to a one-trick pony with no relief in sight.
Yes, Ork Boyz are really good.
But do you really want to compare that against everything that's gone to crap in their army? I wouldn't blame a xenos player for walking away from this game for one second.
Thank you.
2018/01/08 16:01:50
Subject: Re:How do you feel about the new AC codex?
TwinPoleTheory wrote: Honestly, after this announcement, I wouldn't blame every xenos player in the game for quitting.
GW releases a splinter faction, that's barely been around for 1 edition (?) instead of Orks, Necrons, Tau or Dark Eldar.
Thank you xenos players for joining us in playing Imperial/Chaos 40k, your patience and tolerance is amazing and GW doesn't deserve you as customers.
I actually agree with Twinpoll on something!
If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder
2018/01/08 16:03:58
Subject: Re:How do you feel about the new AC codex?
I'm marking the calendar, we can celebrate the anniversary next year!
"In relating the circumstances which have led to my confinement in this refuge for the demented, I am aware that my present position will create a natural doubt of the authenticity of my narrative."
2018/01/08 16:11:32
Subject: Re:How do you feel about the new AC codex?
TwinPoleTheory wrote: Honestly, after this announcement, I wouldn't blame every xenos player in the game for quitting.
GW releases a splinter faction, that's barely been around for 1 edition (?) instead of Orks, Necrons, Tau or Dark Eldar.
Thank you xenos players for joining us in playing Imperial/Chaos 40k, your patience and tolerance is amazing and GW doesn't deserve you as customers.
LOL, you only need to look at the 40k facebook page to see the growing frustration with GW. The salt pile is growing and starting to get murky as imperium scum are starting to notice the overwhelming pandering. Or it could be they are noticing xenos players are not showing up to game nights as frequently.
I know my meta is suffering from 30k syndrome. Several exclusively xenos players are showing up with less frequency. Those with options are playing imperium or chaos.
Let's first try to focus on the positives - as with the Mechanicus, the design of these new models to me looks good, it fits with the original concepts and aesthetics compared to stuff like the non-basic primaris marines (basic are excellent). Is 40k as envisioned, let's say.
Differently from the AdMech, though, that is a big organisation in personal union with the Empire (and counts as imperial for any intent and purpose.. kinda), the Custodes in the fluff are very focused. Not only in their number, but in the scope of their mission. I would have preferred them as a 0-1 per inquisitor choice in a mixed imperial agents / special snowflakes codex, TBH. I can only see logically an Inquisitor to have the authority to gather an handful of these mighty warriors for a specific mission. But in such ideal world, only member of such "agents" codex would mix with other imperial armies, a bit like in third edition. Such ideal situation is very different from the sales-driven one GW envisioned, I am afraid.
This message was edited 3 times. Last update was at 2018/01/08 16:16:03
Generic characters disappearing? Elite units of your army losing options and customizations? No longer finding that motivation to convert?
Your army could suffer Post-Chapterhouse Stress Disorder (PCSD)! If you think that your army is suffering one or more of the aforementioned symptoms, call us at 789-666-1982 for a quick diagnosis!
It's like GW think that if they just put bigger dudes in bigger armour with bigger pauldrons they will make a killing.
But wait, these dudes have GOLD ARMOUR and THE EAGLE (sign of the Emperor, blessed be his name) on their pauldrons!!! Hype x 100000!
GW have 2 options now, they release some new Xenos models (and whoever they don't release will be pissed, apart from maybe Tau players) next or they just go all in and feth the Xenos players in favour of trying to get more new blood.
AaronWilson wrote: The only thing that bugs me with the Custodes release is post the webway war there was like.. a 1000 left? So each one that dies is 0.01% of all the custodes in existence.
Facing a army of 20 or 30 coming to kill a bunch of marines just seems insane.
Worse than that. Each one is 0.1%
When ten die you've lost one percent of the remaining custodes.
It seems every few years some guy in GW gets the bright idea 'What if we created a faction that was space marines with new models and higher point costs? I bet that would make lots of money!'
If it was about making money surely low points costs would be better?
Automatically Appended Next Post:
TwinPoleTheory wrote: Honestly, after this announcement, I wouldn't blame every xenos player in the game for quitting.
GW releases a splinter faction, that's barely been around for 1 edition (?) instead of Orks, Necrons, Tau or Dark Eldar.
Thank you xenos players for joining us in playing Imperial/Chaos 40k, your patience and tolerance is amazing and GW doesn't deserve you as customers.
As I've said - I just hope this is them stalling because they realised that Orks and Tau (and Necrons to a lesser extent) needed heavily re-working from the indexes.
This message was edited 2 times. Last update was at 2018/01/08 16:37:45
So the benefit to horde armies is not that they are better in combat or shooting, but that with as killy as this edition is when you lose 20 models in a turn, is your army all but crippled or did you just lose a bit of bubble wrap? An IG/Ork/Nid army that loses 20 models is over joyed because even if some of those 20 were tanks, walkers, or monstrous creatures odds are good that point wise it was under 500pts. We'll use the Deathwing as a counter example, 20 models later, even if all of the losses are troops that DW player is out close to 1000 points and their army is crippled.
Those 30 orks were likely not significantly more points than the one Custodes Terminator they killed.
Separate topic that came up of SOB getting new models and Celestine selling well, etc. Please keep in mind that Celestine came out last year, so lets assume she sold so well that GW decides to do an entire new SoB line. It takes around 2 years for something like that to be developed, sculpted, the molds made, be produced, and then finally hit retail. So if in like 1-2 years you don't see a new SoB line, then yeah, it's time to get upset. The decision to make Custodes their own faction was likely made when they started selling so well in the "board games" they released that included the models, which I think was like a year and a half to two years ago. (If someone has the release dates, please correct me) So their release was maybe a bit faster than normal but at the same time a lot of the range was already created for those "board games" so that likely cut some time off.
I like having plastic jetbikes. I reckon they will be around £45 for 3, so thats a great alternative to forgeworld's bikes. Swap the weapon mounts for vents and pop a weapon in the top vent, and you have a heavy weapon jetbike!
This message was edited 1 time. Last update was at 2018/01/08 17:03:05
vonjankmon wrote: So if in like 1-2 years you don't see a new SoB line, then yeah, it's time to get upset.
15 years is almost twice the time it took to design and build the first rocket that BROUGHT PEOPLE SAFELY TO THE MOON AND BACK so no I'm upset already deal with it.
"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1