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Made in de
Huge Bone Giant






 Kanluwen wrote:
 Geifer wrote:

Really? Is GW back to handing out free benefits again?

Oh boy.

Scenery pieces are limited to, depending on the size/type, 2 or 3 per army max.

To use the Idoneth example, you can place 0 to 2 Shipwrecks.
Either 2 whole shipwrecks(and it has to be the whole shipwreck, with both parts locked together and no room between the components) or 2 halves.
The radius of the bonuses is usually limited to something like 3-4 inches tops as well.

Endless Spells cost points to add to your army though.


Thanks for the info. It's just not something I wish to see return. It was tragic to watch 7th ed 40k disintegrate because of it and seeing formations in Age of Sigmar cost points (after they added points in the first place...) seemed like such a good sign. Baby steps to be sure, but still steps in the right direction

I had hoped GW would learn from past mistakes, but this kind of thing is giving me the impression that all those fixes they do in FAQs and annuals will only last as long as people protest and when things quiet down the design team can go back to merrily fething things up again.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in gb
Decrepit Dakkanaut




UK

 NinthMusketeer wrote:
I wish it was like 40k where you pay points for them, rather than them mandatory.


I don't think any are mandatory; and several of them do cost points. It's just the Skaven and FEC and maybe some others, that are free. So it varies army to army. It might well be that the Khorne one you will have to pay points for.

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Geifer wrote:
 Kanluwen wrote:
 Geifer wrote:

Really? Is GW back to handing out free benefits again?

Oh boy.

Scenery pieces are limited to, depending on the size/type, 2 or 3 per army max.

To use the Idoneth example, you can place 0 to 2 Shipwrecks.
Either 2 whole shipwrecks(and it has to be the whole shipwreck, with both parts locked together and no room between the components) or 2 halves.
The radius of the bonuses is usually limited to something like 3-4 inches tops as well.

Endless Spells cost points to add to your army though.


Thanks for the info. It's just not something I wish to see return. It was tragic to watch 7th ed 40k disintegrate because of it and seeing formations in Age of Sigmar cost points (after they added points in the first place...) seemed like such a good sign. Baby steps to be sure, but still steps in the right direction

I had hoped GW would learn from past mistakes, but this kind of thing is giving me the impression that all those fixes they do in FAQs and annuals will only last as long as people protest and when things quiet down the design team can go back to merrily fething things up again.

Strictly speaking, the terrain they've added hasn't exactly been gamebreaking. Between the limitations as to how many can be taken, the short range on effects, and in many instances the just general "bleh" of the effects?

I don't see an issue. The new Flesh-Eater piece might change my tune though.
   
Made in us
Longtime Dakkanaut





Are there any army specific terrain that has been released that cost points?
Herdstone, Gloomtide shipwreck, charnel throne, gnawholes, gnarlmaws, and that gloomspite gitz ones are all points free I believe.
Hopefully armies that don't get access to endless spells will at least get some nice terrain (I'm looking at you KO, Dispossed, and Fyreslayers) Though, with the Khorne Not-Endless Spells coming, maybe even Duardin will get both
   
Made in si
Foxy Wildborne







 Overread wrote:
 NinthMusketeer wrote:
I wish it was like 40k where you pay points for them, rather than them mandatory.


I don't think any are mandatory; and several of them do cost points. It's just the Skaven and FEC and maybe some others, that are free. So it varies army to army. It might well be that the Khorne one you will have to pay points for.


They are all free and as such effectively mandatory because why not use a "free" bonus? It would be as silly as not using your Iron Hands FNP.

Faction terrain should be viewed as just part of an army's special rules (and lo behold, that's exactly where they put terrain in the book). It's no different to the fishmen Tides, Nurgle Cycle, the Power From Pain thing that Dark Eldar do, Orks re-rolling charges, etc. In theory these things are baked into the broader power level of the army and points values of its units. Of course it looks iffy when an army suddenly receives a new ability without points going up anywhere, but that's not really a problem with the concept of faction terrain or army wide abilities as a whole.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in gb
Regular Dakkanaut





And it isn't even a new concept - Wood Elves had it in Fantasy.

Some of the stuff is contrived (FEC, Deepkin) but mst of it rarely impacts the game. Except for Sylvaneth.
   
Made in fi
Courageous Space Marine Captain






 Nova_Impero wrote:
At this point, the problem is that the Free People is now synonymous with Free Guilds or the idea of the Free People both name and idea is flawed because of the baggage of the Empire range.
I think the Renaissance core aesthetic should be retained. I think it is actually far more interesting than most more medieval inspired generic fantasy looks. They can build on the old Empire range and add more AOS specific elements.

   
Made in us
Androgynous Daemon Prince of Slaanesh





Norwalk, Connecticut

Umbros wrote:

And it isn't even a new concept - Wood Elves had it in Fantasy.

Some of the stuff is contrived (FEC, Deepkin) but mst of it rarely impacts the game. Except for Sylvaneth.


Aren’t the Gnarlmaws extremely beneficial to Nurgle Summoning? Each one w/out an enemy nearby adds +X contagion points?

Reality is a nice place to visit, but I'd hate to live there.

Manchu wrote:I'm a Catholic. We eat our God.


Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind.  
   
Made in si
Foxy Wildborne







 timetowaste85 wrote:
Umbros wrote:

And it isn't even a new concept - Wood Elves had it in Fantasy.

Some of the stuff is contrived (FEC, Deepkin) but mst of it rarely impacts the game. Except for Sylvaneth.


Aren’t the Gnarlmaws extremely beneficial to Nurgle Summoning? Each one w/out an enemy nearby adds +X contagion points?


D3, which amounts to maybe 100 points of units over the course of the game.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in us
Androgynous Daemon Prince of Slaanesh





Norwalk, Connecticut

Yes, but EACH Gnarlmaw gives you that D3. Which adds up. And I’m pretty positive you can get more Gnarlmaws aside from summoning. So they’re free and grant summoning boosts. I think Nurgle is considered “really good” as far as summoning goes this edition because of them.

Reality is a nice place to visit, but I'd hate to live there.

Manchu wrote:I'm a Catholic. We eat our God.


Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind.  
   
Made in us
Regular Dakkanaut




In response to the setting, I think they should move away from the Renaissance background. I don't like tech with my Fantasy, that is what 40K is for. There is a theory developed by fantasy writers that if Magic were real, technological breakthroughs would not be happening. Why invent a cannon when a mage can just drop a meteor swarm. There is no incentive to develop tech when a readily available power source like magic exists. Maybe in a world where magic users were rare and hard to find, but that is NOT the mortal realms.
   
Made in fi
Courageous Space Marine Captain






Smellingsalts wrote:
In response to the setting, I think they should move away from the Renaissance background. I don't like tech with my Fantasy, that is what 40K is for. There is a theory developed by fantasy writers that if Magic were real, technological breakthroughs would not be happening. Why invent a cannon when a mage can just drop a meteor swarm. There is no incentive to develop tech when a readily available power source like magic exists. Maybe in a world where magic users were rare and hard to find, but that is NOT the mortal realms.

That is a perfectly valid perspective. But then again, I think they could meld magic and technology. Instead of non-magical engineers, have magical artificers. These produce magotech items that non-magical people can use. And nothing says these magotech items can't look like DaVincian renaissance contraptions (possibly with some added magic crystals!) Cog-forts, some sort of walking castles have been mentioned in the background; I'd absolutely love to have a model for a small cog-fort! And of course no of this prevents anyone from sporting magnificent landsknecht fashion!

   
Made in gb
[DCM]
Et In Arcadia Ego





Canterbury

little bit of info about the AoS RPG :


http://cubicle7.co.uk/age-of-sigmar-cover-reveal-update/?fbclid=IwAR2pMs3OVBpLnG68s4Jw4wRa9QjiygYO00U0jW2HDWvh9tNKk0n6EmMTE4I

[/diversion]

The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
 
   
Made in gb
Longtime Dakkanaut





That makes sense really. They’d never really even think of it, we only do as it was historical progress.

But back to model reasons itself, I don’t think they’ll use the free people empire as we know them, and it’ll be new units and models, perhaps a big full release.
Not sure why, just get the feeling it’s the old style and isn’t coming back.
But I didn’t really want to rebase my 6k empire anyway so I don’t mind too much
   
Made in fi
Courageous Space Marine Captain






Danny76 wrote:
That makes sense really. They’d never really even think of it, we only do as it was historical progress.

But back to model reasons itself, I don’t think they’ll use the free people empire as we know them, and it’ll be new units and models, perhaps a big full release.
Not sure why, just get the feeling it’s the old style and isn’t coming back.
But I didn’t really want to rebase my 6k empire anyway so I don’t mind too much

I already rebased my Empire, so I really hope the new models won't be completely stylistically incompatible!

   
Made in us
Grey Knight Psionic Stormraven Pilot





Crimson wrote:
 Nova_Impero wrote:
At this point, the problem is that the Free People is now synonymous with Free Guilds or the idea of the Free People both name and idea is flawed because of the baggage of the Empire range.
I think the Renaissance core aesthetic should be retained. I think it is actually far more interesting than most more medieval inspired generic fantasy looks. They can build on the old Empire range and add more AOS specific elements.

The only thing I think it would work if it from Azyr and not from the other realms.


Love that cover.
   
Made in si
Charging Dragon Prince





Man, I love how AoS art seems like something that you could put on power metal album and it'd be a nice fit.

I keep hoping GW will tell us more about Hysh.
   
Made in fi
Dakka Veteran




Vihti, Finland

Okay, why this awesome cover isn't posted so everyone can awe it?



This message was edited 1 time. Last update was at 2019/02/21 17:52:41


 
   
Made in fi
Courageous Space Marine Captain






That Stormcast is a total badass!

   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

There's a character type called "Realmswalker" that sounds like it might be a Wanderers sneak-peek.
   
Made in us
Clousseau




Great album cover.

10/10 would look at again.
   
Made in es
Brutal Black Orc




Barcelona, Spain

 Kanluwen wrote:
There's a character type called "Realmswalker" that sounds like it might be a Wanderers sneak-peek.



Eh...

The last Occlesius the Realmswalker is a central character from the Silvershard.

And he was a human.
   
Made in si
Foxy Wildborne







 timetowaste85 wrote:
Yes, but EACH Gnarlmaw gives you that D3. Which adds up. And I’m pretty positive you can get more Gnarlmaws aside from summoning. So they’re free and grant summoning boosts. I think Nurgle is considered “really good” as far as summoning goes this edition because of them.


Not really. It costs 7 to summon a Gnarlmaw, so you need 3 turns to break even. Slimux drops a "free" one but obviously that's baked into his own cost, and also misses at least 1 turn. Finally there's a ridiculously bad battalion based around free trees that is sure to lose you the game.

What is good about the tree is that it has a Run&Charge aura that you can drop anywhere as needed and it extends your summoning range, allowing you to drop tiny units of chaff onto distant objectives on the final turn - that's the real power of Nurgle summoning, not the quality or quantity of it.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in us
Humming Great Unclean One of Nurgle






The extra d3 contagion points turn is a big deal, it often means the difference between summoning the unit you want a round earlier. Also the extra tree battalion isn't bad; you just need at least 5 trees to do it right and that's a pain.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in gb
Longtime Dakkanaut





That RPG cover would look great on my wall. Hopefully they will do prints. I'd also not be averse to a model of the Knight Questor. Especially as everyone else in the picture has a mini.

This message was edited 1 time. Last update was at 2019/02/21 19:51:43


 
   
Made in us
Humming Great Unclean One of Nurgle






You mean a knight questor separate from the silver tower box?

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in gb
Longtime Dakkanaut





 NinthMusketeer wrote:
You mean a knight questor separate from the silver tower box?



https://www.games-workshop.com/en-GB/knight-questor More like "in addition to"

Although it would be nice if they brought back the War Priest model as I totally fluffed the paint job on mine.

This message was edited 1 time. Last update was at 2019/02/21 21:17:54


 
   
Made in ca
Fresh-Faced New User




 Overread wrote:
Also don't forget a Battletome confirms a faction is sticking around - it wasn't that long ago that we lost Greenskins as an army. So people are still cautious of investing in any forces that don't have a Battletome and we've no idea what GW is going to do with the glut of Aelven forces in Order.

So right now getting a Battletome is more than just models, its security of a future with AoS and a chance at more stuff in the future. Plus a good reason to start collecting them now - right now!


Long time WFB player just re-entereing AoS, I knew that GH2018 basically killed my biggest/best painted army, bretonnians, now grreenskins are gone to? O&G was my next best army (more models than Brettonians, but not as well painted). I saw and picked up Gloomsprite Gitz, but that only acounts for about 35% of my old O&G modle range. the rest are as useless and my Bretonnians now?

   
Made in gb
Decrepit Dakkanaut




UK

Ragnoff wrote:
 Overread wrote:
Also don't forget a Battletome confirms a faction is sticking around - it wasn't that long ago that we lost Greenskins as an army. So people are still cautious of investing in any forces that don't have a Battletome and we've no idea what GW is going to do with the glut of Aelven forces in Order.

So right now getting a Battletome is more than just models, its security of a future with AoS and a chance at more stuff in the future. Plus a good reason to start collecting them now - right now!


Long time WFB player just re-entereing AoS, I knew that GH2018 basically killed my biggest/best painted army, bretonnians, now grreenskins are gone to? O&G was my next best army (more models than Brettonians, but not as well painted). I saw and picked up Gloomsprite Gitz, but that only acounts for about 35% of my old O&G modle range. the rest are as useless and my Bretonnians now?



There's still Ironjawz and BoneSplitterz as ork based factions just like Gloomspite collected a lot of the troll and goblin forces (though again not all of them). GW might re-unite the two ork factions into one force like they've done with Skaven and Goblins or they could keep them separate - no one really knows save for GW. Hopefully as they are really pushing out Battletomes fast this year they might well update the other ork factions!

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in us
Humming Great Unclean One of Nurgle






Don't worry; Greenskinz still have point costs and can be used in the game. The models are not currently for sale but neither are Gitmob (old regular goblins, warachines, & wolf stuff) and we know for sure they are an army since they are clearly described as such in the Gloomspite battletome. Further, both Gotmobs and Greenskinz are listed as ally options in Gloomspite. They could easily have left those out but went out of their way to put them there. My bet? Those models are going to be replaced and were simply pulled early because they weren't selling at all.

This message was edited 1 time. Last update was at 2019/02/22 22:37:37


Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
 
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