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Made in us
Stubborn Prosecutor





Some nice hints there. Wonder if Armigers are going to have two datasheets per variant - one for AM and one for the knight houses.

Bender wrote:* Realise that despite the way people talk, this is not a professional sport played by demi gods, but rather a game of toy soldiers played by tired, inebriated human beings.


https://www.victorwardbooks.com/ Home of Dark Days series 
   
Made in us
Fixture of Dakka






 ChargerIIC wrote:
Some nice hints there. Wonder if Armigers are going to have two datasheets per variant - one for AM and one for the knight houses.


I don't see why, the only difference is the Questoris Mechanicus vs Questoris Imperailis keyword. Knights already take up too many datasheets for what are just weapon swaps as it is.
   
Made in us
Longtime Dakkanaut





Arashen, Segmentum Pacificus

Really liking those new imperial knight models.

I saw with eyes then young, and this is my testament.
 
   
Made in us
Shadowy Grot Kommittee Memba






So, back to the release rumor - Dark Eldar next, hmm?

*Patiently steeples fingers while awaiting delicious rumor-morsels like pain loving spider*

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 Aetare wrote:
Really liking those new imperial knight models.


They are pretty neat. Strange how they are LoW though. I was expecting them to be heavies.

I'm not sure how this is balanced though. I mean, how are the necrons going to deal with 2 mini knights?

This message was edited 1 time. Last update was at 2018/03/05 16:35:31


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Lieutenant General





Florence, KY

 reds8n wrote:
best if we keep the necron/ad meh stuff to that specific thread.

ta.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Longtime Dakkanaut




Ute nation

the_scotsman wrote:
So, back to the release rumor - Dark Eldar next, hmm?

*Patiently steeples fingers while awaiting delicious rumor-morsels like pain loving spider*


If the forge bane box is any hint, probably Necrons after Tau.

Constantly being negative doesn't make you seem erudite, it just makes you look like a curmudgeon.  
   
Made in us
Shadowy Grot Kommittee Memba






 Grimgold wrote:
the_scotsman wrote:
So, back to the release rumor - Dark Eldar next, hmm?

*Patiently steeples fingers while awaiting delicious rumor-morsels like pain loving spider*


If the forge bane box is any hint, probably Necrons after Tau.


earlier in the thread someone said that the guy who correctly called the exact contents of the necron box also said that DE were after tau, so that's where I'm getting the assumption from.

*shrug* I guess I wouldn't mind either way, it's gonna be a difference of two weeks give or take.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.






I think "For the Greater Good" is going to be pretty good this time around.
XV02 Battlesuit for Longstrike is nice; it's something I've long been advocating for Battlesuits to do.

Link to article

This message was edited 1 time. Last update was at 2018/03/05 17:21:42


 
   
Made in gb
Ship's Officer



London

Focused fire is pretty serious if you need to bring down something tough. It'll be interesting to see what weapons it affects most. There might be a pretty strong case for hitting something like a knight with a HRR or two once it's been wounded.

The other two aren't so interesting. Breach and clear is so situational that it's a bit disappointing really.
   
Made in us
Kid_Kyoto






Probably work

Wow. Those are all pretty good. I wish ANY of my armies had something even remotely within the scope of Focused Fire. I mean, it's expensive and probably usually going to be overkill, but sometimes you need overkill.

Assume all my mathhammer comes from here: https://github.com/daed/mathhammer 
   
Made in gb
Longtime Dakkanaut




Mandragola wrote:
Focused fire is pretty serious if you need to bring down something tough. It'll be interesting to see what weapons it affects most. There might be a pretty strong case for hitting something like a knight with a HRR or two once it's been wounded.

The other two aren't so interesting. Breach and clear is so situational that it's a bit disappointing really.


Nah, three command points to use.
   
Made in ca
Longtime Dakkanaut




*Current meatspace coordinates redacted*

changemod wrote:
Mandragola wrote:
Focused fire is pretty serious if you need to bring down something tough. It'll be interesting to see what weapons it affects most. There might be a pretty strong case for hitting something like a knight with a HRR or two once it's been wounded.

The other two aren't so interesting. Breach and clear is so situational that it's a bit disappointing really.


Nah, three command points to use.
To, say, get +1 to wounds a guy like Magnus, or a beatstick deathstar unit with everything else in your army? I think it's worth the CP in those situations. Plus Tau aren't going to hurting for CPs. You might not use it absolutely every game, but I'd bet that canny Tau players will use it a lot.

He knows that I know and you know that he actually doesn't know the rules at all. 
   
Made in fi
Jervis Johnson






Because "reasons" the Focused Fire costs 3 CP for Tau but only 2 CP for Astra Militarum who are already swimming in CPs.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Fenris-77 wrote:
changemod wrote:
Mandragola wrote:
Focused fire is pretty serious if you need to bring down something tough. It'll be interesting to see what weapons it affects most. There might be a pretty strong case for hitting something like a knight with a HRR or two once it's been wounded.

The other two aren't so interesting. Breach and clear is so situational that it's a bit disappointing really.


Nah, three command points to use.
To, say, get +1 to wounds a guy like Magnus, or a beatstick deathstar unit with everything else in your army? I think it's worth the CP in those situations. Plus Tau aren't going to hurting for CPs. You might not use it absolutely every game, but I'd bet that canny Tau players will use it a lot.

More than that, it's a T'au Sept ability.

Tag something like Magnus with the HRRs or whatever, Darkstrider then adds in his Structural Analyzer to the target for a nearby T'au Sept Infantry Unit. It can get mean to where even your basic infantry can put some hurt down.
   
Made in gb
Ship's Officer



London

 Fenris-77 wrote:
changemod wrote:
Mandragola wrote:
Focused fire is pretty serious if you need to bring down something tough. It'll be interesting to see what weapons it affects most. There might be a pretty strong case for hitting something like a knight with a HRR or two once it's been wounded.

The other two aren't so interesting. Breach and clear is so situational that it's a bit disappointing really.


Nah, three command points to use.
To, say, get +1 to wounds a guy like Magnus, or a beatstick deathstar unit with everything else in your army? I think it's worth the CP in those situations. Plus Tau aren't going to hurting for CPs. You might not use it absolutely every game, but I'd bet that canny Tau players will use it a lot.

Oh yeah. Wow that's expensive.

It could theoretically be worth it if you have a bunch of railguns - because you'd get extra mortal wounds. I could actually see a case for rail rifle pathfinders against a target like Magnus in that situation. I'm not sure how the maths would work out though - probably not all that well. A unit firing 6 shots and hitting on a 4+ would do 1 mortal wound... which isn't going to change all that much. I guess markerlights could improve that somewhat.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Therion wrote:
Because "reasons" the Focused Fire costs 3 CP for Tau but only 2 CP for Astra Militarum who are already swimming in CPs.

"Overlapping Fields of Fire"(the Cadian specific stratagem) is +1 to hit rolls, not wound rolls.



Mandragola wrote:

Oh yeah. Wow that's expensive.

It could theoretically be worth it if you have a bunch of railguns - because you'd get extra mortal wounds. I could actually see a case for rail rifle pathfinders against a target like Magnus in that situation. I'm not sure how the maths would work out though - probably not all that well. A unit firing 6 shots and hitting on a 4+ would do 1 mortal wound... which isn't going to change all that much. I guess markerlights could improve that somewhat.

And this right here is where Darkstrider comes into play too. Remove a point of Toughness from Magnus, get +1 to Wound rolls against him for your Pathfinders...have fun with it!

This message was edited 2 times. Last update was at 2018/03/05 17:41:28


 
   
Made in us
Kid_Kyoto






Probably work

 Therion wrote:
Because "reasons" the Focused Fire costs 3 CP for Tau but only 2 CP for Astra Militarum who are already swimming in CPs.


Is "Tau Sept" a detachment doctrine type thing like "Cadian" is?

Assume all my mathhammer comes from here: https://github.com/daed/mathhammer 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 daedalus wrote:
 Therion wrote:
Because "reasons" the Focused Fire costs 3 CP for Tau but only 2 CP for Astra Militarum who are already swimming in CPs.


Is "Tau Sept" a detachment doctrine type thing like "Cadian" is?

That's correct.

T'au Sept would be also including Shadowsun, Darkstrider, and Longstrike as special character options since they're keyword locked. Also Aun'va(Aun'shi is Vior'la Sept and Farsight is Farsight Enclaves).
   
Made in us
Longtime Dakkanaut




Tau have plenty of ways to increase accuracy so this is fine. The bonus to wound rolls also helps rail weapons for their mortal wounds. 3 CP seems fair overall.
   
Made in us
Fixture of Dakka






 daedalus wrote:
 Therion wrote:
Because "reasons" the Focused Fire costs 3 CP for Tau but only 2 CP for Astra Militarum who are already swimming in CPs.


Is "Tau Sept" a detachment doctrine type thing like "Cadian" is?


Yes. [Sept] is the Tau version of [Chapter] or [Regiment]
   
Made in us
Kid_Kyoto






Probably work

 Kanluwen wrote:
 daedalus wrote:
 Therion wrote:
Because "reasons" the Focused Fire costs 3 CP for Tau but only 2 CP for Astra Militarum who are already swimming in CPs.


Is "Tau Sept" a detachment doctrine type thing like "Cadian" is?

That's correct.

T'au Sept would be also including Shadowsun, Darkstrider, and Longstrike as special character options since they're keyword locked. Also Aun'va(Aun'shi is Vior'la Sept and Farsight is Farsight Enclaves).


Sounds like it's going to be another one of those situations where there's an obvious super good detachment subfaction choice then if they're winding up with that and most of the characters too.

Assume all my mathhammer comes from here: https://github.com/daed/mathhammer 
   
Made in ca
Longtime Dakkanaut




*Current meatspace coordinates redacted*

 Kanluwen wrote:
 Therion wrote:
Because "reasons" the Focused Fire costs 3 CP for Tau but only 2 CP for Astra Militarum who are already swimming in CPs.

"Overlapping Fields of Fire"(the Cadian specific stratagem) is +1 to hit rolls, not wound rolls.



Mandragola wrote:

Oh yeah. Wow that's expensive.

It could theoretically be worth it if you have a bunch of railguns - because you'd get extra mortal wounds. I could actually see a case for rail rifle pathfinders against a target like Magnus in that situation. I'm not sure how the maths would work out though - probably not all that well. A unit firing 6 shots and hitting on a 4+ would do 1 mortal wound... which isn't going to change all that much. I guess markerlights could improve that somewhat.

And this right here is where Darkstrider comes into play too. Remove a point of Toughness from Magnus, get +1 to Wound rolls against him for your Pathfinders...have fun with it!
That particular combo is really useful for anything T8 - drop it to T7 so your S5 guns wound on 5's, then up that to 4's with the stratagem - could be very nice for erasing tank-y units. The same math applies to units that are T5 - drop it 4 to wound on 3+ then add +1 to wound on 2's. I can think of lots of uses for both. Of course we're assuming that Darkstrider still works the same way... hopefully he does.

He knows that I know and you know that he actually doesn't know the rules at all. 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

I asked about Darkstrider a few times and saw nothing to suggest he doesn't.

I'd be kinda bummed if they just dropped him though.


Automatically Appended Next Post:
 daedalus wrote:

Sounds like it's going to be another one of those situations where there's an obvious super good detachment subfaction choice then if they're winding up with that and most of the characters too.

T'au, unfortunately, seem to be very much like AdMech in that they seem to be pigeonholed into a single one if you want to use specific characters. That's why I had been hoping for a generic Ghostkeel Commander or Stealth Suit Commander.

This message was edited 1 time. Last update was at 2018/03/05 17:54:18


 
   
Made in gb
Ship's Officer



London

It'll be interesting to see if access to the special characters makes it worth actually playing T'au. That 5+ overwatch in particular sounds pretty interesting, though I notice it seems to require that you are near another unit for it to work. It's a shame if you are being asked to clump up your Tau in one spot and stay there, because that's exactly the opposite of all the fluff.
   
Made in gb
Sybarite Swinging an Agonizer





Kazakhstan

Just so you guys are aware, Bork'an is a crappy pun of the word broken.

#gak_british_humour

This message was edited 1 time. Last update was at 2018/03/05 18:07:41


 
   
Made in us
Longtime Dakkanaut




Mandragola wrote:
It'll be interesting to see if access to the special characters makes it worth actually playing T'au. That 5+ overwatch in particular sounds pretty interesting, though I notice it seems to require that you are near another unit for it to work. It's a shame if you are being asked to clump up your Tau in one spot and stay there, because that's exactly the opposite of all the fluff.


Drones count I believe.
   
Made in us
Stubborn Prosecutor





 MajorWesJanson wrote:
 ChargerIIC wrote:
Some nice hints there. Wonder if Armigers are going to have two datasheets per variant - one for AM and one for the knight houses.


I don't see why, the only difference is the Questoris Mechanicus vs Questoris Imperailis keyword. Knights already take up too many datasheets for what are just weapon swaps as it is.


I'm wondering because Ministorum Priests, for example, have two sheets - identical except one is for Adeptus Ministroum and another for Militarum Auxiliara. Same for Crusaders.

Bender wrote:* Realise that despite the way people talk, this is not a professional sport played by demi gods, but rather a game of toy soldiers played by tired, inebriated human beings.


https://www.victorwardbooks.com/ Home of Dark Days series 
   
Made in us
Shadowy Grot Kommittee Memba






EDIT: Nevermind. I was hopeful for something for regular hammerheads. Probably not!

This message was edited 1 time. Last update was at 2018/03/05 18:26:45


"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in ca
Fireknife Shas'el






Dandelion wrote:
Mandragola wrote:
It'll be interesting to see if access to the special characters makes it worth actually playing T'au. That 5+ overwatch in particular sounds pretty interesting, though I notice it seems to require that you are near another unit for it to work. It's a shame if you are being asked to clump up your Tau in one spot and stay there, because that's exactly the opposite of all the fluff.


Drones count I believe.


Any Tau Sept unit should count.

   
 
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