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Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

 greyknight12 wrote:
I think a better option is to kill them from range...long range. That unit is a substantial points investment, and a significant chunk of their firepower...so kill them with Caladius tanks before they get in range and this be unable to shoot back when they die. A single accelerator cannon with a shield captain nearby puts 3-4 D3 dmg wounds (after saves) on the hellblasters, you get another 2 dmg from the bolt cannon. Running the triple-tank spearhead you can kill almost all of them in a single volley, after which your bikes/termies can go in and kill the other stuff.


Thats fair.
Also makes me wish I had 3 of those bad boys. That castle is a nasty piece of work.
Could probably make it happen as well with a pair of telemon dreds.

Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts

MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
Made in de
Mighty Chosen Warrior of Chaos






 iGuy91 wrote:

Thats fair.
Also makes me wish I had 3 of those bad boys. That castle is a nasty piece of work.
Could probably make it happen as well with a pair of telemon dreds.



To this i say why not both? my current list has 2 Telemon and 3 Grav tanks
   
Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

 nordsturmking wrote:
 iGuy91 wrote:

Thats fair.
Also makes me wish I had 3 of those bad boys. That castle is a nasty piece of work.
Could probably make it happen as well with a pair of telemon dreds.



To this i say why not both? my current list has 2 Telemon and 3 Grav tanks



To that i say this.

Forgeworld pricing

Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts

MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
Made in us
Regular Dakkanaut





Noob question here:
I keep seeing people mix other armies in with their Custodes. When this happens, do those Custodes still get the "Emperor's Chosen" and "Sworn Guardians" rules? I guess what I'm trying to ask is - doesn't "Battle Forged" mean you have to be a pure army?
   
Made in us
Damsel of the Lady




 _SeeD_ wrote:
Noob question here:
I keep seeing people mix other armies in with their Custodes. When this happens, do those Custodes still get the "Emperor's Chosen" and "Sworn Guardians" rules? I guess what I'm trying to ask is - doesn't "Battle Forged" mean you have to be a pure army?


Battleforged only applies to detachments, not armies, at least in the sense you're thinking. So if I have a detachments of Imperial Guard and one of Custodes, the army is battleforged and they each get their bonuses.
   
Made in us
Regular Dakkanaut





Audustum wrote:
 _SeeD_ wrote:
Noob question here:
I keep seeing people mix other armies in with their Custodes. When this happens, do those Custodes still get the "Emperor's Chosen" and "Sworn Guardians" rules? I guess what I'm trying to ask is - doesn't "Battle Forged" mean you have to be a pure army?


Battleforged only applies to detachments, not armies, at least in the sense you're thinking. So if I have a detachments of Imperial Guard and one of Custodes, the army is battleforged and they each get their bonuses.

OK, so when are armies not Battle Forged?
   
Made in us
Damsel of the Lady




 _SeeD_ wrote:
Audustum wrote:
 _SeeD_ wrote:
Noob question here:
I keep seeing people mix other armies in with their Custodes. When this happens, do those Custodes still get the "Emperor's Chosen" and "Sworn Guardians" rules? I guess what I'm trying to ask is - doesn't "Battle Forged" mean you have to be a pure army?


Battleforged only applies to detachments, not armies, at least in the sense you're thinking. So if I have a detachments of Imperial Guard and one of Custodes, the army is battleforged and they each get their bonuses.

OK, so when are armies not Battle Forged?


All armies must be linked by one shared keyword. So if I took a detachment from the Imperium and ia detachment from craftworld that would not be a battle forged army. An army can be battleforged but still lose its chapter tactic. An example of this would be if I took one detachment and in that single detachment I placed space wolves and blood angels. This is a legal detachment that is Battle forged because they are unified by the adeptus astartes keyword but it is not a pure to detachment so they lose their chapter tactic.
   
Made in us
Regular Dakkanaut





Audustum wrote:
 _SeeD_ wrote:
Audustum wrote:
 _SeeD_ wrote:
Noob question here:
I keep seeing people mix other armies in with their Custodes. When this happens, do those Custodes still get the "Emperor's Chosen" and "Sworn Guardians" rules? I guess what I'm trying to ask is - doesn't "Battle Forged" mean you have to be a pure army?


Battleforged only applies to detachments, not armies, at least in the sense you're thinking. So if I have a detachments of Imperial Guard and one of Custodes, the army is battleforged and they each get their bonuses.

OK, so when are armies not Battle Forged?


All armies must be linked by one shared keyword. So if I took a detachment from the Imperium and ia detachment from craftworld that would not be a battle forged army. An army can be battleforged but still lose its chapter tactic. An example of this would be if I took one detachment and in that single detachment I placed space wolves and blood angels. This is a legal detachment that is Battle forged because they are unified by the adeptus astartes keyword but it is not a pure to detachment so they lose their chapter tactic.

Right. Thanks for the quick reply.
   
Made in us
Damsel of the Lady




No problem. Sorry if it's a bit jumbled. Was doing voice to text with a phone.
   
Made in us
Never Forget Isstvan!






So, for the following list, do you:

A: get victor of the blood games and hope your one remaining CP makes a major play

B: save 3 CP for the assassin and hold your captain back till the end


Spoiler:
+++ For pete's sake (Warhammer 40,000 8th Edition) [100 PL, 2CP, 2,000pts] +++

++ Outrider Detachment +1CP (Imperium - Adeptus Custodes) ++

+ No Force Org Slot +

Battle-forged CP

Detachment CP

Operative Requisition Sanctioned

Use Beta Rules

+ HQ +

Shield-Captain on Dawneagle Jetbike: Hurricane Bolter, Superior Creation, Warlord
. Auric Aquilis

+ Fast Attack +

Pallas Grav-Attack (Beta): Twin Arachnus Blaze Cannon

Vertus Praetors
. Vertus Praetor: Hurricane Bolter
. Vertus Praetor: Hurricane Bolter
. Vertus Praetor: Hurricane Bolter
. Vertus Praetor: Hurricane Bolter

Vertus Praetors
. Vertus Praetor: Hurricane Bolter
. Vertus Praetor: Hurricane Bolter
. Vertus Praetor: Hurricane Bolter
. Vertus Praetor: Hurricane Bolter

++ Spearhead Detachment +1CP (Imperium - Adeptus Custodes) ++

+ HQ +

Captain-General Trajann Valoris

+ Elites +

Vexillus Praetor: Storm Shield, Vexilla Magnifica

+ Heavy Support +

Caladius Grav-tank (Beta): Twin Illiastus Accelerator Cannon, Twin Lastrum Bolt Cannon

Caladius Grav-tank (Beta): Twin Illiastus Accelerator Cannon, Twin Lastrum Bolt Cannon

Caladius Grav-tank (Beta): Twin Illiastus Accelerator Cannon, Twin Lastrum Bolt Cannon

This message was edited 1 time. Last update was at 2019/06/10 17:05:07


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Made in us
Damsel of the Lady




 Eihnlazer wrote:
So, for the following list, do you:

A: get victor of the blood games and hope your one remaining CP makes a major play

B: save 3 CP for the assassin and hold your captain back till the end


Spoiler:
+++ For pete's sake (Warhammer 40,000 8th Edition) [100 PL, 2CP, 2,000pts] +++

++ Outrider Detachment +1CP (Imperium - Adeptus Custodes) ++

+ No Force Org Slot +

Battle-forged CP

Detachment CP

Operative Requisition Sanctioned

Use Beta Rules

+ HQ +

Shield-Captain on Dawneagle Jetbike: Hurricane Bolter, Superior Creation, Warlord
. Auric Aquilis

+ Fast Attack +

Pallas Grav-Attack (Beta): Twin Arachnus Blaze Cannon

Vertus Praetors
. Vertus Praetor: Hurricane Bolter
. Vertus Praetor: Hurricane Bolter
. Vertus Praetor: Hurricane Bolter
. Vertus Praetor: Hurricane Bolter

Vertus Praetors
. Vertus Praetor: Hurricane Bolter
. Vertus Praetor: Hurricane Bolter
. Vertus Praetor: Hurricane Bolter
. Vertus Praetor: Hurricane Bolter

++ Spearhead Detachment +1CP (Imperium - Adeptus Custodes) ++

+ HQ +

Captain-General Trajann Valoris

+ Elites +

Vexillus Praetor: Storm Shield, Vexilla Magnifica

+ Heavy Support +

Caladius Grav-tank (Beta): Twin Illiastus Accelerator Cannon, Twin Lastrum Bolt Cannon

Caladius Grav-tank (Beta): Twin Illiastus Accelerator Cannon, Twin Lastrum Bolt Cannon

Caladius Grav-tank (Beta): Twin Illiastus Accelerator Cannon, Twin Lastrum Bolt Cannon


For this list I'd give up the flexibility of the Assassin stratagem and just pick one. Slap him in an Auxiliary detachment for 1CP. If you go 2 for Operative, I wouldn't also spend 2 on Blood Games.

If you do use Operative, consider using the Moment Shackle right away unless you're planning to use Stopping Dive, in which case use it then
   
Made in nl
Longtime Dakkanaut





You want the CP to threating Dive. And Victor of the Bloodgames is nice but not required at all.
   
Made in us
Morally-Flexible Malleus Hearing Whispers




Go GK instead. A SCD of Voldus, Crowe, and a Chaplain are only 340pts. That's 6 casts, 5 denies, and a a nice silver touch to the all golden boys.
   
Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

Question hive mind. What flavor of contemptor drednought do you think is best? I'm leaning towards getting a Contemptor-Achillus, and keeping it cheap with the stormbolters, or maybe the flamers.

Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts

MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
Made in us
Morally-Flexible Malleus Hearing Whispers




Um, there is really no competition in the Dreadnaught department. It's Telemon or bust. If you want flavor the contemptor with a glaive is pretty bamf.
   
Made in us
Damsel of the Lady




 FezzikDaBullgryn wrote:
Um, there is really no competition in the Dreadnaught department. It's Telemon or bust. If you want flavor the contemptor with a glaive is pretty bamf.


Basically this. The Telemon is the competitive dreadnought. If you're determined to take a Contemptor, the Achillus is probably best (currently). One of the testers for this (inControl) thought the Galatus was going to have S12 or so on his sword instead of the S7 he ended up with, so it's possible his strength will be buffed in the future, which would probably make him better than the Achillus.
   
Made in us
Morally-Flexible Malleus Hearing Whispers




I might also add that if you are dead set on using Dreadnaughts, you are playing thematically, and meta doesn't really matter. Use the model that makes you happy and call it whatever you want. I'm sure if you called your contemptor a counts as Telemon in my store, you'd be just fine. It's not like it's getting confused with anything in the Custodes line up
   
Made in ca
Perturbed Blood Angel Tactical Marine




I'm looking to add some hard-hitting firepower to my Custodes, and I'd prefer not to use Caladiuses because, as has been noted before, of their prohibitive pricing. What would be the best course to go? A Knight? Some Leman Russes? Some Onager Dunecrawlers? Thanks.

In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. - Douglas Adams
 
   
Made in us
Morally-Flexible Malleus Hearing Whispers




Um, staying inside the Custodes for now, a squad of Aquilons with fire pikes and power fists dropping into your opponent's back field has a pucker factor of 11 and causes most people to cry when they see it. 12" heavy flamers and 4 attacks at S10 ap3 damage 3? Yeah, THE QUARTERBACK IS TOAST!

But seriously, the Aquilons are my go to when I want something dead now. Unless it's toughness 10 or greater, in which case I'm dealing with a titan, and why are you allowing your opponent to field a titan?
   
Made in gb
Lord of the Fleet






London

So I've been on a bit of a binge and have a pretty decent Custodes collection built up, and I'm wondering what would be an effective list for this?

I have the following units at my disposal

Valoris
2x Shield Captains

13x Custodes (5x Sword/Board, 8x Spear)

1x Vexilla
5x Wardens (2x Spear, 3x Axe, 1 can be converted to Vexilla)
2x Achillus Dreadnoughts
3x Aquilon Terminators w. Firepikes

6x Jetbikes (can also be used as Captains)
3x Venatari w. Kinectic/Tarsus

5x Sagittarum Guard
2x Caladius
1x Telemon


I don't want to go too competitive but want to put up a decent fight. My regular opponent runs a mean Tau list which has tabled my Castellan Knights, armoured Guard and Custodes force in the past, using 3x HYMP XV88s, 2x Riptides and a ton of Drones and buffs.

Here's a list I came up with:

Valoris
Jetbike Captain

3x3 Custodes (1x Sword/Board, 2x Spear)

3x Aquilon w. Firepikes

3x Jetbikes

2x Caladius
3x Sagittatum

It seems a bit light on numbers, even by Custodes standards. I'm thinking the firepower should be decent however, 16x S8 DD3 shots from the Caladius, buffed with Valoris should provide a threat to his Broadsides, while the lighter firepower such as the Jetbikes and Sagittarum could go for his Drones.

Thoughts?
   
Made in us
Morally-Flexible Malleus Hearing Whispers




I don't know how to best counter Tau with Custodes, but against that much shooting, it's best to get in quick for slice and dice mode. You could look at their LoW flying troop ship. It's basically a Thunderhawk with a Callidus strapped to the hull.
   
Made in us
Longtime Dakkanaut




-1 to hit Vexillae hurt Tau more than most (50% 33% accuracy penalty), but you're still going to eat a Shadowsun double-Kauyon CnC boosted deathstrike from a Broadside star the first two turns.

Ideally you want to clear the drones before you light up the battlesuits, otherwise savior protocols are gonna seriously blunt whatever you put out. There's a reason the double Riptide + Broadside list is one of the nastiest out there.

This message was edited 1 time. Last update was at 2019/06/18 15:17:29


 
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

Sterling191 wrote:
-1 to hit Vexillae hurt Tau more than most (50% accuracy penalty), but you're still going to eat a Shadowsun double-Kauyon CnC boosted deathstrike from a Broadside star the first two turns.

Ideally you want to clear the drones before you light up the battlesuits, otherwise savior protocols are gonna seriously blunt whatever you put out. There's a reason the double Riptide + Broadside list is one of the nastiest out there.


They usually hit on a 4+. That's a 33% penalty, not 50%.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in us
Longtime Dakkanaut




 JNAProductions wrote:

They usually hit on a 4+. That's a 33% penalty, not 50%.


Absolutely correct. I need more coffee.
   
Made in us
Morally-Flexible Malleus Hearing Whispers




Is the best path multiple flags, or one flag on a DS team?
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

Sterling191 wrote:
 JNAProductions wrote:

They usually hit on a 4+. That's a 33% penalty, not 50%.


Absolutely correct. I need more coffee.
S'all good. People make mistakes, I just didn't want anyone leaving here with misinformation.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in us
Longtime Dakkanaut




 FezzikDaBullgryn wrote:
Is the best path multiple flags, or one flag on a DS team?


Depends on how you're running your force IMO. You absolutely want one for your Caladii / Telemon castle. If you're sending in a bunch of bikes to try to shut down the suits, you may want to consider dropping one with an MSU allarus team (for the overwatch shutdown strat) plus or minus a Warden team for maximum stabbing.

Ultimately though, it's gonna be a *very* hard match. Tau weapons are pretty universally suited to shredding low-model count armies like Custodes through weight of multi-damage attacks.


Automatically Appended Next Post:
 JNAProductions wrote:

S'all good. People make mistakes, I just didn't want anyone leaving here with misinformation.


Indeed, accurate data is always importan. I fixed the post accordingly.

This message was edited 1 time. Last update was at 2019/06/18 15:27:04


 
   
Made in us
Morally-Flexible Malleus Hearing Whispers




Armies I haven't faced with Custodes:

Necrons
Tau
Dark Eldar
Pure IG

I can't say I was too worried about Tau before, but now I am. I was honestly more worried about the Dark Elves, or the pure IG. Tau seemed like more shooty guard, which sounds weird, but other than battle reports I just have never played against them. Which bugs me. They look amazing.


New question: Bikes come with two different types of stands, clear or matte black. Any preference?
   
Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

When i last played Tau, they struggled to damage my Telemon with a -1 to hit. I also used LOS to really avoid his worst firepower until I got in. Made his big suits leave the castle to come to me, to get LOS.

Technically, the Orion with a Vexilla is -2 to hit, good luck getting a decent number of hits on it until it hurts you. (Shrug)

Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts

MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
Made in us
Morally-Flexible Malleus Hearing Whispers




Dumb thought, but tell me if this would be unbalanced:

"Unleash the Hoplites" 1/3CP, Choose one/two Squads of Custodian Guard, they may now equip guardian spears with their storm shields.
   
 
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