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Made in au
Battle-tested Knight Castellan Pilot





Perth

How come your not playing with beta smite rules yet? May as well.... its coming soon. Psychic smite heavy armies really lose their effectiveness because of this. Ironically we are the new MW spam army, granted biovores do it better but thats a specific and niche build.

12,000
 
   
Made in au
Freaky Flayed One



Sydney, Australia

 wuestenfux wrote:
The new Wraiths are disappointing.
They got a hugh price increase to 55 pts (+17) due to their new damage potential (AP-2, D2) and offensive abilities (retreat from cc and shoot/charge).
But they are as vulnerable as they were before.
I loose mine often as a result of ''smite''.
Opinions?

Yep, they did seem to drop almost 40% in durability, and are now no longer the most durable units (by points). That goes to tomb blades (only better with the shieldvanes!).

But Wraiths are still sturdy - just no where near where they were before. And especially not against mortal wounds :(

But their (melee) damage has more than doubled, so, yay?

This message was edited 1 time. Last update was at 2018/03/15 12:07:14


 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Well, in former editions I used my Wraiths mainly to tie up a premium cc enemy unit if any.
This worked usually very well.
But these days, the Wraiths seem to be too expensive for this task.







Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Decrepit Dakkanaut





 Klowny wrote:
How come your not playing with beta smite rules yet? May as well.... its coming soon. Psychic smite heavy armies really lose their effectiveness because of this. Ironically we are the new MW spam army, granted biovores do it better but thats a specific and niche build.


For GK maybe, but we'll see if they do anything for them. If you're relying on smite to do work you'll have a bad time. Thousand Sons have so many spells that I can barely have room to cast smith more than twice.
   
Made in us
Water-Caste Negotiator




United States

I have played Necrons against a GK army with the new beta smite rules and I can tell you that the Wraiths had no problems with hit.

You have to also remember that everyone has 40-100 point 3W models that will be affected by mortal wounds. It's just part of the game. Counter with mortal wounds of your own.

   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

 Formosa wrote:
Thats me cancelling the purchase of a Necron army, the book suffers from 8th syndrome, boring, bland, uninspired and yet another book that lacked a design team that actually cared about the faction.

Seems like.
Nevertheless, I'll order the codex (in English as always).
But I guess I will the Necrons keep shelved. Not sure though.
Somebody eager to play them?

This message was edited 1 time. Last update was at 2018/03/15 17:29:38


Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Regular Dakkanaut




Washington State

 wuestenfux wrote:
 Formosa wrote:
Thats me cancelling the purchase of a Necron army, the book suffers from 8th syndrome, boring, bland, uninspired and yet another book that lacked a design team that actually cared about the faction.

Seems like.
Nevertheless, I'll order the codex (in English as always).
But I guess I will the Necrons keep shelved. Not sure though.
Somebody eager to play them?


I'm eager to bust my old robots out again. The stratagems look like fun, the Dynasty codes look like cool tricks, and I love the feel of RP in 8th. Lots of old school vibes and new tricks to the army. Also Scarabs can explode again. This makes me happy.
   
Made in se
Bonkers Buggy Driver with Rockets





Stockholm, Sweden

I'm definitely looking forward trying the new codex. I'm trying to finish my converted Flayed Ones now, not because they are very strong but because I love the idea of ancient insane murder robots dressing up in people's skin.

Oguhmek paints Orks (and Necrons): 'Ere we go!
 
   
Made in us
Haemonculi Flesh Apprentice






 wuestenfux wrote:
The new Wraiths are disappointing.
They got a hugh price increase to 55 pts (+17) due to their new damage potential (AP-2, D2) and offensive abilities (retreat from cc and shoot/charge).
But they are as vulnerable as they were before.
I loose mine often as a result of ''smite''.
Opinions?


This month they are tackling smite in the new FAQ adjustment. There is the beta version of +1 per casting and then I have heard they might just make it 7+

If they go the second route that should make smite far less successful.

   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 Red Corsair wrote:
 wuestenfux wrote:
The new Wraiths are disappointing.
They got a hugh price increase to 55 pts (+17) due to their new damage potential (AP-2, D2) and offensive abilities (retreat from cc and shoot/charge).
But they are as vulnerable as they were before.
I loose mine often as a result of ''smite''.
Opinions?


This month they are tackling smite in the new FAQ adjustment. There is the beta version of +1 per casting and then I have heard they might just make it 7+

If they go the second route that should make smite far less successful.


When are they going to release that FAQ? Its already mid March.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Loyal Necron Lychguard





 CthuluIsSpy wrote:
 Red Corsair wrote:
 wuestenfux wrote:
The new Wraiths are disappointing.
They got a hugh price increase to 55 pts (+17) due to their new damage potential (AP-2, D2) and offensive abilities (retreat from cc and shoot/charge).
But they are as vulnerable as they were before.
I loose mine often as a result of ''smite''.
Opinions?


This month they are tackling smite in the new FAQ adjustment. There is the beta version of +1 per casting and then I have heard they might just make it 7+

If they go the second route that should make smite far less successful.


When are they going to release that FAQ? Its already mid March.

Facebook post indicated they're waiting until after Adepticon, which makes sense, but that means the FAQ will probably be released on the 31st, which is kind of hilarious.
   
Made in gb
Dakka Veteran




 Arachnofiend wrote:
 CthuluIsSpy wrote:
 Red Corsair wrote:
 wuestenfux wrote:
The new Wraiths are disappointing.
They got a hugh price increase to 55 pts (+17) due to their new damage potential (AP-2, D2) and offensive abilities (retreat from cc and shoot/charge).
But they are as vulnerable as they were before.
I loose mine often as a result of ''smite''.
Opinions?


This month they are tackling smite in the new FAQ adjustment. There is the beta version of +1 per casting and then I have heard they might just make it 7+

If they go the second route that should make smite far less successful.


When are they going to release that FAQ? Its already mid March.

Facebook post indicated they're waiting until after Adepticon, which makes sense, but that means the FAQ will probably be released on the 31st, which is kind of hilarious.


Makes it feel more like an April FAQ. lol.
   
Made in us
Irked Necron Immortal




Sentient Void

If the Codex is 100% consistent with the leaks it will confirm my intent to mothball 40K completely until 9th edition.

An 8K Necron force silently trudges into the tomb world...

Paradigm for a happy relationship with Games Workshop: Burn the books and take the models to a different game. 
   
Made in gb
Longtime Dakkanaut




 Tokhuah wrote:
If the Codex is 100% consistent with the leaks it will confirm my intent to mothball 40K completely until 9th edition.

An 8K Necron force silently trudges into the tomb world...


Meanwhile I'm motivated to dig mine out of storage after it was too overpowered to use last edition and too lacking in anti-vehicle in the index.

There's some people saying the codex lacks flavour, but honestly I think it has more than it did in 7th. Not gonna claim it's perfect, some things still overpriced, crypteks are never going to return to their 5th ed glory days and reanimation is in a weird setup that means we aren't really a durability army right now, but overall pretty solid and flexible.
   
Made in sg
Longtime Dakkanaut





Well, I am thinking of restarting my necron army after a long hiatus. I mean, playing marines gets old after a while. I used to use them as allied forces with my CSM. Now I might expand them into a full army and see how it goes.

Necrons have lots of flavour. They just have some weaknesses which people are hoping the codex will address of course.
   
Made in us
Loyal Necron Lychguard






South Dakota

I'm hearing so many echoes of when the 5th edition codex was released... so many negative comments.
For that matter, I hear much the same about the recent Tyranid Codex... you know, the one that has placed 3 players in the top 10 of the ITC right now.

Ultimately, I suspect that this codex will reward good play, but not have a list that will take a mid-table player to the top of a large tourney. It seems fairly balanced with the other codexes that have come out. We'll see where the final points fall (the leak is a beta version, after all...)

DS:70+S+G+MB--I+PW40k10-D++A++/sWD391R+T(R)DM+

My Project Blog: Necrons, Orks, Sisters, Blood Angels, and X-Wing
"
"One morning I shot an elephant in my pajamas. How it got into my pajamas, I'll never know." Groucho Marx
~A grammatically correct sentence can have multiple, valid interpretations.
Arguing over the facts is the lowest form of debate. 
   
Made in us
Regular Dakkanaut




I'm already planning on seeing the Asaryian Dynasty return to the battlefield. Perhaps with Nethrekh Dynasty colors. Gold and Purple!
   
Made in au
Pestilent Plague Marine with Blight Grenade





 Tokhuah wrote:
If the Codex is 100% consistent with the leaks it will confirm my intent to mothball 40K completely until 9th edition.

An 8K Necron force silently trudges into the tomb world...


Comments like this are a hilarious over-reaction.

"Courage and Honour. I hear you murmur these words in the mist, in their wake I hear your hearts beat harder with false conviction seeking to convince yourselves that a brave death has meaning.
There is no courage to be found here my nephews, no honour to be had. Your souls will join the trillion others in the mist shrieking uselessly to eternity, weeping for the empire you could not save.

To the unfaithful, I bring holy plagues ripe with enlightenment. To the devout, I bring the blessing of immortality through the kiss of sacred rot.
And to you, new-born sons of Gulliman, to you flesh crafted puppets of a failing Imperium I bring the holiest gift of all.... Silence."
- Mortarion, The Death Lord, The Reaper of Men, Daemon Primarch of Nurgle


5300 | 2800 | 3600 | 1600 |  
   
Made in us
Fixture of Dakka





Denison, Iowa

I'm wondering about the viability of Obyron with a squad of Lychguard, and an Overlord with Veil of Darkness and a unit of Immortals alphastriking the enemy while Monolith or Doomscythe races up with a blob squad for reinforcements. Add in some heavy destroyers and tomb blades as mobile gap fillers.

Lord/Immortals at 9 inches shooting things up, Obyron and Lychguard at 1 inch and ready to almost guarantee a charge. Done correctly they could eliminate any threat to the advancing Doomscythe and Heavy Destroyers.
   
Made in us
Irked Necron Immortal



Colorado

changemod wrote:
 Tokhuah wrote:
If the Codex is 100% consistent with the leaks it will confirm my intent to mothball 40K completely until 9th edition.

An 8K Necron force silently trudges into the tomb world...


Meanwhile I'm motivated to dig mine out of storage after it was too overpowered to use last edition and too lacking in anti-vehicle in the index.

There's some people saying the codex lacks flavour, but honestly I think it has more than it did in 7th. Not gonna claim it's perfect, some things still overpriced, crypteks are never going to return to their 5th ed glory days and reanimation is in a weird setup that means we aren't really a durability army right now, but overall pretty solid and flexible.
would've liked to see D3 damage on Tesla Destructors and Spheres but other than that I fully agree.
   
Made in us
Loyal Necron Lychguard






South Dakota

 cuda1179 wrote:
I'm wondering about the viability of Obyron with a squad of Lychguard, and an Overlord with Veil of Darkness and a unit of Immortals alphastriking the enemy while Monolith or Doomscythe races up with a blob squad for reinforcements. Add in some heavy destroyers and tomb blades as mobile gap fillers.

Lord/Immortals at 9 inches shooting things up, Obyron and Lychguard at 1 inch and ready to almost guarantee a charge. Done correctly they could eliminate any threat to the advancing Doomscythe and Heavy Destroyers.


Do you guys remember the Deceiver Bomb list? Obyron, Zahndrek, the Deceiver, and a squad of Lychguard able to get a 6 inch charge off? I can only feel more confident in that list, with Oberyon giving an aura of reroll to hit of 1's... it takes that list from good to scary. Still incredibly expensive, but scary.

DS:70+S+G+MB--I+PW40k10-D++A++/sWD391R+T(R)DM+

My Project Blog: Necrons, Orks, Sisters, Blood Angels, and X-Wing
"
"One morning I shot an elephant in my pajamas. How it got into my pajamas, I'll never know." Groucho Marx
~A grammatically correct sentence can have multiple, valid interpretations.
Arguing over the facts is the lowest form of debate. 
   
Made in us
Auspicious Aspiring Champion of Chaos






 NurglesR0T wrote:
 Tokhuah wrote:
If the Codex is 100% consistent with the leaks it will confirm my intent to mothball 40K completely until 9th edition.

An 8K Necron force silently trudges into the tomb world...


Comments like this are a hilarious over-reaction.


It just wouldn't be a codex rumor thread without half the people making assumptions based on partial information.

2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
 
   
Made in se
Dakka Veteran





 Formosa wrote:
Thats me cancelling the purchase of a Necron army, the book suffers from 8th syndrome, boring, bland, uninspired and yet another book that lacked a design team that actually cared about the faction.


I'm torn as well.
After Forgebane and reading the Necron Dynasty-codes I was really feeling like building a Novokh dynasty (melee-focused) Necron army.

After reading the beta-codex however, the hype almost died completely:

Flayed Ones are still overpriced garbage. 4+ save unit without shooting for 17 ppm? Sign me up.
Lychguard still suffer from everything they suffered from in the Index. (Slow, expensive, worse than Wraiths in most scenarios, need a babysitter with Veil.)
Praetorians lack the Dynasty keyword so don't benefit from the much needed rerolls.
C'tans lack the Dynasty keyword so don't benefit from the much needed rerolls.

Which leaves the Canoptek-units and "beatstick"-characters to take advantage of the dynasty code.... yay?

This message was edited 3 times. Last update was at 2018/03/16 21:34:19


5500 pts
6500 pts
7000 pts
9000 pts
13.000 pts
 
   
Made in gb
Orc Bully with a Peg Leg





Read that the Forgebane datasheets don't completely match the beta codex datasheets, e.g. Wraiths:

Index: 38 pts, AP1, D1
Beta Codex: 55 pts, AP2, D2
Forgebane: 38 pts, AP2, D1

This message was edited 3 times. Last update was at 2018/03/17 08:35:04


 
   
Made in ie
Deranged Necron Destroyer





 Hragged wrote:
Read that the Forgebane datasheets don't completely match the beta codex datasheets, e.g. Wraiths:

Index: 38 pts, AP1, D1
Beta Codex: 55 pts, AP2, D2
Forgebane: 38 pts, AP2, D1


I honestly prefer Wraiths to be 38ppm w/ AP -2 D1 rather then 55ppm w/ AP -2 D2.

for roughly the same points cost;

2 Beta Wraiths costs 110pts basic which grants you 6 S6 -2 D2 attacks.
3 Forgebane/Codex Wraiths costs 114pts basic which grants you 9 S6 -2 D1 attacks.

So, the Beta Wraiths would produce more damage which would be better against singular models or models with 2+ wounds. The Forgebane/Codex Wraiths will produce more attacks which will be better if against models with 1 wound or against stuff like chaff/screens and GEQs.

Having D2 over D1 would have been better. Obviously. But, it isn't worth an extra 17pts.

I have a Youtube. Rage Against The Imperium. Here is the link if you are interested - https://www.youtube.com/channel/UC0WxDMsMyI7WcChiSfApB4Q

Necrons - Legion of The Silent King - [756-809 PL, 15038-16076pts]
Spoiler:

Unbound Army (Faction) (Necrons)
HQ
Anrakyr the Traveller
Catacomb Command Barge
Selections: Gauss Cannon, Warscythe - 3
Cryptek
Selections: Canoptek Cloak, Staff of Light - 2
Cryptek
Selections: Chronometron, Staff of Light - 3
Destroyer Lord
Selections: Warscythe
Destroyer Lord
Selections: Staff of Light
Illuminor Szeras
Imotekh the Stormlord
Lord
Selections: Warscythe
Nemesor Zahndrekh
Orikan the Diviner
Overlord
Selections: Resurrection Orb, Voidscythe
Overlord
Selections: Resurrection Orb, Warscythe - 3
Overlord
Selections: Resurrection Orb, Staff of Light
Overlord
Selections: Hyperphase Sword, Resurrection Orb
Trazyn the Infinite
Vargard Obyron

Troops

Immortals
Selections: Gauss Blaster, 15x Immortal
Immortals
Selections: 15x Immortal, Tesla Carbine
Immortals
Necron Warriors
Selections: 100x Necron Warrior
Necron Warriors

Elites

C'tan Shard of the Deceiver
C'tan Shard of the Nightbringer
Canoptek Tomb Stalker
Deathmarks
Selections: 25x Deathmark
Flayed Ones
Selections: 20x Flayed One
Lychguard
Selections: Hyperphase Sword and Dispersion Shield, 10x Lychguard
Lychguard
Selections: 6x Lychguard, Warscythe
Triarch Praetorians
Selections: Rod of Covenant, 10x Triarch Praetorian
Triarch Stalker
Selections: Heat Ray*
Triarch Stalker
Selections: Particle Shredder*
Triarch Stalker
Selections: Twin Heavy Gauss Cannon*

Fast Attack

Canoptek Scarabs
Selections: 63x Canoptek Scarab Swarm
Canoptek Scarabs
Canoptek Tomb Sentinel
Canoptek Wraiths
Selections: 3x Canoptek Wraith
Canoptek Wraiths
3x Canoptek Wraith w/ Transdimensional Beamer
Selections: 3x Transdimensional Beamer
6x Canoptek Wraith w/ Whip Coils
Selections: 6x Whip Coils
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Tomb Blades
Selections: Shadowloom, Shieldvanes
Two Gauss Blasters - 9
Heavy Support
Annihilation Barge
Selections: Gauss Cannon - 3*
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Doomsday Ark
Doomsday Ark
3x Heavy Destroyer
Monolith
Tesseract Ark
Two Tesla Cannons
Selections: 2x Tesla Cannon
Transcendent C'tan

Flyer
Doom Scythe - 4*
Night Scythe - 4*


Dedicated Transport
Ghost Ark - 3*

Lord of War
Gauss Pylon
Obelisk

* - This unit is magnetized so can be either model e.g. Doomscythe or Nightscythe
 
   
Made in us
Grisly Ghost Ark Driver






From what I can math out with all the point drops in hq's, heavy choices and weapons, the feeling of overcosted units is pretty much nill. Had a list that dropped by roughly 130pts alone. Definitely excited to see the finished product.
   
Made in gb
Deranged Necron Destroyer





Leicester, England

 Kurgash wrote:
From what I can math out with all the point drops in hq's, heavy choices and weapons, the feeling of overcosted units is pretty much nill. Had a list that dropped by roughly 130pts alone. Definitely excited to see the finished product.


Same here - I built a 1500 points Destroyer list for an upcoming campaign that's dropped by like 270 points.

Setekh the Eternal, Phaeron of the Kopakh Dynasty, Regent of Nephthys 7660pts  
   
Made in us
Haemonculi Flesh Apprentice






Darsath wrote:
 Arachnofiend wrote:
 CthuluIsSpy wrote:
 Red Corsair wrote:
 wuestenfux wrote:
The new Wraiths are disappointing.
They got a hugh price increase to 55 pts (+17) due to their new damage potential (AP-2, D2) and offensive abilities (retreat from cc and shoot/charge).
But they are as vulnerable as they were before.
I loose mine often as a result of ''smite''.
Opinions?


This month they are tackling smite in the new FAQ adjustment. There is the beta version of +1 per casting and then I have heard they might just make it 7+

If they go the second route that should make smite far less successful.


When are they going to release that FAQ? Its already mid March.

Facebook post indicated they're waiting until after Adepticon, which makes sense, but that means the FAQ will probably be released on the 31st, which is kind of hilarious.


Makes it feel more like an April FAQ. lol.


Oh god, that means we will all be reading it on April fools. Queue all the people claiming it is fake hahaha

   
Made in us
Regular Dakkanaut




West Midlands

Is there any chance of getting new destroyers or warriors soon? I want to get necrons but their sculpts are not the best.
   
Made in us
Loyal Necron Lychguard






South Dakota

ritualnet wrote:
Is there any chance of getting new destroyers or warriors soon? I want to get necrons but their sculpts are not the best.

Unlikely. We won't get warriors until they decide that they need a new weapon option. The same, I fear, for the destroyers.

DS:70+S+G+MB--I+PW40k10-D++A++/sWD391R+T(R)DM+

My Project Blog: Necrons, Orks, Sisters, Blood Angels, and X-Wing
"
"One morning I shot an elephant in my pajamas. How it got into my pajamas, I'll never know." Groucho Marx
~A grammatically correct sentence can have multiple, valid interpretations.
Arguing over the facts is the lowest form of debate. 
   
 
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