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How come your not playing with beta smite rules yet? May as well.... its coming soon. Psychic smite heavy armies really lose their effectiveness because of this. Ironically we are the new MW spam army, granted biovores do it better but thats a specific and niche build.
wuestenfux wrote: The new Wraiths are disappointing.
They got a hugh price increase to 55 pts (+17) due to their new damage potential (AP-2, D2) and offensive abilities (retreat from cc and shoot/charge).
But they are as vulnerable as they were before.
I loose mine often as a result of ''smite''.
Opinions?
Yep, they did seem to drop almost 40% in durability, and are now no longer the most durable units (by points). That goes to tomb blades (only better with the shieldvanes!).
But Wraiths are still sturdy - just no where near where they were before. And especially not against mortal wounds :(
But their (melee) damage has more than doubled, so, yay?
This message was edited 1 time. Last update was at 2018/03/15 12:07:14
Well, in former editions I used my Wraiths mainly to tie up a premium cc enemy unit if any.
This worked usually very well.
But these days, the Wraiths seem to be too expensive for this task.
Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Klowny wrote: How come your not playing with beta smite rules yet? May as well.... its coming soon. Psychic smite heavy armies really lose their effectiveness because of this. Ironically we are the new MW spam army, granted biovores do it better but thats a specific and niche build.
For GK maybe, but we'll see if they do anything for them. If you're relying on smite to do work you'll have a bad time. Thousand Sons have so many spells that I can barely have room to cast smith more than twice.
I have played Necrons against a GK army with the new beta smite rules and I can tell you that the Wraiths had no problems with hit.
You have to also remember that everyone has 40-100 point 3W models that will be affected by mortal wounds. It's just part of the game. Counter with mortal wounds of your own.
Formosa wrote: Thats me cancelling the purchase of a Necron army, the book suffers from 8th syndrome, boring, bland, uninspired and yet another book that lacked a design team that actually cared about the faction.
Seems like.
Nevertheless, I'll order the codex (in English as always).
But I guess I will the Necrons keep shelved. Not sure though.
Somebody eager to play them?
This message was edited 1 time. Last update was at 2018/03/15 17:29:38
Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Formosa wrote: Thats me cancelling the purchase of a Necron army, the book suffers from 8th syndrome, boring, bland, uninspired and yet another book that lacked a design team that actually cared about the faction.
Seems like.
Nevertheless, I'll order the codex (in English as always).
But I guess I will the Necrons keep shelved. Not sure though.
Somebody eager to play them?
I'm eager to bust my old robots out again. The stratagems look like fun, the Dynasty codes look like cool tricks, and I love the feel of RP in 8th. Lots of old school vibes and new tricks to the army. Also Scarabs can explode again. This makes me happy.
I'm definitely looking forward trying the new codex. I'm trying to finish my converted Flayed Ones now, not because they are very strong but because I love the idea of ancient insane murder robots dressing up in people's skin.
wuestenfux wrote: The new Wraiths are disappointing.
They got a hugh price increase to 55 pts (+17) due to their new damage potential (AP-2, D2) and offensive abilities (retreat from cc and shoot/charge).
But they are as vulnerable as they were before.
I loose mine often as a result of ''smite''.
Opinions?
This month they are tackling smite in the new FAQ adjustment. There is the beta version of +1 per casting and then I have heard they might just make it 7+
If they go the second route that should make smite far less successful.
wuestenfux wrote: The new Wraiths are disappointing.
They got a hugh price increase to 55 pts (+17) due to their new damage potential (AP-2, D2) and offensive abilities (retreat from cc and shoot/charge).
But they are as vulnerable as they were before.
I loose mine often as a result of ''smite''.
Opinions?
This month they are tackling smite in the new FAQ adjustment. There is the beta version of +1 per casting and then I have heard they might just make it 7+
If they go the second route that should make smite far less successful.
When are they going to release that FAQ? Its already mid March.
What I have
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A longbeard when it comes to Necrons and WHFB. Grumble Grumble
wuestenfux wrote: The new Wraiths are disappointing.
They got a hugh price increase to 55 pts (+17) due to their new damage potential (AP-2, D2) and offensive abilities (retreat from cc and shoot/charge).
But they are as vulnerable as they were before.
I loose mine often as a result of ''smite''.
Opinions?
This month they are tackling smite in the new FAQ adjustment. There is the beta version of +1 per casting and then I have heard they might just make it 7+
If they go the second route that should make smite far less successful.
When are they going to release that FAQ? Its already mid March.
Facebook post indicated they're waiting until after Adepticon, which makes sense, but that means the FAQ will probably be released on the 31st, which is kind of hilarious.
wuestenfux wrote: The new Wraiths are disappointing.
They got a hugh price increase to 55 pts (+17) due to their new damage potential (AP-2, D2) and offensive abilities (retreat from cc and shoot/charge).
But they are as vulnerable as they were before.
I loose mine often as a result of ''smite''.
Opinions?
This month they are tackling smite in the new FAQ adjustment. There is the beta version of +1 per casting and then I have heard they might just make it 7+
If they go the second route that should make smite far less successful.
When are they going to release that FAQ? Its already mid March.
Facebook post indicated they're waiting until after Adepticon, which makes sense, but that means the FAQ will probably be released on the 31st, which is kind of hilarious.
Tokhuah wrote: If the Codex is 100% consistent with the leaks it will confirm my intent to mothball 40K completely until 9th edition.
An 8K Necron force silently trudges into the tomb world...
Meanwhile I'm motivated to dig mine out of storage after it was too overpowered to use last edition and too lacking in anti-vehicle in the index.
There's some people saying the codex lacks flavour, but honestly I think it has more than it did in 7th. Not gonna claim it's perfect, some things still overpriced, crypteks are never going to return to their 5th ed glory days and reanimation is in a weird setup that means we aren't really a durability army right now, but overall pretty solid and flexible.
Well, I am thinking of restarting my necron army after a long hiatus. I mean, playing marines gets old after a while. I used to use them as allied forces with my CSM. Now I might expand them into a full army and see how it goes.
Necrons have lots of flavour. They just have some weaknesses which people are hoping the codex will address of course.
I'm hearing so many echoes of when the 5th edition codex was released... so many negative comments.
For that matter, I hear much the same about the recent Tyranid Codex... you know, the one that has placed 3 players in the top 10 of the ITC right now.
Ultimately, I suspect that this codex will reward good play, but not have a list that will take a mid-table player to the top of a large tourney. It seems fairly balanced with the other codexes that have come out. We'll see where the final points fall (the leak is a beta version, after all...)
My Project Blog: Necrons, Orks, Sisters, Blood Angels, and X-Wing "
"One morning I shot an elephant in my pajamas. How it got into my pajamas, I'll never know." Groucho Marx
~A grammatically correct sentence can have multiple, valid interpretations.
Arguing over the facts is the lowest form of debate.
Tokhuah wrote: If the Codex is 100% consistent with the leaks it will confirm my intent to mothball 40K completely until 9th edition.
An 8K Necron force silently trudges into the tomb world...
Comments like this are a hilarious over-reaction.
"Courage and Honour. I hear you murmur these words in the mist, in their wake I hear your hearts beat harder with false conviction seeking to convince yourselves that a brave death has meaning.
There is no courage to be found here my nephews, no honour to be had. Your souls will join the trillion others in the mist shrieking uselessly to eternity, weeping for the empire you could not save.
To the unfaithful, I bring holy plagues ripe with enlightenment. To the devout, I bring the blessing of immortality through the kiss of sacred rot.
And to you, new-born sons of Gulliman, to you flesh crafted puppets of a failing Imperium I bring the holiest gift of all.... Silence."
- Mortarion, The Death Lord, The Reaper of Men, Daemon Primarch of Nurgle
I'm wondering about the viability of Obyron with a squad of Lychguard, and an Overlord with Veil of Darkness and a unit of Immortals alphastriking the enemy while Monolith or Doomscythe races up with a blob squad for reinforcements. Add in some heavy destroyers and tomb blades as mobile gap fillers.
Lord/Immortals at 9 inches shooting things up, Obyron and Lychguard at 1 inch and ready to almost guarantee a charge. Done correctly they could eliminate any threat to the advancing Doomscythe and Heavy Destroyers.
Tokhuah wrote: If the Codex is 100% consistent with the leaks it will confirm my intent to mothball 40K completely until 9th edition.
An 8K Necron force silently trudges into the tomb world...
Meanwhile I'm motivated to dig mine out of storage after it was too overpowered to use last edition and too lacking in anti-vehicle in the index.
There's some people saying the codex lacks flavour, but honestly I think it has more than it did in 7th. Not gonna claim it's perfect, some things still overpriced, crypteks are never going to return to their 5th ed glory days and reanimation is in a weird setup that means we aren't really a durability army right now, but overall pretty solid and flexible.
would've liked to see D3 damage on Tesla Destructors and Spheres but other than that I fully agree.
cuda1179 wrote: I'm wondering about the viability of Obyron with a squad of Lychguard, and an Overlord with Veil of Darkness and a unit of Immortals alphastriking the enemy while Monolith or Doomscythe races up with a blob squad for reinforcements. Add in some heavy destroyers and tomb blades as mobile gap fillers.
Lord/Immortals at 9 inches shooting things up, Obyron and Lychguard at 1 inch and ready to almost guarantee a charge. Done correctly they could eliminate any threat to the advancing Doomscythe and Heavy Destroyers.
Do you guys remember the Deceiver Bomb list? Obyron, Zahndrek, the Deceiver, and a squad of Lychguard able to get a 6 inch charge off? I can only feel more confident in that list, with Oberyon giving an aura of reroll to hit of 1's... it takes that list from good to scary. Still incredibly expensive, but scary.
My Project Blog: Necrons, Orks, Sisters, Blood Angels, and X-Wing "
"One morning I shot an elephant in my pajamas. How it got into my pajamas, I'll never know." Groucho Marx
~A grammatically correct sentence can have multiple, valid interpretations.
Arguing over the facts is the lowest form of debate.
Formosa wrote: Thats me cancelling the purchase of a Necron army, the book suffers from 8th syndrome, boring, bland, uninspired and yet another book that lacked a design team that actually cared about the faction.
I'm torn as well.
After Forgebane and reading the Necron Dynasty-codes I was really feeling like building a Novokh dynasty (melee-focused) Necron army.
After reading the beta-codex however, the hype almost died completely:
Flayed Ones are still overpriced garbage. 4+ save unit without shooting for 17 ppm? Sign me up.
Lychguard still suffer from everything they suffered from in the Index. (Slow, expensive, worse than Wraiths in most scenarios, need a babysitter with Veil.)
Praetorians lack the Dynasty keyword so don't benefit from the much needed rerolls.
C'tans lack the Dynasty keyword so don't benefit from the much needed rerolls.
Which leaves the Canoptek-units and "beatstick"-characters to take advantage of the dynasty code.... yay?
This message was edited 3 times. Last update was at 2018/03/16 21:34:19
I honestly prefer Wraiths to be 38ppm w/ AP -2 D1 rather then 55ppm w/ AP -2 D2.
for roughly the same points cost;
2 Beta Wraiths costs 110pts basic which grants you 6 S6 -2 D2 attacks.
3 Forgebane/Codex Wraiths costs 114pts basic which grants you 9 S6 -2 D1 attacks.
So, the Beta Wraiths would produce more damage which would be better against singular models or models with 2+ wounds. The Forgebane/Codex Wraiths will produce more attacks which will be better if against models with 1 wound or against stuff like chaff/screens and GEQs.
Having D2 over D1 would have been better. Obviously. But, it isn't worth an extra 17pts.
From what I can math out with all the point drops in hq's, heavy choices and weapons, the feeling of overcosted units is pretty much nill. Had a list that dropped by roughly 130pts alone. Definitely excited to see the finished product.
Kurgash wrote: From what I can math out with all the point drops in hq's, heavy choices and weapons, the feeling of overcosted units is pretty much nill. Had a list that dropped by roughly 130pts alone. Definitely excited to see the finished product.
Same here - I built a 1500 points Destroyer list for an upcoming campaign that's dropped by like 270 points.
Setekh the Eternal, Phaeron of the Kopakh Dynasty, Regent of Nephthys 7660pts
wuestenfux wrote: The new Wraiths are disappointing.
They got a hugh price increase to 55 pts (+17) due to their new damage potential (AP-2, D2) and offensive abilities (retreat from cc and shoot/charge).
But they are as vulnerable as they were before.
I loose mine often as a result of ''smite''.
Opinions?
This month they are tackling smite in the new FAQ adjustment. There is the beta version of +1 per casting and then I have heard they might just make it 7+
If they go the second route that should make smite far less successful.
When are they going to release that FAQ? Its already mid March.
Facebook post indicated they're waiting until after Adepticon, which makes sense, but that means the FAQ will probably be released on the 31st, which is kind of hilarious.
Makes it feel more like an April FAQ. lol.
Oh god, that means we will all be reading it on April fools. Queue all the people claiming it is fake hahaha
My Project Blog: Necrons, Orks, Sisters, Blood Angels, and X-Wing "
"One morning I shot an elephant in my pajamas. How it got into my pajamas, I'll never know." Groucho Marx
~A grammatically correct sentence can have multiple, valid interpretations.
Arguing over the facts is the lowest form of debate.