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Made in ca
Been Around the Block




 CthuluIsSpy wrote:
That would be hilarious, but its still 700 points for a gimmick that really relies on making the enemy panic.


It does deal a fair amount of wounds too. If you have GEQ to clear.
   
Made in ie
Deranged Necron Destroyer





 CthuluIsSpy wrote:
I think so, but I don't see how that would help, as I'm pretty sure Veil of Darkness can only affect <dynasty> infantry.

So no magical teleporting nightbringer. Even though that would be hilarious.


Oh I know that. I was just thinking that if an opponent has a screen/chaff protecting his valuable HQ or gunline. Could we C'tan power the Screen to deplete it, then VoD the bearer and infantry unit to said HQ or Gunline then go to town on them. Probably not a great tactic or anything but it add some flexibility to our Armies movement.

I have a Youtube. Rage Against The Imperium. Here is the link if you are interested - https://www.youtube.com/channel/UC0WxDMsMyI7WcChiSfApB4Q

Necrons - Legion of The Silent King - [756-809 PL, 15038-16076pts]
Spoiler:

Unbound Army (Faction) (Necrons)
HQ
Anrakyr the Traveller
Catacomb Command Barge
Selections: Gauss Cannon, Warscythe - 3
Cryptek
Selections: Canoptek Cloak, Staff of Light - 2
Cryptek
Selections: Chronometron, Staff of Light - 3
Destroyer Lord
Selections: Warscythe
Destroyer Lord
Selections: Staff of Light
Illuminor Szeras
Imotekh the Stormlord
Lord
Selections: Warscythe
Nemesor Zahndrekh
Orikan the Diviner
Overlord
Selections: Resurrection Orb, Voidscythe
Overlord
Selections: Resurrection Orb, Warscythe - 3
Overlord
Selections: Resurrection Orb, Staff of Light
Overlord
Selections: Hyperphase Sword, Resurrection Orb
Trazyn the Infinite
Vargard Obyron

Troops

Immortals
Selections: Gauss Blaster, 15x Immortal
Immortals
Selections: 15x Immortal, Tesla Carbine
Immortals
Necron Warriors
Selections: 100x Necron Warrior
Necron Warriors

Elites

C'tan Shard of the Deceiver
C'tan Shard of the Nightbringer
Canoptek Tomb Stalker
Deathmarks
Selections: 25x Deathmark
Flayed Ones
Selections: 20x Flayed One
Lychguard
Selections: Hyperphase Sword and Dispersion Shield, 10x Lychguard
Lychguard
Selections: 6x Lychguard, Warscythe
Triarch Praetorians
Selections: Rod of Covenant, 10x Triarch Praetorian
Triarch Stalker
Selections: Heat Ray*
Triarch Stalker
Selections: Particle Shredder*
Triarch Stalker
Selections: Twin Heavy Gauss Cannon*

Fast Attack

Canoptek Scarabs
Selections: 63x Canoptek Scarab Swarm
Canoptek Scarabs
Canoptek Tomb Sentinel
Canoptek Wraiths
Selections: 3x Canoptek Wraith
Canoptek Wraiths
3x Canoptek Wraith w/ Transdimensional Beamer
Selections: 3x Transdimensional Beamer
6x Canoptek Wraith w/ Whip Coils
Selections: 6x Whip Coils
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Tomb Blades
Selections: Shadowloom, Shieldvanes
Two Gauss Blasters - 9
Heavy Support
Annihilation Barge
Selections: Gauss Cannon - 3*
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Doomsday Ark
Doomsday Ark
3x Heavy Destroyer
Monolith
Tesseract Ark
Two Tesla Cannons
Selections: 2x Tesla Cannon
Transcendent C'tan

Flyer
Doom Scythe - 4*
Night Scythe - 4*


Dedicated Transport
Ghost Ark - 3*

Lord of War
Gauss Pylon
Obelisk

* - This unit is magnetized so can be either model e.g. Doomscythe or Nightscythe
 
   
Made in us
Regular Dakkanaut





 CthuluIsSpy wrote:
I think so, but I don't see how that would help, as I'm pretty sure Veil of Darkness can only affect <dynasty> infantry.

So no magical teleporting nightbringer. Even though that would be hilarious.


Though you can drop a god barn practically on top of them them through TC. ^_^

Yeah sadly the only teleporting of Ctans is through the deciever and no charge after so no blood covered NB save for some of the splatter from his shooting ability and powers. :(


Automatically Appended Next Post:
Hmmm, wait… Sautekh TV could trigger Methodical destruction - sadly in the same phase though… Would this help the Ctan power rolls for LoW TV spam!?


If so that's really amazing since the TV's already have a +1 to those already effectively...

ie - AMM becomes 4+, Cosmic fire on 2+, SA 4+, TT 2+ etc?

This message was edited 2 times. Last update was at 2018/03/16 18:56:44


I was almost tempted to start buying orks and modeling/painting them with a french theme.

If only so I could begin the pardonné waghh.  
   
Made in us
Moustache-twirling Princeps





PDX

Any thoughts on Tomb Sentinels?

   
Made in us
Loyal Necron Lychguard




Lothmar wrote:
 CthuluIsSpy wrote:
I think so, but I don't see how that would help, as I'm pretty sure Veil of Darkness can only affect <dynasty> infantry.

So no magical teleporting nightbringer. Even though that would be hilarious.


Though you can drop a god barn practically on top of them them through TC. ^_^

Yeah sadly the only teleporting of Ctans is through the deciever and no charge after so no blood covered NB save for some of the splatter from his shooting ability and powers. :(


Automatically Appended Next Post:
Hmmm, wait… Sautekh TV could trigger Methodical destruction - sadly in the same phase though… Would this help the Ctan power rolls for LoW TV spam!?


If so that's really amazing since the TV's already have a +1 to those already effectively...

ie - AMM becomes 4+, Cosmic fire on 2+, SA 4+, TT 2+ etc?

C'tan powers aren't hit rolls.
em_en_oh_pee wrote:Any thoughts on Tomb Sentinels?

Sautekh Sentinels got a buff to their Heavy weapons, and they can benefit from the Run + Shoot/Charge Stratagem if they want a bit of extra movement and to get into combat.

Overall, though, they're a bit on the expensive side still. They can use their own Tunneling ability to stay safe from Alphas, though, so that's something.
   
Made in us
Pyro Pilot of a Triach Stalker





The Eternity Gate

Since I really don't want to go with the teleportation dynasty, Mephrit all the way, I'm considering a Lord with the veil to just transport a destroyer unit and he gives a buff the turn after exterminator protocols are dropped. Thoughts?

01001000 01100001 01101001 01101100 00100000 01101111 01110101 01110010 00100000 01001110 01100101 01100011 01110010 01101111 01101110 00100000 01101111 01110110 01100101 01110010 01101100 01101111 01110010 01100100 01110011 00100001  
   
Made in us
Regular Dakkanaut





...I thought he was talking about tomb blades for a minute cause of the decent changes to them till I remembered we had the robo-pedes. *chuckle*


I was almost tempted to start buying orks and modeling/painting them with a french theme.

If only so I could begin the pardonné waghh.  
   
Made in us
Norn Queen






Is there anything in the index that did not make it to the codex? Any model? Any wargear?


These are my opinions. This is how I feel. Others may feel differently. This needs to be stated for some reason.
 
   
Made in us
Pyro Pilot of a Triach Stalker





The Eternity Gate

 Lance845 wrote:
Is there anything in the index that did not make it to the codex? Any model? Any wargear?


Nope so no index to codex entry shennanigans.

01001000 01100001 01101001 01101100 00100000 01101111 01110101 01110010 00100000 01001110 01100101 01100011 01110010 01101111 01101110 00100000 01101111 01110110 01100101 01110010 01101100 01101111 01110010 01100100 01110011 00100001  
   
Made in us
Regular Dakkanaut





anyone else kind of hoping they change lightning field to be 'model' instead of 'unit'?

Sure this might help cloak-tecs or lords who don’t have invuls normally but for the slot it seems a little underwhelming.

Heck if it was an aura for friendly dynasty units/infantry within 3-6" or a singular unit buff like mwbd that might also warm me up to it more. As is it's kind of 'meh'.

This message was edited 1 time. Last update was at 2018/03/16 20:12:51


I was almost tempted to start buying orks and modeling/painting them with a french theme.

If only so I could begin the pardonné waghh.  
   
Made in us
Loyal Necron Lychguard




 Lothmar wrote:
anyone else kind of hoping they change lightning field to be 'model' instead of 'unit'?

Sure this might help cloak-tecs or lords who don’t have invuls normally but for the slot it seems a little underwhelming.


I would say it's mostly for CCBs, which don't have an Invuln but are well suited to melee, or at least just forward action.
   
Made in us
Regular Dakkanaut





Req - Oh yeah~ forgot about him. *Ques the mental image of tokyo drifting into multiple units just to try and cause more mortal wounds because model can possibly touch more units with its broadside then from the front* xD

---

Does the nightmare shrouds +1 apply to just armor, or does it also increase the effectiveness of invuls? Ex: Does overlord become 2 armor 3 invul, or just 2 armor and invul stays 4?

This message was edited 1 time. Last update was at 2018/03/16 20:20:38


I was almost tempted to start buying orks and modeling/painting them with a french theme.

If only so I could begin the pardonné waghh.  
   
Made in us
Loyal Necron Lychguard




 Lothmar wrote:
Req - Oh yeah~ forgot about him. *Ques the mental image of tokyo drifting into multiple units just to try and cause more mortal wounds because model can possibly touch more units with its broadside then from the front* xD

---

Does the nightmare shrouds +1 apply to just armor, or does it also increase the effectiveness of invuls? Ex: Does overlord become 2 armor 3 invul, or just 2 armor and invul stays 4?



It affects the Save Characteristic on the Unit Profile, which is only Armor. Invulns are under Special Abilities.
   
Made in au
Dakka Veteran




Australia

I've created a battlescribe data file for the leaks, to use it just drag and drop it into Users/<username>/BattleScribe/data/Warhammer...
and then select Necrons from the list. Make sure you backup the old Necrons data file!

https://github.com/Eonfuzz/w40k-prerelease


Right now it only includes price updates and some (but not all) of the profile updates, I'll be updating the remainder of them once I get a chance

This message was edited 1 time. Last update was at 2018/03/17 00:58:56


 
   
Made in us
Loyal Necron Lychguard




Don't go too fast - Forgebane is being reviewed on some channels, and you can see things like the Canoptek Cloak is 10 points instead of 5, and it looks like Wraiths might be AP-2 Damage 1 instead of 2. Staff of Light is 18 (current price instead of leaked Beta Rules) as well.
   
Made in us
Been Around the Block





Can confirm what Requizen is saying - watch some of the Forgebane unboxing videos and you can see some differences in the rules.

Wraiths page showing AP -2, D1 for their vicious claws:

https://youtu.be/XQj_Q5C2CUQ?t=4m32s
   
Made in us
Regular Dakkanaut




Bay area, CA

hirojlance wrote:
Can confirm what Requizen is saying - watch some of the Forgebane unboxing videos and you can see some differences in the rules.

Wraiths page showing AP -2, D1 for their vicious claws:

https://youtu.be/XQj_Q5C2CUQ?t=4m32s


I hope they will adjust points because 50 ppm is too much.
   
Made in us
Loyal Necron Lychguard




 ArtyomTrityak wrote:
hirojlance wrote:
Can confirm what Requizen is saying - watch some of the Forgebane unboxing videos and you can see some differences in the rules.

Wraiths page showing AP -2, D1 for their vicious claws:

https://youtu.be/XQj_Q5C2CUQ?t=4m32s


I hope they will adjust points because 50 ppm is too much.


You can see a bit of blurry points in that video, looks like they might be back to 38? Hard to read though. Same price with better AP and the strats is... ok, but not as good as 2Damage.
   
Made in us
Regular Dakkanaut




I will feel very very silly if all the cries of 'it's just the beta, don't focus too much on it' turned out to be true.
   
Made in jp
Proud Triarch Praetorian





drakerocket wrote:
I will feel very very silly if all the cries of 'it's just the beta, don't focus too much on it' turned out to be true.
I don't understand,
Are you saying you WEREN'T expecting there to be any differences between the beta codex and the final release version?

 
   
Made in us
Chosen Baal Sec Youngblood




Sacramento, CA

 skoffs wrote:
drakerocket wrote:
I will feel very very silly if all the cries of 'it's just the beta, don't focus too much on it' turned out to be true.
I don't understand,
Are you saying you WEREN'T expecting there to be any differences between the beta codex and the final release version?


I have no pride. Ill go ahead and take this one and say yes I completely thought all the beta talk was a wash lol I feel silly but I really did think this was it. If the wraith info was already set then why would they let the beta out like that? They must have known for awhile.
   
Made in gb
Freaky Flayed One





Requizen wrote:
 ArtyomTrityak wrote:
hirojlance wrote:
Can confirm what Requizen is saying - watch some of the Forgebane unboxing videos and you can see some differences in the rules.

Wraiths page showing AP -2, D1 for their vicious claws:



I hope they will adjust points because 50 ppm is too much.


You can see a bit of blurry points in that video, looks like they might be back to 38? Hard to read though. Same price with better AP and the strats is... ok, but not as good as 2Damage.


Long time lurker first time poster

Anyone else notice that the lychguard swords aren't +1Str like in the codex beta, I'm hoping that maybe they didn't want to reveal stat changes before the codex as the +1 would've been handy for dealing with custodes etc

Edit: do wraiths also not have there hit and run rule?

This message was edited 1 time. Last update was at 2018/03/17 07:52:33


 
   
Made in au
Fresh-Faced New User




Aza'Gorod wrote:
Long time lurker first time poster

Anyone else notice that the lychguard swords aren't +1Str like in the codex beta, I'm hoping that maybe they didn't want to reveal stat changes before the codex as the +1 would've been handy for dealing with custodes etc

Edit: do wraiths also not have there hit and run rule?


Nah wraiths still have it, it's all good.
   
Made in jp
Proud Triarch Praetorian





Guys, the beta codex that was leaked is supposed to have been from back in October.
In that beta testing typically determines what needs to be fixed before a product is set for general release, it stands to reason there was going to be differences. Hell, there were probably multiple iterations of beta codexes, so for all we know the one we're familiar with could have been the first one (which could explain its unit entires similarity to the index unit entires).

It would, however, be safe to assume a good chunk of it will be practically the same as it is now. Basically, the less problems the testers had with a certain thing, the more likely it will be that that thing will make it into the final version.
So fingers still crossed, ne?

 
   
Made in gb
Numberless Necron Warrior





Well maybe there's still hope for things like the Monolith and Obelisk then. Dare I say even the option for a phylactery on an overlord...

10,000+ 
   
Made in gb
Dakka Veteran




 MoonlightSonata wrote:
Well maybe there's still hope for things like the Monolith and Obelisk then. Dare I say even the option for a phylactery on an overlord...


I think the biggest unknown is that we won't know to what degree we can expect the changes between the leaked beta codex and the final release. It'll be an interesting look into their design process though.
   
Made in us
Implacable Skitarii





Washington, DC

The idea that cryptek wargear may increase in points over the beta reimposes the HQ tax...

3,000
2,000
Kill Team (2,000 in progress)
Bolt Action Late War Germans: 2,000+
Bolt Action Late War Brits: 2,000+
Bolt Action Late War US Airborne: 1000  
   
Made in us
Freaky Flayed One




So Forgebane wins the most unbalanced box set ever released award?
   
Made in se
Dakka Veteran





Pyrothem wrote:
So Forgebane wins the most unbalanced box set ever released award?


Considering that the two Knights on their own costs more than the entire Necron portion of the box, I'd say that seems likely yes.

5500 pts
6500 pts
7000 pts
9000 pts
13.000 pts
 
   
Made in nl
One Canoptek Scarab in a Swarm




Holland

That or 5 lychguard or 3 wraiths really are a fair match up to one baby knight. And we overestimate the killing potential of those things. Fat chance though. Its probably just a "look at these pretty mini knights! We've even included some target practice dummies for ya shaped like actual enemies!"

- Power corrupts, Absolute power.... is a whole lot of fun...- 
   
 
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