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skoffs wrote: A Veil typically wants to move another unit up with it. It'd kind of be a waste to only Veil up a Cryptek all by itself just to buff a unit.
But what would be the optimal unit to Veil up with a Chrono-tek in support of some deep struck Destroyers?
Potentially Tesla Immortals prebufed with MWBD to clear chafe/bubble wraps.
Not going to be easy to have an Overlord nearby that way though. Since you are Deep Striking and Veil-ing units into place away from your main force.
I do think Immortals are probably a solid idea.
MWBD is at the start of movement and Veil at the end. Even if they were simultaneous you can still layer them that turn.
That does make a 20 man Warrior blob more appealing doesn't it?
I still don't like the math for Warriors overall but one giant squad popping out of nowhere might scare less savvy players even in a competitive setting...
Until you start actually rolling the dice to wound...
Tesla Immortals are also more universally useful when employed on different tactics in different rounds of the tournament, whereas 20 warriors will only otherwise be useful as expensive bubble wrap (compared to similar points in Scarabs).
Yup... was really hoping theyd do something to the Doomscythe, like making the Death Ray Assault D3...
Well, at least tomorrow the codex will have reached reviewers and youtubers, hopefully they can show the differences between the beta and release codex.
SHADOWSTRIKE1 wrote: So has anyone been comparing the betadex with the official teases from GW? Have things been lining up the same? Any changes you've noticed? I haven't had the time to compare.
They've released very few actual statlines, but so far it's all matched up as far as I know - including the upgrade to the Wraith weapons, which the boxed set rules did not reflect. I haven't verified if the wording has changed at all with the stratagems they've unveiled.
With pre-orders starting tomorrow, I think we'll see our first codex reviews in the next few days.
Winters SEO, a youtuber, released his codex review for Tau exactly two weeks ago, and forgebane review 6 days ago. So we can expect his review today or tomorrow if pattern holds.
Dooms Day Ark look pretty good now. Maybe not equivalent to Guard tanks (my primary army is Guard), but I'm gonna invest in them. I'm not sure though if this codex will make Necrons top tiered really. Thoughts on that?
Automatically Appended Next Post: It is kind of unfortunate that the Croissants are so woefully underpowered...it's a cool model. Ah well, more dust for it I suppose.
This message was edited 2 times. Last update was at 2018/03/23 20:05:39
Is the Tesseract Ark still better then the DDA? The main reason to take one over a Index DDA was it's D3 shoots and now that it has D6 for both profiles is it still worse then a TA?
I mostly took a TA for it's D6 S8 AP-3 D6 weapon but now that the DDA is Heavy D6 S10 AP -5 D6 or D6 S8 -2 D3 I think I might use the DDA more now. Plus, you will get better millage from the DDAs Gauss arrays then the TA 2 Gauss/Tesla Cannon.
Played a game yesterday vs tau (got whooped bad but had fun so I win?) and there is something just nice about the doomsday ark that reminds me of an evil death ray of awesome. I plan on running 2 of them and using that as my fire base.
Something to note : all the hate vs quantum shields when I see it makes me laugh. A tau commander dropped in with fusion guns (I think that's what it had / was) and didnt do a thing because he was in fusion range and that made the arks super durable. Not even a scratch. Vs the obelisk that was destroyed by 2 broadsides and some infantry. . . Such a waste of a model. Still did 2 wounds to a riptide and took out a few drones before it died a horrid death. Gravity pulse on a 4+ will be amazing against tau (i used the index, no leaked rules or anything).
This message was edited 1 time. Last update was at 2018/03/23 20:32:32
Prepare a plan to get in range with something t1 to destroy the shield drones or all your long range firepower like ddas wont do nothing
If he has a riptide and you get t1 focus fire it with everything, beforehe fires up his 3++ for the rest of the game
This message was edited 1 time. Last update was at 2018/03/23 20:56:13
stormcraft wrote: Prepare a plan to get in range with something t1 to destroy the shield drones or all your long range firepower like ddas wont do nothing
If he has a riptide and you get t1 focus fire it with everything, beforehe fires up his 3++ for the rest of the game
Fighting Index Tau, Tesla Immortals on the drones were pretty clutch. Has that changed following their Codex drop?
From what I've heard the big winners of the new tau sex were stealth suits, flying commanders and vespid. Not a tau player though so I can't comment too much I just know a guy who's hard-core tau
It's an uphill fight to win anything with index necrons, especially so when your fighting a codex army, I wouldn't take your loss to personally.
When it's codex vs codex, you'll have to combine CC with shooting, because I don't think we have enough variety to run a CC only list and will probably lose a shooting match. Most of the units that you would want to be in CC with have fly, so they will drop back and shoot you, so the CC units will need to be super durable, or units you don't care about at all.
They have lots of deep strike shenanigans so making sure you are properly screened will be an important part of setup. Any vehicle without QS is probably not worth taking, with the possible exception of the tesseract vault.
Constantly being negative doesn't make you seem erudite, it just makes you look like a curmudgeon.
Aza'Gorod wrote: From what I've heard the big winners of the new tau sex were stealth suits, flying commanders and vespid. Not a tau player though so I can't comment too much I just know a guy who's hard-core tau
I think you meant SEPTS, not SEX. Although I can't be sure since you use the word "hard-core" in the same post.
Luckily Necrons, being automatons, do not have this issue
Grimgold wrote: ... you'll have to combine CC with shooting, because I don't think we have enough variety to run a CC only list and will probably lose a shooting match.
I feel this is the way Necrons have always been meant to be played. Since 5th edition, at least. They are one of the few armies that have decent shooting and melee that can be fielding in the same list.
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This message was edited 4 times. Last update was at 2018/03/23 21:56:33
Grimgold wrote: ... you'll have to combine CC with shooting, because I don't think we have enough variety to run a CC only list and will probably lose a shooting match.
I feel this is the way Necrons have always been meant to be played. Since 5th edition, at least.
They are one of the few armies that have decent shooting and melee that can be fielding in the same list.
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I love that we seem to have kept that dual aspect, it was honestly my favorite part of 7th ed Necrons. I kinda miss being able to shrug off an entire armies worth of shooting with a squad of lychguard, but everyone has been dialed back from the absurd heights of 7th ed so I'm ok with the loss.
Constantly being negative doesn't make you seem erudite, it just makes you look like a curmudgeon.
The Obelisk will be a huge boon for us when it gets to play. Drop it in for d3 mortal wounds on a 4+ on all those drones and crisis suits. Will it be worth it at 425 pts? Doubtful but there it is.
I did learn some things, with the tau getting 6" increase with the sect ability their going to out distance us. But I had a squad of 20 warriors dropped to 2 (autopass moral required) and thanks to cryptech and ghost ark got 17 back. Either way I wasn't getting within 12" so mephrit would not matter. And they have some nasty stuff with -1 to hit so tessla won't do much good either.
Destroyers however, those guys are going to kick major butt. And deathmasks are awesome as well, I used a small squad of them and they were very useful. Also deceiver was awesome.
Aza'Gorod wrote: From what I've heard the big winners of the new tau sex were stealth suits, flying commanders and vespid. Not a tau player though so I can't comment too much I just know a guy who's hard-core tau
I think you meant SEPTS, not SEX. Although I can't be sure since you use the word "hard-core" in the same post.
Luckily Necrons, being automatons, do not have this issue
Grimgold wrote: ... you'll have to combine CC with shooting, because I don't think we have enough variety to run a CC only list and will probably lose a shooting match.
I feel this is the way Necrons have always been meant to be played. Since 5th edition, at least.
They are one of the few armies that have decent shooting and melee that can be fielding in the same list.
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Actually I meant dex (as in codex) lol, thanks autocorrect
Staff of light is 10pts! w00t. I've watched a small chunk (~ 30 minutes) and have seen/heard NO differences between the real codex and the leaked beta codex.
Chronometron is still 15 pts, Conoptek cloak still 5 pts.
This message was edited 2 times. Last update was at 2018/03/24 02:11:34
em_en_oh_pee wrote: Can't wait to see up close the other color scheme options. The blue glowy dudes especially.
Which dynasty is the 'blue glowy dudes' from? The only dynasty that doesn't really have many pics is Nephrekh. The 7th edition codex had Sautekh, Novokh and Nihilakh, while Mephrit was in Shield of Baal: Exterminatus.
This message was edited 1 time. Last update was at 2018/03/24 02:43:35
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim