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2019/11/19 19:27:03
Subject: CMON N&R - Next KS Zombicide Night of the Living Dead - ASOIAF Baratheons 15th November
seem to have less than what they announced they would have a couple of years back when they stated in their con they intent to be more publisher friendly some I know they published are not in their catafalque, so maybe out of print?
https://cmon.com/products
2019/11/19 23:42:17
Subject: Re:CMON N&R - Next KS Zombicide Night of the Living Dead - ASOIAF Baratheons 15th November
They were in a worse position after Q3 last year and turned it around and these figures don't include the $3.4 million for Zombicide 2nd edition which was Q4. Also their webstore was down for a good portion of the summer and there were teething problems with the Asmodee distribution agreement that delayed several retail releases. They did sell off a lot of stock cheap to Miniature Market. during the same period.
Also ASOIAF is getting a 1.5 update although it's not yet clear if that means a new rulebook or just pdf updates but it's described as a major update.
Zombicide2nd Edition PM is live. I must be getting accustomed to CMON shipping when $50 popped up I thought “that’s not as bad as I expected” and it is within the $30 - $54 quoted.
2019/11/21 14:29:43
Subject: CMON N&R - Next KS Zombicide Night of the Living Dead - ASOIAF Baratheons 15th November
PM is taking a lot longer than expected trying to get all the old KS stuff sorted as to no. available, weight, dimensions & locations theyre at in the US & China etc
(not exactly a surprise)
going to take a couple more weeks (I read this as maybe after Xmas?)
2019/11/21 16:58:45
Subject: Re:CMON N&R - Next KS Zombicide Night of the Living Dead - ASOIAF Baratheons 15th November
DaveC wrote: Zombicide2nd Edition PM is live. I must be getting accustomed to CMON shipping when $50 popped up I thought “that’s not as bad as I expected” and it is within the $30 - $54 quoted.
Glad I pledged $1, then. $30 to CA.
Miniatures look great, but MM's BF sale started, and you can get two CMON expansions for less than $30. Round 3 around Thanksgiving, so I hear...
PM is taking a lot longer than expected trying to get all the old KS stuff sorted as to no. available, weight, dimensions & locations theyre at in the US & China etc
(not exactly a surprise)
going to take a couple more weeks (I read this as maybe after Xmas?)
This is for the best honestly. I don't think CMoN thought there would be the demand for this and not spending the time to get it right will just make it an absolute mess on launch.
2019/11/25 00:35:22
Subject: CMON N&R - Next KS Zombicide Night of the Living Dead - ASOIAF Baratheons 15th November
Well they fixed the pledge manager so the password reset thing actually works. Was able to log in and get everything sorted. Only +$11 over my pledge due to shipping.
And my TMNT stuff just arrived. Bebop and Rocksteady are huge.
the zombies (or, more appropriately, ghouls) have also been reworked to fit a more Night of the Living Dead feel. Zombicide players will recognize the Walkers and Fatties from previous games, however, they will now have to deal with new threats in the form of Breakers and Ghoul Relatives. Yes, Runners and Abominations have been removed from the game! But players shouldn’t breathe a sigh of relief yet. Breakers can, as the name suggests, break through the barricades that the survivors have created. What was once thought a safe haven will no longer be once a Breaker ghoul has its way. Meanwhile, Ghoul Relatives represent characters that the survivors had once known in life. Their appearance will cause mental anguish to the survivors. It’s not easy to have to shoot someone you’ve known and loved. The addition of these two new ghouls will pose different, and arguably more dangerous, types of threats. Using old tactics will not be feasible in these new games. Forget what you know about Zombicide’s main antagonists.
This message was edited 1 time. Last update was at 2019/11/29 18:06:34
2019/11/30 00:11:43
Subject: CMON N&R - Next KS Zombicide Night of the Living Dead - ASOIAF Baratheons 15th November
"For anyone that isn't familiar with the classic 1968 film directed by the late George Romero, Night of the Living Dead never uses the word "zombie," referring to the shuffling, virus-infected living dead as "ghouls" (which is more appropriate, given their hunger for human flesh). The association with zombies largely came from the sequel, Dawn of the Dead (1978), which used "zombie" in place of "ghoul" and which was distributed internationally under the title Zombi"
"Perhaps Romero changed the name because he discovered the word "zombie" in the interim. Ghouls were quite popular across the western world for centuries, or at least since Grimm's fairy tales. But zombies are from Haitian voodoo, and were largely unknown to the public at the time. Of course, everybody's heard of them today, but that's because of the movies.
"(Before zombies) Ghouls (derived, as you point out, from the Arabic ghūl, mostly through the 1,001 Nights and William Beckford's oriental fantasy Vathek) were defined almost exclusively by their association with the dead and their consumption of the same"
Not particularly interested in this. I am curious to see if they've kept any of the odd elements from the movie though, like the zombies' photosensitivity or the fact that they used weapons.
At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money.
2019/12/10 06:05:12
Subject: CMON N&R - Next KS Zombicide Night of the Living Dead December 10th
It's based in an IP that's older than most gamers in the market. It might be older than your Dad. It's based on the Zombicide IP, but there are enough rules changes (no Runners, no Abominations) that it might as well be another dice-chucking zombie-killing game. The game has some compatible mechanics, but nobody's complained that Zombicide was missing Breakers and Relatives, so I don't see beyond FOMO why they should have this game. I'm not even sure you can incorporate Breakers and Relatives into mainstream Zombicide. The former assumes you're playing with barriers, and the latter requires you to flip over your Survivor card to its weaker side, and only Night has barriers and weaker Survivor versions.
Also, CMON releases revised versions of their games, anyway. If any mechanics in Night are worth porting over to the main game, you'll see it in a future standalone expansion -- which you're still under no obligation to buy.
If I were making a "cash grab" from Zombicide, it would be to make a standalone expansion of Black Plague, given how much money Green Horde received. It wouldn't be with a licensed IP that required the game through development hell to create. CMON's reputation of milking its successful franchises is definitely true, but cut them some slack for offering less popular games, like Wacky Races, The Grizzled, and now Night of the Living Dead.
This message was edited 1 time. Last update was at 2019/12/10 06:07:07
Pretty skimpy on the offering for the price. Really weak offering really.
10 extra figures are all the ‘extras’?
So, if I count the shipping cost, I’m paying $4 a model for those extras.
If I count the conversion rate, this will cost me $172 CAD. That’s far too much for what’s there.
The day it costs me $200 for a base game and half an expansion is the day I stop buying board games. That day isn’t far off....
This message was edited 1 time. Last update was at 2019/12/10 21:52:39
2019/12/11 07:24:10
Subject: Re:CMON N&R - Next KS Zombicide Night of the Living Dead December 10th
Well, remember the source material. They're already stretching it with zombies based on briefly seen ghouls (even if iconic), and two (or more) sculpts for each character. Even then, the second one is the Zombicide version, which, of course, was not in the movie.
You *are* better off waiting for a sale for the base game, but that's always been the case for Zombicide and KS in general.
I guess they could have added expansions based on the sequels, but dunno if that would be worth the risk and additional game development time and costs.
Gonna spoil the movie for you, but If you watch it and expect the woman to arm herself with double katanas, or the little girl to be slaughtering zombies with that chainsaw, you're gonna be mighty disappointed...
This message was edited 4 times. Last update was at 2019/12/11 13:06:23
Probably a licensing issue. I have seen several KS projects...and normal gaming and non-gaming products, rushed out to meet a contractual deadline. Usually with worse results.
Urusei Yatsura, Cerebus the Aardvark, Machiavelli, Plato and Happy Days. So, how was your childhood?
It's based in an IP that's older than most gamers in the market. It might be older than your Dad. It's based on the Zombicide IP, but there are enough rules changes (no Runners, no Abominations) that it might as well be another dice-chucking zombie-killing game. The game has some compatible mechanics, but nobody's complained that Zombicide was missing Breakers and Relatives, so I don't see beyond FOMO why they should have this game. I'm not even sure you can incorporate Breakers and Relatives into mainstream Zombicide. The former assumes you're playing with barriers, and the latter requires you to flip over your Survivor card to its weaker side, and only Night has barriers and weaker Survivor versions.
Also, CMON releases revised versions of their games, anyway. If any mechanics in Night are worth porting over to the main game, you'll see it in a future standalone expansion -- which you're still under no obligation to buy.
If I were making a "cash grab" from Zombicide, it would be to make a standalone expansion of Black Plague, given how much money Green Horde received. It wouldn't be with a licensed IP that required the game through development hell to create. CMON's reputation of milking its successful franchises is definitely true, but cut them some slack for offering less popular games, like Wacky Races, The Grizzled, and now Night of the Living Dead.
Thanks, and, yes... You proved my point. It is a cash grab, and you pointed out my thoughts, almost to a T. I mean, it is nice that they came out with the OG standard of zombie movies, but not even worth a thought or a game. Just should have done the regular Zombicide treatment, and make the character packs. Something this weaksauce really needed a Kickstarter? C'MON!
At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money.
2019/12/11 18:13:30
Subject: Re:CMON N&R - Next KS Zombicide Night of the Living Dead December 10th
As for the game itself, I actually find it attractive how contained this one is. I came into Zombicide after a bunch of expansions, so always felt like I was missing out on cool stuff in a much larger game than my derpy box; I missed the Black Plague KS, the version I actually wanted to play; and Green Horde had left me behind, since I was still sad about missing Black Plague and also didn't want SO MUCH ZOMBICIDE STUFF which all of these KS brought with them. To that end, for Invaders I only added Dark Side on to a buddy's pledge, and if it weren't for the hellish shipping and that I'll be able to pick NotLD up on discount from MM in a couple years, I'd be pretty enthused with this one as a nice, standalone, introduce-my-nongamers boxed game.
But yea, I'm good. Still saving up for Ankh.
This message was edited 4 times. Last update was at 2019/12/11 18:20:39