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Made in gb
Longtime Dakkanaut





Here in the UK anyway, but assume everywhere, the School Clubs aren’t aimed at full games.
Rather small starter games, and paint sessions etc.
Then they get into it and mummy and daddy take over with buying and investing for the bigger games.

I think it’s pretty much 1k max in most cases, space wise school tables fit it ok, but yeah any bigger would be no good.


I think Underworlds, Kill Team, and the Quests would serve better now.
Something going forward they might aim at perhaps..
   
Made in gb
Decrepit Dakkanaut




UK

 Grot 6 wrote:

GW is only interested in that first hit.

They want to cash in fast on the initial entry with expensive basic product, then try to fleece the kids with "ABSOLUTE ESENTIALS" that are top tier price and bottom tier quality. The reality is GW relegated itself to boutique markets for the rich and spoiled with one to two man shops with one to three tables, as opposed to the obligatory 5-7 with a staff of 3 or 4 and organized play. Kids get run off because mommy wants to let little jimmy sit in the GW as a free child care shop, and goes off to buy her stuff, and then comes back and can't figure out why the stuff costs so much.

Secondary market of half finished GW stuff, and real world experiences are my references for this opinion.

No "Kid" worth their salt goes into a game system that tops out at over 3,000 bucks. Sorry.


My impression is that GW tools are marked up significantly in price, but are generally of high to good quality. Paints, brushes, clippers, blades are all pretty good - heck I've still got my old yellow clippers from what 15 years ago or more and the only reason I replaced them is because the little spring broke. Also I'd wager the second hand market is more stocked with the results of teen to adult age gamers and often gamers swapping armies and selling off old projects to fund new ones - most kids, even today, are not trading that heavily on ebay and the like.
As for staff GW used to have bigger stores with more staff; then upkeep and tax and wages and basically ALL the overheads for stores rose significantly plus the internet lowered many prices and introduced more competition - basically the highstreet changed and became - certianly in the UK - very unfriendly toward shops. In fact many are closing up, even big named brand stores are shutting and going bankrupt; food outlets seem to be about the only one with markup and profit margins and sales big enough to keep going; plsu they don't have to compete with online sales.

I'd wage a lot of kids worth their salt go into GW and Warhammer - Dakka is utterly FULL of kids who went into game systems like that! Plus lets be realistic, modern computer games and consoles are easily comparable in price. A solid modern console is what £500 or thereabouts at launch - that's easily several thousand points in most armies worth of models, tools and paint.

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in nl
Zealous Knight







Ehhh. The clippers are ridiculously soft and chip very easily - which at that price level is unacceptable IMO, the brushes aren't bad but at the same-ish price a rosemary&co s.33 is going to beat the pants off of them, the files will do (...because anything will, for plastic and resin) but at several times the price you'd pay for similar quality elsewhere and most of the other tools are just plain bad, if you know what kind of quality is available elsewhere at similar or lower prices.

(I'll admit the painting grips look nice enough and those have been on my wish list for a while now, but that's probably the one and only exception. And they're still kinda pricey for what they are, really.)

This message was edited 3 times. Last update was at 2019/02/04 04:07:00


 
   
Made in fi
Calculating Commissar







 Inquisitor Gideon wrote:
Because the children of 20 years ago are not the same as the children of today. Today they have far more options for entertainment and far easier access too it. If these books can catch their attention on the shelf of a bookstore, supermarket or whatever, that's one more avenue of possibly getting them into the hobby. Especially when most GW's aren't usually directly on the high street but usually off to the side somewhere not everyone is going to see. It's logical business sense. And I never understood this 40K is not for children nonsense. It's always been aimed at 10-12 year olds initially and i'm sure that's the age a great many people started. And it's certainly what I see regularly enough.


I think the death of the toy industry cannot be overstated. Mobile phones and computers have been bleeding it for years, and have encroached on it to the point children get given a tablet as soon as they go to school. The idea that kids play with physical toys is becoming almost quaint, and GW is scrabbling in order to maintain their entry-level hobbyist market segment.

The supply does not get to make the demands. 
   
Made in gb
Decrepit Dakkanaut




UK

Aye GW realises that they've got to compete with computers and mobile phones. Also I'd say that in the geek world magic the gathering has really risen in power and impact. Card games are really attractive because they break down into really small purchases very easily (a pack of cards here and there adds up to a lot, but on its own looks really small).

Plus a lot of 3rd party stores push magic more than warhammer and other wargames because magic makes far more profit for the store overall and is a tiny footfall in terms of stocking space and play space. A table that fits two wargamers might be broken down into enough space for 16 or so magic players (assuming 4 tables). And of those 16 you can likely get several to part with some money for more cards or even run a booster-draft session.


A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

Books and audio are up for pre-order now, also this has been released:





Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in gb
Ridin' on a Snotling Pump Wagon






It’s rather fun, for what it is.

Fed up of Scalpers? But still want your Exclusives? Why not join us?

Hey look! It’s my 2025 Hobby Log/Blog/Project/Whatevs 
   
Made in gb
Decrepit Dakkanaut




UK

You know if GW keeps on at this rate we might one day see animated Warhammer!


A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in gb
Ridin' on a Snotling Pump Wagon






Well, we know there’s a 40k one coming up. If the Adventures series proves a hit, who knows what we might see?

Fed up of Scalpers? But still want your Exclusives? Why not join us?

Hey look! It’s my 2025 Hobby Log/Blog/Project/Whatevs 
   
Made in de
Huge Bone Giant






I liked that.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in us
Longtime Dakkanaut






Is it Grimdark? No. Do I hate it? No. Interesting...
   
Made in nl
Did Fulgrim Just Behead Ferrus?





The Netherlands

They're going full Saturday morning cartoon mode here?

https://spikeybits.com/2019/02/warhammer-adventures-new-video-teaser-released.html?fbclid=IwAR24OJOtVCtgxai3NED3iPR3zrRc6ppt50pY6-O0QoQQ8ASEYMDqLDQqvBA

Bits Blitz Designs - 3D printing a dark futuristic universe 
   
Made in gb
Decrepit Dakkanaut




UK

No, (or not yet at least)

Spikeybits saw the animates short and the mention that they'll do a few more and exaggerated into Warhammer adventures Saturday morning cartoon confirmed!

 
   
Made in gb
Ridin' on a Snotling Pump Wagon






Free sample ar GW stores at the moment.

Fed up of Scalpers? But still want your Exclusives? Why not join us?

Hey look! It’s my 2025 Hobby Log/Blog/Project/Whatevs 
   
Made in us
Lord of the Fleet





Seneca Nation of Indians

 Mad Doc Grotsnik wrote:
Free sample ar GW stores at the moment.


Remember, per GW policy, only the first taste is free.


Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
 
   
Made in gb
Decrepit Dakkanaut




UK

new animated short with Nora this time

https://www.facebook.com/1575682476085719/videos/321955201787367/

 
   
Made in gb
Longtime Dakkanaut






Spoilers for Attack of the Necron if you want:

So being a thirty-something man, I went and read the book about space undead intended for children:

Here's the first chapter of Attack of the Necron, from the teaser on the Warhammer Adventures website:
Spoiler:
CHAPTER ONE

Intruders

Zelia Lor awoke to the sound of buzzing in her cabin. She groaned. What time was it? Her bunk creaked as she turned over, pulling her thick woollen blanket with her. Surely that couldn’t be the alarm already? The shrill drone continued, flitting to and fro near the ceiling. Zelia pulled the blanket over her head, but the noise persisted. Throwing back the covers, she peered up into the gloom. That was no alarm. There was something up there, darting back and forth.
‘Hello?’ Zelia called out, her voice croaking from lack of sleep. She’d been up late last night, helping her mum catalogue artefacts in the ship’s cargo bay. A series of high-pitched chirps and whistles came from somewhere near the ceiling. Zelia reached out, feeling for the luminator switch next to her bunk. Glow-globes flickered into life, the tiny
invader squealing in surprise as it was bathed in sudden light. Zelia frowned as her eyes focused on her flighty visitor. It was a servo-sprite, one of the small winged robots that her mother used on board their planet-hopper, the Scriptor. The whimsical little things had been created by her mother’s assistant, Mekki. They had tiny bronze bodies and spindly limbs, with probes and data-connectors for fingers and toes. Their heads were long, with wide optical-beads for eyes that gave the little automata a constant look of surprise. Mesh wings whirred on the robot’s back, producing the strident buzz that had woken Zelia.
‘What are you doing up there?’ Zelia asked, rubbing sleep from her eyes. The servo-sprite chattered nervously at itself. If Zelia didn’t know better she would have thought the thing
was agitated, but like all the robots her mother used on their expeditions servo-sprites were just machines.

Elise Lor was an explorator, a scholar who travelled the length and breadth of the Imperium excavating technology from years gone by, and who often dreamed of digging up artefacts from the Dark Age of Technology, that period thousands of years ago when machines thought for themselves. Those days were long gone. Like so many things in the
41st millennium, artificial intelligence was a heresy, prohibited by order of the Eternal Emperor himself. While Mekki’s creations sometimes acted as if they were alive, they were just following their programming. They were tools, nothing more. However, something must have spooked the little automaton for it to squeeze through the gap beneath her cabin door. Gooseflesh crawled over Zelia’s skin. Why would a servo-sprite hide? Something was wrong. Swinging her legs off the bunk, Zelia gasped as her bare feet touched the cold metal deck. The floors of the Scriptor were supposed to be heated, but like most of the systems on the ramshackle spaceship, the heating hadn’t worked properly for months. The planet-hopper was old – very old – and its systems often failed faster than Mekki could fix them. But for all its glitches, the Scriptor had been Zelia’s home since she was born. She knew every creak of the hull, every bleep of the central cogitator. The low thrum of the engines lulled her to sleep every night. They were a comfort, especially during long journeys across the Imperium, rocketing from one dig to another. It was an odd, topsy-turvy life, helping her mum uncover crashed spaceships or ancient machines on distant worlds all across the galaxy, but Zelia wouldn’t have it any other way.

But now, the Scriptor didn’t feel comforting. It felt uneasy, and Zelia had no idea why. Pulling on her jacket and bandolier, Zelia tapped the vox stitched into her sleeve. The communicator beeped, opening a channel to the flight deck.
‘Mum? Are you there?’ There was no reply, neither from mum, nor Lexmechanic Erasmus, her mother’s archaeological partner and an expert in galactic languages, both
ancient and alien. There was no point trying to contact Mekki. Her mum’s young assistant was a whizz with technology, but hardly ever spoke to Zelia, even though they were around the same age. At twelve, she was a full year older than Mekki was, but they were largely strangers, the Martian boy preferring the company of his machines. Zelia didn’t mind. If she was honest, Mekki made her a little uncomfortable. He was so intense, with his pale skin and cold grey eyes. Still, he would know what to do with a flustered servo-sprite. The robot bumbled around her head as she opened the cabin door. She swatted it away, but it stayed close as she stepped out into the corridor. The passageway was quiet, electro-candles spluttering along the creaky walls.

The door to her mum’s cabin was ajar, and Zelia could see it was empty. For a woman who spent her life cataloguing artefacts, Elise Lor was incredibly untidy. Curios from her travels were crammed into nooks and crannies, while towers of textbooks and battered data-slates teetered on every available surface. Elise’s library was spread throughout the ship, piled high along the narrow gantries. How mum ever found anything was a mystery, and yet she always seemed to be able to put her finger on any text at a moment’s notice.

But where was she now? Zelia crept down the corridor, checking Erasmus’s cabin, but the elderly scholar was nowhere to be seen. He wasn’t in his room or on the mess deck where the Scriptor’s crew gathered to eat. Zelia checked the chrono-display on her vox. It was early, barely sunrise. Had mum and Erasmus gone to the dig already?
Zelia jumped at a noise from the back of the ship. Something heavy had been dropped, the deep clang echoing around the planet-hopper. That had to have come from the cargo bay, where Elise stored their most valuable discoveries.
They had been on this planet, a remote hive world called Targian, for three months now, and the hold was brimming with ancient tech. Of course, the noise could just have been Mekki, checking through the previous day’s finds, but somehow, she knew it wasn’t. Mekki was a lot of things, but clumsy wasn’t one of them. He would never drop something if he could help it. As the servo-sprite fussed around her head, Zelia picked up a heavy-looking ladle that Elise had used to slop grox stew into their bowls the night before. It wasn’t much of a defence, but it would have to do.

Zelia inched towards the cargo bay, praying that she’d find Mekki on the other side of the hold’s heavy doors. She paused, listening through the thick metal. There was a flurry of movement on the other side of the door, the scrape of leather against deck-plates, and then silence. Trying to ignore the increasingly frantic buzzing of the servo-sprite, Zelia stepped forwards and the doors wheezed open.
‘Hello? Mekki, are you in here?’ There was no answer. The cargo bay was silent, the lights kept permanently low to protect the more valuable artefacts. She crept through the
collection, tall cabinets on either side. Something moved ahead. Her grip tightened on the ladle.
‘Mekki? Seriously, this isn’t funny.’
A boot crunched behind her. Zelia whirled around, swinging the ladle.
‘You need to be careful,’ a gruff voice said. ‘You could hurt someone with that!’
Zelia cried out as thick fingers caught her wrist. They squeezed, and the metal spoon clattered to the floor.
‘That’s better.’ A stranger loomed over her, muscles bunched beneath a scruffy vest festooned with brightly coloured patches. His hair was styled into a lurid green mohawk, a tattoo of a large red cat leaping over his left ear. It was a Runak – a ferocious scavenger native to Targian with jagged scales instead of fur. Zelia had only seen the creatures out on the plains, but imagined they smelled better than the thug who was threatening her in her own home. ‘Let go of me,’ Zelia cried out, trying to pull away.
‘I don’t think so, ladle-girl,’ the tattooed thug leered, before calling over his shoulder. ‘You can come out. It’s only a little brat.’ Brat? The thug must only have been a year or two older than Zelia. He was strong though. There was no way of breaking his grip. More strangers slipped out of the shadow – two boys, and a girl with spiked purple hair and a glowing eye-implant. They all wore similar patches on their jackets, obviously members of the same gang.
‘What do you want?’ Zelia squeaked, and her captor smiled, showing uneven, stained teeth.
‘That’s a good question.’ The thug glanced around, his small, cruel eyes scanning the rusting relics on the shelves. ‘We thought this place would be full of treasure, didn’t we, Talen?’
The ganger behind him nodded. This one wasn’t as big, but still looked like he could handle himself in a fight. His blond hair was cropped short at the sides and a small scar ran through one of his thick, dark eyebrows. He held no weapons in his gloved hands, but Zelia couldn’t help but notice the snub-nosed beamer hanging next to the leather
pouch on his belt.
‘That’s what you told us, Rizz, but it looks like a load of old junk to me.’
‘Yeah, old junk,’ Rizz parroted, pulling Zelia closer. ‘Where’s the real booty?
Where’ve you stashed it?’
‘This is all we have,’ Zelia told him, glancing down at the hefty weapon Rizz held in his free hand. The ganger had fashioned a mace out of a long girder topped with a blunt slab of corroded metal.
‘You like my spud-jacker?’ Rizz said, brandishing the makeshift weapon. ‘I call her Splitter. Do you want to know why?’
‘I think I can guess,’ Zelia replied.
‘’Cos, I split skulls with her,’ he said anyway, as if she were the idiot, not him. ‘Ain’t that right, Talen?’ The blond-haired juve shifted uncomfortably, glancing nervously at the
cargo bay doors. ‘We should go, Rizz. There’s nothing here.’ Rizz glared at the younger kid. ‘Oi. I give the orders. Not you.’
‘Then order us to get out of here. We’re wasting our time.’
Rizz swung around, nearly pulling Zelia off her feet.
‘I’ll waste you in a minute,’ he growled, brandishing Splitter menacingly.
Zelia saw her chance and took it. She lashed out with her foot, kicking Rizz’s shin.
‘Ow!’ he yelped, spinning her around so she crashed into the nearest cabinet, cogs and gears tumbling all around her. Zelia snatched a length of metal piping from the floor, but a swipe of the spud-jacker sent it flying across the cargo bay.
‘Nice try,’ Rizz sneered above her. ‘But I’m not going to ask you again. Where’s
the valuable stuff? Where are you hiding it?’
‘I told you,’ she shouted back, gripping her aching fingers. ‘This is all there is.’
‘Liar,’ Rizz bellowed, raising the spud-jacker high above his head.
‘Splitter hates liars, and so do I.’ With a feral roar, he brought the mace crashing down.


One might wonder why Elise can employ the services of a lexmechanic, but apparently has to rely on an eleven year old child in place of a techpriest (and has no security or catering staff?); or why a machine just following its programming can be nervous/surprised/spooked/hiding; or how the Scriptor seems to be a planet-hopper yet warp-capable ship which is also able to land [Hellforged flashbacks]; or why you'd keep photosensitive material mixed with everything else in the cargo bay and not put it in its own storage area so that you could turn the lights on and not get ambushed by pre-teen hoodlums... But not me. I'd never wonder such things.

Well, maybe the cargo bay thing...



Spoiler:
Chapter 2
Having escaped from the Imperial Guards, Talen and Rizz make their way back to the Runak Warriors’ hideout separately.

The Warriors’ leader is a woman named Onak. Talen tells her that Rizz was menacing a twelve year old girl, which Onak disapproves of for some reason.

Rizz and Talen fight. Talen takes Rizz’s spud-jacker, but then its revealed that the weapon has a voice-activated self-electrocution feature, and Talen is incapacitated. Rizz reclaims his weapon and is about to finish Talen off when an alarm sounds.
Why Talen doesn’t cause the weapon to electrocute Rizz now that he knows the activation word isn’t important.

Chapter 3
The alarm signals that a planetary invasion is in progress.

Zelia flies her grav bike to Elise’s camp, where she crash lands, and meets her mother along with Mekki and Erasmus.

Mekki built his own bionic exo-arm when he was three years old!

Elise blames Erasmus for not locking the Scriptor, because responsibility is for random men and not mothers, I guess?

Zelia uses her omniscope to look at incoming Necron aircraft. It is an archeotech device which has a voice activated identifier of things it’s looking at.

Elise and Erasmus know what Necrons are and despite thinking they’re extinct know what they sound like.

The Necron Doom Scythes attack the hive city of Rhal Rata.

Chapter 4
Mekki doesn’t know about Necrons.

Tomb Blades and Scarabs attack them as they try to get Elise’s grav speeder working.

Chapter 5
The Space Marines arrive! A drop pod lands right in front of our heroes, but they’re fine. Nobody is particularly bothered by seeing the Emperor’s Angels of Death up close.

Zelia takes the controls of the speeder, because pre-teens make the best drivers in life or death situations. The illustration shows Elise at the controls though.

Mekki tinkers with the speeder and makes it actually fly like an aircraft. They do a barrel roll!

One of Mekki’s servo-sprites falls off whilst saving Erasmus from a Warrior which got on board. Mekki cries. But the sprites can fly..?

Chapter 6
We learn that Talen’s father is a Major with the Imperial Guard who taught his sons not to trust xenos. He’s presented as being a jerk (with a ‘long suffering’ wife), but under the current circumstances he’s actually right, isn’t he?

Talen and Rizz are using the cover of the Necron attack to sneak back to the spaceport and steal stuff.

Rizz gets trapped beneath some rubble and Talen saves him from an approaching Necron Warrior. Rizz abandons Talen, but is immediately killed himself. Talen is saved by a guardswoman, and flees to try to get aboard a ship and escape the planet.

Talen judges the captains at the spaceport for charging for passage off-world. Bit rich coming from someone who was just looting!

Talen meets old man Hinkis, and abandons his gang affiliations the second it becomes convenient to do so in order to accompany Hinkis aboard a ship – the Mercantor.

Chapter 7
Zelia and crew make it back to the spaceport. Zelia gets knocked over by a ratling. Elise gets separated. Erasmus takes the children and heads for the Mercantor because he knows the captain, apparently.

The Mercantor flies into space as Rhal Rata collapses – a matter of mere minutes after being attacked.

Aboard the ship Zelia meets Talen again. He’s a gibbering wreck because he hasn’t ever flown before. Zelia tells him it’s ok for him to be afraid. Nobody else seems to be having anything remotely approaching a normal human emotional reaction to the situation.

Then the entire planet explodes! That certainly escalated quickly!

Chapter 8
Mekki steals a vox unit from Hinkis. Erasmus offers to pay for it when he’s caught.

Necron attack craft are chasing the survivors from the planet. A new type of Necron flier seems to make an appearance here, but receives no description.

Zelia uses the vox to talk to her mother who has escaped aboard the Scriptor (which wasn’t locked, but I guess didn’t get stolen somehow?) Elise says to meet her at the ‘Emperor’s Seat’. (Presumably this means Terra, so why didn’t she just say that? And why not rendezvous somewhere closer?)

The Mercantor makes a seconds-long warp jump to escape.

They talk about how Erasmus might have a secret involving digging up Necrons. Talen acts like a jerk towards the Runak Warriors because he had to watch his back around them. Never mind the fact they’ve been looking after him for three years.

Mekki confirms that the necrons have FTL when he uses the vox unit to intercept comms from the bridge saying the Necrons have caught up with them. So Doom Sythes are FTL-capable now.

Mekki calls out Talen for being too emotional.

They all run for an escape pod. An ogryn tries to stop them.Talen claims that it’s ’our pod’. Captain Klennon might have something to say about that...
The ogryn steals the spud-jacker from Talen but gets electrocuted.
They launch the escape pod just as Mercantor re-enters the warp.

Chapter 9
The escape pod lands on an ice planet.There are noises outside. Erasmus lets Talen go out to fight whatever it is. He really is a terrible guardian of children! Talen is immediately floored by a jokaero.

Erasmus claims that because the escape pod launched just as the Mercantor jumped into the warp, they could have been thrown anywhere. Surely that would mean that they were exposed to the warp while in their completely unshielded escape pod though..?

Erasmus also claims that jokaero originated on Terra.

Mekki is able to talk to the alien using his servo-sprite. He learns that it stowed away aboard the pod with them.

Mekki scolds Talen for referring to the jokaero as ‘it’ instead of ‘he’.

The jokaero fixes the heating in the pod for them.

Chapter 10
Despite knowing that the jokaero’s name is Flegan-Pala, they all call it Fleapit. Misgendering it bad; giving it a derogatory nickname good..?

Mekki tries to steal Talen’s pouch. Erasmus claims that the two of them are old enough to sort out their own disagreements and refuses to intervene.

Chapter 11
Jokaero POV chapter. Flegan-Pala thinks like a human. He’s aware of the Old Ones.

The children go out to look for scrap to make a distress beacon. Fleapit notices that there is a Necron Deathmark on the planet with them.

Chapter 12
Fleapit makes a lot of noise, thus giving away their position, and builds a sonic cannon out of scrap he was storing in a pocket dimension backpack.

The Deathmark misses its shot despite having the element of surprise.

Zelia claims that Fleapit shouldn’t make them any more weapons because they don’t need them – they should ’learn from the mistakes of the past and not make them all over again’ – whilst being shot at by an alien assassin!

Chapter 13
The Deathmark phase shifts around the place while Fleapit shoots at it. Mekki works out that its systems are interfered with by the sonic cannon. Add that to the list of absurd Necron weaknesses.

Talen, Mekki, and Fleapit work together to reconfigure the sonic cannon. It creates a sonic pulse which causes the Necron to have a fit and disappear.

Chapter 14
They go back to the escape pod. Talen confronts Erasmus for not helping them. Fleapit steals Erasmus’ satchel and inside is a Necron crown.
It turns out that the lexmecanic had found it and kept it secret in the hope of using it to get a cushy job in a nice librarium somewhere. Everyone seems to think the destruction of Targian is his fault (including him), but even if he’d revealed his discovery the Necrons still would have attacked, surely?

Erasmus comes up with a plan to trick the Deathmark.

Chapter 15
Necron POV chapter. The Deathmark has his own ship. The crown is called the Diadem of Transference. The Necron dynasty is called Ketatrix, and he has been dispatched by an Overlord Merlek to recover the Diadem.

The text says that until now the Deathmark was armed with a tesla carbine, but the illustration showed a synaptic disintegrator.

Thye Necron attacks the human camp, which turns out to be a hologram. It kills the last servo-sprite and disables a sonic mine set up as a trap.

Zelia realises that Erasmus has gone missing.

Chapter 16
Erasmus goes to the Necron to give it the Diadem, but it’s a bait-and-switch with a second sonic mine. Fleapit had the relic in his pocket dimension all along.

Erasmus and the Deathmark are crushed by an avalanche.

Chapter 17
Zelia and Talen have a talk. Talen has a toy guardsman given to him by his brother who is probably dead after going off to fight.

Mekki and Fleapit have built a distress beacon.

The signal is picked up by Inquisitor Jeremias who decides that this particular distress call amongst many is important for some reason. His servo skull, Corlak, brings him his coat, and they set off on a rescue mission.

The end.




So lets talk about the Necron plan:
Spoiler:

The Katatrix have lost the Diadem of Transference, but are alerted when it is found by Erasmus. They know where it is, and launch an attack on Targian to reclaim it.
Why then do they destroy the entire planet almost immediately? We learn from the Deathmark in Chapter 15 that the Diadem has ‘fallen silent’ again since being discovered and the Necrons don’t know exactly where it is – multiple Deathmarks are dispatched to track the various Targian survivors. Blowing up the planet, when for all they know the Diadem is still on it, makes no sense at all.
The Necrons are able to track the human ships through the warp. Why only send a single Deathmark though? Why not a whole squad?
And why are Deathmarks so inept at their intended roll of assassinating enemies? I think the only time a Deathmark has been shown to be competent was in Veil of Darkness – and that turned out to all be a dream! This Deathmark is even worse than the one in Hammer & Anvil which decided to use a void blade instead of a gun.
Having located the Diadem, the Deathmark then doesn’t call for reinforcements (even after having been defeated once already).
But now that he knows where the Diadem is, even if the avalanche caused him to phase out, he can call in other forces, right? So the next book is going to be a full scale assault on the ice world..? Or will the Necrons just give up now because one Deathmark was defeated by a group of children and a monkey?


Other background stuff:
Spoiler:

What about that response time by the Ultramarines, eh?
A matter of minutes after the Necrons show up, and they have boots on the ground. They must have had a ship in orbit already (to launch the drop pod), so what were they doing just hanging out at Targian?

The Marines don’t really serve any particular purpose in the story which couldn’t have been fulfilled by the Imperial Guard. They seem to be present just to be recognisable as being in 40K.

Don’t all those centuries old techpriests look like chumps compared to eleven year old Mekki?
There seems to be nothing which he can’t interface with and/or repair. His servo-sprites seem to be servo skulls but better.


Miscellaneous points of interest:
Spoiler:

All of the antagonists, and background characters who behave like jerks, are male (Rizz, Hinkis, the ogryn, Erasmus, the Deathmark); and all of the authority figures, and helpful background characters*, are female (Elise, Onak, the guardswoman who saves Taren, Captain Klennon). Probably just a coincidence.

*minus the Space Marine




As I predicted, Zelia’s pacifism is laughably out of place; Mekki is guilty of techno heresy and is crazy overpowered; Talen is pretty damn unlikeable due to his willingness to abandon people at the drop of a hat; the Necrons don’t come out of the story well (although the power level of Doom Scythes has certainly shot up!); and everyone should have been dead multiple times over.

There are some oddly mixed messages - some more obvious than others - it's ok to show emotion, but not always; weapons are bad except when they solve our problems; the main cast work together despite their obvious outward differences, but every abhuman we meet is a jerk; captains selling their services, or gangs threatening young girls are bad, but everyone is stealing things all over the place.
I assume that some of the main characters might learn lessons by the end of the overall story arc, but by the end of this book no character development had been spelt out.

I was surprised to learn from the blurb on the back cover that Targian is Zelia's homeworld, since this is never brought up in the actual text, and like everybody else, she doesn't seem particularly affected by its loss.

I was a bit disappointed that the story isn’t a self contained episode – instead being just part 1 of 3+.
It is also disappointing that there are multiple glaring errors in the illustrations, which should have been picked up.

That said, I got more from this book than I would most issues of White Dwarf, and Scott still writes Necrons better than Counter ever has.

This message was edited 2 times. Last update was at 2020/01/05 14:29:15


 
   
Made in gb
Stone Bonkers Fabricator General




We'll find out soon enough eh.

Oh. Oh dear.

I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal 
   
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Huge Bone Giant






Awesome.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
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Longtime Dakkanaut








I mean, personal filter and all that, but dear God, that sounds awful.

The again, most young teen media treats its intended audience like inbred imbeciles, so that's perhaps par for the course.
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

So you assume that when the child scolds the other for calling the Jokaero "it "instead of "he" is a reference to misgendering and not the fact that he is treating the xeno as a object and not a equal humanlike being?

To be honest is not the most unbiased review I have seen but thanks for the effort.

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in gb
Stone Bonkers Fabricator General




We'll find out soon enough eh.

 Galas wrote:
So you assume that when the child scolds the other for calling the Jokaero "it "instead of "he" is a reference to misgendering and not the fact that he is treating the xeno as a object and not a equal humanlike being?

To be honest is not the most unbiased review I have seen but thanks for the effort.


I'm sure ensuring they treat the Jokaero equally and with sensitivity is their only concern, hence why as the review notes they immediately discard his actual name and start calling him "Fleabag"

I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal 
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

Hes a filthy xeno he deserves that an worse

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in gb
Regular Dakkanaut





Nothing like a kids show where the good guys are part of an oppressive, xenophobic culture ridden with corruption and facing constant threat both from chaos and within.
   
Made in gb
Longtime Dakkanaut





My son read the free taster and loved it.
   
Made in gb
Longtime Dakkanaut








I know i'm not the intended audience, but that sounds far, far worse than i thought. It should have used 40k to tell a story that still fit within the overall setting without the safer aspects of it being a downside that took away from the depiction of the universe, not cobble together a random assort of 40k things to try to scrape together some semblance of a plot regardless of if actually worked with that available material. I knew that obviously this would sort of water down the setting to make it more suitable, but It sounds as if it goes quite far beyond just doing that...if they have to misrepresent the setting and portray it as something that doesn't even sound slightly like what it actually is, make poorly written plot contrivances and overall make so many absurd inclusions and changes that the end depiction doesn't even somewhat resemble the proper thing while also not really trying to fit into to the lore (e.g, the bionic arm at 3, FTL DeathScythes, the Warp travel) and seemingly trying to push a message without much thought put into it, than maybe the setting just isn't suitable at all, though.
   
Made in gb
Decrepit Dakkanaut




UK

I'm pretty sure you could deconstruct most 40K books in similar fashion as lots of them depend on crazy conincidences, implausible combat results, dubious decisions by the opposition etc

(not that I've read it to be able to say whether on not it works as a fun adventure novel)

 
   
Made in us
Fixture of Dakka






I still want the miniatures of the kids. That would be pretty cool to use them in skirmish level, and RPGs. For the stories, At first I was pretty against them, but it is just a sales device to get kids back into the game. Too bad they couldn't drop the price a little so a kid could actually play though... Cpt Obvious isn't always so, I guess.

The Necron story is pretty much set for middle school kids from 10-15. it's well written for them, so Kudos. (I haven't read the other one, No interest, personally.)

These are good books to get the kid ready for reading Black Library, and keep them engaged.



At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. 
   
Made in gb
Longtime Dakkanaut





 OrlandotheTechnicoloured wrote:
I'm pretty sure you could deconstruct most 40K books in similar fashion as lots of them depend on crazy conincidences, implausible combat results, dubious decisions by the opposition etc

(not that I've read it to be able to say whether on not it works as a fun adventure novel)


I don't think those things occurring in other novels is quite as bad, though. There's a difference between them happening simply as the result of author error or poor writing, and them being there because the core idea needs them in order to even somewhat work.
   
Made in gb
Decrepit Dakkanaut




UK

 OrlandotheTechnicoloured wrote:
I'm pretty sure you could deconstruct most 40K books in similar fashion as lots of them depend on crazy conincidences, implausible combat results, dubious decisions by the opposition etc

(not that I've read it to be able to say whether on not it works as a fun adventure novel)


Honestly when on de-constructs books into their most simplistic forms the "angle" the person takes can seriously influence how the book can appear. Extreme simplification can highly heavy bias in the reviewer very quickly - a positive person will pick out the positive elements and present things in a positive light very quickly; whilst one with a more negative angle to begin with will take the opposite pathway. And because its so heavily simplified neither result is "wrong" they are just simply extreme different takes. Plus a LOT of things in stories can sound really bad and simple when simplified - its one big reason I tend to never bother reading blurbs on fantasy books because they all sound ever so silly when shortened to two or three sentences.

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3D Printing, hobbying and model fun! 
   
 
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