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Made in gb
Calculating Commissar





England

The Warboss and Warlord dynamic already exists in the fluff- the Warboss Yarrick killed for his claw was a lieutenant of Ghaz.

Having said that, I could also see a role for a nob of nobs as a second-in-command for a warband. Basically the second biggest, who is the favourite for taking over if the Warboss is jobbed/rises to become a Warlord over multiple bands.

Either or both would work in my opinion.

 ChargerIIC wrote:
If algae farm paste with a little bit of your grandfather in it isn't Grimdark I don't know what is.
 
   
Made in gb
Mekboy on Kustom Deth Kopta






I don't like the idea of creating a big nob or lieutenant model because the current 'Warboss' model fulfils that purpose already. Grukk and the old metal model has never struck me as a warlord. They are both far too puny.

In all the artwork and lore a warlord is supposed to be a serious threat in his own right. To be honest so is a warboss. He is not a slightly bigger Ork with a bit of flash dakka, he is a massive Ork reaching up to the size of a dreadnought and more. I never understood why the Ghazzy model was so much smaller than all the artwork portrayed him.
   
Made in gb
Longtime Dakkanaut






 Haighus wrote:
The Warboss and Warlord dynamic already exists in the fluff- the Warboss Yarrick killed for his claw was a lieutenant of Ghaz.

Having said that, I could also see a role for a nob of nobs as a second-in-command for a warband. Basically the second biggest, who is the favourite for taking over if the Warboss is jobbed/rises to become a Warlord over multiple bands.

Either or both would work in my opinion.

Yep, would be into either of these options. Would be surprised if they brought back the "Warlord" name though, given that it's now a generic term used for your army commander in the game rules. Personally, I'd go for bringing back "Clanboss" as the Lieutenant level and leave Warbosses as the top guy.
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






The size of Thrakka's model is due to its age. When he was sculpted, he was almost the size of the deff dread model that was being sold at that time. The deff dread grew, thrakka didn't.

By the way, Thrakka's second-in-command warbosses are called "Leftenuntz"

This message was edited 1 time. Last update was at 2018/08/25 09:48:28


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Nasty Nob






isnt the banner nob already the mini boss?

ERJAK wrote:


The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.

 
   
Made in us
Regular Dakkanaut




All I want is orks to shoot more bullets than mureens. 2-3 shot slugas, 3-5 shot shootas, 8-10 big shootas, 3-4 rokkits, deffguns with 2-3 d3 shots. Stompas rolling dozens and dozens of shots. Just lame how Orks roll buckets of dice in melee and a couple in ranged. This is beyond slowed.

Then passive dakka dakka dakka rule and CA fixing the rules for 1s and 6s. When did they screw up that simple rule anyway?

   
Made in us
Dakka Veteran




https://www.warhammer-community.com/2018/08/25/breaking-news-from-the-warhammer-citadel/

Boomdakka Snazzwagon:


Does this lend any credence to the rest of the rumors?
   
Made in us
Lead-Footed Trukkboy Driver





Wow, that is fantastic looking! It is loaded with guns. There is another one (big shoota looks like) on the left-hand side, in addition to that contraption at the top.

Edit - Also, the orks look a lot like the fantasy savage orks.

This message was edited 1 time. Last update was at 2018/08/25 20:25:23


Active armies, still collecting and painting First and greatest love - Orks, Orks, and more Orks largest pile of shame, so many tanks unassembled most complete and painted beautiful models, couldn't resist the swarm will consume all
Armies in disrepair: nothing new since 5th edition oh how I want to revive, but mostly old fantasy demons and some glorious Soul Grinders in need of love 
   
Made in us
Battlewagon Driver with Charged Engine





I'm going to be so poor.
   
Made in us
Longtime Dakkanaut




Wow that looks great
   
Made in us
Bonkers Buggy Driver with Rockets






wargear theories

snazzwagon
-grot blastas (not sure if this will be represented in the 8th edition rules, grot blastas are pointless, even more so then the las banks on a chimera)
-1 hull mounted bigshoota, Pintle mounted bigshoota and tri barrel type rotary cannon (i suspect its all the same weapon, or maybe just 2 with the hull mounted one being separate, i suspect a lot of shots at around s5-6 with range most likely at 36inch)
-Molotovs (with 2 on the model i definitely suspect it to be a wpn, and maybe not a traditional grenade, but maybe some type of weapon sort of like the defkoptas bigbomm with you having to "drive by" to hit the enemy)
-final thoughts (this is the anti infantry buggie with a focus on flames and shootas)

shockjumpah
-targeting squig (i expect a higher ballistic skill like the flashgitz but not limited and can shoot bs4 at normal speeds)
-shock jump system (maybe a scout move or maybe a really cool bonus to charge since in the fluff blurbs they've said talks about using it to jump to the gits, like when the old SAG used to be a personal telly port system for an unsuspecting bigmek)
-rokets (probably normal rokets, with basic roket stats to add a little extra dakka for this beast)
-da grindah (more killy than the rams on the other buggies, this one is an active mini deathrolla, i imagine an actual good melee profile and would pair well with my suspicions that the jumpah helps it get into combat)
-shock attack kustom blasta (very unique looking among ork weapons, but the grot looks like hes actively feeding the thing with what look like little batteries, maybe something similar to cpt badruk's kustom snazzgun that shoots mini plasma cells, so i suspect high strength, high ap but few shots and shorter range like 24inches)
-final thoughts (i suspect this is anti tank but deigned to get close and personal to the enemy, maybe it might have a cool randum table like the SAG of old but hopefully not too many negative options)

kustom boosta blasta
-stick bomb (might work like the Molotov idea for the snazzwagon)
-exhaust pipes with flamer igniters (an odd enough detail that it seems it could be a weapon, ill just assume it works like the "drive by" idea i had)
-big cannon (this thing has electrical bits on it and its ammo feed looks like big bolts being loaded into it, so i suspect its some type of rail gun, probably has few shots but a good range and possibly a decent strength and ap)
-final thoughts (im thinking this beast is built for high speed ranged combat)

final thoughts for all vehicles
with the incorporation of stickbombs/Molotovs/ the flamer exhaust/and the nasty looking rams i suspect thses are weapons that encourage you to keep these vehicles moving to the enemy and not stuck in ruins firing from afar. but i dont think GW want these vehicle to get stuck in combat and then not able to shoot the rest of the battle (remember a buggy in combat is a buggy not racing), so maybe most of theses close range options are some type of "drive by" type system that only allows these bombs to be shot when the vehicle passes by an enemy unit within a certain distance (like 3 inches or something, again similar to the defkopta bigbomm). (
now, GW could be ignorant enough to make all these wpns hvy and thus force them to stay a distance away and trying to fire from cover, but these models could also very well be given rules that encourage to constantly be moving with out having to stop for any git while dropping grenades and unleashing dakka.

This message was edited 2 times. Last update was at 2018/08/26 06:14:06


"dont put all yer boyz in one trukk" "umless its dredds, then take as much uf those as possible"

geargutz interpretation of the 'umies "eggs in one basket" 
   
Made in us
Mekboy on Kustom Deth Kopta






geargutz wrote:
wargear theories

snazzwagon
-grot blastas (not sure if this will be represented in the 8th edition rules, grot blastas are pointless, even more so then the las banks on a chimera)
-1 hull mounted bigshoota, Pintle mounted bigshoota and tri barrel type rotary cannon (i suspect its all the same weapon, or maybe just 2 with the hull mounted one being separate, i suspect a lot of shots at around s5-6 with range most likely at 36inch)
-Molotovs (with 2 on the model i definitely suspect it to be a wpn, and maybe not a traditional grenade, but maybe some type of weapon sort of like the defkoptas bigbomm with you having to "drive by" to hit the enemy)
-final thoughts (this is the anti infantry buggie with a focus on flames and shootas)

shockjumpah
-targeting squig (i expect a higher ballistic skill like the flashgitz but not limited and can shoot bs4 at normal speeds)
-shock jump system (maybe a scout move or maybe a really cool bonus to charge since in the fluff blurbs they've said talks about using it to jump to the gits, like when the old SAG used to be a personal telly port system for an unsuspecting bigmek)
-rokets (probably normal rokets, with basic roket stats to add a little extra dakka for this beast)
-da grindah (more killy than the rams on the other buggies, this one is an active mini deathrolla, i imagine an actual good melee profile and would pair well with my suspicions that the jumpah helps it get into combat)
-shock attack kustom blasta (very unique looking among ork weapons, but the grot looks like hes actively feeding the thing with what look like little batteries, maybe something similar to cpt badruk's kustom snazzgun that shoots mini plasma cells, so i suspect high strength, high ap but few shots and shorter range like 24inches)
-final thoughts (i suspect this is anti tank but deigned to get close and personal to the enemy, maybe it might have a cool randum table like the SAG of old but hopefully not too many negative options)

kustom boosta blasta
-stick bomb (might work like the Molotov idea for the snazzwagon)
-exhaust pipes with flamer igniters (an odd enough detail that it seems it could be a weapon, ill just assume it works like the "drive by" idea i had)
-big cannon (this thing has electrical bits on it and its ammo feed looks like big bolts being loaded into it, so i suspect its some type of rail gun, probably has few shots but a good range and possibly a decent strength and ap)
-final thoughts (im thinking this beast is built for high speed ranged combat)

final thoughts for all vehicles
with the incorporation of stickbombs/Molotovs/ the flamer exhaust/and the nasty looking rams i suspect thses are weapons that encourage you to keep these vehicles moving to the enemy and not stuck in ruins firing from afar. but i dont think GW want these vehicle to get stuck in combat and then not able to shoot the rest of the battle (remember a buggy in combat is a buggy not racing), so maybe most of theses close range options are some type of "drive by" type system that only allows these bombs to be shot when the vehicle passes by an enemy unit within a certain distance (like 3 inches or something, again similar to the defkopta bigbomm). (
now, GW could be ignorant enough to make all these wpns hvy and thus force them to stay a distance away and trying to fire from cover, but these models could also very well be given rules that encourage to constantly be moving with out having to stop for any git while dropping grenades and unleashing dakka.

Nice summary and strong guesses.

I hope none of the weapons are heavy, it'd be really dumb.

In addition to your guesses I think the boosta blasta has another weapon/wargear option - grot gunner or grot riggers. Maybe the tankiest out of the three?
   
Made in us
Bonkers Buggy Driver with Rockets






 An Actual Englishman wrote:

Nice summary and strong guesses.

I hope none of the weapons are heavy, it'd be really dumb.

In addition to your guesses I think the boosta blasta has another weapon/wargear option - grot gunner or grot riggers. Maybe the tankiest out of the three?


thanks.
i can imagine grot rigger, since they are all over these vehicles, i still think the mad max grot on the front of the snazzwagon (man, i love saying that word ) could be a "grot shield" and will tank the 1st shot or something.

"dont put all yer boyz in one trukk" "umless its dredds, then take as much uf those as possible"

geargutz interpretation of the 'umies "eggs in one basket" 
   
Made in us
Battlewagon Driver with Charged Engine




I agree on the point that they all seem to have some sort of "drive by" weapon. Hope that means, like you pointed out, that they've tried to give them rules where it's favourable to keep moving around the battlefield.

"Obviously" none of these weapons are heavy, that'd be insane considering these vehicles are from a racing game. Maybe there's a mechanic where you might explode a little if you're shooting everything while advancing though..

Also An Actual Englishman, are you sure the Boomdakka Snazzwagon isn't the tankiest one? It has a literal grot shield! (And apparently I was ninjad by geargutz, that kunnin' git!)

This message was edited 1 time. Last update was at 2018/08/26 06:50:27


 
   
Made in us
Bonkers Buggy Driver with Rockets






PiñaColada wrote:

Also An Actual Englishman, are you sure the Boomdakka Snazzwagon isn't the tankiest one? It has a literal grot shield! (And apparently I was ninjad by geargutz, that kunnin' git!)


i knew it was a good idea to wear purple today

"dont put all yer boyz in one trukk" "umless its dredds, then take as much uf those as possible"

geargutz interpretation of the 'umies "eggs in one basket" 
   
Made in us
Mutilatin' Mad Dok





Georgia

By.... By Gork and Mork... It's... It's beautiful!

Okay I am absolu-hu-huetly going to have like three of each of these buggies running around along with bikers, trukks and battlewagons. I don't care if it'll be good or not, it'll be the coolest looking army in my area.

I mean just look at all the guns on that thing. I really think this is going to be the anti-infantry variant, the dragsta is the anti-vehicle with its plasma, and the red one is the anti-MEQ with its grav. Calling it now.

Can somebody knock me out and put me into a coma until Orktober because I don't think I can take much more of this anticipation.

"The undead ogre believes the sack of pies is your parrot, and proceeds to eat them. The pies explode, and so does his head. The way is clear." - Me, DMing what was supposed to be a serious Pathfinder campaign.

6000 - Death Skulls, Painted
2000 - Admech/Skitarii, Painted 
   
Made in ca
Fixture of Dakka




What did the poor grot do to be tied to the front?

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in gb
Been Around the Block




Davor wrote:
What did the poor grot do to be tied to the front?


My thoughts exactly. I'll be implementing a Day 1 'patch' replace with a beakie, fish'ead or panzy!
   
Made in au
Mekboy Hammerin' Somethin'





Perth, Western Australia

Davor wrote:
What did the poor grot do to be tied to the front?

probably lost the big mek's favourite spanner

...it's good to be green!  
   
Made in us
Battlewagon Driver with Charged Engine




Maybe the grot is there voluntarily? That he's just such a big speed freek that this is the only way he can still get his kicks

You don't know his life.
   
Made in gb
Stinky Spore




Isnt the three barrelled bit a lot like one of the flash git snazzguns?
Maybe it literally just has a snazzgun.
I really hope snazzguns aren't heavy in the codex
   
Made in us
Longtime Dakkanaut




TheWawior wrote:
Isnt the three barrelled bit a lot like one of the flash git snazzguns?
Maybe it literally just has a snazzgun.
I really hope snazzguns aren't heavy in the codex


Don't hold your breath. 7th and 8th has been a windfall of chances for GW to make orkz good or competitive or at the very least useful. What do they do instead? make up nonsensical statements about why things shouldn't work out for orkz. I think it was the GW Facebook crew who answered a question about whether or not a Battlewagonz innate ability regarding heavy weapons transferred to its passengers.Basically the gist of it was "Nope, because da Flash gitz don't need no help" or some other ridiculous statement. Over the last 6ish years GW has had something like 4-6 chances (Codex, supplements, index, FAQ and Errata) to fix glaring problems with the ork army and instead they just crap on us. Most likely if that is a snazzgun then the buggy will be BS4+ so it looks like "Yay snazz gun is useful" and then you realize that its heavy and when it moves it becomes 5+ again.

 Tomsug wrote:
Semper krumps under the radar

 
   
Made in us
Bonkers Buggy Driver with Rockets






SemperMortis wrote:

Spoiler:
Don't hold your breath. 7th and 8th has been a windfall of chances for GW to make orkz good or competitive or at the very least useful. What do they do instead? make up nonsensical statements about why things shouldn't work out for orkz. I think it was the GW Facebook crew who answered a question about whether or not a Battlewagonz innate ability regarding heavy weapons transferred to its passengers.Basically the gist of it was "Nope, because da Flash gitz don't need no help" or some other ridiculous statement. Over the last 6ish years GW has had something like 4-6 chances (Codex, supplements, index, FAQ and Errata) to fix glaring problems with the ork army and instead they just crap on us. Most likely if that is a snazzgun then the buggy will be BS4+ so it looks like "Yay snazz gun is useful" and then you realize that its heavy and when it moves it becomes 5+ again.


well, its hard to be pessimistic. with so many new awesome models many of us think they just have to put out good rules to help sell them. that is of course we choose to forget the last big model release they did (flashgitz,wazbomjet,gmorkanaut). but who knows, GW of the past has treated us poorly, but this is new GW has done well for some factions (deldar were bad in the past right until the new 8th codex). arguments can be made for both really.

i expect "at least" the new models will have good rules and the rest of the codex will be pitiful (i hope this will not be the case and we get something more internally balanced). we wont get a feeling of how warm the water will be until we get articles about new ork rules (and more "reliable" leaks) that i expect will start coming out mid September.

hey, i learned how to use the spoiler tag, *precedes to hang head in shame when he realized it was the simplest thing to learn in the world

This message was edited 1 time. Last update was at 2018/08/26 23:41:02


"dont put all yer boyz in one trukk" "umless its dredds, then take as much uf those as possible"

geargutz interpretation of the 'umies "eggs in one basket" 
   
Made in us
Mekboy Hammerin' Somethin'




Alaska

Looking at the Boomdakka Snazzwagon I see a decent amount of dakka, but not all that much boom. Maybe they're referring to the molotovs the krew are getting ready to throw? That would be kind of weird. Maybe some of the weapons are using mini-rokkits like the old Hopsplat Gun and Splatta Kannon? That would be cool.

This isn't a big complaint, more something I find curious.

YELL REAL LOUD AN' CARRY A BIG CHOPPA! 
   
Made in us
Dakka Veteran




Mississippi

I really just want to know if they’re moving Orks to 32mm bases.

I wanna get started on some but why buy Boyz just to have to rebase?
   
Made in us
Dakka Veteran




Colorado Springs

I'm probably more optimistic or forgiving than most, but moving all orks to 32mm would be catastrophic without a massive change to how they work.

It's already hard enough getting enough deployment room if you use lots of boyz/stormboyz the way they are now.
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






It also would be nigh impossible to disembark 20 boyz from a battlewagon at 32mm.

But it's not like GW has ever put a lot of thought into this kind of things.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in fi
Locked in the Tower of Amareo





Mr.Church13 wrote:
I really just want to know if they’re moving Orks to 32mm bases.

I wanna get started on some but why buy Boyz just to have to rebase?


You don't have to rebase anyway. GW tries to put in 32mm bases, I show them middle finger and continue to use my 25mm's. Take that.

This message was edited 1 time. Last update was at 2018/08/27 08:03:45


2024 painted/bought: 109/109 
   
Made in gb
Longtime Dakkanaut






I suspect (I've never dared find out) that Boyz might look better on 32s, but totally agree that it'd cause a right load of faff from an in-game perspective. I'm pretty happy with the solution I currently use – Boyz on 25s, special weapons/lootas/burnas etc on 32s, Nobz on 32s as well. Initially did it to avoid some old metal Nobz/Big Shoota models tipping over, then decided I liked the look better anyway.
   
Made in gb
Nasty Nob






 Dakka Flakka Flame wrote:
Looking at the Boomdakka Snazzwagon I see a decent amount of dakka, but not all that much boom. Maybe they're referring to the molotovs the krew are getting ready to throw? That would be kind of weird. Maybe some of the weapons are using mini-rokkits like the old Hopsplat Gun and Splatta Kannon? That would be cool.

This isn't a big complaint, more something I find curious.
If it is the unit which covers all the old buggy options, it may have rokkits as an alternative weapon, so it could mean boom / dakka rather than boom-dakka. Ork grammar is obviously subtle and hard to translate.

   
 
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