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Made in us
Crazed Spirit of the Defiler





Yeh I'm really interested in the DG codex because I want to know what they are going to do with chainaxes. They are now objectively worse than chainswords and 1pt more expensive.
It should also give us an indication on daemon Engines status

   
Made in ch
The Dread Evil Lord Varlak





 Gadzilla666 wrote:
Not Online!!! wrote:
did you clap wood when you called the LD non core?
Because now watch gw feth it up.

I'm hoping we won't need the LD aura. Give the Legions back their +1 LD on all Legionnaires compared to the Loyalist Dogs, hopefully with some other stat buffs. Make VOTLW something other than a strategem again.


I believe he meant the lord discordant aura...

Allbeit the NL -1 LD aura certainly is also a candidate for a looking at.. but GW's priorities lie atm with primaris and a minescule proportion necrons

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in ca
Arch Magos w/ 4 Meg of RAM






 lindsay40k wrote:
Hmm. This EC relic, Remnant of the Maraviglia. “Until the end of that battle round, when resolving an attack made by a model in a friendly EMPEROR’S CHILDREN unit within 6" of a model with this Relic, you can re-roll the wound roll.“

It doesn’t specify “attacks made with melee weapons”… potential T1 leafblower list? I could go for eighteen S5 D2 Sonic Blasters double-tapping and re-rolling. Not too difficult to get a Possessed horde to conga-line into range of it, either. Give them combat elixirs and a daemon‘s locus, and the charge is doable without Warptime... maybe use that to throw a Defiler or whatnot into the mix. Get some Fiends in there, and the Possessed get protected from firepower, and strike before all but the first counter-charging unit.


Automatically Appended Next Post:
Huh.

Invulnerable save rules:

“Each time an attack is allocated to a model with an invulnerable save, you can choose to use either its normal Save (Sv) characteristic or its invulnerable save, but not both. If a model has more than one invulnerable save, it can only use one of them - choose which it will use. If you use a model’s invulnerable save, it is never modified by a weapon’s Armour Penetration value.“

Rubric Marines All is Dust rules:

“Add 1 to saving throws for Rubric Marines if the attack has a Damage characteristic of 1”

Throw in the Tzeentch endurance spell, and that’s a 3++... interesting.



Throw in the thousand sons stratagem that gives rubrics/scarabs +1 to their saves and you get 2++/3++ saves, depending on if all is dust applies.
   
Made in gb
Huge Hierodule






Nottingham (yay!)

Abaddon303 wrote:
Yeh I'm really interested in the DG codex because I want to know what they are going to do with chainaxes. They are now objectively worse than chainswords and 1pt more expensive.
It should also give us an indication on daemon Engines status

Given what Space Wolves’ frost weapons have gone through, I expect bubotic axes and the like to default to regular power weapons

Chain axes are still fine, you don’t take them instead of Chainswords, you take them instead of pistols. The rollout of D2 anti-Astartes weaponry means that Gravis armour is going to become more common, giving S6 Berzerkers an abundance of efficient targets. The early DG launch is likely to push more T5 into the meta, with the same effect. It’s Chainaxe terminators that took a hit, a lightning claw is now way better. I’m not surprised to see FW selling out of World Eaters kits, Red Butchers look nuts right now

   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

Not Online!!! wrote:
 Gadzilla666 wrote:
Not Online!!! wrote:
did you clap wood when you called the LD non core?
Because now watch gw feth it up.

I'm hoping we won't need the LD aura. Give the Legions back their +1 LD on all Legionnaires compared to the Loyalist Dogs, hopefully with some other stat buffs. Make VOTLW something other than a strategem again.


I believe he meant the lord discordant aura...

Allbeit the NL -1 LD aura certainly is also a candidate for a looking at.. but GW's priorities lie atm with primaris and a minescule proportion necrons

Doh! I was actually thinking of the Dark Apostle's shared LD aura. My bad.

As far as the Night Lords aura is concerned, I'd expect it to go to -2 to match rievers. And since we're the definition of "terror troops" I'm hoping we get that obsec cancelling ability too. That would open up some possibilities....
   
Made in gb
Crazed Spirit of the Defiler





 lindsay40k wrote:
Abaddon303 wrote:
Yeh I'm really interested in the DG codex because I want to know what they are going to do with chainaxes. They are now objectively worse than chainswords and 1pt more expensive.
It should also give us an indication on daemon Engines status

Given what Space Wolves’ frost weapons have gone through, I expect bubotic axes and the like to default to regular power weapons

Chain axes are still fine, you don’t take them instead of Chainswords, you take them instead of pistols. The rollout of D2 anti-Astartes weaponry means that Gravis armour is going to become more common, giving S6 Berzerkers an abundance of efficient targets. The early DG launch is likely to push more T5 into the meta, with the same effect. It’s Chainaxe terminators that took a hit, a lightning claw is now way better. I’m not surprised to see FW selling out of World Eaters kits, Red Butchers look nuts right now


Yeh I was actually thinking that the +1 attack was better than the +1s. I think it is if you have only have 1 attack but the chainaxe becomes better with the more attacks you have so on berserkers it's a big change. I have a whole bunch of Chosen with Chainaxes that I thought I'd rather have the extra attack on.

I just did the maths and it turns out on a model with 2A the chainaxe is slightly better on the charge because of hateful assault but the chainsword is better in the second round of combat against all toughnesses. The differences are so infinitesimal tho so I think I'll stick with the chainaxes because they're blatantly cooler...

   
Made in us
Regular Dakkanaut





Hickory NC

I need some help with something from the group. I have an ITC tournament coming up in early December and I am toying around with a few ideas for Alpha Legion plus a surprise guest.

So I can run Alpha Legion by themselves or Alpha plus a Desecrator Knight. I might even be able to do Alpha plus some Daemons as well.

Given the status of 9th and how Objectives are so important, which of those options sounds best?

 
   
Made in de
Nihilistic Necron Lord






Germany

You can run AL with a chaos knight, but it costs you 3CP, and you dont get detachment abilities for the knight. For objectives nurglings are the best. They can be set up anywhere which is more than 9" away from the enemy deployment zone, and enemy models. They are pretty hard to remove, and for 1 CP you can bring back slain models on 5+.
   
Made in us
Regular Dakkanaut





Hickory NC

So a Knight allied with my Alpha Legion can't use Strategems or relics?

 
   
Made in de
Nihilistic Necron Lord






Germany

You can use strats and relics from the knight codex, but you dont get the household.
   
Made in us
Dakka Veteran




 Reivax26 wrote:
I need some help with something from the group. I have an ITC tournament coming up in early December and I am toying around with a few ideas for Alpha Legion plus a surprise guest.

So I can run Alpha Legion by themselves or Alpha plus a Desecrator Knight. I might even be able to do Alpha plus some Daemons as well.

Given the status of 9th and how Objectives are so important, which of those options sounds best?

Between those options definitely AL and daemons. Knights aren't in a great place atm. Too fragile and don't bring anything to a 9th edition list. Meanwhile alpha legion + daemons has at least put up a showing or two. And daemons are actually strong.. depending what models you have access to.
   
Made in us
Nurgle Chosen Marine on a Palanquin





Livermore, Ca

AuX Detachments are legal right?

Lets say I run a Black Legion battalion, but I want an Emporer's Children jump pack lord as an AuX Detachment. Just the single model.
   
Made in cl
Fresh-Faced New User




Dol guldur

 Sazzlefrats wrote:
AuX Detachments are legal right?

Lets say I run a Black Legion battalion, but I want an Emporer's Children jump pack lord as an AuX Detachment. Just the single model.


Personally, i would use an EC Patrol rather than the Aux Detachment. it cost the same 2 cp plus you can use noise marines for the troop tax.
5 noisemarines with a blasmaster is a very good unit IMO

This message was edited 1 time. Last update was at 2020/10/21 19:59:45


Masque Angrboda :harlequin: 2.5k

PainBringers 4k

Children of sorrow 2k 
   
Made in us
Pestilent Plague Marine with Blight Grenade





In some of the YT battle reports I've watched, some of the armies have different Chaos mark icons in their armies, but there are no icons actually glued to the models. Would this be an acceptable thing to do in a match, such as saying that the icon is some kind of amulet? I really don't want to be sticking big icons on the top of my models.
   
Made in us
Nurgle Chosen Marine on a Palanquin





Livermore, Ca

 Dol Guldur wrote:
 Sazzlefrats wrote:
AuX Detachments are legal right?

Lets say I run a Black Legion battalion, but I want an Emporer's Children jump pack lord as an AuX Detachment. Just the single model.

n
Personally, i would use an EC Patrol rather than the Aux Detachment. it cost the same 2 cp plus you can use noise marines for the troop tax.
5 noisemarines with a blasmaster is a very good unit IMO


True but in this list I'm not needing more firepower. That's the reason for having the EC Jump T Hammer Lord Rainment Repulsive with combat drugs, its strong enough and reliable enough to kill literally anything but Ghaz or Ctan in a single round. The rest of my list focuses around Abaddon/Sorcerer and 3x Terminators/ 3xHavocs. My troops hold points and little else. Though I might chop out 5 terminators for more troops.
   
Made in us
Dakka Veteran




 ArcaneHorror wrote:
In some of the YT battle reports I've watched, some of the armies have different Chaos mark icons in their armies, but there are no icons actually glued to the models. Would this be an acceptable thing to do in a match, such as saying that the icon is some kind of amulet? I really don't want to be sticking big icons on the top of my models.

Thats fine. I've never come across a player who would actually have a problem with that. Just note wargear on your list and share it as usual.
   
Made in ca
Regular Dakkanaut




What are the top three units for Chaos Space Marines 9th edition? Thank you.
   
Made in ca
Monstrously Massive Big Mutant






BillyN831 wrote:
What are the top three units for Chaos Space Marines 9th edition? Thank you.


Mutilators, really hard to get off objectives, deepstrike, cheap, pretty solid all around

Warp Talons got a really big points change and their fast speed really makes them a solid choice for objective holding, and ignoring overwatch is bigger than you'd think

And finally Noctolith Crown. An absolute must take. You can give your cultist blobs (which you should be taking multiples of) a 5++, and your psykers can reroll. Mind you you'll have to sit in the your starting zone for most of the game around it, but that isnt a big deal in 9th.
   
Made in de
Nihilistic Necron Lord






Germany

 vaklor4 wrote:
BillyN831 wrote:
What are the top three units for Chaos Space Marines 9th edition? Thank you.


Mutilators, really hard to get off objectives, deepstrike, cheap, pretty solid all around

Warp Talons got a really big points change and their fast speed really makes them a solid choice for objective holding, and ignoring overwatch is bigger than you'd think

And finally Noctolith Crown. An absolute must take. You can give your cultist blobs (which you should be taking multiples of) a 5++, and your psykers can reroll. Mind you you'll have to sit in the your starting zone for most of the game around it, but that isnt a big deal in 9th.


You are joking, right ? Warp Talons are 27 pts. for a T4 W1 model with 3+ sv, they die to a soft breeze. Mutilators are ok as objective campers, but they arent top three. The crown is nowhere near a top unit. To me top three are RCC havocs, JP sorcerer, Obliterators.
   
Made in us
Regular Dakkanaut





Hickory NC

When Warp Talons get 2 wounds along with the rest of Chaos they are going to be damn good. Taking them now isn't entirely crazy. They move pretty fast and hiding them shouldn't be too hard.

I picked some up for my Alpha Legion a while back and was thinking about running them with a Khorne Daemon Prince up a flank with a Venomcrawler running point.

With Master of Diversion I could trick my opponent into deploying wrong and then use.it to capitalize on it.

 
   
Made in ch
The Dread Evil Lord Varlak





 p5freak wrote:
 vaklor4 wrote:
BillyN831 wrote:
What are the top three units for Chaos Space Marines 9th edition? Thank you.


Mutilators, really hard to get off objectives, deepstrike, cheap, pretty solid all around

Warp Talons got a really big points change and their fast speed really makes them a solid choice for objective holding, and ignoring overwatch is bigger than you'd think

And finally Noctolith Crown. An absolute must take. You can give your cultist blobs (which you should be taking multiples of) a 5++, and your psykers can reroll. Mind you you'll have to sit in the your starting zone for most of the game around it, but that isnt a big deal in 9th.


You are joking, right ? Warp Talons are 27 pts. for a T4 W1 model with 3+ sv, they die to a soft breeze. Mutilators are ok as objective campers, but they arent top three. The crown is nowhere near a top unit. To me top three are RCC havocs, JP sorcerer, Obliterators.


Dude, why must you behave Like a stereotype?
Of course it was a joke.. jeez

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in us
Dakka Veteran




I thought that post was fething brilliant. Not often I snort my beer.
   
Made in ca
Regular Dakkanaut




How viable are Chaos Space Marines as a troop choice now that cultists are up in points.
   
Made in ch
The Dread Evil Lord Varlak





BillyN831 wrote:
How viable are Chaos Space Marines as a troop choice now that cultists are up in points.


still more expensive then cultists, durability dependant upon weapon shot at them. Further the increase to w2 will probably also be a nerf because they will get more expensive...

This message was edited 1 time. Last update was at 2020/10/26 21:44:33


https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in ca
Regular Dakkanaut




Thank you.
   
Made in us
Dakka Veteran




Agreed, cultists are still better. If the difference was 10 pts for 2w csm then it would be a close call. But when that happens cost will go up putting them again around 30 pts more.

I bust mine out here and there. They don't do much work but are slightly more durable than cultists on a per model basis.

If you want to use them I would suggest going cheap. For example 5 with chainswords lurking is decent. 10 with chainswords or 2 HB and chainswords if you want to go full squad. The HB is worse than RCC but also cheaper and longer range.
   
Made in us
Pestilent Plague Marine with Blight Grenade





A random question, but I was thinking of taking the cloak and back sprue of a Lord of Contagion and putting it on the back of a regular Chaos lord in terminator armor instead of using the cloak sprue that the terminator lord comes with. Is it a seamless fit, or will it require green stuff?
   
Made in ch
The Dread Evil Lord Varlak





 ArcaneHorror wrote:
A random question, but I was thinking of taking the cloak and back sprue of a Lord of Contagion and putting it on the back of a regular Chaos lord in terminator armor instead of using the cloak sprue that the terminator lord comes with. Is it a seamless fit, or will it require green stuff?


Lord contagion is ETB?

Then yes, assume greenstuffing...

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in gb
Jovial Plaguebearer of Nurgle






Definite greenstuff and a lot of chopping. Shouldn't think it's impossible though, mind.

Chaos | Tau | Space Wolves
NH | SCE | Nurgle
 
   
Made in us
Pestilent Plague Marine with Blight Grenade





Not Online!!! wrote:
 ArcaneHorror wrote:
A random question, but I was thinking of taking the cloak and back sprue of a Lord of Contagion and putting it on the back of a regular Chaos lord in terminator armor instead of using the cloak sprue that the terminator lord comes with. Is it a seamless fit, or will it require green stuff?


Lord contagion is ETB?

Then yes, assume greenstuffing...


lare2 wrote:Definite greenstuff and a lot of chopping. Shouldn't think it's impossible though, mind.


Ok, I'll probably make two lords then, both for my Iron Warriors. One will be made from the regular model with a chainfist (haven't made up my mind on what the ranged weapon will be). The other will be a LOC model with the Death Guard symbol cut off the top, with the giant axe being a stand-in for the Axe of the Forgemaster relic.
   
 
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