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Made in us
Lone Wolf Sentinel Pilot






Iowa

Did you guys notice how when they started the attack on the Psykers, that the marines only started with the barely perceptible nod from the plasma pistol user?


Automatically Appended Next Post:
I also enjoyed how if one looked closely, all the Astartes survived the psykers’ attacks at the end?

This message was edited 1 time. Last update was at 2019/06/20 19:10:02


If the truth can destroy it, then it deserves to be destroyed. 
   
Made in us
Morally-Flexible Malleus Hearing Whispers




My weird observation:

Aside from knives and a plasma pistol, almost ZERO non Bolter weapons. One would think on a ship breaching action against known guard elements, a HB, a Melta, or even a Flamer would get overtime work in. Also, zero Melee. No one is even carrying a chainsword?
   
Made in us
Ancient Venerable Dreadnought




San Jose, CA

Ashiraya wrote:I love this series. I am sure IG fans will complain because the Marines are not shown struggling enough, but they are missing the point. These marines have done this over and over for decades if not centuries, in simulations, training as well as actual experience. To them this is Tuesday.

The videos highlight extremely well how efficient they are. It's not about the 'power level' of them being X strong and X tough, it is about how they go about getting the job done.

And yeah, the psykers were noted by the creator to be rather low-level psykers whose abilities are enhanced by various augments, like their masks and spine-things. It makes them powerful enough to put up a fight, evidently, but not powerful enough to win 2v5.

It also highlights how Marines can be this useful despite being very few and recruiting very slowly. If this is how they go about their business, they do not need to send large forces or suffer frequent casualties to succeed.

Side note, the renegade soldiers were not portrayed as incompetent either, which is a rare treat. They set up heavy weapons in choke points, sniper ambush, surprise attack with explosives, and so on. It was just not enough with such a disparity in troop quality.


BaconCatBug wrote:
 Ashiraya wrote:
I love this series. I am sure IG fans will complain because the Marines are not shown struggling enough, but they are missing the point. These marines have done this over and over for decades if not centuries, in simulations, training as well as actual experience. To them this is Tuesday.

The videos highlight extremely well how efficient they are. It's not about the 'power level' of them being X strong and X tough, it is about how they go about getting the job done.

And yeah, the psykers were noted by the creator to be rather low-level psykers whose abilities are enhanced by various augments, like their masks and spine-things. It makes them powerful enough to put up a fight, evidently, but not powerful enough to win 2v5.

It also highlights how Marines can be this useful despite being very few and recruiting very slowly. If this is how they go about their business, they do not need to send large forces or suffer frequent casualties to succeed.

Side note, the renegade soldiers were not portrayed as incompetent either, which is a rare treat. They set up heavy weapons in choke points, sniper ambush, surprise attack with explosives, and so on. It was just not enough with such a disparity in troop quality.
Exactly. And notice that, yes, the Marine tanked a Multilaser head on, but he didn't just stand there in his OPPLZNERF awesomeness, he quickly fell back, popped a smoke and cracked out the Plasma to obliterate an entrenched target. Perfect execution. The entire point of armour is to take hits, and Astartes Power Armour is explicitly designed to pretty much facetank things such as Multilasers.

The part where the two flanking brothers just reload, give each other a subtle nod, then immediately get in to position, brace their guns and fire at full auto all in one seamless action. It's sublime. It's godlike. It's goooooooooooooood.


The portrayal of the marines just further highlights their operational efficiency. The seamless team tactics are something that only comes from repetition. How many times do you think a marine has fired his bolter, drawn his knife, dodged incoming fire, my guess would be in the millions of times. Irrespective of training or combat experience, a Marine, his bolter & knife are one and an extension of the Emperors wrath. A Marine with decades(maybe centuries)of battles with his squad would be able to move in unison and not need any verbal communication to accomplish the objective. When you have trained with the same people for so long you develop an instinctual sense for what your squad mate would do in a given situation. So a superhuman killing machine doing superhuman killing machine things would look something like this.That being said, we have no idea what the comms traffic from Marine to Marine sounded like inside their helmets.
   
Made in us
Ultramarine Chaplain with Hate to Spare






^This is why ATSKNF was such a great rule in earlier editions, and why the UM tactic is cool now. It represents exactly that sort of practiced dedication and commitment.

And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
Made in us
Omnipotent Necron Overlord






 Ashiraya wrote:
Agreed. Plus, the multilaser is like the worst weapon of its class in the imperial arsenal to shoot at an astartes with. Wasn't it like AP0?

Seems more like a crowd suppression weapon than an armour-busting tool to me.


Same class weapon as a lascannon. Lasers just keep getting stronger and stronger the more energy you put into them. If a lasgun can hurt a marine a multi laser can hurt it more.


Automatically Appended Next Post:
 Insectum7 wrote:
^This is why ATSKNF was such a great rule in earlier editions, and why the UM tactic is cool now. It represents exactly that sort of practiced dedication and commitment.

Wow dude - just wow.

Dudes communicating without speaking and putting out swift coordinated attacks is represented well by a rule that hurts you as often as it helps?

This message was edited 1 time. Last update was at 2019/06/20 20:49:51


If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in us
Ultramarine Chaplain with Hate to Spare






^Read it again. A little more carefully.

And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

 Xenomancers wrote:
Same class weapon as a lascannon


Yes, and an autogun is the same class of weapon as a meltagun. Different weapons do different things.


Currently ongoing projects:
Horus Heresy Alpha Legion
Tyranids  
   
Made in se
Ferocious Black Templar Castellan






Sweden

 Ashiraya wrote:
 Xenomancers wrote:
Same class weapon as a lascannon


Yes, and an autogun is the same class of weapon as a meltagun. Different weapons do different things.



Wait, no they're not. An autogun fires a solid slug; it's essentially the 40k equivalent of a modern assault rifle. A meltagun doesn't have a solid projectile at all. Meanwhile a lascannon is literally a multilaser writ large; they both use the same technology, but the Multilaser sacrifices power for rate of fire. They even both have the same style of muzzle on models, whereas an Autogun looks nothing like a meltagun.

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The Marine Standing Behind Marneus Calgar





Upstate, New York

 AlmightyWalrus wrote:
 Ashiraya wrote:
 Xenomancers wrote:
Same class weapon as a lascannon


Yes, and an autogun is the same class of weapon as a meltagun. Different weapons do different things.



Wait, no they're not. An autogun fires a solid slug; it's essentially the 40k equivalent of a modern assault rifle. A meltagun doesn't have a solid projectile at all. Meanwhile a lascannon is literally a multilaser writ large; they both use the same technology, but the Multilaser sacrifices power for rate of fire. They even both have the same style of muzzle on models, whereas an Autogun looks nothing like a meltagun.


Lascannons and multilasters are both heavy weapons that are generally crew served or vehicle mounted. In that sense, they are the same class of gun. They have vastly different roles.
A las pistol and an inferno pistol are both sidearms. The same class of weapon again. And again vastly different jobs and role.

I would not have used an autogun/meltagun in the exmple. While both could technically be classed as shoulder arms/rifles, I think of the autogun as a basic rifle, while the meltagun is a special weapon

A multilaser is not designed for hard targets. It’s the laser equivelent of a high ROF light machine gun. It trades strength and penetration for more shots. Designed to mulch lightly armored foes in great numbers, at range. Now it can be a threat to marines, as it does put out a LOT of fire. But killing them is not it’s primary job. But when the marines are storming your ship, you use what you have.

   
Made in de
Nihilistic Necron Lord






Germany

Awesome CGI, but highly unrealistic. Everyone who plays 40k knows that guardsmen are hard to kill and do tons of damage. And space marines are slow, and die to a stiff breeze. One shot from a plasma pistol cant kill a heavy weapons crew. Psykers simply smite space marines, and they die. A space marine with his basic CC weapon can't kill a psyker with one attack, he only does 1 damage
   
Made in se
Ferocious Black Templar Castellan






Sweden

 Nevelon wrote:
 AlmightyWalrus wrote:
 Ashiraya wrote:
 Xenomancers wrote:
Same class weapon as a lascannon


Yes, and an autogun is the same class of weapon as a meltagun. Different weapons do different things.



Wait, no they're not. An autogun fires a solid slug; it's essentially the 40k equivalent of a modern assault rifle. A meltagun doesn't have a solid projectile at all. Meanwhile a lascannon is literally a multilaser writ large; they both use the same technology, but the Multilaser sacrifices power for rate of fire. They even both have the same style of muzzle on models, whereas an Autogun looks nothing like a meltagun.


A multilaser is not designed for hard targets. It’s the laser equivelent of a high ROF light machine gun. It trades strength and penetration for more shots.


That's literally what I said.

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

 AlmightyWalrus wrote:
 Nevelon wrote:
 AlmightyWalrus wrote:
 Ashiraya wrote:
 Xenomancers wrote:
Same class weapon as a lascannon


Yes, and an autogun is the same class of weapon as a meltagun. Different weapons do different things.



Wait, no they're not. An autogun fires a solid slug; it's essentially the 40k equivalent of a modern assault rifle. A meltagun doesn't have a solid projectile at all. Meanwhile a lascannon is literally a multilaser writ large; they both use the same technology, but the Multilaser sacrifices power for rate of fire. They even both have the same style of muzzle on models, whereas an Autogun looks nothing like a meltagun.


A multilaser is not designed for hard targets. It’s the laser equivelent of a high ROF light machine gun. It trades strength and penetration for more shots.


That's literally what I said.


I think the disconnect is how we define class of weapon. Are you classifying them by role (anti-tank vs. anti infantry) or type (heavy, rifle, pistol) in one case the multilaser and the LC are the same class, in the other, they are not.

Both are correct, it’s a point of view/definition thing.

   
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 Xenomancers wrote:


Automatically Appended Next Post:
 Insectum7 wrote:
^This is why ATSKNF was such a great rule in earlier editions, and why the UM tactic is cool now. It represents exactly that sort of practiced dedication and commitment.

Wow dude - just wow.

Dudes communicating without speaking and putting out swift coordinated attacks is represented well by a rule that hurts you as often as it helps?


I don't think they are necessarily silent. It's just that with a fully enclosed helmet you wouldn't be able to hear quiet comms and commands if they are not activating an external.speaker. given that all the marines are in different locations and coming from different angles I dont see how it could just be the nod. It just looks super awesome with an apparently silent command leading to the hurt being brought

Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!

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London

Racerguy180 wrote:
That being said, we have no idea what the comms traffic from Marine to Marine sounded like inside their helmets.


"Mike you moron, shoot the bastard!" "No, not him, the other one!" "You gakker just wait there while I come to save you, again."
   
 
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