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![[Post New]](/s/i/i.gif) 2021/01/29 14:35:15
Subject: Adeptus Mechanicus Tactica 3.0: Riding the Dunes
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Longtime Dakkanaut
Glasgow
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Any match up can be friendly if you don't care about winning. While if you only care about winning you will never find a balanced match up.
Strength of codex is not a good way to measure a games balance
Specific lists, skill of players, specific missions and luck are all big confounding factots
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![[Post New]](/s/i/i.gif) 2021/01/29 19:10:05
Subject: Adeptus Mechanicus Tactica 3.0: Riding the Dunes
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Sagitarius with a Big F'in Gun
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Tiberius501 wrote:Hey friends, how do AdMech stack up vs the new DG codex? I’m fighting my friend tomorrow (I’m AdMech, he’s DG) and I’m curious if it’s an okay matchup for friendly games?
Id say they are slow but tough, so raiders are a must have. He wont be able to get onto objectives for at least 2 turns
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![[Post New]](/s/i/i.gif) 2021/01/30 10:02:09
Subject: Adeptus Mechanicus Tactica 3.0: Riding the Dunes
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Quick-fingered Warlord Moderatus
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Tiberius501 wrote:Hey friends, how do AdMech stack up vs the new DG codex? I’m fighting my friend tomorrow (I’m AdMech, he’s DG) and I’m curious if it’s an okay matchup for friendly games?
Richard Siegler played Nick Nanavati recently: https://youtu.be/YEHtgtKmFXQ?t=175
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![[Post New]](/s/i/i.gif) 2021/01/30 12:27:19
Subject: Re:Adeptus Mechanicus Tactica 3.0: Riding the Dunes
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Hissing Hybrid Metamorph
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Thanks for the replies. I had the game today and kinda wrecked with the AdMech. It was roughly 1100pts (using power).
He had:
I had:
We both didn’t roll particularly well, but I have a feeling maybe I was built to handle him a little better than he was me. We’ll play more games soon and I’ll let you know how they go.
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![[Post New]](/s/i/i.gif) 2021/02/01 21:52:22
Subject: Adeptus Mechanicus Tactica 3.0: Riding the Dunes
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Quick-fingered Warlord Moderatus
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Oh yeah. Make Ironstriders even more expensive. Just means more people are going to convert Helverins. Lol.
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![[Post New]](/s/i/i.gif) 2021/02/02 03:53:20
Subject: Adeptus Mechanicus Tactica 3.0: Riding the Dunes
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Hissing Hybrid Metamorph
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Suzuteo wrote:Oh yeah. Make Ironstriders even more expensive. Just means more people are going to convert Helverins. Lol.
Where did they say that?
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![[Post New]](/s/i/i.gif) 2021/02/02 10:02:34
Subject: Adeptus Mechanicus Tactica 3.0: Riding the Dunes
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Quick-fingered Warlord Moderatus
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Tiberius501 wrote: Suzuteo wrote:Oh yeah. Make Ironstriders even more expensive. Just means more people are going to convert Helverins. Lol.
Where did they say that?
Ah, never mind. I misread a report. Damn Reddit and their weird date system.
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![[Post New]](/s/i/i.gif) 2021/02/02 11:23:01
Subject: Adeptus Mechanicus Tactica 3.0: Riding the Dunes
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Hissing Hybrid Metamorph
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Suzuteo wrote: Tiberius501 wrote: Suzuteo wrote:Oh yeah. Make Ironstriders even more expensive. Just means more people are going to convert Helverins. Lol.
Where did they say that?
Ah, never mind. I misread a report. Damn Reddit and their weird date system.
Thank the omnisia. You made me a little nervous haha.
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![[Post New]](/s/i/i.gif) 2021/02/02 12:05:46
Subject: Adeptus Mechanicus Tactica 3.0: Riding the Dunes
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Regular Dakkanaut
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There's vague rumors floating around about new AdMech rules, possibly associated with a campaign? I'd be interested in hearing more if there are more concrete sources.
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![[Post New]](/s/i/i.gif) 2021/02/02 13:26:16
Subject: Adeptus Mechanicus Tactica 3.0: Riding the Dunes
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Quick-fingered Warlord Moderatus
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bmsattler wrote:There's vague rumors floating around about new AdMech rules, possibly associated with a campaign? I'd be interested in hearing more if there are more concrete sources.
The best guess is that our codex will come in the Spring lineup. This is because they seem to be releasing the stuff that they spoiled last year in the 9E preview first: https://youtu.be/2nlnfxNgcAg
So Sisters, DG, Drukhari, AdMech, Orks.
And yeah, Marines. Lots of Marines. Just when you think they are done, another pops up.
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This message was edited 1 time. Last update was at 2021/02/02 13:26:42
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![[Post New]](/s/i/i.gif) 2021/02/02 15:51:53
Subject: Adeptus Mechanicus Tactica 3.0: Riding the Dunes
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Enginseer with a Wrench
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Suzuteo wrote:bmsattler wrote:There's vague rumors floating around about new AdMech rules, possibly associated with a campaign? I'd be interested in hearing more if there are more concrete sources.
The best guess is that our codex will come in the Spring lineup. This is because they seem to be releasing the stuff that they spoiled last year in the 9E preview first: https://youtu.be/2nlnfxNgcAg
So Sisters, DG, Drukhari, AdMech, Orks.
And yeah, Marines. Lots of Marines. Just when you think they are done, another pops up.
Could also be the new flashpoint in February's WD, we're involved in that along with DG + others.
That Skitarii character is definitely on the way though, they've teased it twice in videos now. Cant be far off now surely! lol
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![[Post New]](/s/i/i.gif) 2021/02/03 05:15:02
Subject: Adeptus Mechanicus Tactica 3.0: Riding the Dunes
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Quick-fingered Warlord Moderatus
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I'm sure Fires of Cyraxus is right around the corner as well.
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![[Post New]](/s/i/i.gif) 2021/02/03 10:26:53
Subject: Adeptus Mechanicus Tactica 3.0: Riding the Dunes
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Stabbin' Skarboy
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I watched that batrep too and honestly I think Admech stood a chance it was just Siegler playing them weird, worried too much about the DG that he just shut off and stayed back. On one of the turns it looked like the Ballistarii could get the drop on one of the PBCs early on but Siegler decided to hide them most of the game up until they pretty much died. He could of used Dunestrider and the Manipulus to launch himself to an extreme angle to get some line of sight, popped Protector and Pattern Identification and would of most likely blasted 1 of the PBCs off.
As you said he has 8CP at the end of the game and he didn't really use them except for like 1 turn. To me it feels like he was being too worried about the DG which is fine, but he had the speed and firepower to do something about it but he decided to play the waiting game with 2 PBCs which I think was a mistake.
That said, Siegler did not play very well. He played extremely passively. Pretty much threw away his Raiders and Corpuscarii without moving up his threats, and he did not use his CP much at all; he had 8 by the end of the game. I chalk this up to it being a new list.
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This message was edited 1 time. Last update was at 2021/02/03 10:27:34
How many kans can a killa kan kill if a killa kan can kill kans? |
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![[Post New]](/s/i/i.gif) 2021/02/08 15:24:46
Subject: Adeptus Mechanicus Tactica 3.0: Riding the Dunes
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Hissing Hybrid Metamorph
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I just had a really terrible thought. The new Death Guard codex brought with it a really annoying weapon options list for Plague Marines, based on what they get in their box.
Do... do you think we’re gonna get wrecked by that? No more 3 of the same gun in a unit of 10, but 1 of each type? God... please don’t.
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![[Post New]](/s/i/i.gif) 2021/02/08 16:44:28
Subject: Adeptus Mechanicus Tactica 3.0: Riding the Dunes
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Sagitarius with a Big F'in Gun
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Tiberius501 wrote:I just had a really terrible thought. The new Death Guard codex brought with it a really annoying weapon options list for Plague Marines, based on what they get in their box.
Do... do you think we’re gonna get wrecked by that? No more 3 of the same gun in a unit of 10, but 1 of each type? God... please don’t.
That would totally destroy the current arquebus. I hope not, its weird that they did that for them but not SM
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![[Post New]](/s/i/i.gif) 2021/02/08 20:26:46
Subject: Adeptus Mechanicus Tactica 3.0: Riding the Dunes
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Archmagos Veneratus Extremis
Home Base: Prosper, TX (Dallas)
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deffrekka wrote:
I watched that batrep too and honestly I think Admech stood a chance it was just Siegler playing them weird, worried too much about the DG that he just shut off and stayed back. On one of the turns it looked like the Ballistarii could get the drop on one of the PBCs early on but Siegler decided to hide them most of the game up until they pretty much died. He could of used Dunestrider and the Manipulus to launch himself to an extreme angle to get some line of sight, popped Protector and Pattern Identification and would of most likely blasted 1 of the PBCs off.
As you said he has 8CP at the end of the game and he didn't really use them except for like 1 turn. To me it feels like he was being too worried about the DG which is fine, but he had the speed and firepower to do something about it but he decided to play the waiting game with 2 PBCs which I think was a mistake.
That said, Siegler did not play very well. He played extremely passively. Pretty much threw away his Raiders and Corpuscarii without moving up his threats, and he did not use his CP much at all; he had 8 by the end of the game. I chalk this up to it being a new list.
His list wasn't very good by the standards of what we can put out. Additionally they are a very defensive group of guys in how they play and that doesn't play to the current admech strengths. I think admech match up super well to DG and look forward to an increase in DG armies once we can all crawl out of our holes.
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Best Painted (2015 Adepticon 40k Champs)
They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) |
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![[Post New]](/s/i/i.gif) 2021/02/08 22:13:03
Subject: Adeptus Mechanicus Tactica 3.0: Riding the Dunes
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Quick-fingered Warlord Moderatus
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Hulksmash wrote:His list wasn't very good by the standards of what we can put out. Additionally they are a very defensive group of guys in how they play and that doesn't play to the current admech strengths. I think admech match up super well to DG and look forward to an increase in DG armies once we can all crawl out of our holes.
I agree. I think his list and play are both too timid. If you're going to try to out-defense DG without a codex... good luck. Right now, I am thinking Grav Destroyers, Kastelan Robots, and Fulgurites all the way.
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![[Post New]](/s/i/i.gif) 2021/02/08 22:52:29
Subject: Adeptus Mechanicus Tactica 3.0: Riding the Dunes
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Storm Trooper with Maglight
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I haven't used my plasma destroyers since they die on an overcharge of 1. I love the models, since I got the wargames exclusive dudes to represent my destroyers so I want to use them more. What do you think it would take in our codex, that is in the realm of possibility, that would make them viable again?
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5k Imperial Guard
2k Ad Mech |
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![[Post New]](/s/i/i.gif) 2021/02/09 04:25:57
Subject: Adeptus Mechanicus Tactica 3.0: Riding the Dunes
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Hissing Hybrid Metamorph
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0XFallen wrote: Tiberius501 wrote:I just had a really terrible thought. The new Death Guard codex brought with it a really annoying weapon options list for Plague Marines, based on what they get in their box.
Do... do you think we’re gonna get wrecked by that? No more 3 of the same gun in a unit of 10, but 1 of each type? God... please don’t.
That would totally destroy the current arquebus. I hope not, its weird that they did that for them but not SM
Yeah I really hope they don’t unless they change all the guns to work well with each other. Even then I enjoy having my differently equiped squads -_-
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![[Post New]](/s/i/i.gif) 2021/02/09 05:22:39
Subject: Adeptus Mechanicus Tactica 3.0: Riding the Dunes
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Archmagos Veneratus Extremis
Home Base: Prosper, TX (Dallas)
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Suzuteo wrote: Hulksmash wrote:His list wasn't very good by the standards of what we can put out. Additionally they are a very defensive group of guys in how they play and that doesn't play to the current admech strengths. I think admech match up super well to DG and look forward to an increase in DG armies once we can all crawl out of our holes.
I agree. I think his list and play are both too timid. If you're going to try to out-defense DG without a codex... good luck. Right now, I am thinking Grav Destroyers, Kastelan Robots, and Fulgurites all the way.
I'm riding breachers, Corpuscarii, and skystalkers to the promised land. Oh, and 10 fulgurites.
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Best Painted (2015 Adepticon 40k Champs)
They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) |
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![[Post New]](/s/i/i.gif) 2021/02/09 12:16:07
Subject: Adeptus Mechanicus Tactica 3.0: Riding the Dunes
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Hissing Hybrid Metamorph
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Is using the Mars Wrath of Mars strat good on a flock of 10 Sterylizors? Potentially some nice mortal wound output against some tougher targets.
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![[Post New]](/s/i/i.gif) 2021/02/09 15:45:36
Subject: Adeptus Mechanicus Tactica 3.0: Riding the Dunes
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Implacable Skitarii
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Colonel Cross wrote:I haven't used my plasma destroyers since they die on an overcharge of 1. I love the models, since I got the wargames exclusive dudes to represent my destroyers so I want to use them more. What do you think it would take in our codex, that is in the realm of possibility, that would make them viable again?
I think our codex could conceivably have them take a mortal wound instead of slaying the model outright, and that would make them a lot more playable..
Also if you want to play with your models try taking a Ryza patrol with Daedalosus and a squad of 5-6 plasmaphrons and putting them in strategic reserves. Then pop up on turn 3 and delete whatever the scariest thing your opponent still has on the board.
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![[Post New]](/s/i/i.gif) 2021/02/12 11:11:14
Subject: Adeptus Mechanicus Tactica 3.0: Riding the Dunes
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Quick-fingered Warlord Moderatus
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Tiberius501 wrote:Is using the Mars Wrath of Mars strat good on a flock of 10 Sterylizors? Potentially some nice mortal wound output against some tougher targets.
Yes. Alternatively, you can run them Stygies and play a bit more cagey.
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![[Post New]](/s/i/i.gif) 2021/02/12 14:27:02
Subject: Re:Adeptus Mechanicus Tactica 3.0: Riding the Dunes
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Hissing Hybrid Metamorph
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Cool good to know. I’m a Mars guy rather than Stygis, because I loves me some red coats. But they do seem pretty ace.
Also here’s a 1k list I was thinking (a little off as it’s based on power). Look any good?
My main opponents are DG, Tyranids, Necrons and Dark Angels. We’re doing narrative mostly so I’m more curious if it can just keep up with them and not get slaughtered. I imagine the Dragoons will be fairly useless against the DG.
Thanks
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![[Post New]](/s/i/i.gif) 2021/02/12 23:14:32
Subject: Re:Adeptus Mechanicus Tactica 3.0: Riding the Dunes
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Quick-fingered Warlord Moderatus
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Tiberius501 wrote:Cool good to know. I’m a Mars guy rather than Stygis, because I loves me some red coats. But they do seem pretty ace.
Also here’s a 1k list I was thinking (a little off as it’s based on power). Look any good?
My main opponents are DG, Tyranids, Necrons and Dark Angels. We’re doing narrative mostly so I’m more curious if it can just keep up with them and not get slaughtered. I imagine the Dragoons will be fairly useless against the DG.
Thanks 
You might also want to split your Vanguard into units of 5. If you have any Breachers or Destroyers, I would run them instead of extra Skitarii, which are pretty fragile.
Dragoons got nerfed pretty hard in the 9E update. Might have to wait until we get a codex to see if they will improve. If you magnetized them, run them as Ballistarii.
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![[Post New]](/s/i/i.gif) 2021/02/13 04:01:04
Subject: Re:Adeptus Mechanicus Tactica 3.0: Riding the Dunes
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Hissing Hybrid Metamorph
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Suzuteo wrote: Tiberius501 wrote:Cool good to know. I’m a Mars guy rather than Stygis, because I loves me some red coats. But they do seem pretty ace.
Also here’s a 1k list I was thinking (a little off as it’s based on power). Look any good?
My main opponents are DG, Tyranids, Necrons and Dark Angels. We’re doing narrative mostly so I’m more curious if it can just keep up with them and not get slaughtered. I imagine the Dragoons will be fairly useless against the DG.
Thanks 
You might also want to split your Vanguard into units of 5. If you have any Breachers or Destroyers, I would run them instead of extra Skitarii, which are pretty fragile.
Dragoons got nerfed pretty hard in the 9E update. Might have to wait until we get a codex to see if they will improve. If you magnetized them, run them as Ballistarii.
Thanks for the reply. Yeah I can’t say Dragoons really inspire me, that nerf to their extra hits really did make them lame. I just love the models. I’ll change them to Belistarii though for now. Auto cannons?
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This message was edited 1 time. Last update was at 2021/02/13 04:01:29
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![[Post New]](/s/i/i.gif) 2021/02/14 08:14:38
Subject: Re:Adeptus Mechanicus Tactica 3.0: Riding the Dunes
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Quick-fingered Warlord Moderatus
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Tiberius501 wrote:Thanks for the reply. Yeah I can’t say Dragoons really inspire me, that nerf to their extra hits really did make them lame. I just love the models. I’ll change them to Belistarii though for now. Auto cannons?
They used to be great. I slowly collected 10 over time.
Lascannons are probably more versatile at 1000 points. Any chance you have a Disintegrator? Would complement Ballistarii quite well.
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![[Post New]](/s/i/i.gif) 2021/02/14 10:25:12
Subject: Re:Adeptus Mechanicus Tactica 3.0: Riding the Dunes
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Hissing Hybrid Metamorph
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Suzuteo wrote: Tiberius501 wrote:Thanks for the reply. Yeah I can’t say Dragoons really inspire me, that nerf to their extra hits really did make them lame. I just love the models. I’ll change them to Belistarii though for now. Auto cannons?
They used to be great. I slowly collected 10 over time.
Lascannons are probably more versatile at 1000 points. Any chance you have a Disintegrator? Would complement Ballistarii quite well.
Unfortunately I don’t, and their kit is mighty pricey haha. I just have 3 Dunecrawlers.
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![[Post New]](/s/i/i.gif) 2021/02/15 23:27:29
Subject: Re:Adeptus Mechanicus Tactica 3.0: Riding the Dunes
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Quick-fingered Warlord Moderatus
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Tiberius501 wrote:Unfortunately I don’t, and their kit is mighty pricey haha. I just have 3 Dunecrawlers.
Hm... are they magnetized? If so, might want to run an Icarus Crawler with Lascannon Ballistarii. If not, I guess Neutron Crawler with Autocannon Ballistarii will do, even though this is very vulnerable to a durable infantry list like DG.
Generally speaking though, the only time I want to run Crawlers over Disintegrators or Ballistarii is in Lucius lists, where they are tough as nails with 3+/4++ RR1 and ignore AP1.
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This message was edited 1 time. Last update was at 2021/02/15 23:27:39
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![[Post New]](/s/i/i.gif) 2021/02/16 12:32:00
Subject: Re:Adeptus Mechanicus Tactica 3.0: Riding the Dunes
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Stabbin' Skarboy
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Suzuteo wrote: Tiberius501 wrote:Unfortunately I don’t, and their kit is mighty pricey haha. I just have 3 Dunecrawlers.
Hm... are they magnetized? If so, might want to run an Icarus Crawler with Lascannon Ballistarii. If not, I guess Neutron Crawler with Autocannon Ballistarii will do, even though this is very vulnerable to a durable infantry list like DG.
Generally speaking though, the only time I want to run Crawlers over Disintegrators or Ballistarii is in Lucius lists, where they are tough as nails with 3+/4++ RR1 and ignore AP1.
Ive gone for this style of build lately, I used to be a Stygies boi but then with the caps to modifiers and dense terrain being a thing in 9th, I gravitated more towards Lucius for the added durability. AP is becoming more and more an issue in 9th, with AP1 just cropping up like weeds. Ive never really been a fan of Mars if im honest, it may work for others but I just found them lacking (I can also see Wrath of Mars getting a hard cap like in with other MW strats in 9th).
With Shroudpsalm and ignoring AP1, it makes Onagers, Breachers, Kastelans, Ballistarii and even Skitarii fairly durable (unless its Dev Doctrine but then you can just go for the +1 invun Canticle). You trade lethality with durability, so you might not have as potent of an opening salvo like Mars with Cawl, but you will sustain that firepower for longer and healing up where possible you save assets for longer. Its a totally different playstyle than Mars, you need a lot of restraint because things will still die, but saving the odd extra Heavy Bolter or Chainsword here and there due to ignoring that AP1 could be crucial, and with Admech if you dont kill something, you know itll get healed up to still be a thorn in their side at some point.
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