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Made in us
Decrepit Dakkanaut





The Battle Barge Buffet Line

Was the relatively big funding bump overnight mainly due to existing backers upping their pledges to the new max tier? Is it a better "value" (subjective...I know)?

We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus!
 
   
Made in us
Longtime Dakkanaut





Riverside, CA USA

It's almost certainly because of the new tier, as well as the PanO and Aleph addons. As for better value, only if you were already all-in. I don't give a flying feth about the resin terrain bits so Collectors plus the expansion is a better deal than the new pledge level, but now that there's 3 additional heroes besides the Shinobu Kitsune resculpt, that makes it possibly worth the extra €20 even if i do nothing with the resin

Actually, looking at the 3 additional figures, the only one I like is Lei Gong. Old Uxia is better, old Shinobu is better, and IDGAF about Fat Yaun Yaun. Might just save the €20 unless Lei Gong's profile is amazing

This message was edited 1 time. Last update was at 2019/11/05 17:31:06


~Kalamadea (aka ember)
My image gallery 
   
Made in us
Longtime Dakkanaut





In USD, Infinity's general per miniature price is about $10 per miniature (remotes less, heavy models more). The four bonus minis for the platinum pledge cover the (roughly) $33 terrain pack, just as figures, but they are also heroes for Defiance and at least one of them is getting a unique mission in Outcast.

Moving up to the platinum pledge from deluxe cost me almost exactly $100 more for... 12 models and all the Defiance-specific cards and content. I also don't mind getting the terrain pack. I don't know that I would choose to get it, but I know I'll use it if I have it.

Obviously, people's mileage may vary depending on how much they want to spend, what figures they want, and what they have in their collection already - but as a pure "I want these figures and more Defiance stuff" proposition, it's a pretty good deal.
   
Made in us
Combat Jumping Ragik






Beyond the Beltway

FFS CB! Another Uxia MacNeill?!

No complaints about the Fat Yuan Yuan.

Collector level still seems right for me. Believe it or not, there is a point where it can be too many miniatures.

Yes, I'm a heretic. deal with it.

 
   
Made in us
Decrepit Dakkanaut





The Battle Barge Buffet Line

Thanks for the recaps above. I actually like some of the minis posted in the new pledge and the latest expansion. It's not enough to get me to pledge for such a high amount but I might throw a dollar equivalent into the pot on the chance that they'll keep accepting money after it funds in case I change my mind. I have no idea if CB will do that though.

We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus!
 
   
Made in us
Longtime Dakkanaut





Riverside, CA USA

Yeah, the new €250 pledge is going to be worth it over the collector's+expansion for virtually everyone besides myself, since I don't like 3 of the characters or the resin. Then again, getting the full all-in pledge and selling the exclusives in a year would probably make a lot of the KS money back...

~Kalamadea (aka ember)
My image gallery 
   
Made in us
[DCM]
Longtime Dakkanaut





FYI the terrain is plastic not resin.
   
Made in us
Longtime Dakkanaut





Riverside, CA USA

Huh. Psychoticstorm said they were resin on page 1, which I thought Carlos also said in the BoW/OTT interview when he talks about the dead PanO fusilier. Just checked the update#2 video about the terrain and Carlos says plastic a few times, but not what type of plastic, and I couldn't find any additional info on type of plastic.

Either way, I still have dozens and dozens of ABS plastic doors and accessories from Sedition Wars, plus the PVC plastic stuff from Star Saga. My main point was that for me myself and I, additional terrain from Defiance is a waste wether it's resin, PVC or HIPS/ABS, but will be good for non-me people that didn't buy 4 sets of Sedition Wars terrain to use as objectives and terrain greebles in actual Infinity tables

~Kalamadea (aka ember)
My image gallery 
   
Made in gr
Thermo-Optical Spekter





Greece

Resin and plastic has officially been said for this terrain pack, if it gets cleared on what of the two stands I will provide further information on the terrain pack.

In general there was a dip at the start of the day from people that changed their pledges to 1$ (and then the same people complained why the campaign was not progressing) and then a push from backers to hit the 580k once the campaign hit 580k and the Platinum level was unlocked the campaign got a healthy boost and now is about to reach 660k and unlock yet another mission for the expansion.

In other news the last update is

Platinum Pledge open!!!

We’ve got a new pledge! We thank you all for unlocking this expansion: OUTCAST!

With the new expansion, a new pledge is now open: PLATINUM includes CORE + COLLECTOR’S + DELUXE + OUTCAST + 4 FREE MINIATURES (Shinobu Kitsune, Uxia McNeill, Fat Yuan Yuan y Lei Gong) for just 250€.

The expansion may also be acquired separately for 70€.

The expansion also includes something that many of you have been asking us for and, since at Corvus Belli we’re putting all our effort towards answering -and, of course, listening- your comments, we’re developing a scenery generator that will be included in this expansion.

This generator allows for game customization both with contents from Core and the expansion’s.

What else does Outcast bring to the table?

Here’s a video showing its full content:


These are the expansion’s contents:

The 4 extra miniatures included free in the pledge PLATINUM are included as tokens in the expansion.

Outcast continues with the narrative from Core, but it can be played independently, though we recommend you play it after Core, since some decisions you made earlier will influence the expansion.

With the expansion, two add-ons have also become unlocked: PanOceania and ALEPH Reinforcement Packs.




The Reinforcements Packs don’t include cards or tokens for playing these enemies in Infinity Defiance, given that they’re already included in the expansion. These packs are completely optional and are designed for players who don’t have these miniatures and want to obtain them for a good price. In no case are these necessary to complete the game, they’re additions.

Lastly, we would like to take the opportunity to tell you that the FAQ have been updated. You can consult them at the “Frequently Asked Questions” section.

See you on the next update!


This message was edited 1 time. Last update was at 2019/11/05 22:44:34


 
   
Made in us
Regular Dakkanaut





Definitely upping my pledge to the new tier, since I am an O-12 player.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

If it took a whole second game for them to split the Tikbalang off from the Uhlan, maybe they'll finally figure out that it was an awful idea to bundle the two to start with.
   
Made in us
Posts with Authority





 Red_Five wrote:
Definitely upping my pledge to the new tier, since I am an O-12 player.


That box is a must for me, considering I hate the current Spector model and I also have the O12 faction.

Mob Rule is not a rule. 
   
Made in us
Inspiring Icon Bearer





Colorado Springs, CO

So my Kickstarter-fu is weak as I don't use it often, but if I pledged $1 would I get access to the pledge manager later so I could snag some add-ons?

One of them filthy casuals... 
   
Made in us
Decrepit Dakkanaut





The Battle Barge Buffet Line

 godswildcard wrote:
So my Kickstarter-fu is weak as I don't use it often, but if I pledged $1 would I get access to the pledge manager later so I could snag some add-ons?


Only if they explicitly say it will and it is entirely their choice to allow or disallow it. The only thing it guarantees you is emails about updates and the ability to read backer only ones and to post comments.

This message was edited 1 time. Last update was at 2019/11/06 05:09:16


We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus!
 
   
Made in us
Longtime Dakkanaut







 godswildcard wrote:
So my Kickstarter-fu is weak as I don't use it often, but if I pledged $1 would I get access to the pledge manager later so I could snag some add-ons?


Yeah. Although, keep in mind that the policy could still end up “You have to choose a base pledge before add-ons” when you get to the pledge manager. I’ve seen project do “add-ons with a base pledge only” and “just the add-ons is okay”, and I think there’s still a little project adjustment going on.
   
Made in us
[DCM]
Longtime Dakkanaut





They've said you have to get at least the base pledge to get any add-ons but you can do $1 and upgrade to a full pledge in the pledge manager which sounds like will be open till april-ish.
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

 Monkeysloth wrote:
They've said you have to get at least the base pledge to get any add-ons but you can do $1 and upgrade to a full pledge in the pledge manager which sounds like will be open till april-ish.


The FAQ was updated yesterday. It says the pledge manager will open in January for about a month.
   
Made in us
[DCM]
Longtime Dakkanaut





 ImAGeek wrote:
 Monkeysloth wrote:
They've said you have to get at least the base pledge to get any add-ons but you can do $1 and upgrade to a full pledge in the pledge manager which sounds like will be open till april-ish.


The FAQ was updated yesterday. It says the pledge manager will open in January for about a month.


That sucks. They said at least three months in the comments a while ago.

This means I'm pretty much out. It's going to cost around $400 after shipping for all the kser exclusive stuff and it's hard to justify that cost as just a board game and not a supplement for Infinity as I will never end up playing the war game again--my group is pretty turned off on it. Maybe if the game was amazing like KD Monster or Gloom haven but it's a pretty basic game, nothing wrong with that, but it's limited replayability for me and low number of missions makes the price a hard pill to swallow. If the manager was open longer around when I get my bonus I might decide to just go for it. But closing in February is way before that.

This message was edited 1 time. Last update was at 2019/11/06 08:34:04


 
   
Made in us
Veteran Knight Baron in a Crusader




Oakland, CA

Nomad adversary cards and minis on the way soon...

As a Tunguska player, that's where I benefit.
   
Made in gr
Thermo-Optical Spekter





Greece

1$ (well EU) pledges are possible and give access to the pledge manager, but to access the add ons on pledge manager you need to upgrade to at least a base level pledge.

Shipping has been split to either two waves wave 1 (July 2020) is core, collectors, deluxe scenery pack and card sleeves wave 2 (Fall 2020) is everything else, or one wave for those that want to reduce shipping costs at fall 2020.

replayability will be addressed in a scenario generator to be developed with the outcasts expansion.

This message was edited 1 time. Last update was at 2019/11/06 09:14:45


 
   
Made in gr
Thermo-Optical Spekter





Greece

New missions, profiles and fluff

Hello again backers!

In the last update we celebrated hitting the 580K€ mark and now we’ve hit the 680K€ mark! Awesome! Thank you so much for your support!

Let’s see what we’ve recently unlocked:

In this mission, you will face off against the infamous JSA character Shinobu Kitsune! This extra mission will come free with the Outcast expansion.

Four new Platinum pledge Characters have been unlocked; Shinobu Kitsune, Fat Yuan Yuan, Lei Gong, and Uxía McNeill. Play them as heroes or as enemies for even more replayability! The cards and tokens will be included in the Outcast expansion, but the miniatures are exclusive to the Platinum pledge.

Yu Jing Reinforcement Pack unlocked!

Like the PanOceania and ALEPH Reinforcement Packs, the Yu Jing Pack is designed for players who don’t have the miniatures and want to obtain them for a lower price. It is not necessary to complete the game and is entirely optional​.

Remember that the Reinforcement Packs do not contain the enemy cards or tokens, because they are already included in the Outcast expansion.

  • 1x XI ZHUANG + 2x MadTraps

  • 3x KUANG SHI

  • 1x CELESTIAL GUARD

  • 1x ZHANYING

  • 2x SU JIANG


  • GUIˇ FĒNG XI ZHUANG

    Most would consider Xi Zhuang a workaholic; he’ll claim to be ‘commit­ted to his duty.’ It’s in his blood. His grandfather was a policeman for twenty years until he was gunned down during the Mùyú Wars between the Shentang Triads. After years of service in the Counterinsurgency Division of the Celestial Guard, he was approached by the Yǎnjīng intelligence service to join the Guǐ Fēng as a Special Forces operative. He became known for bringing the Imperial Service brand of implacability to the job, which only helped his reputation as a man not to be trifled with. As far as Xi Zhuang is concerned, his duty is to safeguard the safety and freedom of his compatriots, and the law is the only guarantee of freedom and safety there can be, even if it must be enforced from the shadows of a covert operation.

    CELESTIAL GUARDS

    The Celestial Guard are the units which guard the celestial emperor’s capital.

    Because of their military assignment, the Celestial Guard are intervention troops, specialists in urban fighting.

    At the same time, the Celestial Guard is part of the Yu Jing Judicial Police Special Tactics Unit. In addition to their security function, they deal with police work in situation control operations such as surveillance, tracking and quick response. They have a reputation for their violent and expeditious methods and are feared all over the Imperial State for their quasi-unlimited authority to carry out arrests, their efficient net of informants and their cruel interrogations. They are notorious for erupting into the houses of suspects in the middle of the night and taking them to their headquarters dungeon, from where they never return, disappearing without leaving a trace in any files or registers. Considered to be dirty and treacherous troops, the Celestial Guards make a public display of pride in their bad reputation, believing it makes their job much easier.

    KUANG SHI

    Kuang Shi was the name given to soulless zombies in Southern China. The current incarnation of the Kuang Shi are quite similar, political or reoffending prisoners who disappear from the jails of the Celestial Guard to endure a deep brainwashing process, being reduced to mere human shells repeating the Information Ministry’s propaganda. The judicial specialists turn them into resolute soldiers who are capable of sacrificing their lives for he who they once most despised, the Emperor.

    After the process of “political teaching” and training, they are loaded with incendiary explosives, provided with a cheap Chain Rifle and assigned a target. Their explosives are equipped with a remote activation control. The Celestial Guard responsible for watching them carries a control device allowing him to detonate them whenever he wants. If a soldier falls, the explosives go off automatically. If the Kuang Shi go out of control or withdraw, the detonation device is also activated. As can be supposed, they don’t usually survive their missions.

    ZHANYING IMPERIAL AGENTS

    Imperial Agents are direct representatives of the Emperor, an elite caste within the Imperial Service. In this caste, there are ranks, structured according to their proximity to the Dragon. Zhànyīng Agents, the fighting eagles, are one of the lowest rungs of that ladder.

    These Imperial Agents are given wide leeway, and they use it all in the performance of their duties. Wherever they go, the law is obeyed. Despised by the liberal press for their violent, expeditious methods, and accused of being an instrument of repression, the Zhànyīng know better. In their job, they are surrounded by the scum of society; they know criminals have immense power over law-abiding citizens. If they do not protect the oppressed, who will?

    SÙ-JIÀN

    A Remote Presence Heavy Infantry with variable morphology. The key to its success is the integration of Remote Presence technology, the supposedly PanOceanian great achievement, into Yu Jing’s military specialty: its famous Heavy Infantry armor. Usually, servo-powered armors are slow and heavy, while what was sought was the opposite, nimbleness and mobility. To that end, instead of creating and developing hardware improvements, it was decided to remove the human operator.

    For this purpose, it was vital that the remote interface allowed a direct connection with its operator. New neural connections had to be created that would work within the reduced space of a human-sized exoskeleton.

    Through the interface, a pilot feels the sensation of the exoskeleton getting ready for action. The energy concentrates in the limbs’ accumulators, while the entire system focuses on responding to new challenges, acquiring superhuman strength and agility. The interface also has an onboard tactical assistant, a computer built into the exoskeleton’s connection and control devices. This assistant remains constantly active, processing every situation and predicting future events; tracing trajectories, anticipating an enemy’s movements, guessing the pilot’s intentions and improving them.

    Here is the conversion table with O-12, ALEPH, and PanOceania included. We’ll keep updating the table as new enemies are released.

    We have also managed to unlock the cards of the Intruder and Kriza Borac (Nomads). Tomorrow we will talk more about them in the next update.

    Celebrate the arrival of the Outcast expansión with this new Teseum Goal: Katherine Cho’s Infinity profile!

    ENSIGN KATHERINE CHO, PSI UNIT

    When someone said that the Sphere could be made a better place thanks to the work of idealistic and committed people, they were certainly thinking of people like Katherine Cho. Daughter to a couple of Yu Jing professionals who moved to Concilium because they were compelled by the idea of being able to work at a global scale, the young Katherine was educated in the foundational principles of O-12, which her parents assumed as their own. Katherine's sharp intellect and firm beliefs did not go unnoticed by the scouts of the Psi Unit, the intelligence section of Bureau Aegis, which recruited her as an analyst as soon as she finished her studies at the University of Manaheim. Gifted with a brilliant mind and great analytical skills, Katherine was assigned to a crisis study and management team in the Paradiso Coordinated Command. In this critical position of responsibility, Ensign Cho has always performed at her best, and her determination has never wavered one iota no matter how strong the pressure she has been subjected to. Resolute and motivated, this young officer never loses focus of the case she has been assigned. Even though her job as an analyst makes her see the true, ugly face of the Sphere every day, Katherine never stops believing that she can make the difference and help turn it into the place her parents always dreamed of. She knows the fate of the Sphere is at stake and, even though she will always play by the book, she will never let politics, prejudice, or shortsightedness get in the way of her doing a good job. For Ensign Cho, that means always following and enforcing the law, because making compromises is the same as betraying it, and according to her, the only way to combat chaos is to enforce order. This determination has made her a very valuable officer and she is assigned some of the most complicated cases the Coordinated Command has to face. When other intelligence analysis teams are stuck and unable to provide a solution to a problem or crisis, Ensign Cho receives a call on her comlog. Unfortunately, this also means that sometimes she finds herself thrown to the dark and crooked sewers of fieldwork, where she has to wield a weapon in order to do her duty, and to avoid becoming another case for one of her fellow analysts to solve. In moments like this, Katherine fights her fear by taking a deep breath and repeating her favorite mantra: “Be the best you can be. Do not question your mission. The Sphere needs you.” Everything else is left to her training, her intellect, and to her bulletproof determination.

    We know you’re curious, so here is another Micro Goal. Help us unlock Lei Gong’s profile by getting 100 Retweets on this ​tweet​!

    Fat Yuan Yuan is one of the new heroes unlocked with the Outcast expansion. Here’s his fluff, so you can get to know him better.

    FAT YUAN YUAN

    Brutal and devastating: we could define the Yuan Yuan pirates and mercenaries in those terms, but there is no Yuan Yuan more devastating than the Fat Yuan Yuan.

    His fists are like frozen hams, his combat jumps more plummets than controlled descents that make the earth tremble as much as his deep guttural belches. Everyone knows somebody who reminds them of the Fat Yuan Yuan, but I can assure you that no one measures up to him. The Fat Yuan Yuan remains undefeated in all the arm wrestling and drinking competitions he has ever been in. He is a living legend from the confines of Human Edge to the worst dives of Castropol. If you find him in a shady bar washing down beer and eating snacks by the handful, or putting a street vendor’s noodles to the test, maybe you can hire him… but you will regret it later.

    Remember that Fat Yuan Yuan’s miniature is exclusive to the Platinum pledge, but his Character card and token come included in the Outcast expansion.

    But let’s see... What’s that on the “unlock horizon”? Brace yourselves, the Nomads are coming!​



    See you in the next update!!
       
    Made in us
    Combat Jumping Ragik






    Beyond the Beltway

    Fat Yuan Yuan stole the 112's axe. Boo! How will the 112 bust up all the stills in Hillbillylandia Ariadna?

    I'm thinking nobody will get the reference.

     
       
    Made in gb
    Executing Exarch





    London, UK

    I assume you have to pledge for at least the core set to unlock the add-on option? The Yu-Jing pack interests me but not if I have to buy the board game.

    Also, are the reinforcement packs playable as an army in Infinity or do I have to purchase extra models to make it work?

       
    Made in us
    Posts with Authority





     Red Harvest wrote:
    Fat Yuan Yuan stole the 112's axe. Boo! How will the 112 bust up all the stills in Hillbillylandia Ariadna?

    I'm thinking nobody will get the reference.


    You say USARF is a bunch of backwards Hillbillies.

    We say it took us being isolated and held back for 100 years for you to get on our level.


    Mob Rule is not a rule. 
       
    Made in us
    Longtime Dakkanaut







     Tyranid Horde wrote:

    Also, are the reinforcement packs playable as an army in Infinity or do I have to purchase extra models to make it work?


    At best, the reinforcement packs would be a nice sampler pack.

    I just plugged the the Yu Jing reinforcement pack into Army and made some guesses about weapons, and it's about 164 points. No clue whether any of the models in the pack are favored at the moment, but a regular sized game is 300 points.

    I assume the rest of the reinforcement packs are going to be similar.
       
    Made in us
    Regular Dakkanaut





     solkan wrote:
     Tyranid Horde wrote:

    Also, are the reinforcement packs playable as an army in Infinity or do I have to purchase extra models to make it work?


    At best, the reinforcement packs would be a nice sampler pack.

    I just plugged the the Yu Jing reinforcement pack into Army and made some guesses about weapons, and it's about 164 points. No clue whether any of the models in the pack are favored at the moment, but a regular sized game is 300 points.

    I assume the rest of the reinforcement packs are going to be similar.


    Personally, I *LOVE* Kuang Shi. They are little 5 point models that punch WAAAAY above their weight, especially if you are aggressive with them. The Celestial Guard with Kuang Shi Control device is a tax you have to take to use the Kuang Shi. The model does come with a button that she can activate to make all of her Kuang Shi blow up (which is surprisingly useful). The Su Jian is one of my all time favorite units in the game. I love running the kitty across the board, then transforming into a man and kicking butt!

    This message was edited 1 time. Last update was at 2019/11/07 19:17:03


     
       
    Made in gr
    Thermo-Optical Spekter





    Greece

    All packs so far seem to be designed around the most favored units in competitive games seem to be a nice stating point of models one will use.
       
    Made in gr
    Thermo-Optical Spekter





    Greece

    The Nomads are finally here!
    Hello again, backers!

    We’ve hit the 700K€ mark!

    From the bottom of our hearts, thank you so much for your support! You’re amazing!

    Let’s see what’s become unlocked in the past few hours:

    The Nomads’ Reinforcement Pack has been unlocked!

    Just like PanOceania, ALEPH, and Yu Jing, the Nomads’ Reinforcement Pack doesn’t include neither cards the tokens to play these enemies in Infinity Defiance, since they’re included in the Outcast expansion. These packs are completely optional and are designed for players who don’t have the miniatures and want to obtain them for a good price. In no case are these necessary to complete the game, they’re additions.

    Also, the Zoe & Pi-Well and Morlock enemy cards are now unlocked! Remember that those enemy cards and their tokens will be included for free on the Outcast expansion.

    ZOE & PI-WELL

    Zoe Nemova has worked her fingers to the bone to become one of the foremost members of the Clockmakers Team. The daughter of an influential executive of the Bank of Tunguska, she has been afflicted by an obscure degenerative disease, a mutation of an old American military virus, since she was eight. In order to pay for the costly biomedical therapy available only in Praxis, Lev Nemov, Zoe’s father, embarked in high-risk/high-yield financial instruments, siphoning funds from the Bank and selling financial information about the Khruleff family to benefit the Geigers. Zoe’s treatment succeeded in keeping her alive, but by the age of sixteen she had had sixty percent of her body replaced by wetware and biosynthetic organs.

    Independent-minded and rebellious, Zoe is difficult, brilliant, fickle and, at times, unendurable. Rumor has it that the Team tolerates her for her talent only, and she certainly exhibits the bluntness and blindness to social cues stereotypical of engineers.

    From her stint as a runaway, and perhaps her natural disposition, she tends to keep to herself. She speaks sparsely, walks softly and, although she rarely raises her voice, she has never lost an argument. Zoe’s physical features are in constant flux as she experiments with modular implants and augmentations to stave off the disease eating away at her body.

    П-Well is Zoe’s faithful companion, a remote built from scrap and black-market stock parts. Its micromind contains an AI that would be blatantly illegal out of the Nomad jurisdiction. П-Well is the perfect associate for Zoe: more dependable and uncomplicated than any human. It stores all tools Zoe might need on the field and has her back while she toils away. It has become indispensable to Zoe, to the point that the psych profiles of both show growing irritability spikes whenever they spend some time separated…

    MORLOCKS

    Morlock Groups scrape the bottom of the barrel that is the manifold society of Bakunin. Individuals who are deemed unfit for cohabitation in Bakunin’s public areas or private habitats, particularly those who are known to have violent or antisocial backgrounds, are assigned a Morlock Group. The reasoning is that even the worst psychopaths can contribute something positive to the ship. Morlocks consume MetaChemistry compounds that suppress their violent impulses until they can be realized productively, namely in battle. Then, the MetaChemistry that governs their behavioral releases and augments their aggressive instincts. No two Morlocks are alike, but they all have fierceness in their faces, a deranged look in their eyes and danger coursing through their clenched muscles. Any interaction with the Morlocks is tantamount to playing with matches near a powder keg; they are, in a very real sense, programmed to stir up trouble. The name of their units should tell you everything you need to know about them: the major groups are the Morlock Aufstand (Rebellion) Gruppe, the Morlock Chaos Gruppe, and the Morlock Schaden (Damage) Gruppe. Their combat methods are the logical outcome of their MetaChemical treatment: straightforward ultraviolence, running up to the closest enemy and hitting him until he stops twitching.

    INTRUDERS

    Intruders are always ready for offensive assignments to further the agenda of the Nomad Nation, including small, medium or large-scale conflicts far beyond the scope of any other Corregidorian unit. They are famously feared as assault troops, and accept only the best soldiers from other Corregidorian regiments. They act as an expeditionary corps, scouting new environments, making first contact and gathering information. Intruders can do anything from military intel, to covert ops, to urban combat, to tunnel guerrilla tactics, to sabotage. They also frequently act as military advisers and field instructors when the situation calls for an accelerated boot-camp to turn blue-collar workers into a reasonably capable combat force. However, the real reason why they are feared as the elite of spec-ops teams is their prowess as hunters and assassins. The Corregidor Assault Commando is the one true ace up the Nomad sleeve, because all it takes to control a whole battlefield is one single Intruder.

    KRIZA BORACs

    The Specijalne Krize Jedinice, or Special Crisis Units in Serbian, emerged as an initiative of one of the officers of the incipient Tunguska Jurisdictional Command, Jarek Darékovic, in the turbulent days after the ship’s foundation. Darékovic was aware that Tunguska would find it very difficult to resist a direct attack by the heavy assault infantry units of either of its greatest enemies, whether that was PanOceania or Yu Jing. Certain of this, he hastened to create an elite unit that could not only face them, but also repel them.

    Nowadays, the Special Crisis Units are divided into two operating groups that can act jointly or separately. The Guja Grupa, or Serpent Group in Serbian, is the group that composes the attack force, while the Sokolska Grupa, or Falcon Group, constitutes the support force, and is made up of heavy and support weapon specialists. Still, regardless of its tactical role, the main mission of the Kriza Boracs is always the same: to live up to their name (Crisis Soldiers) and intervene when a crisis breaks out. Tunguska command is clear: this is the unit that must be deployed when the situation reaches the critical point and it’s necessary to unleash hell on enemy's heads, when you have to enter with everything you’ve got, guns blazing.

    UPDATED!

    Yesterday we showed you the enemy conversion table, with the addition of O-12, ALEPH, and PanOceania. As some of you pointed out, there were certain equivalences that didn’t seem to work out, like the Tikbalang’s, since there was no substitute TAG. Here, we present the updated table, with the proper equivalences for Yu Jing and Nomads. Keep in mind that this table, like most elements we’re showing, are a WIP, so they’re subject to change.


    We did it! Thank you for helping us out with those Retweets Here it is, the Infinity profile for Lei Gong, Invincibles Lord of Thunder:

    LÉI GŌNG, INVINCIBLES LORD OF THUNDER

    Léi Gōng is The Lord of Thunder, in Chinese mythology, in the HexaDome, and on the battlefield. Fast, elusive, and powerful, Léi Gōng is a veritable force of nature who changes the course of any confrontation. Symbol and icon of the StateEmpire’s Invincible Soldier military-technological program, this champion is the spearhead of the Yu Jing Ministry of Information’s advertising apparatus.

    The Invincible Army represents the soldier-citizen, the common man or woman who take up arms to defend their country. Any StateEmpire citizen could be found under the helmet of an Invincible, since discipline and technology empowers all those committed to Yu Jing. This is the message transmitted by the Invincible Army with each intervention. But the Yu Jing Ministry of Information knew well that even a society focusing on the power of the collective needs a person to embody that message, a face to identify with. Thus, Project Invincible Thunder (无敌的雷,Wúdí De Léi) was initiated, with the aim of developing an armor for the HexaDome that would capture Yu Jing’s technological power and finding the hero who would wear it with pride and honor.

    And if pride and ability were what they were looking for, the Ministry of Information could not have done a better job finding somebody embodying these qualities. Chen Zubai was a young officer with the Dāoyīng Operational Control Unit who had shown great tactical ability in Paradiso’s theater of operations and who seemed to have a bright future ahead of him, only hindered by his boldness and his appeal for danger that sometimes compelled him take his orders to the limit. The son of Party members with an impeccable record, handsome and brave, this officer was the perfect image for any recruitment poster, and even more so for the HexaDome arena. Consequently, Chen Zubai underwent a period of intensive training during which he developed a personal combat style that took advantage of the technological advances that Yu Jing’s military-industrial machinery had developed for Project Invincible Thunder. Taking “Léi Gōng” as his nom de guerre, he was presented in Aristeia! with one of the largest media displays ever seen in this sport. Regardless, he soon proved that the only advertising he needed was nothing more than being given more time in the arena. His exploits in the HexaDome and his plethora of victories quickly made him become a star in his own right and a source of pride for Yu Jing. With his overwhelming charisma and a bold, boastful attitude, Léi Gōng has earned himself fans and followers all over Maya; he knows he is one of the best and he likes to brag about it. His is a combination of skills, attitude, and success that is truly irresistible to the public.

    Quite soon, the High Command realized that there is no better recruitment hook than Léi Gōng urging the youth of the StateEmpire to join the ranks of the Invincible Army. This champion’s holoimage welcomes the new recruits at the Invincible Army’s training centers scattered all over Yu Jing, and especially at the Yīngwō Military Academy of Polyvalent Command, alma mater of the Dāoyīng unit Léi Gōng was a member of. They all arrive eager to emulate the feats of their hero, be it at the arena of Aristeia!, hoping to be admitted into Project Invincible Thunder, or on the battlefield, for Léi Gōng has not given up active duty and he visits fronts where his brothers in arms are fighting to join forces with them and obtain victories. After the debacle of the Japanese Uprising, the StateEmpire needed new wins to restore national pride, and consequently to Léi Gōng’s joy, his presence on the battlefield was increased, particularly in Paradiso and any other operation of great media impact, for example the destruction of the Shasvastii cell infiltrating the city of Chunqiu in Svalarheima. Léi Gōng is a soldier who has been trained to be part of an elite and he knows that danger is a fundamental aspect of his job, so unlike other Aristeia! fighters, real action does not frighten him, but further motivates him. In fact, Léi Gōng has been criticized on numerous occasions for his sometimes-excessive courage and audacity, a fearlessness he boasts both in the arena and on the battlefield and which could lead to his end. But no matter how many times he is reminded of this, he will not change his attitude in the slightest. This reckless champion knows how fleeting the life of an elite combatant is, always on the brink of death, and that—no matter how carefully planned the strategy and tactics may have been—at critical moments everything depends on your own ability and luck, and he knows he has plenty of both. Léi Gōng feels attracted to the danger that keeps him firmly focused on the present, so he can enjoy it to the fullest. There is one indisputable fact in combat, either in the HexaDome or in the course of a dangerous operation, and that is that you can never predict anything beyond ten seconds ahead. This short lapse is the only guaranteed future, and it’s all Léi Gōng needs to unleash the fury of thunder on his adversaries to achieve victory.

    And now, what unlockables are next? An additional foam tray for the Collector's, Deluxe, and Platinum pledges! With this extra tray, you’ll have ample room to store the contents of the Outcast expansion and some Reinforcement Packs, for example.




    See you in the next update!
       
    Made in us
    Regular Dakkanaut





    I hope we unlock the extra Kappas. I could always use more! ^_^
       
    Made in gr
    Thermo-Optical Spekter





    Greece

    Actually a sample of defiance game is "hidden" in the kickstarter front page in the downloads section, it has mission 1 and 3 of the campaign, I have to say mission 3 even WIP has a nice cinematic feel to it in how it is structured and it unfolds.
       
     
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