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![[Post New]](/s/i/i.gif) 2021/11/11 11:41:43
Subject: Warhammer The Old World : Cathay trailer, page 128
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Longtime Dakkanaut
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I'm not saying everything GW did with warhammer is bad. I'm saying what other companied do with it is usually better. And yes, they are doing their own thing, within scope of license. Like any creator, they put their own spin on things, and their spin is imo better than gw's basic spin.
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![[Post New]](/s/i/i.gif) 2021/11/11 11:49:42
Subject: Warhammer The Old World : Cathay trailer, page 128
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Boom! Leman Russ Commander
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NinthMusketeer wrote:Doesn't mean those units won't make it in. Some are specific to the End Times, but others were the usual filling of stuff that was backdated to having been around just not in army books. Blightkings, for example. We can even see in Khorne that Blood Warriors are in, and they were an AoS model release.
They're modelled after the Skullcrusher riders, not Chaos Mari- sorry, Blood Warriors.
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![[Post New]](/s/i/i.gif) 2021/11/11 11:58:39
Subject: Warhammer The Old World : Cathay trailer, page 128
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Longtime Dakkanaut
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Cronch wrote:I'm not saying everything GW did with warhammer is bad. I'm saying what other companied do with it is usually better. And yes, they are doing their own thing, within scope of license. Like any creator, they put their own spin on things, and their spin is imo better than gw's basic spin.
In what way is it better? Got any examples?
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![[Post New]](/s/i/i.gif) 2021/11/11 12:17:33
Subject: Re:Warhammer The Old World : Cathay trailer, page 128
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Liche Priest Hierophant
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Does this characterization of 3rd parties doing better than GW extend to fluff implementation in gameplay? Because when I played Total Warhammer I found Dwarfs to be unrepentant oathbreakers. That was not very immersive.
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Nehekhara lives! Sort of!
Why is the rum always gone? |
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![[Post New]](/s/i/i.gif) 2021/11/11 17:09:35
Subject: Warhammer The Old World : Cathay trailer, page 128
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Growlin' Guntrukk Driver with Killacannon
Scotland, but nowhere near my rulebook
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Cronch wrote:No, that's still GW. Will King was like, the only one remotely worth reading in that pile (I should know, I had an embarrassing amount as a kid)
Point is, let CA do their own thing, so far it's more fun, inventive and coherent than anything GW produced for the setting.
Wrong. Jack Yeoville was also good.
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![[Post New]](/s/i/i.gif) 2021/11/11 17:25:04
Subject: Re:Warhammer The Old World : Cathay trailer, page 128
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Mighty Vampire Count
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Plenty of good and bad warhammer novels....like most mutli-author settings - and of course these will be subject to personel preferences.
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2021/11/11 18:51:33
Subject: Warhammer The Old World : Cathay trailer, page 128
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Decrepit Dakkanaut
UK
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Also games, esp games like Total War style, dn't really have strong stories. A huge part of it is just setting a scene and the story mostly happens in your own mind.
So if you don't quite notice that you can easily feel the story is outstanding because your mind is filling in all the little details and such and your play adds to that
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![[Post New]](/s/i/i.gif) 2021/11/11 20:23:55
Subject: Re:Warhammer The Old World : Cathay trailer, page 128
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Longtime Dakkanaut
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Geifer wrote:Does this characterization of 3rd parties doing better than GW extend to fluff implementation in gameplay? Because when I played Total Warhammer I found Dwarfs to be unrepentant oathbreakers. That was not very immersive.
Like I said, better take on the setting in general. GW's take on warhammer is the least interesting and most restrictive so yeah they fail on that account for me.
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![[Post New]](/s/i/i.gif) 2021/11/11 20:24:29
Subject: Warhammer The Old World : Cathay trailer, page 128
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Regular Dakkanaut
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Cronch wrote:I'm not saying everything GW did with warhammer is bad. I'm saying what other companied do with it is usually better. And yes, they are doing their own thing, within scope of license. Like any creator, they put their own spin on things, and their spin is imo better than gw's basic spin.
It should be noted that the lead writer for the TWW games is Andy Hall, a previous long term GW employee who still has strong ties to the studio, GW themselves wrote all the new Cathay/Kislev lore and GW have final approval for anything done in the games. There's not really much of a CA vs GW divide when it comes to the actual lore, it's all had heavy GW involvement up to the point of GW outright writing the new lore/units. When it comes to lore this isn't really a strong ' CA spin'.
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![[Post New]](/s/i/i.gif) 2021/11/11 20:27:38
Subject: Warhammer The Old World : Cathay trailer, page 128
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Longtime Dakkanaut
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There's enough to make it feel fresher than the usual copy-paste-material from one edition codex to the next that GW did with old world back when it existed tbh.
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![[Post New]](/s/i/i.gif) 2021/11/11 20:51:41
Subject: Re:Warhammer The Old World : Cathay trailer, page 128
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Longtime Dakkanaut
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Cronch wrote: Geifer wrote:Does this characterization of 3rd parties doing better than GW extend to fluff implementation in gameplay? Because when I played Total Warhammer I found Dwarfs to be unrepentant oathbreakers. That was not very immersive.
Like I said, better take on the setting in general. GW's take on warhammer is the least interesting and most restrictive so yeah they fail on that account for me.
So a better take is to ignore one of the most fundamental characteristics of the race? Curious
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This message was edited 1 time. Last update was at 2021/11/11 20:52:24
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![[Post New]](/s/i/i.gif) 2021/11/11 23:45:41
Subject: Re:Warhammer The Old World : Cathay trailer, page 128
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Longtime Dakkanaut
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Cronch wrote: Geifer wrote:Does this characterization of 3rd parties doing better than GW extend to fluff implementation in gameplay? Because when I played Total Warhammer I found Dwarfs to be unrepentant oathbreakers. That was not very immersive.
Like I said, better take on the setting in general. GW's take on warhammer is the least interesting and most restrictive so yeah they fail on that account for me.
It's a bit hard for anyone to to discuss if you don't give any examples or elaborate on in what way you think its "better". Just saying " It's better" is quite meaningless.
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![[Post New]](/s/i/i.gif) 2021/11/12 00:16:16
Subject: Warhammer The Old World : Cathay trailer, page 128
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Decrepit Dakkanaut
UK
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Cronch wrote:There's enough to make it feel fresher than the usual copy-paste-material from one edition codex to the next that GW did with old world back when it existed tbh.
Ahh you're comparing the battletome level lore more so than the actual written black library books?
I'd say that might well be true (I don't have generations of different battletomes to compare) since most Battletomes aren't a story they are a scene setter for the faction. So sometimes they will be mostly the same edition to edition because the scene is still the same; but sometimes there will be shifts and changes.
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![[Post New]](/s/i/i.gif) 2021/11/12 03:24:14
Subject: Re:Warhammer The Old World : Cathay trailer, page 128
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Keeper of the Flame
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Mentlegen324 wrote:Cronch wrote: Geifer wrote:Does this characterization of 3rd parties doing better than GW extend to fluff implementation in gameplay? Because when I played Total Warhammer I found Dwarfs to be unrepentant oathbreakers. That was not very immersive.
Like I said, better take on the setting in general. GW's take on warhammer is the least interesting and most restrictive so yeah they fail on that account for me.
It's a bit hard for anyone to to discuss if you don't give any examples or elaborate on in what way you think its "better". Just saying " It's better" is quite meaningless.
Think of it like the weeb that thinks anything from Japan is automatically superior to anything Western. Same sort of mentality. Some are " GW can do no wrong", Cronch is " GW can do no right."
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www.classichammer.com
For 4-6th WFB, 2-5th 40k, and similar timeframe gaming
Looking for dice from the new AOS boxed set and Dark Imperium on the cheap. Let me know if you can help.
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![[Post New]](/s/i/i.gif) 2021/11/12 15:30:02
Subject: Re:Warhammer The Old World : Cathay trailer, page 128
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Longtime Dakkanaut
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Via a solid source on Faeit 212
BREAKING!
We will see a preview for Warhammer The Old World at the beginningw of next Year, this one will be bigger than those we saw in the past and since the Game was the first Time announced in November 2019.
This preview will be a bit more precise about the Game.
http://natfka.blogspot.com/2021/11/rumors-old-world-announcements-coming.html
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![[Post New]](/s/i/i.gif) 2021/11/12 15:35:52
Subject: Warhammer The Old World : Cathay trailer, page 128
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Probably to tie it in with the launch of TWW3.
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![[Post New]](/s/i/i.gif) 2021/11/12 19:21:38
Subject: Warhammer The Old World : Cathay trailer, page 128
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Regular Dakkanaut
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Yeah a full on preview of the game a few weeks after the launch of TWW3 makes perfect marketing sense. If they could get the game out for Xmas 2022 even better, although I highly doubt they'll be able to hit that target given what's happened over the last 18 months.
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![[Post New]](/s/i/i.gif) 2021/11/12 19:28:08
Subject: Re:Warhammer The Old World : Cathay trailer, page 128
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Longtime Dakkanaut
Germany
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Just Tony wrote: Mentlegen324 wrote:Cronch wrote: Geifer wrote:Does this characterization of 3rd parties doing better than GW extend to fluff implementation in gameplay? Because when I played Total Warhammer I found Dwarfs to be unrepentant oathbreakers. That was not very immersive.
Like I said, better take on the setting in general. GW's take on warhammer is the least interesting and most restrictive so yeah they fail on that account for me.
It's a bit hard for anyone to to discuss if you don't give any examples or elaborate on in what way you think its "better". Just saying " It's better" is quite meaningless.
Think of it like the weeb that thinks anything from Japan is automatically superior to anything Western. Same sort of mentality. Some are " GW can do no wrong", Cronch is " GW can do no right."
GW doesn't seem to be able to anything right recently though.
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"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado |
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![[Post New]](/s/i/i.gif) 2021/11/12 20:31:43
Subject: Warhammer The Old World : Cathay trailer, page 128
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Humming Great Unclean One of Nurgle
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Let me put it this way; the only thing that separates Blood Warriors from Warriors of Khorne is a fancy name. They're the same thing.
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2021/11/12 22:35:07
Subject: Warhammer The Old World : Cathay trailer, page 128
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Longtime Dakkanaut
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About time. I know that when they.announced it, they said it was a long term project, but there's been way too.few info on the game so far
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lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 |
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![[Post New]](/s/i/i.gif) 2021/11/13 00:26:52
Subject: Warhammer The Old World : Cathay trailer, page 128
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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NinthMusketeer wrote:Let me put it this way; the only thing that separates Blood Warriors from Warriors of Khorne is a fancy name. They're the same thing.
No it's aesthetics. These and these are not the same. They have similar symbols, but their aesthetic is different. The Warriors of Khorne in TWW3 are those guys, but on foot. They're not AoS Blood Warriors.
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This message was edited 2 times. Last update was at 2021/11/13 00:27:31
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![[Post New]](/s/i/i.gif) 2021/11/13 03:46:04
Subject: Warhammer The Old World : Cathay trailer, page 128
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Infiltrating Broodlord
Lake County, Illinois
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Wow. Has it really been TWO YEARS since they announced this? And still basically no information, except that it's going to use 28mm (well, 32 probably) miniatures on square bases. I mean, I guess they did say it would probably be three years or more away.
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![[Post New]](/s/i/i.gif) 2021/11/13 09:48:56
Subject: Warhammer The Old World : Cathay trailer, page 128
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Liche Priest Hierophant
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I wouldn't say no to some solid information. After two years GW should have something to show.
Albino Squirrel wrote:Wow. Has it really been TWO YEARS since they announced this? And still basically no information, except that it's going to use 28mm (well, 32 probably) miniatures on square bases. I mean, I guess they did say it would probably be three years or more away.
Honestly? Given the size of recent vampire models I'm not sure we can even call what GW does 32mm scale anymore.
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Nehekhara lives! Sort of!
Why is the rum always gone? |
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![[Post New]](/s/i/i.gif) 2021/11/13 10:20:09
Subject: Warhammer The Old World : Cathay trailer, page 128
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Decrepit Dakkanaut
UK
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That's only true if you believe those vampires are the normal size of a human in the setting. It could be the vampire line was designed by someone who made a mistake in scaling, but that's less likely since most of GW's stuff now is computer designed so if there's a scale issue its seconds to change the height of something. Thus we have to assume either GW is upscaling and started with Vampires or these vampires are bigger than normal humans.
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![[Post New]](/s/i/i.gif) 2021/11/13 10:50:12
Subject: Re:Warhammer The Old World : Cathay trailer, page 128
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Liche Priest Hierophant
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Like you say, it might just be some weirdo designer's idea that vampirism makes you grow a head or two taller than the plebs* and everything else will be whatever could be considered normal for GW humans. It's not just vampires, though. Sister of Battle are taller than Genestealer Neophytes (a comparable, contemporary human model) and closing the gap to Primaris that have been made to represent Marines standing taller than normal humans. I found that dodgy at the time since there is no lore basis for recruiting only the tallest girls at the Schola Progenium. The champion of the new Vampire skeletons is 34mm tall to the top of his skull, in a pose that is anything but standing straight. For some reason Tomb Kings skeletons ended up noticeably different in size to Vampire Counts skeletons, for no good reason.
GW doesn't use scale in any, umm, let's call it scientifically sound way. It's hard to say if some models are simply outliers by mistake or if they are deliberately designed to be that exact size. Simply put, GW has done nothing to inspire confidence in me that they can produce to a standard in terms of size and scale. Hence the wariness.
*Is it like that in AoS? If it is, it completely escaped my notice.
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This message was edited 3 times. Last update was at 2021/11/13 10:51:43
Nehekhara lives! Sort of!
Why is the rum always gone? |
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![[Post New]](/s/i/i.gif) 2021/11/13 10:55:55
Subject: Warhammer The Old World : Cathay trailer, page 128
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Decrepit Dakkanaut
UK
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To be honest scale is a minefield and its not just GW - even 3D designers in the 3D print world have exceptionally variable concepts of scale. Not even just the height of things but the proportions as well.
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![[Post New]](/s/i/i.gif) 2021/11/13 11:01:58
Subject: Re:Warhammer The Old World : Cathay trailer, page 128
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Liche Priest Hierophant
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I like to think that you pay competent professionals to get it right instead of letting them do whatever and expect the customers to deal with the outcome. I'm old-fashioned like that.
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Nehekhara lives! Sort of!
Why is the rum always gone? |
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![[Post New]](/s/i/i.gif) 2021/11/13 11:14:49
Subject: Re:Warhammer The Old World : Cathay trailer, page 128
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Longtime Dakkanaut
Germany
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Geifer wrote:I like to think that you pay competent professionals to get it right instead of letting them do whatever and expect the customers to deal with the outcome. I'm old-fashioned like that.
Pay?
COMPETENT?
PROFESSIONALS?
Sir, Games Workshop is just a multi-billion company and the monopolistic juggernaut of the tabletop gaming. I don't think they can afford that without losing 0.00001% of their profits for the current quarter. Think of the shareholders! Oh, the inhumanity!
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"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado |
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![[Post New]](/s/i/i.gif) 2021/11/13 12:35:51
Subject: Re:Warhammer The Old World : Cathay trailer, page 128
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Liche Priest Hierophant
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Obviously I'm describing a general principle rather than the exact situation at GW that I wish it applied to.
That said, I don't think it's wrong to attribute a good bit of competence to the model designers. Pretty models are GW's bread and butter and they wouldn't be making such huge profits if they weren't capable of consistently making desirable, good quality models. Doesn't mean they don't also produce duds. Doesn't mean they don't also get details wrong. Competence is a sliding scale, not a binary choice.
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Nehekhara lives! Sort of!
Why is the rum always gone? |
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![[Post New]](/s/i/i.gif) 2021/11/13 12:45:12
Subject: Re:Warhammer The Old World : Cathay trailer, page 128
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Longtime Dakkanaut
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It's been 2 years since announcement and we still don't really know what this even is. They've clearly put a lot of work into it with designing entire new factions, lore and rules supposedly similar to WHFB, if after all this it ends up being a relatively small thing that just gets some nice resin models a few times a year that'll be a bit of a disapointment. It is a forgeworld project so I'm not expecting it to get the same level of attention as AoS or 40k, but I just hope it's still a substantial return to the setting.
Geifer wrote:Obviously I'm describing a general principle rather than the exact situation at GW that I wish it applied to.
That said, I don't think it's wrong to attribute a good bit of competence to the model designers. Pretty models are GW's bread and butter and they wouldn't be making such huge profits if they weren't capable of consistently making desirable, good quality models. Doesn't mean they don't also produce duds. Doesn't mean they don't also get details wrong. Competence is a sliding scale, not a binary choice.
Not to some people it seems as I've seen so, so many people who act like regardless of what GW does, it's always the wrong thing.
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