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Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

 dracpanzer wrote:
 Jancoran wrote:
Thank you for the suggestions thus far. Can you explain what you mean by bunched together on the back of the sheet? And the coloring you mention? perhaps a pic to go along with it?

the "Seraphim" phase" was funny.

60 point font might might get my attention.


I build it in excel.

If I want a specific Canoness, an
Imagifer say a 15 girl BSS squad and three Exorcists to group together for both the auras and Valorous Heart Convictions I will have those units next to each other on the list.

The Unit fields would be colored dark grey and the relics auras and the like the characters bring would be included along with the bundle.

A Bloody Rose Repentia group would be blocked together with characters, relics, auras convictions etc. but the fields would be colored red.

Reserve units would be grouped the same way but they would be listed in the turn by turn script. Sorry, nowhere near a computer or my armies at the moment.


Oh I see. Okay. I kind of did that once when i had a bunch of rhinos and i put "rhino boxes" on my Word document with the units inside as they would deploy, but you're taking that concept a step further and having the rhinos that would travel together being together on your sheet. Is that correct?

Like most players, I have an "ideal plan" in mind and then a plan B once I see the board. The terrain plays really large in my way of thinking and I tend to use it as an extension of my army, mentally. But it makes sense to tier the Deep strikes, if any, and how they will fall.

I'm still a little unclear as to whether Im understanding the color scheme, but still it makes me want to go back to the whole "rhino Boxes" idea. My new iteration of the list (trying Bloody Rose for the first time) does have three Rhinos... and a ton of Deep Strikes.


Automatically Appended Next Post:
Vortenger wrote:
Can't lie, I'd love to see an example of your roster list now too.

ditto



Automatically Appended Next Post:
ERJAK wrote:
In my experience, I'm usually better off forgetting things than spending time checking cheat sheets. For me, my Sisters lists tend to take games turn 4 and getting the game to that turn tends to be much more impactful than forgetting a miracle dice or not remembering litanies. With some armies like Guard, Nids, and even certain Eldar lists taking a seeming eternity to play out their turns, I just don't have time to consult cheat sheets.

If I'm doing something like going to a large tournament where the quality of players improves enough that I probably will win or lose games based on forgetting a single miracle dice, I tend to just play my tournament list exclusively(as in stop playing other games like AoS entirely) for 2-3 months before the event. With that much prep, plus the amount of time I spend obsessively reading and rereading rules while I'm tweaking the list before the 'lock-in' period, I rarely forget things.


I am a tournament player, so everything matters. The quality of my opponents, as i enumerated before is very very high. Jason Byrd, Chuck arnett, Jason Rider, Zachary Sandery, Paul Winters, Zachary Nelson, Collin Sherman,Sean Morgan, and the list goes on. All are people in my regular meta. So I really...really... need to know my stuff. Even non-tournament games are trials by fire at times; which is not a complaint, just an observation.

Another limiting factor is that I play a large number of armies. Like for example if someone comes over to my house to play, I just let my opponent pick which army they want to fight so that it will be more fun. So I am constantly playing various rules and that leads me to learn them better, but also seems to make me forget mine. I'm sort of famous for not knowing what army I will play until the night before the event, Hehehe.

But last year I made a concerted effort to play Sisters (and then ended up unable to go to LVO, dang it, or I would have been #1 in z world for Sisters, ended up #3!). I tried really hard to rep the Sisters all year and was rather embarrassed that I forgot my Seraphim like...2/3 o the time. It did cost me. Perhaps had i done just slightly better, I might not have even needed the LVO.

And now that all this CoronaVirus stuff happened, I have time to ponder my approach without any pressure or worrying about which armies to play. So I have been trying to better myself on TableTop simulator. Ergo my questions. I'll be damned if i wasn't a hair from forgetting my Seraphim again in my last game because they were just out of sight and no cheat sheet.

Le sigh.

I really need to figure out what this weird mental block is all about! Thanks to everyone who has offered solutions. I would have loved to get that top spot.

This message was edited 2 times. Last update was at 2020/04/23 16:59:32


Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php 
   
Made in vu
Been Around the Block




 Jancoran wrote:
 dracpanzer wrote:
I build it in excel.

If I want a specific Canoness, an Imagifer say a 15 girl BSS squad and three Exorcists to group together for both the auras and Valorous Heart Convictions I will have those units next to each other on the list.

The Unit fields would be colored dark grey and the relics auras and the like the characters bring would be included along with the bundle.

A Bloody Rose Repentia group would be blocked together with characters, relics, auras convictions etc. but the fields would be colored red.

Reserve units would be grouped the same way but they would be listed in the turn by turn script. Sorry, nowhere near a computer or my armies at the moment.


I'm still a little unclear as to whether Im understanding the color scheme, but still it makes me want to go back to the whole "rhino Boxes" idea. My new iteration of the list (trying Bloody Rose for the first time) does have three Rhinos... and a ton of Deep Strikes.


From my understanding it should look like:

Canoness X
Relic X
Aura effect
Imagifer
Relic Z
Aura effect
15 BSS
3x Exorcists


Canoness Y
Relic Y
Aura Effect
Repentia
Rhino


But with Excel cell background colored, instead of colored text like I did.
   
Made in ca
Stealthy Sanctus Slipping in His Blade






Nostro has the jist of it, just in a basic excel format with colored fields and the like.

If things settle down at work and with the quarantine I will try and get to where my armies are at, or to the computer I have my rosters on. I'm currently working a lot but only have a bunch of unpainted GSC models (less everyday) and my travel hobby kit readily available.

This message was edited 1 time. Last update was at 2020/04/24 01:56:37


A ton of armies and a terrain habit...


 
   
Made in us
Pious Palatine




 Jancoran wrote:


Automatically Appended Next Post:
ERJAK wrote:
In my experience, I'm usually better off forgetting things than spending time checking cheat sheets. For me, my Sisters lists tend to take games turn 4 and getting the game to that turn tends to be much more impactful than forgetting a miracle dice or not remembering litanies. With some armies like Guard, Nids, and even certain Eldar lists taking a seeming eternity to play out their turns, I just don't have time to consult cheat sheets.

If I'm doing something like going to a large tournament where the quality of players improves enough that I probably will win or lose games based on forgetting a single miracle dice, I tend to just play my tournament list exclusively(as in stop playing other games like AoS entirely) for 2-3 months before the event. With that much prep, plus the amount of time I spend obsessively reading and rereading rules while I'm tweaking the list before the 'lock-in' period, I rarely forget things.


I am a tournament player, so everything matters. The quality of my opponents, as i enumerated before is very very high. Jason Byrd, Chuck arnett, Jason Rider, Zachary Sandery, Paul Winters, Zachary Nelson, Collin Sherman,Sean Morgan, and the list goes on. All are people in my regular meta. So I really...really... need to know my stuff. Even non-tournament games are trials by fire at times; which is not a complaint, just an observation.




I am also a tournament player and you're not the only one who frequently gets matched up with people who win GTs.

Dracpanzer has cheat sheets that he uses to great affect, giving him significant advantage in his games.

I don't use cheat sheets because I find them cumbersome and when I've tried they've often given me more headache than they were worth.

I'm not arguing that the 'toss yourself off the dock to learn to swim' method of rules retention is better, I'm just pointing out that it's there.

This message was edited 1 time. Last update was at 2020/04/24 04:22:49



 
   
Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

Well imma use some of these tools.

Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php 
   
Made in us
Sword-Bearing Inquisitorial Crusader




TX, US

I know there’s a lot of love for Repentia but I’ve never liked how one-dimensional they are. Sure, they’ll wipe big bad units off the board, but by the time you have two units and a Rhino to shuffle them up in you’re at near 300 points. They’re a threat unit but don’t do much for board control and have no shooting.

Since the codex dropped I’ve instead been using Celestians for center board control. I usually run 3 full squads of 10.
In my opinion they are under-rated, 10 Bloody Rose Celestians buffed by a Missionary and an Imagifier (warrior) put out 41x Str4 AP-1 attacks, and using 2CP can reroll all hits AND wounds. Add the Tear them Down strat and 10 Celestians are taking out half a fully buffed Paladin bomb squad or a full 30-boy squad on the charge.

They aren’t the best tool for everything, but against units with for example a 3+/4++ save their -1 AP isnt overkill as would be with Repentia or Zephyrim. And they still have Bolters (I put dual Stormbolters on my squads) with full re-rolls to hit near a Canoness, so a horde of 30 in the center can put out some fire.

So 312 points gets me 30 Celestians with dual stormbolters in each squad. They are buffed by a Missionary / a Beneficience-wielding Righteous Rage Canoness / and an Imagifier with both stoic (ignore AP-1) and warrior tales. The added benefit is the Canoness and Imagifier are protected by 30 bodyguards.

This with 2 full units of BR Zephyrim are my board control element, while a brigade of Valorous Heart gives fire support and ObSec.

Does anyone else use Celestians in their lists and would like to hear counter-arguments for why other units would be better from the perspective of board control.

Stay safe everyone!

 
   
Made in au
Calm Celestian




300 points? How many Repentia are you trying to run? You only need 2 min or one large squad for then to have their impact

   
Made in us
Grim Dark Angels Interrogator-Chaplain






A Protoss colony world

One of the biggest downsides of Repentia is that you need a large supporting cast to make them work. Whip lady, priest, Imagifier, and possibly more depending on how deep you want to go on buffs (I'm thinking Celestine and a Canoness with Indomitable Belief so the girls have a 4++). To make all that worth it, it's probably not a bad idea to run 2-3 decent size units to maximize the benefits of your buff characters. Sort of a melee deathstar, if you will. Plus, multiple units provides some redundancy since these things will be high priority targets for your opponent. So yes, it's easy to sink a lot of points into them if you want them to actually do something in a game.

My armies (re-counted and updated on 11/7/24, including modeled wargear options):
Dark Angels: ~16000 Astra Militarum: ~1200 | Imperial Knights: ~2300 | Leagues of Votann: ~1300 | Tyranids: ~3400 | Stormcast Eternals: ~5000 | Kruleboyz: ~3500 | Lumineth Realm-Lords: ~700
Check out my P&M Blogs: ZergSmasher's P&M Blog | Imperial Knights blog | Board Games blog | Total models painted in 2024: 40 | Total models painted in 2025: 25 | Current main painting project: Tomb Kings
 Mad Doc Grotsnik wrote:
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The Grotsnik Corp Bump Feelerer 9,000. It only looks like several bricks crudely gaffer taped to a cricket bat.
Grotsnik Corp. Sorry, No Refunds.
 
   
Made in us
Esteemed Veteran Space Marine



Ottawa

 ZergSmasher wrote:
One of the biggest downsides of Repentia is that you need a large supporting cast to make them work. Whip lady, priest, Imagifier, and possibly more depending on how deep you want to go on buffs (I'm thinking Celestine and a Canoness with Indomitable Belief so the girls have a 4++). To make all that worth it, it's probably not a bad idea to run 2-3 decent size units to maximize the benefits of your buff characters. Sort of a melee deathstar, if you will. Plus, multiple units provides some redundancy since these things will be high priority targets for your opponent. So yes, it's easy to sink a lot of points into them if you want them to actually do something in a game.


While this is mostly true, "whip lady" isn't a must have.

A priest and an Imagifier feel mandatory.

The rest are smaller buffs that aren't as necessary in my experience.
   
Made in it
Dakka Veteran




Lemondish wrote:
 ZergSmasher wrote:
One of the biggest downsides of Repentia is that you need a large supporting cast to make them work. Whip lady, priest, Imagifier, and possibly more depending on how deep you want to go on buffs (I'm thinking Celestine and a Canoness with Indomitable Belief so the girls have a 4++). To make all that worth it, it's probably not a bad idea to run 2-3 decent size units to maximize the benefits of your buff characters. Sort of a melee deathstar, if you will. Plus, multiple units provides some redundancy since these things will be high priority targets for your opponent. So yes, it's easy to sink a lot of points into them if you want them to actually do something in a game.


While this is mostly true, "whip lady" isn't a must have.

A priest and an Imagifier feel mandatory.

The rest are smaller buffs that aren't as necessary in my experience.


Priest
Imagifier
Character with +1 to Invulnerable saves
Saint Celestine

4 Auras just to have them footslog across the board because otherwise with 6++ and 5+++ for 13 points they easily get shot off the board at ludicrous prices
Never liked them, never will since they feel so restricted without them (and you can't afford to ALWAYS have a model of each unit within 4 6" auras all the time
   
Made in us
Esteemed Veteran Space Marine



Ottawa

KurtAngle2 wrote:
Lemondish wrote:
 ZergSmasher wrote:
One of the biggest downsides of Repentia is that you need a large supporting cast to make them work. Whip lady, priest, Imagifier, and possibly more depending on how deep you want to go on buffs (I'm thinking Celestine and a Canoness with Indomitable Belief so the girls have a 4++). To make all that worth it, it's probably not a bad idea to run 2-3 decent size units to maximize the benefits of your buff characters. Sort of a melee deathstar, if you will. Plus, multiple units provides some redundancy since these things will be high priority targets for your opponent. So yes, it's easy to sink a lot of points into them if you want them to actually do something in a game.


While this is mostly true, "whip lady" isn't a must have.

A priest and an Imagifier feel mandatory.

The rest are smaller buffs that aren't as necessary in my experience.


Priest
Imagifier
Character with +1 to Invulnerable saves
Saint Celestine

4 Auras just to have them footslog across the board because otherwise with 6++ and 5+++ for 13 points they easily get shot off the board at ludicrous prices
Never liked them, never will since they feel so restricted without them (and you can't afford to ALWAYS have a model of each unit within 4 6" auras all the time


Totally forgot about the bottom two, but in my defense I'm actually going to bring those two with or without Repentia, to be honest.

The priest and Imagifier with the Str tale are really the only ones I'm bringing mostly to maximize my Repentia.

Plus, after playing GKs lately, always on aura buffs are like child's play to manage. Buffing Repentia is hardly a problem. Not sure that to tell you, mate - they're totally worth it in my experience.

This message was edited 1 time. Last update was at 2020/04/24 22:02:45


 
   
Made in it
Dakka Veteran




Lemondish wrote:
KurtAngle2 wrote:
Lemondish wrote:
 ZergSmasher wrote:
One of the biggest downsides of Repentia is that you need a large supporting cast to make them work. Whip lady, priest, Imagifier, and possibly more depending on how deep you want to go on buffs (I'm thinking Celestine and a Canoness with Indomitable Belief so the girls have a 4++). To make all that worth it, it's probably not a bad idea to run 2-3 decent size units to maximize the benefits of your buff characters. Sort of a melee deathstar, if you will. Plus, multiple units provides some redundancy since these things will be high priority targets for your opponent. So yes, it's easy to sink a lot of points into them if you want them to actually do something in a game.


While this is mostly true, "whip lady" isn't a must have.

A priest and an Imagifier feel mandatory.

The rest are smaller buffs that aren't as necessary in my experience.


Priest
Imagifier
Character with +1 to Invulnerable saves
Saint Celestine

4 Auras just to have them footslog across the board because otherwise with 6++ and 5+++ for 13 points they easily get shot off the board at ludicrous prices
Never liked them, never will since they feel so restricted without them (and you can't afford to ALWAYS have a model of each unit within 4 6" auras all the time


Totally forgot about the bottom two, but in my defense I'm actually going to bring those two with or without Repentia, to be honest.

The priest and Imagifier with the Str tale are really the only ones I'm bringing mostly to maximize my Repentia.

Plus, after playing GKs lately, always on aura buffs are like child's play to manage. Buffing Repentia is hardly a problem. Not sure that to tell you, mate - they're totally worth it in my experience.


GKs do not need costant 4+ auras applied to multiple units at once to perform. The fact that you need to do that with Repentias hinders your mobility A LOT, especially in the context of multiple Repentias and not a single unit (and without these defensive buffs Repentias are well dead considering that 10 Rapid firing guardsmen kill over 5 Repentia per shooting sequence)

This message was edited 1 time. Last update was at 2020/04/24 22:38:11


 
   
Made in au
Calm Celestian




KurtAngle2 wrote:
GKs do not need costant 4+ auras applied to multiple units at once to perform. The fact that you need to do that with Repentias hinders your mobility A LOT, especially in the context of multiple Repentias and not a single unit (and without these defensive buffs Repentias are well dead considering that 10 Rapid firing guardsmen kill over 5 Repentia per shooting sequence)
If Guardsmen are threatening your Repentia(especially ar Rapid fire range), they've either done their job or you're using them wrong. The Imagifier and Missionary are the only support you need to get in there and carve up something valuable and I'm taking the Missionary anyway...

   
Made in fi
Locked in the Tower of Amareo





KurtAngle2 wrote:
4 Auras just to have them footslog across the board because otherwise with 6++ and 5+++ for 13 points they easily get shot off the board at ludicrous prices
Never liked them, never will since they feel so restricted without them (and you can't afford to ALWAYS have a model of each unit within 4 6" auras all the time


Who's talking about footslogging? I think I'm one of the few who haven't routinely brought rhino for repentia. Everybody else is sensible enough to bring 'em in rhinos.

2024 painted/bought: 109/109 
   
Made in us
Grim Dark Angels Interrogator-Chaplain






A Protoss colony world

tneva82 wrote:
KurtAngle2 wrote:
4 Auras just to have them footslog across the board because otherwise with 6++ and 5+++ for 13 points they easily get shot off the board at ludicrous prices
Never liked them, never will since they feel so restricted without them (and you can't afford to ALWAYS have a model of each unit within 4 6" auras all the time


Who's talking about footslogging? I think I'm one of the few who haven't routinely brought rhino for repentia. Everybody else is sensible enough to bring 'em in rhinos.

I've been thinking about whether or not to bring rhinos or just footslog everything. Leaning towards Rhinos, but if I can get away without them, that's 130 points (for 2) that I can use for other things in the list.

My armies (re-counted and updated on 11/7/24, including modeled wargear options):
Dark Angels: ~16000 Astra Militarum: ~1200 | Imperial Knights: ~2300 | Leagues of Votann: ~1300 | Tyranids: ~3400 | Stormcast Eternals: ~5000 | Kruleboyz: ~3500 | Lumineth Realm-Lords: ~700
Check out my P&M Blogs: ZergSmasher's P&M Blog | Imperial Knights blog | Board Games blog | Total models painted in 2024: 40 | Total models painted in 2025: 25 | Current main painting project: Tomb Kings
 Mad Doc Grotsnik wrote:
You need your bumps felt. With a patented, Grotsnik Corp Bump Feelerer 9,000.
The Grotsnik Corp Bump Feelerer 9,000. It only looks like several bricks crudely gaffer taped to a cricket bat.
Grotsnik Corp. Sorry, No Refunds.
 
   
Made in au
Calm Celestian




 ZergSmasher wrote:
tneva82 wrote:
KurtAngle2 wrote:
4 Auras just to have them footslog across the board because otherwise with 6++ and 5+++ for 13 points they easily get shot off the board at ludicrous prices
Never liked them, never will since they feel so restricted without them (and you can't afford to ALWAYS have a model of each unit within 4 6" auras all the time


Who's talking about footslogging? I think I'm one of the few who haven't routinely brought rhino for repentia. Everybody else is sensible enough to bring 'em in rhinos.

I've been thinking about whether or not to bring rhinos or just footslog everything. Leaning towards Rhinos, but if I can get away without them, that's 130 points (for 2) that I can use for other things in the list.
Try with one Rhino first, you may find that enough.

   
Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

Can someone give me pointers about how OML best work, as I want to paint my Sisters as Golden Light which uses their strategems.

n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
Made in us
Pious Palatine




 Orlanth wrote:
Can someone give me pointers about how OML best work, as I want to paint my Sisters as Golden Light which uses their strategems.


Junith Eruita, Battle Sanctum, Large Squads of retributors with either MM or HB, Exorcists because of course, MSU battle sisters for easy miracle dice generation. Take Celestine and a +1 to SoF canoness for up to two bubbles of 4++. Seraphim are good too. Stay away from Melee units.


Automatically Appended Next Post:
 ZergSmasher wrote:
tneva82 wrote:
KurtAngle2 wrote:
4 Auras just to have them footslog across the board because otherwise with 6++ and 5+++ for 13 points they easily get shot off the board at ludicrous prices
Never liked them, never will since they feel so restricted without them (and you can't afford to ALWAYS have a model of each unit within 4 6" auras all the time


Who's talking about footslogging? I think I'm one of the few who haven't routinely brought rhino for repentia. Everybody else is sensible enough to bring 'em in rhinos.

I've been thinking about whether or not to bring rhinos or just footslog everything. Leaning towards Rhinos, but if I can get away without them, that's 130 points (for 2) that I can use for other things in the list.


If you have triple exorcist, rhinos become a lot safer. No one who takes a good shot from an exo will put anti-tank fire into anything else.

This message was edited 1 time. Last update was at 2020/04/26 12:57:57



 
   
Made in us
Arch Magos w/ 4 Meg of RAM






 ZergSmasher wrote:
One of the biggest downsides of Repentia is that you need a large supporting cast to make them work. Whip lady, priest, Imagifier, and possibly more depending on how deep you want to go on buffs (I'm thinking Celestine and a Canoness with Indomitable Belief so the girls have a 4++). To make all that worth it, it's probably not a bad idea to run 2-3 decent size units to maximize the benefits of your buff characters. Sort of a melee deathstar, if you will. Plus, multiple units provides some redundancy since these things will be high priority targets for your opponent. So yes, it's easy to sink a lot of points into them if you want them to actually do something in a game.


You don't need any support for them to murder plenty of stuff
but the temptation to have 75 points in repentia kill a titan with all the support trimmings is there

Godforge custom 3d printing / professional level casting masters and design:
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Made in au
Calm Celestian




 Orlanth wrote:
Can someone give me pointers about how OML best work, as I want to paint my Sisters as Golden Light which uses their strategems.
In theory OML with msu BSS, Large specialist squads w/ Plasma-ed up superiors and Simulacums, Hospitallers instead of Imagifiers, Junith and the Triumph.


Automatically Appended Next Post:
Hmm... maybe one or two Repentia squads and a a TotW Imagifier for the counter charge...

Anyway, tactically speaking...msu BSS out screening with a Celestian,/Junith/others core that tries to hide in cover as much as possible(half a squad and all the supporting cast in LoS blocking if possible) and then trying to out game your opponent while scoring what you can to win.


Automatically Appended Next Post:
So... I did some theory list crafting. Thoughts?
Spoiler:

++ Brigade Detachment +12CP (Imperium - Adepta Sororitas) [98 PL, 13CP, 1,808pts] ++

+ Configuration +

Battle-forged CP [3CP]

Detachment CP [12CP]

Order Convictions: Order: Our Martyred Lady

+ Stratagems +

Open the Reliquaries [-1CP]: Additional Relics of the Ecclesiarchy

+ HQ +

Canoness [3 PL, -1CP, 55pts]: Blessed Blade, Condemnor Boltgun, Heroine in the Making, Relic: Blade of Admonition, Warlord Trait: 5. Indomitable Belief

Junith Eruita [6 PL, 110pts]

Triumph of Saint Katherine [9 PL, 185pts]

+ Troops +

Battle Sister Squad [4 PL, 45pts]
. 4x Battle Sister: 4x Bolt pistol, 4x Boltgun, 4x Frag & Krak grenades
. Sister Superior: Bolt pistol, Boltgun

Battle Sister Squad [4 PL, 45pts]
. 4x Battle Sister: 4x Bolt pistol, 4x Boltgun, 4x Frag & Krak grenades
. Sister Superior: Bolt pistol, Boltgun

Battle Sister Squad [4 PL, 45pts]
. 4x Battle Sister: 4x Bolt pistol, 4x Boltgun, 4x Frag & Krak grenades
. Sister Superior: Bolt pistol, Boltgun

Battle Sister Squad [4 PL, 45pts]
. 4x Battle Sister: 4x Bolt pistol, 4x Boltgun, 4x Frag & Krak grenades
. Sister Superior: Bolt pistol, Boltgun

Battle Sister Squad [4 PL, 45pts]
. 4x Battle Sister: 4x Bolt pistol, 4x Boltgun, 4x Frag & Krak grenades
. Sister Superior: Bolt pistol, Boltgun

Battle Sister Squad [4 PL, 45pts]
. 4x Battle Sister: 4x Bolt pistol, 4x Boltgun, 4x Frag & Krak grenades
. Sister Superior: Bolt pistol, Boltgun

+ Elites +

Celestian Squad [6 PL, 153pts]: Incensor Cherub
. 6x Celestian: 6x Bolt pistol, 6x Boltgun, 6x Frag & Krak grenades
. Celestian Superior: Bolt pistol, Combi-plasma, Power maul
. Celestian w/ Simulacrum: Simulacrum Imperialis
. Celestian w/ Special or Heavy Weapon: Meltagun
. Celestian w/ Special Weapon: Meltagun

Celestian Squad [6 PL, 153pts]: Incensor Cherub
. 6x Celestian: 6x Bolt pistol, 6x Boltgun, 6x Frag & Krak grenades
. Celestian Superior: Bolt pistol, Combi-plasma, Power maul
. Celestian w/ Simulacrum: Simulacrum Imperialis
. Celestian w/ Special or Heavy Weapon: Meltagun
. Celestian w/ Special Weapon: Meltagun

Hospitaller [2 PL, 35pts]

+ Fast Attack +

Dominion Squad [7 PL, 119pts]: Incensor Cherub
. 3x Dominion: 3x Bolt pistol, 3x Boltgun, 3x Frag & Krak grenades
. Dominion Superior: Bolt pistol, Chainsword, Combi-plasma
. Dominion w/ Simulacrum: Simulacrum Imperialis
. Dominion w/ Special Weapon: Storm bolter
. Dominion w/ Special Weapon: Storm bolter
. Dominion w/ Special Weapon: Storm bolter
. Dominion w/ Special Weapon: Storm bolter

Dominion Squad [7 PL, 119pts]: Incensor Cherub
. 3x Dominion: 3x Bolt pistol, 3x Boltgun, 3x Frag & Krak grenades
. Dominion Superior: Bolt pistol, Chainsword, Combi-plasma
. Dominion w/ Simulacrum: Simulacrum Imperialis
. Dominion w/ Special Weapon: Storm bolter
. Dominion w/ Special Weapon: Storm bolter
. Dominion w/ Special Weapon: Storm bolter
. Dominion w/ Special Weapon: Storm bolter

Seraphim Squad [4 PL, 55pts]
. 4x Seraphim: 8x Bolt pistol, 4x Frag & Krak grenades
. Seraphim Superior: Bolt pistol, Bolt pistol

+ Heavy Support +

Exorcist [8 PL, 170pts]: Exorcist Missile Launcher, Heavy bolter

Exorcist [8 PL, 170pts]: Exorcist Missile Launcher, Heavy bolter

Retributor Squad [8 PL, 214pts]: 2x Armourium Cherub
. 4x Retributor: 4x Bolt pistol, 4x Boltgun, 4x Frag & Krak grenades
. Retributor Superior: Bolt pistol, Chainsword, Combi-plasma
. Retributor w/ Heavy Weapon: Multi-melta
. Retributor w/ Heavy Weapon: Multi-melta
. Retributor w/ Heavy Weapon: Multi-melta
. Retributor w/ Heavy Weapon: Multi-melta
. Retributor w/ Simulacrum: Simulacrum Imperialis

++ Vanguard Detachment +1CP (Imperium - Adepta Sororitas) [9 PL, 1CP, 191pts] ++

+ Configuration +

Detachment CP [1CP]

Order Convictions: Order: Our Martyred Lady

+ HQ +

Canoness [3 PL, 59pts]: Blessed Blade, Plasma pistol, Relic: Litanies of Faith, Warlord, Warlord Trait: 4. Beacon of Faith

+ Elites +

Hospitaller [2 PL, 35pts]

Imagifier [2 PL, 45pts]: Tale of the Warrior

Sisters Repentia [2 PL, 52pts]
. 4x Sisters Repentia: 4x Penitent Eviscerator

++ Total: [107 PL, 14CP, 1,999pts] ++

Created with BattleScribe

This message was edited 3 times. Last update was at 2020/04/28 09:55:28


   
Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

A battle report to soothe us during these difficult times.
https://www.facebook.com/groups/185402052000929/permalink/701136977094098/

Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php 
   
Made in de
Baying Member of the Mob




Any chance to have the report pasted here off of Facebook? Would love to read the report, but I haven't been on Facebook for 5 years or so, now.
   
Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

Kinnay wrote:
Any chance to have the report pasted here off of Facebook? Would love to read the report, but I haven't been on Facebook for 5 years or so, now.


I captioned the pics, so not really. Maybe log on for one day and look? I really dont know of a better way.


Automatically Appended Next Post:
Some of you will know this guys name. He's a high speed Imperial general. He recently took in the task of trying to play a Sisters of Silence army. Tough task. We played and he scored pretty well. theres pretty much literally only one way to build that army. zero choices really. But it was fun.
[Thumb - Screenshot_20200501-201302_ITC Battles.jpg]

This message was edited 2 times. Last update was at 2020/05/02 03:17:28


Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php 
   
Made in us
Consigned to the Grim Darkness





USA

I don't have an account (and never will) so I'll just have to take your word for it.

This message was edited 1 time. Last update was at 2020/05/02 12:04:14


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

 Melissia wrote:
I don't have an account (and never will) so I'll just have to take your word for it.


cool. I just did it for my local pool of about 200 players. Thought id share it here just to lift some spirits and offer some distraction.

Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php 
   
Made in us
Consigned to the Grim Darkness





USA

Fair enough. It's hardly your fault that facebook is such a pain after all hehe.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Missionary On A Mission





GTA

 Jancoran wrote:
Kinnay wrote:
Any chance to have the report pasted here off of Facebook? Would love to read the report, but I haven't been on Facebook for 5 years or so, now.


I captioned the pics, so not really. Maybe log on for one day and look? I really dont know of a better way.


Automatically Appended Next Post:
Some of you will know this guys name. He's a high speed Imperial general. He recently took in the task of trying to play a Sisters of Silence army. Tough task. We played and he scored pretty well. theres pretty much literally only one way to build that army. zero choices really. But it was fun.


What SOS list did he use?

 MrFlutterPie wrote:
Have my babies Anvil Industries!

 Anvils Hammer wrote:

@MrFlutterPie - That's not currently a service we offer, but you can purchase quality miniatures from us..

 
   
Made in us
Monster-Slaying Daemonhunter





 Jancoran wrote:
that specific exception exists for open topped etc... So sure. He asked about an ability. Context is King. Pedantism is well...pedantism.

Automatically Appended Next Post:
So ive been able to keep my skills sharp using the Tabletop Simulator.

One of the things I am CONSTANTLY forgetting is my invulnerable saves (well, above the 6+ i mean). I mean you'd THINK that was important to remember but here we are, talking about how i don't remember.

Then again, I have repeatedly forgotten to put my Deep Strikers on the board in like 2/3 of my games, so this is not really new for me.

So i already understand how absurd it is to be forgetting something that basic... But... Do you guys use any kind of tool to remind yourselves of gak like this? I dropped my Seraphim from my list simply because i was forgetting them so often. It's a running joke in my club at this point. It hasn't hurt my chances as often as it should have but it was annoying enough to stop using them.

Now that I am planning to use more of them again, I am sort of thinking "dude... You know you're going to forget to deploy them..."

So what do you guys typically do to recall in game stuff you'd normally forget.

Oh and answers like "I never forget anything", while they might make you feel good inside somehow, probably aren't real germane. =)

and...go.


I refuse to use Tabletop Simulator, so I've just been without games for a while.


Anyway, I usually stage my reserves either in a unoccupied corner of the board, in a special "reserves/casualties space" that exists on my table at home [which is 7'x4', so there's 6" marked areas at the ends where models not currently in use can go], or on a little table nearby. I don't usually forget them, unless there was nowhere good to put them and I forgot that it was turn 3.

OTOH, I forget my psychic phase sometimes as Grey Knights, so like, sometimes I could use reminders too. For a while, when I was using primaris psykers in my IG in 7th, I had a sheet of paper with "CAST YOUR PSYCHIC POWERS" written on it in sharpie that I would put on the table somewhere in my way, or on top of one of my tank models, so that I would have to move it and thus remember to cast Invisibility and Prescience and whatever before moving to shooting.


ERJAK wrote:


If you have triple exorcist, rhinos become a lot safer. No one who takes a good shot from an exo will put anti-tank fire into anything else.


Some of my foes prioritize my armored carriers. Not only are the apcs coming closer, while the exorcists are hiding as far back as they can be, the rhinos have some very scary cargo.

This message was edited 1 time. Last update was at 2020/05/04 02:37:09


Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! 
   
Made in us
Confessor Of Sins





Tacoma, WA, USA

 Inquisitor Lord Katherine wrote:
ERJAK wrote:


If you have triple exorcist, rhinos become a lot safer. No one who takes a good shot from an exo will put anti-tank fire into anything else.


Some of my foes prioritize my armored carriers. Not only are the apcs coming closer, while the exorcists are hiding as far back as they can be, the rhinos have some very scary cargo.
Classic threat overload or distraction carnifex. Please shoot this model that is threatening you instead of this model I'd much rather stayed alive.
   
Made in us
Monster-Slaying Daemonhunter





 alextroy wrote:
 Inquisitor Lord Katherine wrote:
ERJAK wrote:


If you have triple exorcist, rhinos become a lot safer. No one who takes a good shot from an exo will put anti-tank fire into anything else.


Some of my foes prioritize my armored carriers. Not only are the apcs coming closer, while the exorcists are hiding as far back as they can be, the rhinos have some very scary cargo.
Classic threat overload or distraction carnifex. Please shoot this model that is threatening you instead of this model I'd much rather stayed alive.


I mean, I think it goes without saying that I would rather them shoot an Exorcist, though the fact that I had to drop other AT units that would have provided more pressure on the enemy in exchange for the improved fire output makes them more critical.

This message was edited 1 time. Last update was at 2020/05/04 14:26:15


Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! 
   
 
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