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2022/01/28 09:00:44
Subject: Necromunda Underhive news & rumours-Outcasts and Market, page 147
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Foxy Wildborne
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The Orlock land train seemed pretty lazy tbh, an open topped shoebox dragging munitorum containers.
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Posters on ignore list: 36
40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.
Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here. |
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2022/01/28 09:01:43
Subject: Necromunda Underhive news & rumours-Outcasts and Market, page 147
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Rampaging Reaver Titan Princeps
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Excellent, so Necro-Morka is on the way. Wonder if they'll try to implement a rolling battlefield instead of a fixed setup.
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2022/01/28 09:06:40
Subject: Necromunda Underhive news & rumours-Outcasts and Market, page 147
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Ridin' on a Snotling Pump Wagon
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Gimme gimme gimme! More Necromunda! MORE!
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2022/01/28 09:13:25
Subject: Re:Necromunda Underhive news & rumours-Outcasts and Market, page 147
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Regular Dakkanaut
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So, from the trailer, I'm expecting a box-featuring Orlock gangers with a new vehicle against Ash Waste Nomads.
Wondering how closely the Nomads are going to look compared to their "recent" concept art.
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2022/01/28 10:01:54
Subject: Necromunda Underhive news & rumours-Outcasts and Market, page 147
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[MOD]
Making Stuff
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Mad Doc Grotsnik wrote:I suspect generic vehicles, with add on decoration packs in the same vein as the weapons after.
That would be nice, but this is the GW that gave Orks six individual, monobuild vehicle kits instead of a customisable buggy... so it seems more likely that they'll release an Orlock Trademarkwagon, an Escher Copywritomobile, a Golioth AdjectiveTruck and so on...
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2022/01/28 10:52:19
Subject: Re:Necromunda Underhive news & rumours-Outcasts and Market, page 147
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Fixture of Dakka
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Wasn't all that interested in Necromunda but that trailer was good. Immediately thought of the Genestealer Cults with all their vehicles...
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Casual gaming, mostly solo-coop these days.
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2022/01/28 11:00:38
Subject: Necromunda Underhive news & rumours-Outcasts and Market, page 147
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Ridin' on a Snotling Pump Wagon
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insaniak wrote: Mad Doc Grotsnik wrote:I suspect generic vehicles, with add on decoration packs in the same vein as the weapons after.
That would be nice, but this is the GW that gave Orks six individual, monobuild vehicle kits instead of a customisable buggy... so it seems more likely that they'll release an Orlock Trademarkwagon, an Escher Copywritomobile, a Golioth AdjectiveTruck and so on...
Not sure that’s cost effective for a game the size of Necromunda though. Make say, 3 generic vehicle. Bike,Buggy, Truck. Release personalisation kits related to existing gangs (driver torsos, emblems), sell a separate sprue of weapon upgrades akin to Gorkamorka. Lesser outlay when everyone shares the same basic kit, especially as vehicles can be two or three full sized sprues.
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2022/01/28 11:01:06
Subject: Necromunda Underhive news & rumours-Outcasts and Market, page 147
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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endtransmission wrote:So if all the gangs are getting access to vehicles, does this mean that H.B.M.C gets his wish of another round of House books expanded to include a new bike or truck?
Coming soon from Games Workshop Specialist Games:
House of Blades & Bikes
House of Chains & Treads
House of Iron & Wheels
House of Artifice & Hover Pads
House of Faith & Flintstone Cars
House of Shadows & Drones
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2022/01/28 11:06:16
Subject: Necromunda Underhive news & rumours-Outcasts and Market, page 147
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Rampaging Reaver Titan Princeps
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Mad Doc Grotsnik wrote:Not sure that’s cost effective for a game the size of Necromunda though. Make say, 3 generic vehicle. Bike,Buggy, Truck. Release personalisation kits related to existing gangs (driver torsos, emblems), sell a separate sprue of weapon upgrades akin to Gorkamorka. Lesser outlay when everyone shares the same basic kit, especially as vehicles can be two or three full sized sprues.
They could to a rolling battlefield for certain fights, Mad Max style. Hopefully, the vehicles are generics with gang decals or sprue add ons
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2022/01/28 11:15:05
Subject: Necromunda Underhive news & rumours-Outcasts and Market, page 147
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Been Around the Block
UK
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Hoping for generic vehicles too with gang specific sprues to personalise them.
Steve
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2022/01/28 11:24:12
Subject: Necromunda Underhive news & rumours-Outcasts and Market, page 147
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Regular Dakkanaut
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lord_blackfang wrote:The Orlock land train seemed pretty lazy tbh, an open topped shoebox dragging munitorum containers.
Yes, but also leaving space for cooler vehicles and upgrades down the line ...
Also is anybody else seeing a motorcycle with a sidecar in the central silhouette here? Is it just a mirage?
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This message was edited 2 times. Last update was at 2022/01/28 11:26:01
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2022/01/28 11:27:27
Subject: Necromunda Underhive news & rumours-Outcasts and Market, page 147
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Rampaging Reaver Titan Princeps
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This message was edited 1 time. Last update was at 2022/01/28 11:30:17
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2022/01/28 11:30:40
Subject: Necromunda Underhive news & rumours-Outcasts and Market, page 147
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Regular Dakkanaut
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That first one definitely looks like the front of the train ...
Seems kinda' telling that the train in the animation stops right before the gak goes down ... No chase scene, no raiders jumping between moving vehicles ...
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This message was edited 1 time. Last update was at 2022/01/28 11:31:32
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2022/01/28 11:32:42
Subject: Necromunda Underhive news & rumours-Outcasts and Market, page 147
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Calculating Commissar
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zedmeister wrote:
They could to a rolling battlefield for certain fights, Mad Max style. Hopefully, the vehicles are generics with gang decals or sprue add ons
I was thinking something very similar with the rolling battlefield as it would allow for the gangs to be guards on a massive rolling platform that you can fall off without having to actually create a specific model for such a large vehicle. If that isn't in the rules I'm sure some enterprising person will add it fairly quickly
Some of the recent gang additions (jump packs and hover boards) make a lot more sense now there's an outdoors to worry about as well. Looking forward to this one
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2022/01/28 11:33:48
Subject: Necromunda Underhive news & rumours-Outcasts and Market, page 147
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Decrepit Dakkanaut
UK
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I figure they were copying cowboys and indians so the waggon train pulled itself into a protective circle rather than try and out-run a clearly faster opponent.
Of course then the opponent brought explosives!
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2022/01/28 11:33:59
Subject: Necromunda Underhive news & rumours-Outcasts and Market, page 147
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Calculating Commissar
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Lucas Blackwolf wrote:
Seems kinda' telling that the train in the animation stops right before the gak goes down ... No chase scene, no raiders jumping between moving vehicles ...
That bit did feel a little weird. You're on a giant moving platform... why would you stop?
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2022/01/28 11:41:28
Subject: Necromunda Underhive news & rumours-Outcasts and Market, page 147
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Regular Dakkanaut
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Lucas Blackwolf wrote: lord_blackfang wrote:The Orlock land train seemed pretty lazy tbh, an open topped shoebox dragging munitorum containers.
Yes, but also leaving space for cooler vehicles and upgrades down the line ...
Also is anybody else seeing a motorcycle with a sidecar in the central silhouette here? Is it just a mirage?
I'm actually thinking Beasts of Burden. The concept art were going that direction and it would differentiate Nomads from the main House Gangs.
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2022/01/28 12:08:22
Subject: Necromunda Underhive news & rumours-Outcasts and Market, page 147
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Cultist of Nurgle with Open Sores
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insaniak wrote: Mad Doc Grotsnik wrote:I suspect generic vehicles, with add on decoration packs in the same vein as the weapons after.
That would be nice, but this is the GW that gave Orks six individual, monobuild vehicle kits instead of a customisable buggy... so it seems more likely that they'll release an Orlock Trademarkwagon, an Escher Copywritomobile, a Golioth AdjectiveTruck and so on...
I get the doubt, but they did release an extremely generic marketplace for Necromunda recently, as opposed to a Necropurchasesphere or something.
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*witty comment regarding table top gaming* |
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2022/01/28 12:55:14
Subject: Necromunda Underhive news & rumours-Outcasts and Market, page 147
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Dakka Veteran
South East London
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I knocked this together quickly in MS Paint but I think 2 of the rumour engines are almost certainly the land train.
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"Dig in and wait for Winter" |
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2022/01/28 12:55:54
Subject: Necromunda Underhive news & rumours-Outcasts and Market, page 147
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Imperial Knight
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Already quite happy that the trailer showed us glimpses of a generic truck big enough to carry Munitorum containers.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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2022/01/28 13:03:25
Subject: Necromunda Underhive news & rumours-Outcasts and Market, page 147
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Calculating Commissar
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StraightSilver wrote:I knocked this together quickly in MS Paint but I think 2 of the rumour engines are almost certainly the land train.
I'm not convinced by the wheel- looks much too thin for such a heavy vehicle, especially compared to the chunkiness of the animated wheels. I think the wheel is more likely for an associated buggy with similar design cues.
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ChargerIIC wrote:If algae farm paste with a little bit of your grandfather in it isn't Grimdark I don't know what is. |
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2022/01/28 13:14:24
Subject: Necromunda Underhive news & rumours-Outcasts and Market, page 147
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Rampaging Reaver Titan Princeps
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StraightSilver wrote:I knocked this together quickly in MS Paint but I think 2 of the rumour engines are almost certainly the land train.
Nicely done
I'm now looking at this wondering if it's possible to convert to a Squat Land Train!
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2022/01/28 13:14:30
Subject: Necromunda Underhive news & rumours-Outcasts and Market, page 147
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Boosting Ultramarine Biker
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I... really enjoyed that trailer. Glad that I didn't got up for that... but watching it afterwards certainly was a nice goodie with my morning coffee.
I got a confirmation about something I really look forward for. And it indicates things that are in line with the rumour pictures and indicate the direction this might go...
Way to go GW... Thumbs up from me.
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My Element Games referal code: SVE5335 |
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2022/01/28 13:18:00
Subject: Necromunda Underhive news & rumours-Outcasts and Market, page 147
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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I think this was the most exciting bit out of LVO for me.
Orlocks! Yay!
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2022/01/28 13:21:15
Subject: Necromunda Underhive news & rumours-Outcasts and Market, page 147
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Thermo-Optical Hac Tao
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SKR.HH wrote:I... really enjoyed that trailer. Glad that I didn't got up for that... but watching it afterwards certainly was a nice goodie with my morning coffee.
I got a confirmation about something I really look forward for. And it indicates things that are in line with the rumour pictures and indicate the direction this might go...
Way to go GW... Thumbs up from me.
The trailer was very cool. I just can’t believe they didn’t even show one (1) model.
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2022/01/28 13:21:24
Subject: Re:Necromunda Underhive news & rumours-Outcasts and Market, page 147
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[MOD]
Otiose in a Niche
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2022/01/28 13:28:26
Subject: Re:Necromunda Underhive news & rumours-Outcasts and Market, page 147
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Using Object Source Lighting
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"Leave the hive behind"
Quite fitting since Im 5 parsecs from it
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2022/01/28 14:03:45
Subject: Necromunda Underhive news & rumours-Outcasts and Market, page 147
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Longtime Dakkanaut
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If we're really getting vehicle mode, I wonder if GCS will be the first to get an update, say WD article. They are already like 90% ready to go.
Haighus wrote:I'm not convinced by the wheel- looks much too thin for such a heavy vehicle, especially compared to the chunkiness of the animated wheels. I think the wheel is more likely for an associated buggy with similar design cues.
Really? Trucks carrying really heavy loads, like ICBMs have quite similar wheels so I don't see how a few containers might be too much:
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2022/01/28 14:36:35
Subject: Necromunda Underhive news & rumours-Outcasts and Market, page 147
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Ancient Space Wolves Venerable Dreadnought
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Yeah, trucks don’t have huge fat wheels, they have lots of little ones side by side to spread the load and minimise the impact of any one puncture.
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"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran |
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2022/01/28 14:49:03
Subject: Necromunda Underhive news & rumours-Outcasts and Market, page 147
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Decrepit Dakkanaut
UK
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Looked good to me, felt very Borderlands influenced in the animation, but that's not a bad thing
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