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Made in us
Decrepit Dakkanaut




Racerguy180 wrote:
yukishiro1 wrote:
Does seem mostly like a bunch of junk, honestly.

It's not deep strike BTW, it's the one that's limited to table edges, which makes it a lot worse. And why would you even want to deep strike poxwalkers anyway?


to put a problem in someone's face, just like da jump can put a shittonne of boys in your face.

Pretty much. It's Deep Strike Lite but it throws an immediate problem to the opponent since Poxwalkers aren't exactly the easiest thing to kill for the points, on top of them being immune to anything morale related. Chaos can get CP as well pretty easily.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Longtime Dakkanaut




But is it? You have a 30% chance of making the charge, and if you don't, they are slow enough that all the opponent has to do is move away from them and they will *never* make the charge. It's also super easy to screen out table edges even on a 6x4 board...with the new reduced dimensions, it'll be even easier.

I can see it being used if your opponent is careless enough to leave a table edge right behind their army open so you can then use it to force them towards your main force or to waste energy killing the unit. But they'd have to be pretty clumsy to do that, when they know you're planning it as soon as they see you DS the unit.

The sad truth of outflank is that it actually just makes people camp table edges more, when really it ought to punish them for doing it.

In 9th you can also literally outflank with every single unit in the game (though probably not with an automatic entrance on T2 on any board edge), so this seems like another one of those cases of "yeah, we totally designed this with 9th in mind! really! honest! oooo look over there squirrel! "







This message was edited 4 times. Last update was at 2020/06/09 20:00:20


 
   
Made in de
Oozing Plague Marine Terminator





DG rules sound pretty nice. I already like my Plague Marines and now they get additional help. 5++ bubble, combined with Blight Hauler who gives them cover will make them tough against many weapons to support foot slogging strategies. Hitting with 4 attacks and blades of putrefaction will generate a nice amount of mortals.
Curious what else is in there for us.
New heavy weapon rules mean we'll need a new faction bonus, though.
   
Made in us
Terrifying Doombull




yukishiro1 wrote:
Racerguy180 wrote:
yukishiro1 wrote:
Does seem mostly like a bunch of junk, honestly.

It's not deep strike BTW, it's the one that's limited to table edges, which makes it a lot worse. And why would you even want to deep strike poxwalkers anyway?


to put a problem in someone's face, just like da jump can put a shittonne of boys in your face.


Yes but boyz are actually a problem. They can make a charge, and they can actually hurt stuff.

Poxwalkers can't make a charge, and can't actually hurt stuff even if they do.

The whole point of the unit is to shield other stuff in your army. Just seems like a very strange thing to want to deepstrike.


I presume the point is to contest an upfield objective that the poxwalkers can't normally shamble to in time.

Efficiency is the highest virtue. 
   
Made in us
Longtime Dakkanaut




Objectives generally can't be placed within 9" of board edges either, though. So at best, you're DSing them T2, then shambling onto the objective T3.

But I admit, this is certainly a better call for how to use it than what's been brought up before. There's still the problem of being screened out, but if lots of people in 9th start dropping their screens because they think they don't need them any more, it might have some play.

   
Made in us
Longtime Dakkanaut




Indiana

It will be interesting to see what deathguard can do in the new edition. Increased range plague flamers is interesting, deep striking pox walkers are interesting as well.

Makes me wonder how detachments are gonna work for unlocking things, will they stay the same,

People who stopped buying GW but wont stop bitching about it are the vegans of warhammer

My Deathwatch army project thread  
   
Made in us
Decrepit Dakkanaut




yukishiro1 wrote:
But is it? You have a 30% chance of making the charge, and if you don't, they are slow enough that all the opponent has to do is move away from them and they will *never* make the charge. It's also super easy to screen out table edges even on a 6x4 board...with the new reduced dimensions, it'll be even easier.

I can see it being used if your opponent is careless enough to leave a table edge right behind their army open so you can then use it to force them towards your main force or to waste energy killing the unit. But they'd have to be pretty clumsy to do that, when they know you're planning it as soon as they see you DS the unit.

The sad truth of outflank is that it actually just makes people camp table edges more, when really it ought to punish them for doing it.

In 9th you can also literally outflank with every single unit in the game (though probably not with an automatic entrance on T2 on any board edge), so this seems like another one of those cases of "yeah, we totally designed this with 9th in mind! really! honest! oooo look over there squirrel! "








That's a good thing though. Making the opponent camp means you potentially changed their whole deployment Strategy. Plus as I said Poxwalkers aren't that easy to remove for the points either.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in fi
Locked in the Tower of Amareo





 iGuy91 wrote:
For the love of the god emperor, can we get some kind of information about the bloody Custodes? I'm chomping at the bit to get information, and nobody seems to know anything about it.


This week. They do diferent factions different days. Before saturday GW has leaked what they will leak

2024 painted/bought: 109/109 
   
Made in gb
Mighty Vampire Count






UK

tneva82 wrote:
 iGuy91 wrote:
For the love of the god emperor, can we get some kind of information about the bloody Custodes? I'm chomping at the bit to get information, and nobody seems to know anything about it.


This week. They do diferent factions different days. Before saturday GW has leaked what they will leak


Siisters of Silence first please

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in au
Hissing Hybrid Metamorph






So are the DG not getting sub-faction traits? I couldn’t see any mention.
   
Made in de
Oozing Plague Marine Terminator





 Tiberius501 wrote:
So are the DG not getting sub-faction traits? I couldn’t see any mention.


No, but they'll get what Thousand Sons got. DG is already a subfaction, their Great Companies will probably be represented by additional Warlord traits and relics as you can see with the Life Eater in the preview.
   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





UK

new article up
https://www.warhammer-community.com/2020/06/10/creations-of-bile-new-rules-for-a-new-armygw-homepage-post-2/












This message was edited 2 times. Last update was at 2020/06/10 13:13:19


 
   
Made in us
Decrepit Dakkanaut




Cool, more melee stuff for an army that can't get into melee outside ONE Stratagem that you can do for a whole army instead via Red Corsairs.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





UK

yea its bitter sweet you wanna go OOOO i'll slap these rules on my X legion and forget these rules replace world eaters KW etc.

Then you think, hmmm might be worth a cheeky patrol with some possesed to put this in but there is a CP charge for that in 9th.


 
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

A little boring for the faction of Bile.

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in gb
Gore-Drenched Khorne Chaos Lord




Is the dude with the bones on his backpack new?
   
Made in ch
The Dread Evil Lord Varlak





seems like a chaos sorcerer kitbash



: Also:
Faction of the dude wanting to create the crownjewel of genetical modified regular human

Not one interaction with cultists, the only regular humans in that faction.

This message was edited 2 times. Last update was at 2020/06/10 13:48:53


https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in gb
Towering Hierophant Bio-Titan






Not Online!!! wrote:
seems like a chaos sorcerer kitbash



Yeah the backpack seems to be from a Wrack:

   
Made in us
Decrepit Dakkanaut




 Latro_ wrote:
yea its bitter sweet you wanna go OOOO i'll slap these rules on my X legion and forget these rules replace world eaters KW etc.

Then you think, hmmm might be worth a cheeky patrol with some possesed to put this in but there is a CP charge for that in 9th.


Bike should've been an Inquisitor equivalent to slap in different Legion armies on the cheap. Instead we get...this.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

Edit: never mind. Misread.

This message was edited 1 time. Last update was at 2020/06/10 14:03:45


 
   
Made in us
Terrifying Doombull




 Galas wrote:
A little boring for the faction of Bile.


They couldn't have done it right without new models. Which makes me wonder why they did it at all- this is a pretty predictable 'counts as' list, where you're supposed to pretend that all the weird and wonderful stuff he can do is just marines and possessed with a couple stat bonuses.

Bile's new model is... fine, but there wasn't any reason to wrap an entire book around it if they're going to emphasize the separation between game and fluff.

Efficiency is the highest virtue. 
   
Made in fi
Locked in the Tower of Amareo





Voss wrote:
 Galas wrote:
A little boring for the faction of Bile.


They couldn't have done it right without new models. Which makes me wonder why they did it at all- this is a pretty predictable 'counts as' list, where you're supposed to pretend that all the weird and wonderful stuff he can do is just marines and possessed with a couple stat bonuses.

Bile's new model is... fine, but there wasn't any reason to wrap an entire book around it if they're going to emphasize the separation between game and fluff.


Sell chaos models who decide to start army around these bonuses

2024 painted/bought: 109/109 
   
Made in gb
Longtime Dakkanaut




Weird feeling really.

Don't think these rules are bad and there may be some interesting things you can do with them. Can I imagine a world where the basic Chainsword armed CSM is playable? Maybe.

But it seems like if this faction was going to exist, it should have been really focused on the fluff from Bile in the recent books - rather than "he's a mad scientist haha, moving on" from 15-20 years ago. That doesn't seem to be the case, and so feels like a missed opportunity. Its just another suite of buffs in Chaos's ever expanding roster of such things.
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

Buffs that, once again, only apply to infantry, bikers, and dreadnoughts. Not the whole army.
   
Made in us
Terrifying Doombull




 Gadzilla666 wrote:
Buffs that, once again, only apply to infantry, bikers, and dreadnoughts. Not the whole army.


In this case, though, that at least makes sense. 'Dammit, Jim, I'm a doctor not a mechanic!'

This message was edited 1 time. Last update was at 2020/06/10 15:15:39


Efficiency is the highest virtue. 
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

Voss wrote:
 Gadzilla666 wrote:
Buffs that, once again, only apply to infantry, bikers, and dreadnoughts. Not the whole army.


In this case, though, that at least makes sense. 'Dammit, Jim, I'm a doctor not a mechanic!'

Good one!

But how does it explain the dreadnoughts?
   
Made in us
Humming Great Unclean One of Nurgle






 Gadzilla666 wrote:
Voss wrote:
 Gadzilla666 wrote:
Buffs that, once again, only apply to infantry, bikers, and dreadnoughts. Not the whole army.


In this case, though, that at least makes sense. 'Dammit, Jim, I'm a doctor not a mechanic!'

Good one!

But how does it explain the dreadnoughts?
Have you seen a chaos dreadnought lately? Hellbrutes ain't exactly on the fully mechanical side...

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in gb
Boosting Ultramarine Biker




Tyel wrote:
Weird feeling really.

Don't think these rules are bad and there may be some interesting things you can do with them. Can I imagine a world where the basic Chainsword armed CSM is playable? Maybe.

But it seems like if this faction was going to exist, it should have been really focused on the fluff from Bile in the recent books - rather than "he's a mad scientist haha, moving on" from 15-20 years ago. That doesn't seem to be the case, and so feels like a missed opportunity. Its just another suite of buffs in Chaos's ever expanding roster of such things.


Aren’t there going to be new rules for “Astartes chainswords” coming out soon? So extra str + whatever this updates are might make close combat CSM more viable

 
   
Made in gb
Longtime Dakkanaut




No wolves on Fenris wrote:
Aren’t there going to be new rules for “Astartes chainswords” coming out soon? So extra str + whatever this updates are might make close combat CSM more viable


I think Primaris will get "Heavy Chainswords" or something - I wouldn't bet on regular CSM getting the same.

Really its just points in the new world. The way chaos buff stacking sort of works, anything chainsword equipped CSM can do, possessed or berzerkers should be able to do better. If not, those units have problems.
   
Made in us
Tzeentch Veteran Marine with Psychic Potential





The bile thing is neat that they are branching out a bit, but really who was like, "yo bro, you know what would be awesome? A Fibious Bile faction!" "Yea I know, I totally want that over having any love for renegade factions or having customizable CSM legion traits!"

It just seems really out of the blue, and unnecessary, especially since they did not even give a PA book release to two established factions (Harlies and DW).

Unless the rules are really good (not so far) I think a year from now people won't even remember that there is a Bile faction.
   
 
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