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![[Post New]](/s/i/i.gif) 2020/09/30 20:52:16
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Dakka Veteran
Vihti, Finland
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Well there goes my idea for Outrider death squad for Flesh Tearers if the unit size is limited to 3.
Although hard to swallow as its hard to imagine Scouts being Elite choice now.
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![[Post New]](/s/i/i.gif) 2020/09/30 20:54:26
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Archmagos Veneratus Extremis
Home Base: Prosper, TX (Dallas)
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Why, they've been elites for some armies before. It's not surprising at all. 10% of your army isn't the core of your army.
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Best Painted (2015 Adepticon 40k Champs)
They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) |
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![[Post New]](/s/i/i.gif) 2020/09/30 20:56:17
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Hulksmash wrote:Not gonna lie. Those don't really sound like nerfs. A little more restrictive but I feel like it's not going to impact a lot of the current lists. And if bladeguard and eradicators didn't bump in points those are central units. I think we all saw toned down rerolls coming.
Yep...plus the "Core" thing.
So many people seemed to focus on "it's gonna be Troops! or things that could be Troops via a FOC swap in the Old Days!" that they seemed to gloss over GW outright implying they're going to be the 'main' themes for an army's units.
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![[Post New]](/s/i/i.gif) 2020/09/30 20:57:00
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Hissing Hybrid Metamorph
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Sotahullu wrote:Well there goes my idea for Outrider death squad for Flesh Tearers if the unit size is limited to 3.
Although hard to swallow as its hard to imagine Scouts being Elite choice now.
I have a feeling it’s because they aren’t getting a proper kit and are stuck with the easy build one in the starter sets. I have a horrible feeling the Skorpekh Destroyers are also going to be like this.
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![[Post New]](/s/i/i.gif) 2020/09/30 20:59:27
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Stealthy Space Wolves Scout
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No sledgehammer nerfs but still impactful. Honour the chapter, only in death, chapter master and scouts being the most important ones
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![[Post New]](/s/i/i.gif) 2020/09/30 21:00:36
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Longtime Dakkanaut
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If those leaks are real, I'm kinda liking them (I play Space Marines).
I'm just curious if Special Issue Ammunition is simply moved to the Deathwatch supplement, and what unit restrictions there are for the previously separate codex marines (DW, BA, DA, SW).
I've held off on painting all of indomitus space marines since I'm still not sure whether several of the units will end up as DW or Iron Hands.
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This message was edited 1 time. Last update was at 2020/09/30 21:00:57
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![[Post New]](/s/i/i.gif) 2020/09/30 21:01:45
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Longtime Dakkanaut
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Those leaks though are in direct contrast with what we now from datasheets in boxes.
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![[Post New]](/s/i/i.gif) 2020/09/30 21:02:21
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Tiberius501 wrote:Sotahullu wrote:Well there goes my idea for Outrider death squad for Flesh Tearers if the unit size is limited to 3.
Although hard to swallow as its hard to imagine Scouts being Elite choice now.
I have a feeling it’s because they aren’t getting a proper kit and are stuck with the easy build one in the starter sets. I have a horrible feeling the Skorpekh Destroyers are also going to be like this.
People said this about Eliminators too, but they're capped at 3s.
Personal hope:
Aggressors get nerfed down to 3 model units, tops. Same with all the other Gravis stuff barring maybe Heavy Intercessors.
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![[Post New]](/s/i/i.gif) 2020/09/30 21:02:30
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Hissing Hybrid Metamorph
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I agree Spoletta, I’m not convinced.
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![[Post New]](/s/i/i.gif) 2020/09/30 21:03:09
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Longtime Dakkanaut
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Quasistellar wrote:
I'm just curious if Special Issue Ammunition is simply moved to the Deathwatch supplement, and what unit restrictions there are for the previously separate codex marines ( DW, BA, DA, SW).
SIA is (presently) a datasheet ability for specific Deathwatch units. There is quite literally zero chance it will be printed in the prime Marine codex, because those units for regular Marines never had SIA.
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This message was edited 1 time. Last update was at 2020/09/30 21:03:50
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![[Post New]](/s/i/i.gif) 2020/09/30 21:04:37
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Archmagos Veneratus Extremis
Home Base: Prosper, TX (Dallas)
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Spoletta wrote:Those leaks though are in direct contrast with what we now from datasheets in boxes.
How so?
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Best Painted (2015 Adepticon 40k Champs)
They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) |
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![[Post New]](/s/i/i.gif) 2020/09/30 21:05:06
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Stealthy Space Wolves Scout
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Spoletta wrote:Those leaks though are in direct contrast with what we now from datasheets in boxes.
What exactly? The only thing I could think of is the thunder hammer, but that had different stats in different leaked sheets so it doesn't really count
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![[Post New]](/s/i/i.gif) 2020/09/30 21:07:21
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Nihilistic Necron Lord
The best State-Texas
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Tiberius501 wrote:Sotahullu wrote:Well there goes my idea for Outrider death squad for Flesh Tearers if the unit size is limited to 3.
Although hard to swallow as its hard to imagine Scouts being Elite choice now.
I have a feeling it’s because they aren’t getting a proper kit and are stuck with the easy build one in the starter sets. I have a horrible feeling the Skorpekh Destroyers are also going to be like this.
I can almost guarantee that the current Skorpekhs are all we are getting. It'll be a Datasheet like the Ophydians where every 3 models must have a reap blade and cap at 6. That is my guess
On to the leaks, I want to say the only thing I remember being diffrent from the leaked Datahseets is the Thunder Hammer. Does anyone know of any others?
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![[Post New]](/s/i/i.gif) 2020/09/30 21:10:20
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Hissing Hybrid Metamorph
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Sasori wrote: Tiberius501 wrote:Sotahullu wrote:Well there goes my idea for Outrider death squad for Flesh Tearers if the unit size is limited to 3.
Although hard to swallow as its hard to imagine Scouts being Elite choice now.
I have a feeling it’s because they aren’t getting a proper kit and are stuck with the easy build one in the starter sets. I have a horrible feeling the Skorpekh Destroyers are also going to be like this.
I can almost guarantee that the current Skorpekhs are all we are getting. It'll be a Datasheet like the Ophydians where every 3 models must have a reap blade and cap at 6. That is my guess
On to the leaks, I want to say the only thing I remember being diffrent from the leaked Datahseets is the Thunder Hammer. Does anyone know of any others?
Mainly the thunder hammer, that had different dmg on the different sheets shown, but were both still -3AP.
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This message was edited 1 time. Last update was at 2020/09/30 21:10:36
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![[Post New]](/s/i/i.gif) 2020/09/30 21:13:47
Subject: Re:Necron and Space Marine Codex and upcoming releases discussion
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Chalice-Wielding Sanguinary High Priest
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People, don't humour sourceless leaks with any more attention than they deserve. I mean, looking at that list I can pick out a few that sound like absolute nonsense, which calls the rest of that list into severe question.
But hey, I heard from my cousin's boyfriend's brother who works at a GW store in the North that you can now take 20-man Devastator squads! And he works for them, so it must be true!
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"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch |
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![[Post New]](/s/i/i.gif) 2020/09/30 21:17:02
Subject: Re:Necron and Space Marine Codex and upcoming releases discussion
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Archmagos Veneratus Extremis
Home Base: Prosper, TX (Dallas)
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Super Ready wrote:People, don't humour sourceless leaks with any more attention than they deserve. I mean, looking at that list I can pick out a few that sound like absolute nonsense, which calls the rest of that list into severe question.
But hey, I heard from my cousin's boyfriend's brother who works at a GW store in the North that you can now take 20-man Devastator squads! And he works for them, so it must be true!
Or you can be an ahole to people to rpove how cool you and smart you are! Honestly no one seems to be taking them as gospel but discussion of rumor is something thisnis for. Additionally different groups get different rules for playtesting so some could be accurate and some not. Most seem reasonable honestly.
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Best Painted (2015 Adepticon 40k Champs)
They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) |
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![[Post New]](/s/i/i.gif) 2020/09/30 21:37:01
Subject: Re:Necron and Space Marine Codex and upcoming releases discussion
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Chalice-Wielding Sanguinary High Priest
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There is a purpose to the snark. Encouraging people to back up their claims with their sources, which in turn reduces the spread of 'fake news' and the like.
Maybe I could have put it nicer, but I stand by my point. Post your source or by default, I'm not going to believe a word you say.
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"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch |
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![[Post New]](/s/i/i.gif) 2020/09/30 21:51:13
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Decrepit Dakkanaut
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Kanluwen wrote: Tiberius501 wrote:Sotahullu wrote:Well there goes my idea for Outrider death squad for Flesh Tearers if the unit size is limited to 3.
Although hard to swallow as its hard to imagine Scouts being Elite choice now.
I have a feeling it’s because they aren’t getting a proper kit and are stuck with the easy build one in the starter sets. I have a horrible feeling the Skorpekh Destroyers are also going to be like this.
People said this about Eliminators too, but they're capped at 3s.
Personal hope:
Aggressors get nerfed down to 3 model units, tops. Same with all the other Gravis stuff barring maybe Heavy Intercessors.
This list has Eradicators(Gravis) at 3-6, so if the list isn't a jape, you can stop hoping.
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![[Post New]](/s/i/i.gif) 2020/09/30 21:52:52
Subject: Re:Necron and Space Marine Codex and upcoming releases discussion
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Terrifying Doombull
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AduroT wrote:
I do not care for that scheme. Everything just kind of blends into an obscure blob of color.
For me its everything wrong with 'edge highlighting' at its worst, but on garish display.
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This message was edited 1 time. Last update was at 2020/09/30 21:53:05
Efficiency is the highest virtue. |
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![[Post New]](/s/i/i.gif) 2020/09/30 22:55:58
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Platuan4th wrote:
This list has Eradicators(Gravis) at 3-6, so if the list isn't a jape, you can stop hoping.
Booooo. Pretty sure it's a troll list though.
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![[Post New]](/s/i/i.gif) 2020/09/30 23:08:44
Subject: Re:Necron and Space Marine Codex and upcoming releases discussion
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Ick.
KurtAngle2 wrote:- Chapter master is 40pts and CM picks one unit in the command phase to get full rerolls.
That sounds like typical GW balancing. Take something that's overpowered and raise its cost (or give it one in this case) but also change its rules to be worse.
That's core to the identity of the Deathwatch. How can they remove that?
KurtAngle2 wrote:- Theres a melta bomb stratagem that deals 2d3 MW in CC (to a vehicle or monster), 1 or 2 cp, unsure
Melta-Bombs are a strat now? WTF?
*sigh* I don't know why I expected anything different. No model/no rule.
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![[Post New]](/s/i/i.gif) 2020/09/30 23:11:14
Subject: Re:Necron and Space Marine Codex and upcoming releases discussion
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Longtime Dakkanaut
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H.B.M.C. wrote:That's core to the identity of the Deathwatch. How can they remove that?
SIA is a Deathwatch datasheet specific ability. It was never going to appear in the general Astartes Codex because quite literally nothing in the Codex has it. It'll be handled in the Deathwatch Supplement.
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![[Post New]](/s/i/i.gif) 2020/09/30 23:11:36
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Or special ammunition will become a strat.
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![[Post New]](/s/i/i.gif) 2020/09/30 23:18:00
Subject: Re:Necron and Space Marine Codex and upcoming releases discussion
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Sterling191 wrote:
SIA is a Deathwatch datasheet specific ability. It was never going to appear in the general Astartes Codex because quite literally nothing in the Codex has it. It'll be handled in the Deathwatch Supplement.
Not to pick on you, but didn't Sternguard Veterans have it or was it a stratagem?
Haven't used them in some time so might be missing something--other than my book not being handy.
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![[Post New]](/s/i/i.gif) 2020/09/30 23:21:43
Subject: Re:Necron and Space Marine Codex and upcoming releases discussion
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The Marine Standing Behind Marneus Calgar
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Kanluwen wrote:Sterling191 wrote:
SIA is a Deathwatch datasheet specific ability. It was never going to appear in the general Astartes Codex because quite literally nothing in the Codex has it. It'll be handled in the Deathwatch Supplement.
Not to pick on you, but didn't Sternguard Veterans have it or was it a stratagem?
Haven't used them in some time so might be missing something--other than my book not being handy.
Sternguard had it before DW was a thing.
Then they had it removed, and replaced with one profile special issue bolters.
They also have a strat to boost their bolter fire +1 to wound IIRC.
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![[Post New]](/s/i/i.gif) 2020/09/30 23:23:11
Subject: Re:Necron and Space Marine Codex and upcoming releases discussion
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Longtime Dakkanaut
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Kanluwen wrote:
Not to pick on you, but didn't Sternguard Veterans have it or was it a stratagem?
Haven't used them in some time so might be missing something--other than my book not being handy.
In 7th they did (and probably prior, but that was before my time with 40k). They lost it going into 8th in favor of the special issue boltgun that's just a long range Inferno Boltgun, and (barring something exceedingly stupid from GW) wont have it for 9th either.
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This message was edited 1 time. Last update was at 2020/09/30 23:24:25
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![[Post New]](/s/i/i.gif) 2020/09/30 23:32:25
Subject: Re:Necron and Space Marine Codex and upcoming releases discussion
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Chalice-Wielding Sanguinary High Priest
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Sternguard certainly had special issue ammo before Deathwatch were created as a faction - they were part of the lore, but only thanks to Brother Artemis being in the Inquisition game system.
But if you want to go even further back? Hellfire rounds were available to the Ultramarines' Tyrannic War Veterans, which existed even before Sternguard were called Sternguard (they existed, but as just "Veteran Tactical Squads", and only had a slightly better profile to boast over the non-veteran version).
For a time Hellfire rounds were also available to heavy bolters, before Deathwatch seemingly snapped them all up along with the other rounds available.
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This message was edited 1 time. Last update was at 2020/09/30 23:33:41
"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch |
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![[Post New]](/s/i/i.gif) 2020/09/30 23:49:32
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Longtime Dakkanaut
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That thing about a strat for whirlwinds that makes whatever they shoot lose defensive positions and also fight last seems both stupid and strange enough to be just the sort of thing GW would do, because giving space marines a fights last character wasn't enough, gotta also give them the ability to put it on anything literally anywhere on the table with a non-LOS shooting unit!
If someone came up with that as a fake I actually gotta hand it to them, it's perfection.
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![[Post New]](/s/i/i.gif) 2020/10/01 00:18:41
Subject: Re:Necron and Space Marine Codex and upcoming releases discussion
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Decrepit Dakkanaut
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Super Ready wrote:Sternguard certainly had special issue ammo before Deathwatch were created as a faction - they were part of the lore, but only thanks to Brother Artemis being in the Inquisition game system. But if you want to go even further back? Hellfire rounds were available to the Ultramarines' Tyrannic War Veterans, which existed even before Sternguard were called Sternguard (they existed, but as just "Veteran Tactical Squads", and only had a slightly better profile to boast over the non-veteran version). For a time Hellfire rounds were also available to heavy bolters, before Deathwatch seemingly snapped them all up along with the other rounds available. Deathwatch had rules in White Dwarf before Sternguard were a thing and had SIA and Hellfire round Heavy Bolters in those rules. The rules were released when GW put out the metal upgrade kit in 4th.
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This message was edited 2 times. Last update was at 2020/10/01 00:19:57
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![[Post New]](/s/i/i.gif) 2020/10/01 00:30:49
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Longtime Dakkanaut
Indiana
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Deathwatch rules are probably moved to their supplement, doesn’t make sense to have that specialist stuff in the main rulebook.
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