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![[Post New]](/s/i/i.gif) 2020/10/02 18:11:19
Subject: Necron and Space Marine Codex and upcoming releases discussion
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One Canoptek Scarab in a Swarm
Schenectady, New York
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Some of the French codex images are hitting /necrontyr.
Monolith is now a Lord of War option.
Wraiths supposedly getting Reanimation Protocols and dropping to a 4++ (taking posters word for it, the photo it too blurry to read/translate)
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![[Post New]](/s/i/i.gif) 2020/10/02 18:16:48
Subject: Re:Necron and Space Marine Codex and upcoming releases discussion
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Nihilistic Necron Lord
The best State-Texas
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Orb of Eternity
"Figure with an orb of resurrection only. this relic replaces an orb of resurrection. once per battle, in your Command phase, the wearer can use this relic. In this case, choose a friendly <dynasty> unit 6 "from the carrier, not in its initial strength and whose resuscitation portocoles have not been triggered at this phase. the resuscitation protocols of the unit are triggered , and all destroyed models in the unit begin to reassemble. Also, add it to the result of each of those reanimation protocol tests."
Nanoscarab Casket
Each time the wearer uses their living metal ability, they regain an additional 1 lost wound.
The Infinite Arrow
figure with a tachyon crossbow suelement. this relic replaces a tachyon crossbow and has the following profile:
The infinite arrow 120" assualt 1 16 -5ap 6d
Abilities: The wearer can only fire this weapon once per battle.
Veil of Darkness:
"Once per battle, in your movement phase, the wearer may use this relic. in this case, the wielder's unit and up to a friendly Core <Dynasty> unit within 3 "of the wielder may be removed from the battlefield and replaced there anywhere more than 9" from any enemy models. if two units are returned to the battlefield using this relic, they must be within 6 "of each other."
Voltaic baton
figurine with a stick of light suelment. this relic places a stick of light and has the following profile:
Voltaic baton[shooting] 18" assualt 4 s6 -2ap d2
Voltaic baton [melee] melee melee +1s -2ap d2
Skills [shooting]: With each attack of this weapon, an unmodified hit roll of 6 causes 2 additional hits.
Reap the Nether
figure with a null scythe or a fauchard only. this relic replaces a nether scythe or a fauchard and has the following profile:
Reap the Nether melee melee +2s -4ap 3d
Abilities: With each attack of this weapon, the rules for ignoring injuries cannot be used.
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![[Post New]](/s/i/i.gif) 2020/10/02 18:16:56
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Hissing Hybrid Metamorph
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The Monolith becoming a LoW is not surprising. But it is sad because it’ll now cost lots of CP to have in your army.
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![[Post New]](/s/i/i.gif) 2020/10/02 18:18:06
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Dakka Veteran
Vihti, Finland
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Ouch, so Outriders are limited 3 bikes without weapon options.
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![[Post New]](/s/i/i.gif) 2020/10/02 18:19:38
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Monolith is a LoW choice? Yikes... Thank you! I don't know what I was expecting. I don't know why I was hoping for more. They literally have zero options outside of the models made for Indomitus. The Sergeant can't even get a power sword. God-damn it GW... why are you like this?
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This message was edited 1 time. Last update was at 2020/10/02 18:20:31
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![[Post New]](/s/i/i.gif) 2020/10/02 18:20:10
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Locked in the Tower of Amareo
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Infinity arrow is pretty lame relic. Who pays cp for one shot weapon that's pretty much negated by inv save
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2020/10/02 18:20:20
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Freaky Flayed One
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I know it's because of translation issues but "Stick of Light" is one of the funniest things I've read today...
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The Qarnakh Dynasty - Starting Again From scratch...Once again
kirotheavenger wrote:People like straws, and they're not willing to give any up even as the camel begins to buckle.
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![[Post New]](/s/i/i.gif) 2020/10/02 18:21:17
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Locked in the Tower of Amareo
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Guess indomitus models are only models for those then
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2020/10/02 18:21:36
Subject: Re:Necron and Space Marine Codex and upcoming releases discussion
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One Canoptek Scarab in a Swarm
Schenectady, New York
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Sasori wrote:
Veil of Darkness:
"Once per battle, in your movement phase, the wearer may use this relic. in this case, the wielder's unit and up to a friendly Core <Dynasty> unit within 3 "of the wielder may be removed from the battlefield and replaced there anywhere more than 9" from any enemy models. if two units are returned to the battlefield using this relic, they must be within 6 "of each other."
The wording "the weilder's unit" makes me wonder if the rule for Crypteks getting to be taken for each Noble without taking up a slot makes that Noble and Cryptek a unit. Wonder if a Noble and Cryptek can grab a Core unit and bamf across the battle field.
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![[Post New]](/s/i/i.gif) 2020/10/02 18:21:55
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Jovial Plaguebearer of Nurgle
London, UK
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tneva82 wrote:Infinity arrow is pretty lame relic. Who pays cp for one shot weapon that's pretty much negated by inv save
Don't shoot it at something with in inv save then
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![[Post New]](/s/i/i.gif) 2020/10/02 18:22:23
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Regular Dakkanaut
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tneva82 wrote:Infinity arrow is pretty lame relic. Who pays cp for one shot weapon that's pretty much negated by inv save
Someone that basically wants to guarantee 6 damage to a vehicle?
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![[Post New]](/s/i/i.gif) 2020/10/02 18:22:27
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Decrepit Dakkanaut
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Mixzremixzd wrote:I know it's because of translation issues but "Stick of Light" is one of the funniest things I've read today...
Cranky old robot wielding a canr of light
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2020/10/02 18:22:33
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Nihilistic Necron Lord
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Oh, confirmation on the Thunder Hammer nerf?
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![[Post New]](/s/i/i.gif) 2020/10/02 18:23:40
Subject: Re:Necron and Space Marine Codex and upcoming releases discussion
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Killer Klaivex
The dark behind the eyes.
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I know it's early but boy are these relics not filling me with confidence.
Sasori wrote:Orb of Eternity
"Figure with an orb of resurrection only. this relic replaces an orb of resurrection. once per battle, in your Command phase, the wearer can use this relic. In this case, choose a friendly <dynasty> unit 6 "from the carrier, not in its initial strength and whose resuscitation portocoles have not been triggered at this phase. the resuscitation protocols of the unit are triggered , and all destroyed models in the unit begin to reassemble. Also, add it to the result of each of those reanimation protocol tests."
Sigh. So yet again Resurrection Orbs are once per game.
Calling it now that this relic will be a hard pass.
Perhaps in 10th GW will finally realise why no one ever takes Resurrection Orbs anymore.
Sasori wrote:
Nanoscarab Casket
Each time the wearer uses their living metal ability, they regain an additional 1 lost wound.
So we've gone from healing d3 wounds in each player's turn *and* coming back on a 4+ the first time it dies to healing a single extra wound. Ouch.
Sasori wrote:The Infinite Arrow
figure with a tachyon crossbow suelement. this relic replaces a tachyon crossbow and has the following profile:
The infinite arrow 120" assualt 1 16 -5ap 6d
Abilities: The wearer can only fire this weapon once per battle.
"The Infinite Arrow"
One-use-only.
Regardless, thanks very much for the leaks, Sasori.
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This message was edited 1 time. Last update was at 2020/10/02 18:24:14
blood reaper wrote:I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote:Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote:GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
Andilus Greatsword wrote:
"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"
Akiasura wrote:I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.
insaniak wrote:
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet. |
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![[Post New]](/s/i/i.gif) 2020/10/02 18:24:51
Subject: Re:Necron and Space Marine Codex and upcoming releases discussion
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Numberless Necron Warrior
Scotland, UK
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Sasori wrote:Orb of Eternity
"Figure with an orb of resurrection only. this relic replaces an orb of resurrection. once per battle, in your Command phase, the wearer can use this relic. In this case, choose a friendly <dynasty> unit 6 "from the carrier, not in its initial strength and whose resuscitation portocoles have not been triggered at this phase. the resuscitation protocols of the unit are triggered , and all destroyed models in the unit begin to reassemble. Also, add it to the result of each of those reanimation protocol tests."
This makes more sense when I realised 'it' was 'one' as it comes from 'un' in French (also love the translate of 'staff' as 'stick' lol)
So this is neat wording, and looks like 'reassembling' is going to be carefully added to rules. Makes me suspect that 'repair' abilities like on the Ghost Ark may interact with this somehow? Add an additional model to the models 'reassembling' or something? Suspect the Orb of Resurrection will be this effect without the +1 too...
Sasori wrote:
Abilities: With each attack of this weapon, the rules for ignoring injuries cannot be used.
I take it this is for FNP type saves?
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![[Post New]](/s/i/i.gif) 2020/10/02 18:25:48
Subject: Re:Necron and Space Marine Codex and upcoming releases discussion
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Nihilistic Necron Lord
The best State-Texas
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There is more to the Nanoscarab casket. that one is wrong. It has a reanimation aspect for sure.
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![[Post New]](/s/i/i.gif) 2020/10/02 18:26:22
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Hissing Hybrid Metamorph
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Is there gonna be a rule for the monolith not costing CP to add to your army and not getting dynasty benefits? Or is it basically not worth taking now that it’s a LoW?
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![[Post New]](/s/i/i.gif) 2020/10/02 18:28:21
Subject: Re:Necron and Space Marine Codex and upcoming releases discussion
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Dakka Veteran
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vipoid wrote:
Sasori wrote:The Infinite Arrow
figure with a tachyon crossbow suelement. this relic replaces a tachyon crossbow and has the following profile:
The infinite arrow 120" assualt 1 16 -5ap 6d
Abilities: The wearer can only fire this weapon once per battle.
"The Infinite Arrow"
One-use-only.
Regardless, thanks very much for the leaks, Sasori.
LoL - They could have at least been a bit cheeky and given it Infinite range!
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![[Post New]](/s/i/i.gif) 2020/10/02 18:29:57
Subject: Re:Necron and Space Marine Codex and upcoming releases discussion
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Killer Klaivex
The dark behind the eyes.
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Cryptek of Awesome wrote: vipoid wrote:
Sasori wrote:The Infinite Arrow
figure with a tachyon crossbow suelement. this relic replaces a tachyon crossbow and has the following profile:
The infinite arrow 120" assualt 1 16 -5ap 6d
Abilities: The wearer can only fire this weapon once per battle.
"The Infinite Arrow"
One-use-only.
Regardless, thanks very much for the leaks, Sasori.
LoL - They could have at least been a bit cheeky and given it Infinite range!
Yeah, there's not a whole lot to justify the name.
I wish They'd just made the arrow a little weaker and removed the 1/game limit.
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blood reaper wrote:I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote:Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote:GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
Andilus Greatsword wrote:
"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"
Akiasura wrote:I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.
insaniak wrote:
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet. |
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![[Post New]](/s/i/i.gif) 2020/10/02 18:30:29
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Dakka Veteran
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The necron nerfs just keep coming boys! They were so overpowered before, thanks GW very cool
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![[Post New]](/s/i/i.gif) 2020/10/02 18:31:32
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Decrepit Dakkanaut
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Whelp they made the Nanoscarabs complete garbage. Fantastic to know.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2020/10/02 18:33:28
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Numberless Necron Warrior
Scotland, UK
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Cynista wrote:The necron nerfs just keep coming boys! They were so overpowered before, thanks GW very cool
What are you even talking about? The core mechanic of the whole army has been revamped to actually, yknow, work
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![[Post New]](/s/i/i.gif) 2020/10/02 18:35:37
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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So Destroyers have the two gun options, but Heavy Destroyers don't. What?
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This message was edited 1 time. Last update was at 2020/10/02 18:37:38
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![[Post New]](/s/i/i.gif) 2020/10/02 18:36:45
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Oozing Spawning Vat
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On the Terminator datasheet it was AP -2 D 3.
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![[Post New]](/s/i/i.gif) 2020/10/02 18:37:18
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Legionnaire
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Anybody got an IMGUR of all the marine datasheets that have leaked?
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Forever ever more |
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![[Post New]](/s/i/i.gif) 2020/10/02 18:38:03
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Nihilistic Necron Lord
The best State-Texas
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H.B.M.C. wrote:So Destroyers have the two gun options, but Heavy Destroyers don't. What?
They're under heavy support. Automatically Appended Next Post: H.B.M.C. wrote:So Destroyers have the two gun options, but Heavy Destroyers don't. What?
No, you can take Heavys in a regular destroyer squad like before for +15 points. The Heavys are 70 for either option in ther slot.
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This message was edited 1 time. Last update was at 2020/10/02 18:38:50
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![[Post New]](/s/i/i.gif) 2020/10/02 18:41:18
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Neknoh wrote:Anybody got an IMGUR of all the marine datasheets that have leaked? Ka-boom!
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![[Post New]](/s/i/i.gif) 2020/10/02 18:41:26
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Nihilistic Necron Lord
The best State-Texas
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Neknoh wrote:Anybody got an IMGUR of all the marine datasheets that have leaked?
https://imgur.com/a/wtxOd5D
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![[Post New]](/s/i/i.gif) 2020/10/02 18:42:09
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Regular Dakkanaut
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There's a stratagem for 2 cps that allows ALL the c'tan's attacks to ignore inv saves for that melee phase.
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![[Post New]](/s/i/i.gif) 2020/10/02 18:43:59
Subject: Re:Necron and Space Marine Codex and upcoming releases discussion
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Nihilistic Necron Lord
The best State-Texas
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Spempiternal weave
Nobel infantry figure only. add 1 to the wearer's toughness and wounds characteristics.
the conflagrator's gauntlet
this relque has the following profile:
the conflagrator's gauntlet 12" pistol 1 - - -
Skills: with each attack of this weapon, the attack automatically hits the target. instead of making an I of injury, roll a d6 for each model in the target unit: the unit suffers 1 mortal wound for each result of 6 and the attack squience ends.
Star Conduit
mephrit figurine only. this relic replaces a relic Gauss flashlight and has the following profile:
Star Conduit 36" rapidfire 3 s6 -2ap 2d
The ruler's diadem
nobel szarekhan figurine only. the wearer has the following skills:
- Command Wave Amplifier (Aura): As long as a friendly Szarekhan unit is 9" from the carrier, it benefits from the chosen directive of your army's active command protocol as long as it is 9" away from the carrier. necron friend character figurine (c'tan echarde figurines excused), instead of 6".
- Synthetic Cortex Optimaster (Aura): As long as a friendly Szarekhan CORE unit is within 9" of the wearer, it benefits from the dual directives of your army's active command protocol, instead of just the one chosen.
The infinite mantle
nihilakh figurine only.
- add 1 to armor saving throws for the wearer.
- whenever the carrier is advised to lose a wound, roll a d6: on a roll of 6, the wound is not lost.
The scythe of blood
Novokh figurine with a scythe of nothing or a fuachard suelement. this relic replaces a scythe of nothing or fauchard and has the following profile:
Blood scythe melee melee +2s -4ap 2d
Abilities: Each time the wearer fights, he makes 2 additional attacks with this weapon.
the winner's mask
sautekh figurine only. At the start of the combat phase, you may choose an enemy unit within 3 "of the carrier. The unit is not eligible to fight in this phase until all eligible units in your army have fought.
Solar baton
Nephrekh figurine with a light stick only. this relic replaces a stick of light and has the following profile:
Baton solaire [ranged] 24" assaut 6 s5 -2ap 1d
Baton solaire [melee] melee melee user -2ap 1d
abilities: with each attack of this weapon against an infantry unit, if a hit is casused, until the end of the turn the unit is blinded. blind units cannot fire overwatch or prepare for defense (see warhammer 40,000 core book)
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