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![[Post New]](/s/i/i.gif) 2020/11/22 22:42:45
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Stealthy Warhound Titan Princeps
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Bladeguard, Eradicators.
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![[Post New]](/s/i/i.gif) 2020/11/22 22:54:36
Subject: Re:Necron and Space Marine Codex and upcoming releases discussion
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Commander of the Mysterious 2nd Legion
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ya know, here's a thought.....
right now we've got a fair number of marine releases. eradicators, bladeguard, the speeders, heavy intercessors. given the way GW's been drip feeding the marine releases I'm not sure it makes sense for all this to come out in january with the dark angels... could we be getting a black templars supplement after the DA supplement?
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Opinions are not facts please don't confuse the two |
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![[Post New]](/s/i/i.gif) 2020/11/22 22:59:38
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Terrifying Doombull
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No point. A pure BT supplement would be so thin, it wouldn't even be practical to wrap hardback covers around it.
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Efficiency is the highest virtue. |
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![[Post New]](/s/i/i.gif) 2020/11/22 23:01:39
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Stealthy Warhound Titan Princeps
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I think there's every chance we see releases throughout December. I know people say December is traditionally a dead month as far as new releases go but these are unprecedented times.
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![[Post New]](/s/i/i.gif) 2020/11/22 23:08:09
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Longtime Dakkanaut
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Voss wrote:No point. A pure BT supplement would be so thin, it wouldn't even be practical to wrap hardback covers around it.
Unlike the absolute tomes GW produced for the Imperial Fists, Iron Hands, Raven Guard, Salamanders and White Scars?
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![[Post New]](/s/i/i.gif) 2020/11/22 23:36:00
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Fixture of Dakka
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BT could add a Primaris Crusader squad if they felt like, say 5 to 10 assault or normal intercessors and 5 reivers to help push reivers. But I think that would be later with an upgrade sprue and a primaris helbrecht or grimaldus
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![[Post New]](/s/i/i.gif) 2020/11/23 00:40:46
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Confessor Of Sins
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GoatboyBeta wrote:Voss wrote:No point. A pure BT supplement would be so thin, it wouldn't even be practical to wrap hardback covers around it.
Unlike the absolute tomes GW produced for the Imperial Fists, Iron Hands, Raven Guard, Salamanders and White Scars?
I must be hard being a Black Templar. So far from people's thoughts that no one realizes you have twice the unit units (5) that exist for Imperial Fist (2), Iron Hands (1), Raven Guard (1), Salamanders (2) or White Scars (2) before GW adds an obligatory new Primaris model or unit
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![[Post New]](/s/i/i.gif) 2020/11/23 01:01:52
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Commander of the Mysterious 2nd Legion
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alextroy wrote:GoatboyBeta wrote:Voss wrote:No point. A pure BT supplement would be so thin, it wouldn't even be practical to wrap hardback covers around it.
Unlike the absolute tomes GW produced for the Imperial Fists, Iron Hands, Raven Guard, Salamanders and White Scars?
I must be hard being a Black Templar. So far from people's thoughts that no one realizes you have twice the unit units (5) that exist for Imperial Fist (2), Iron Hands (1), Raven Guard (1), Salamanders (2) or White Scars (2) before GW adds an obligatory new Primaris model or unit
Black Templars IMHO never really recovered from losing their codex. :(
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Opinions are not facts please don't confuse the two |
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![[Post New]](/s/i/i.gif) 2020/11/23 02:24:37
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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alextroy wrote:I must be hard being a Black Templar. So far from people's thoughts that no one realizes you have twice the unit units (5) that exist for Imperial Fist (2), Iron Hands (1), Raven Guard (1), Salamanders (2) or White Scars (2) before GW adds an obligatory new Primaris model or unit
And yet they lost their Codex. That seems like a pretty big deal. Wouldn't it suck if your army had a Codex, and suddenly lost it one day? Or would you be here bleating about unit counts and acting as if it ain't no thang?
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This message was edited 2 times. Last update was at 2020/11/23 02:25:51
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![[Post New]](/s/i/i.gif) 2020/11/23 02:27:32
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Shadowy Grot Kommittee Memba
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H.B.M.C. wrote: alextroy wrote:I must be hard being a Black Templar. So far from people's thoughts that no one realizes you have twice the unit units (5) that exist for Imperial Fist (2), Iron Hands (1), Raven Guard (1), Salamanders (2) or White Scars (2) before GW adds an obligatory new Primaris model or unit
And yet they lost their Codex. That seems like a pretty big deal.
Wouldn't it suck if your army had a Codex, and suddenly lost it one day? Or would you be here bleating about unit counts and acting as if it ain't no thang?
TWO codexes for black marines?
*throws christmas pudding across the room*
LAST edition I had THREE codexes for black marines!!!!
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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![[Post New]](/s/i/i.gif) 2020/11/23 02:31:24
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Terrifying Doombull
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GoatboyBeta wrote:Voss wrote:No point. A pure BT supplement would be so thin, it wouldn't even be practical to wrap hardback covers around it.
Unlike the absolute tomes GW produced for the Imperial Fists, Iron Hands, Raven Guard, Salamanders and White Scars?
That's literally exactly the point.
IF are the parent first founding chapter, and they split their whole 64 pages with one of their progeny. How far many mole hills do you need to build in the face of increasing opposition to Yet More Space Marines?
The hike to the last codex of 9th edition is long enough as is. Don't add more pot holes to the road.
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Efficiency is the highest virtue. |
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![[Post New]](/s/i/i.gif) 2020/11/23 02:55:00
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Hissing Hybrid Metamorph
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AduroT wrote: Dysartes wrote:
What's wrong with the dice, other than the probably price tag? Blood drops as pips is subtle, yet effective, the Chapter symbol is only on the 6, and red on black is a nicely visible colour combination.
They’re kind of bland.
Yeah, basically this. They’re totally fine and I like the colour scheme. I just hope they’re cheaper being less detailed than the others and being in a blister instead of a reusable cigarette box.
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![[Post New]](/s/i/i.gif) 2020/11/23 05:10:54
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Decrepit Dakkanaut
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H.B.M.C. wrote: alextroy wrote:I must be hard being a Black Templar. So far from people's thoughts that no one realizes you have twice the unit units (5) that exist for Imperial Fist (2), Iron Hands (1), Raven Guard (1), Salamanders (2) or White Scars (2) before GW adds an obligatory new Primaris model or unit
And yet they lost their Codex. That seems like a pretty big deal.
Wouldn't it suck if your army had a Codex, and suddenly lost it one day? Or would you be here bleating about unit counts and acting as if it ain't no thang?
They gained WAY more in terms of options and power level from said consolidation. Vows were dumb and never well balanced anyway. Y'all need to get the feth over it.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2020/11/23 05:19:18
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Gargantuan Gargant
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Slayer-Fan123 wrote: H.B.M.C. wrote: alextroy wrote:I must be hard being a Black Templar. So far from people's thoughts that no one realizes you have twice the unit units (5) that exist for Imperial Fist (2), Iron Hands (1), Raven Guard (1), Salamanders (2) or White Scars (2) before GW adds an obligatory new Primaris model or unit
And yet they lost their Codex. That seems like a pretty big deal. Wouldn't it suck if your army had a Codex, and suddenly lost it one day? Or would you be here bleating about unit counts and acting as if it ain't no thang?
They gained WAY more in terms of options and power level from said consolidation. Vows were dumb and never well balanced anyway. Y'all need to get the feth over it. At the cost of their distinct flavour and role in an increasingly limited design space. It's incredibly condescending to tell people who stuck around for their distinct unorthodoxy from being heavily deviant from the Codex Astartes (certainly more than Blood Angels and Dark Angels in terms of overall composition before they both had model additions out the wazoo) that being rolled into the main codex was a good thing. Half of their schtick was how they went above codex numbers from how much they spread themselves across crusades and the way in which they conducted war moved away from having the conventional combined arms approach of codex tactics, hence the use of crusader squads. You can see the difference from how they abhored the witch to the point that they didn't have Librarians. Being rolled in and taking away vows basically relegated BT to being a slightly more choppy oriented codex chapter with restrictions. The lack of focus is only slowly being addressed, and even now when compared to BA and SW, how do they really distinguish themselves compared to them in CC?
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This message was edited 1 time. Last update was at 2020/11/23 05:19:58
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![[Post New]](/s/i/i.gif) 2020/11/23 05:28:09
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Walking Dead Wraithlord
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I mean they still have an upgrade sprue... and unique aesthetic. Chains, braziers, oath papers and crosses and monastic robes etc. I wish we would just eb happy with aesthetic differences between models without need some minor rules for minor things.. Because you get to this silly point where having the biggest codex and the most varied array of options and the most powerful set of rules is still not enough because you dont have even more options because some other sub faction within your faction has more... I wonder if we are trapped in this endless bloat spiral or if GW will go back to a standardised model for all the factions.
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This message was edited 1 time. Last update was at 2020/11/23 05:28:57
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![[Post New]](/s/i/i.gif) 2020/11/23 05:43:05
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Hi. I'm HBMC and I've never played Black Templars, so really I don't have a dog in this fight. What I despise however, is when people try to justify why others should have their army taken away, or why they shouldn't get it back. "You've got more units!" "Get over it!" Y'know, gak like that. Don't tell people they're having fun the wrong way, or that they don't deserve to have their own army, especially when it was taken away from then.
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This message was edited 3 times. Last update was at 2020/11/23 05:47:24
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![[Post New]](/s/i/i.gif) 2020/11/23 08:17:20
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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H.B.M.C. wrote:Hi. I'm HBMC and I've never played Black Templars, so really I don't have a dog in this fight.
What I despise however, is when people try to justify why others should have their army taken away, or why they shouldn't get it back.
"You've got more units!"
"Get over it!"
Y'know, gak like that.
Don't tell people they're having fun the wrong way, or that they don't deserve to have their own army, especially when it was taken away from then.
This.
At the very least, they could have gotten a dedicated spot as part of the IF supplement or their own supplement. I really don't see why they don't get a supplement when Salamanders, Raven Guard or Iron Hands do, especially with two characters with as much lore as Grimaldus and Helbrecht backing them up.
However, I do like what they did with they WD supplement, giving them unique chaplain prayers and all..
And it's not like bringing them up date wouldn't be super easy - simply mix blade guard and assault intercessors into primaris crusader unit, toss in upgrade sprue, update helbrecht and grimaldus to primaris, done. At this point one would simply have to assume that they don't want to. With the indomitus box I was seriously thinking about starting them, but with GW treating them this way, I'd have to expect them to disappear completely the second they discontinue their finecast models.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2020/11/23 10:52:32
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Huge Bone Giant
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H.B.M.C. wrote:Hi. I'm HBMC and I've never played Black Templars, so really I don't have a dog in this fight.
What I despise however, is when people try to justify why others should have their army taken away, or why they shouldn't get it back.
"You've got more units!"
"Get over it!"
Y'know, gak like that.
Don't tell people they're having fun the wrong way, or that they don't deserve to have their own army, especially when it was taken away from then.
I played Black Templars from before the Armageddon supplement gave them their first taste of individual rules to end of 6th ed or start of 7th ed. I'm not of the opinion that losing the 4th ed codex was this massive blow to the character of Black Templars that it's sometimes made out to be. Most options were still available, and all it took to replicate the absence of certain units like Librarians or Whirlwinds was to just not take them.
In my opinion it was general game design that made Black Templars feel off as the editions progressed with GW's obsession to make the usefulness of close combat ever narrower and increasing the deadliness of shooting to absurd levels. You would be left with the choice of playing an ineffective but fluffy army or jumping on the shooty bandwagon and abandon the character of your army, with little choice in between.
This isn't fixed by having a codex but by having army specific rules that account for the shift in the core rules. That could happen in a standalone codex, or a supplement, or just a page or two of rules in the general Marine codex. The important thing isn't where the rules are located but that GW recognizes that they need to exist at all. Which isn't a problem limited to Black Templars but a general design issue that's been plaguing 40k for over a decade. It's no different than addressing armies that are psyker heavy per their background but can't function (whether they are too powerful or not powerful enough) because an edition's psychic phase isn't designed to handle more than two or three psykers.
I'm not a fan of all these Marine supplements, but I agree that if chapters with a less notable history of rules support like White Scars of Raven Guard warrant a supplement, so should Black Templars. In the grand scheme of things, what's one more book? Supplements are not my ideal solution, but in the state of the game as it's presented right now it's bogus to hand out all these supplements but stop short of Black Templars.
Argive wrote:I wish we would just eb happy with aesthetic differences between models without need some minor rules for minor things..
Me, too. But in this age of bespoke rules it looks like that's not what a lot of players want. Nor GW, for that matter.
Argive wrote:Because you get to this silly point where having the biggest codex and the most varied array of options and the most powerful set of rules is still not enough because you dont have even more options because some other sub faction within your faction has more... I wonder if we are trapped in this endless bloat spiral or if GW will go back to a standardised model for all the factions.
As I see it too many people love their little special rules, and GW loves how they can leverage this to sell all these extra books to those players. I don't see that change anytime soon, not the least because 8th ed could have been that but instead just shifted around the mess of rules from 7th ed to a new format without actually introducing a simplification of the system as 3rd ed did. GW is likely to ride the current core rules for another edition or two before another revolutionary change to the core rules happens.
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This message was edited 1 time. Last update was at 2020/11/23 10:55:28
Nehekhara lives! Sort of!
Why is the rum always gone? |
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![[Post New]](/s/i/i.gif) 2020/11/23 11:24:42
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Moustache-twirling Princeps
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JWBS wrote:I think there's every chance we see releases throughout December. I know people say December is traditionally a dead month as far as new releases go but these are unprecedented times.
GW Community Team said on FB that Death Guard will be a December release.
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![[Post New]](/s/i/i.gif) 2020/11/23 12:00:28
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Locked in the Tower of Amareo
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beast_gts wrote:JWBS wrote:I think there's every chance we see releases throughout December. I know people say December is traditionally a dead month as far as new releases go but these are unprecedented times.
GW Community Team said on FB that Death Guard will be a December release.
They said that long time ago in road plan. Oddity is it not being together with ba but sooner or later it comes.
Now does it being separate from ba indicate it's more substantial release than most armies will be is the real question.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2020/11/23 12:13:21
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Decrepit Dakkanaut
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Might just mean they don't want a full 'dex sharing the release weekend with the Battleforce boxes, but they're happy for a Codex Supplement to do so.
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2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG
My Pile of Potential - updates ongoing...
Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.
Kanluwen wrote:This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.
Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...
tneva82 wrote:You aren't even trying ty pretend for honest arqument. Open bad faith trolling. - No reason to keep this here, unless people want to use it for something... |
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![[Post New]](/s/i/i.gif) 2020/11/23 12:19:33
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Maybe the Death Guard called in sick?
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This message was edited 1 time. Last update was at 2020/11/23 12:20:44
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2020/11/23 12:32:41
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Longtime Dakkanaut
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Grimskul wrote:At the cost of their distinct flavour and role in an increasingly limited design space.
What flavor/design space??
I played BT in 4th, and their book was literally identical in all respects to Codex marines save for Emperor's Champion (who can now be replicated with Chapter Champion) and Crusader squad (that was funnily enough played by most BT players as las/ plas minmax, so very similar to Codex MSU). Yes, there was sometimes 12/16 dudes in Land Raider, but that was an outlier, Termies or veterans were better and taken in 95% of the cases. Yes, DA probably should have been rolled into Codex first but the ease with which BT were made Codex army should tell you something.
You want to see real loss of flavour and design space, look at worthless crap that is DW supplement
Jidmah wrote:I really don't see why they don't get a supplement when Salamanders, Raven Guard or Iron Hands do, especially with two characters with as much lore as Grimaldus and Helbrecht backing them up.
If amount of lore and good writing was in any way influencing that decision, Blood Ravens should have got theirs long before all of the above. Yet here we are, with literally whos like Tome Keepers getting one first and BR having literally nothing
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![[Post New]](/s/i/i.gif) 2020/11/23 12:39:41
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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A huge portion of 40k's fluff stems from the Armageddon conflicts, Black Templars were a rather central part of that.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2020/11/23 13:45:12
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Virulent Space Marine dedicated to Nurgle
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If we don't start seeing previews this week for DG, I would assume the release will be minor and half assed.
Two models, the codex/cards/campaign book plus DLC book.
My expectations are that there won't be a model release for the blightcaster, there may be a re-boxing of the blighthaulers, and the codex will still not have a plaguemarine statline Chaos Lord.
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![[Post New]](/s/i/i.gif) 2020/11/23 13:49:24
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Not seeing a preview this week means nothing more than "it's not for preorder this week".
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![[Post New]](/s/i/i.gif) 2020/11/23 14:04:04
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Hissing Hybrid Metamorph
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I hope the blood angels article is tonight.
I’m super curious what Death Visions will be.
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![[Post New]](/s/i/i.gif) 2020/11/23 14:15:57
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Locked in the Tower of Amareo
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PoorGravitasHandling wrote:If we don't start seeing previews this week for DG, I would assume the release will be minor and half assed.
Two models, the codex/cards/campaign book plus DLC book.
My expectations are that there won't be a model release for the blightcaster, there may be a re-boxing of the blighthaulers, and the codex will still not have a plaguemarine statline Chaos Lord.
Previews generally come after preorders are announced. This week previews will thus be for ba. Possible something comes for dg but odds are no. Most of the time previews don't start before preorder is even announced
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This message was edited 1 time. Last update was at 2020/11/23 14:17:13
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![[Post New]](/s/i/i.gif) 2020/11/23 14:59:43
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Dakka Veteran
Vihti, Finland
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![[Post New]](/s/i/i.gif) 2020/11/23 15:02:44
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Virulent Space Marine dedicated to Nurgle
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If you had "GW acknowledges Core in an article while in the same goddamn sentence rolling out a universal buff strat" please mark your bingo cards accordingly.
Also, ROFL, one cp for army wide AP increases to melee weapons in assault doctrine
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This message was edited 1 time. Last update was at 2020/11/23 15:02:59
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