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Made in us
Decrepit Dakkanaut





Press F to pay respects to people who put out videos and updated tactics.

https://www.warhammer-community.com/2020/08/12/look-out-sir-for-an-faq-update/?utm_source=Facebook&utm_medium=Facebook&utm_campaign=40kLookOutFAQ12Aug20&utm_content=40kLookOutFAQ12Aug20&fbclid=IwAR0B8PRj3uirqN-ugLcUvThwl8_wKXkS3qz7Vbo-CAiBkVTHtw1nqxmsB44
   
Made in ca
Quick-fingered Warlord Moderatus




Frustrating that they're having such a hard time with what should be such a simple rule, but at least they fixed it. IMO this IS better than the way they had it.

Edit: I just googled ablutions and apparently it does not including dropping a duece. I should have looked it up early sorry for any confusion. - Baldsmug

Psiensis on the "good old days":
"Kids these days...
... I invented the 6th Ed meta back in 3rd ed.
Wait, what were we talking about again? Did I ever tell you about the time I gave you five bees for a quarter? That's what you'd say in those days, "give me five bees for a quarter", is what you'd say in those days. And you'd go down to the D&D shop, with an onion in your belt, 'cause that was the style of the time. So there I was in the D&D shop..." 
   
Made in gb
Screaming Shining Spear





You'd think they'd notice that their last change screwed over factions like drukhari and Harlequins before having to be told.

 
   
Made in ca
Arch Magos w/ 4 Meg of RAM






Most playtested edition, BTW.


That change works and fixes basically everything but god, its hard to take them seriously when they pull moves like that
   
Made in gb
Bloodthirsty Bloodletter





 VladimirHerzog wrote:
Most playtested edition, BTW.


That change works and fixes basically everything but god, its hard to take them seriously when they pull moves like that


So,I assume you are blaming the playtesters for not spotting this then?

 
   
Made in us
Decrepit Dakkanaut





 VladimirHerzog wrote:
Most playtested edition, BTW.


That change works and fixes basically everything but god, its hard to take them seriously when they pull moves like that


*shrug* As long as they take feedback and don't sit on it forever. 7th edition had glaring issues over years that never got touched. I'll take chaos over inaction.
   
Made in us
Longtime Dakkanaut




It must feel really silly right now to be the people arguing that GW made this change because they deliberately wanted to stop 9 wound buggies from blocking LOS.

Chock up another one for "when GW does something that doesn't make any sense, 9/10 it just doesn't make sense."

At least they fixed it, but man, is it really so hard to think through what you're doing before you do it? It didn't take a genius to see the issue with what they did. When you make a change and within 30 seconds of seeing it most people are saying "uh, did you think about this at all?" it's probably a good sign you should have, well, thought about it.

This message was edited 1 time. Last update was at 2020/08/12 17:14:31


 
   
Made in ca
Arch Magos w/ 4 Meg of RAM






 BroodSpawn wrote:
 VladimirHerzog wrote:
Most playtested edition, BTW.


That change works and fixes basically everything but god, its hard to take them seriously when they pull moves like that


So,I assume you are blaming the playtesters for not spotting this then?


Nah, the blame is on GW, i'm just making a joke about 9th' "motto". I'm glad we didnt need to wait long to get it fixed, its just a shame that GW didn't get it right the first time.


(as an aside, didn't playtesters tell GW multiple things were broken yet GW just went with it? or was that a rumor only?)
   
Made in ca
Gargantuan Gargant






Glad this doesn't completely murder my Ork mech list. The loss of the Warboss on Warbike is still a big gut-punch, but at least now we're not relegated to just taking foot-guys in our army.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Playtesters claim they told GW multiple things were broken.

Or at least the competitive-linked ones are the ones I've seen saying that...but given that those same playtesters can't always spot illegal lists, I'm not holding my breath.
   
Made in de
Veteran Knight Baron in a Crusader




Bamberg / Erlangen

Great job that GW reacted so quickly to community feedback

Custom40k Homebrew - Alternate activation, huge customisation, support for all models from 3rd to 10th edition

Designer's Note: Hardened Veterans can be represented by any Imperial Guard models, but we've really included them to allow players to practise their skills at making a really unique and individual unit. Because of this we won't be making models to represent many of the options allowed to a Veteran squad - it's up to you to convert the models. (Imperial Guard, 3rd Edition) 
   
Made in us
Longtime Dakkanaut




The last change wasn't playtested at all, so I dunno why people are talking about playtesting. GW was embarrassed by everyone laughing at them with the Daemon Prince Super Friends memes and decided they had to fix it, but whoever was tasked with doing it evidently had so little understanding of the game that they didn't realize what their change was going to do.
   
Made in us
Longtime Dakkanaut




Annandale, VA

yukishiro1 wrote:
The last change wasn't playtested at all, so I dunno why people are talking about playtesting.


Well, characters screening for each other is something that should have come up during playtesting in the first place.

Not extensively playtesting the hotfix is understandable, it's more about why it's a problem to begin with.

   
Made in us
Despised Traitorous Cultist



Omaha, NE

yukishiro1 wrote:
The last change wasn't playtested at all, so I dunno why people are talking about playtesting. GW was embarrassed by everyone laughing at them with the Daemon Prince Super Friends memes and decided they had to fix it, but whoever was tasked with doing it evidently had so little understanding of the game that they didn't realize what their change was going to do.


I made a similar point in another thread, but... How do these people get to keep their jobs? There are hundreds of unpaid fans that have a much better understanding of the game their designers even do. If your job is to design rules for 40k, how could you mess this up? I'm surprised there isn't a line outside GW's door filled with people who would be happy to take over, even though I'd bet it doesn't pay too well.

It feels weird to compare to my own profession, but GW's employees are making a living designing a game. If I put out a project, then 2 days later said "Oh no, I didn't think about X. Let's change it again!", it would be a problem.
   
Made in ca
Longtime Dakkanaut






It's almost as if characters should be able to join units like they used to instead of making nonsensical rules.

Square Bases for Life!
AoS is pure garbage
Kill Primaris, Kill the Primarchs. They don't belong in 40K
40K is fantasy in space, not sci-fi 
   
Made in us
Longtime Dakkanaut




 catbarf wrote:
yukishiro1 wrote:
The last change wasn't playtested at all, so I dunno why people are talking about playtesting.


Well, characters screening for each other is something that should have come up during playtesting in the first place.

Not extensively playtesting the hotfix is understandable, it's more about why it's a problem to begin with.


I would be seriously shocked if it didn't, and GW didn't just ignore it. We know they have form for it in the past (Hi Iron Hands supplement!), and we know they ignored the feedback on how bad their points values for 9th edition were. So I dunno why it would surprise anyone that they ignored the playtesters on this too.

More importantly, foisting responsibility for game balance onto unpaid volunteers is deeply irresponsible. It's GW's job to create a balanced game, not unpaid volunteer playtesters.
   
Made in us
Pious Palatine




 Brutus_Apex wrote:
It's almost as if characters should be able to join units like they used to instead of making nonsensical rules.


Aww, pretending that that system wasn't a MUCH MUCH worse tangle of different rulings and abuses.

They could FAQ LoS twice a day, every day, and it still wouldn't be worse than that gak was.


 
   
Made in us
Omnipotent Necron Overlord






 Brutus_Apex wrote:
It's almost as if characters should be able to join units like they used to instead of making nonsensical rules.

Well said.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in ca
Longtime Dakkanaut






Aww, pretending that that system wasn't a MUCH MUCH worse tangle of different rulings and abuses.

They could FAQ LoS twice a day, every day, and it still wouldn't be worse than that gak was.


Nope. If you are complaining about death stars, look no further than 8th edition bubbles. Instead of 1 unit getting buffs we have almost entire armies of re-rolls now.

How is a character joining a unit a bad thing in any way? All they have to do is make their special rules only work on specific keywords. Special rules abuse is so much worse now than it used to be.

It's ok. I'm sure if GW came around and allowed characters to join units again in a future edition of the game you'd be extolling the virtues of such a smart rules set they've created.


Square Bases for Life!
AoS is pure garbage
Kill Primaris, Kill the Primarchs. They don't belong in 40K
40K is fantasy in space, not sci-fi 
   
Made in us
Gore-Soaked Lunatic Witchhunter







ERJAK wrote:
 Brutus_Apex wrote:
It's almost as if characters should be able to join units like they used to instead of making nonsensical rules.


Aww, pretending that that system wasn't a MUCH MUCH worse tangle of different rulings and abuses.

They could FAQ LoS twice a day, every day, and it still wouldn't be worse than that gak was.


You know "characters join units" doesn't have to mean "roll back to 7e wound allocation", right?

Balanced Game: Noun. A game in which all options and choices are worth using.
Homebrew oldhammer project: https://www.dakkadakka.com/dakkaforum/posts/list/790996.page#10896267
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Made in ca
Regular Dakkanaut




I am just happy we are getting quick updates and fixes to clearly broken combos.

It really was not long ago that we got NO updates/FAQs, and went entire editions without certain armies getting codexes (codici?). You young people dont know how good you got it
   
Made in us
Decrepit Dakkanaut





 catbarf wrote:
yukishiro1 wrote:
The last change wasn't playtested at all, so I dunno why people are talking about playtesting.


Well, characters screening for each other is something that should have come up during playtesting in the first place.

Not extensively playtesting the hotfix is understandable, it's more about why it's a problem to begin with.


Of the dozen or so games player so far it's really hard to keep characters together and still cover objectives. I can't envision many people willfully running multiple DPs and having that precise scenario come up. It also takes 3+ hours to play a game. It isn't like MtG where you could have a group play 10,000 games in a couple months or w/e.
   
Made in gb
Dakka Veteran




Frankly the look out sir mess shows that the 40k design team are lacking in some straightforward engineering/science/technical know how. From a creative POV they know what they wanted, and it’s a fairly simple state machine type set of scenarios and events that they needed to close off, but they simply didn’t do it correctly despite several public attempts and who knows how many private attempts. Hence the holes.

Good rules design is about more than creative writing. Technical writing is important too. The trick is to encompass the second without making it read like a textbook.
   
Made in gb
Walking Dead Wraithlord






Its almost like they forgot DE and harleys were armies..

https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

Eldar- 4436 pts


AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "


 Eonfuzz wrote:


I would much rather everyone have a half ass than no ass.


"A warrior does not seek fame and honour. They come to him as he humbly follows his path"  
   
Made in us
Terrifying Doombull




 Argive wrote:
Its almost like they forgot DE and harleys were armies..


Of course, the fear is they won't be, and a Ynnari army will kick them into legends.

They certainly gave eldar an unwarranted stomping in the points book.

Efficiency is the highest virtue. 
   
Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

In fairness to GW, an issue arose and they addressed it quickly. Is it silly that the original wording made it through as is? Yeah, but they're addressing it quickly, and it's not like most of us are getting any play time to have been affected by it either way as is given the current state of world affairs.

IRON WITHIN, IRON WITHOUT.

New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.  
   
Made in gb
Walking Dead Wraithlord






Voss wrote:
 Argive wrote:
Its almost like they forgot DE and harleys were armies..


Of course, the fear is they won't be, and a Ynnari army will kick them into legends.

They certainly gave eldar an unwarranted stomping in the points book.


Those rangers were clearly too OP.

https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

Eldar- 4436 pts


AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "


 Eonfuzz wrote:


I would much rather everyone have a half ass than no ass.


"A warrior does not seek fame and honour. They come to him as he humbly follows his path"  
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Just gonna quote myself quickly:
 H.B.M.C. wrote:
 Daedalus81 wrote:
Hiding characters just got a whole lot tougher.
It's almost as if making sweeping changes to fix specific problems results in a lot of unforeseen consequences...
What a shock that they changed it.

 Kanluwen wrote:
Playtesters claim they told GW multiple things were broken.
Trust you to call the play-testers liars in order to protect poor defenceless GW.

yukishiro1 wrote:
... but whoever was tasked with doing it evidently had so little understanding of the game that they didn't realize what their change was going to do.
That would be most of the people writing their rules, I believe.


This message was edited 3 times. Last update was at 2020/08/12 23:01:52


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Humming Great Unclean One of Nurgle






Credit where it is due, good on GW for fixing this. There remains plenty to criticize but I'll save it for another day and take some joy now that we got a fix when they could have done nothing.

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I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 NinthMusketeer wrote:
Credit where it is due, good on GW for fixing this.
Credit for being agile, yes, but it was a problem of their own creation.

This is like praising someone for quickly applying a bandage after they shot themselves in the foot.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
 
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