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Made in it
Longtime Dakkanaut





 Oaka wrote:
 Daedalus81 wrote:
Chief Apothecary and Eradicators. No reroll hits (don't need them, really), but the ability to make them stick around seems quite strong.

Doctrines are as is. Even without Salamanders this will be stupid strong.

https://www.goonhammer.com/the-goonhammer-review-codex-space-marines-9th-edition/

Holy gak. This guy. This fething guy. He loses the re-roll abilty he had before, but picks up the old Selfless Healer Warlord trait that lets him heal two models instead of one. Now hold on, you might be saying, what if I wanted to take Father of the Future for that 6+ ignore wounds? Well, you’re in luck, because that’s now baked into the Apothecary’s datasheet (though notably, it now has no bonus effect for Iron Hands, who instead have to live with the same 6+ as everyone else gets. Boo hoo). So for +15 pts, you’re essentially getting both of the Faith & Fury Warlord Traits with the option of a new-and-improved Selfless Healer, which makes him heal a flat 3 wounds instead of d3 on both of his targets, and also lets them use the new Combat Revival stratagem for free, letting them revive a dead model at full wounds without having to spend your precious CP. You can also give him the Acquittal relic bolt pistol, which has a decent profile at strength 5, AP-3, damage 2. It only gets better when you point it at an INFANTRY model, though, since it always wounds on a 2+ and goes up to an impressive damage 4.


Why waste it on a 3-wound Eradicator when you can bring back an 8-wound ATV?


Because that's more meme than real.

ATV are not really good in terms of firepower. You can get much better than a single multimelta for 85 points. They are also not CORE.
If you take those carts, you do that for the mobility, surely not for a castle.

This means that said apot must be a bike one, which is something that only DA have.
This also means that many times you will have your apot going around with those 3 guys without a lot of other stuff within 3", and since ATV are not vehicles, as soon as one goes down you have lost LoS.

Eradicators instead are used either in the castle, or in reserve. If they are in reserve they are hardly going to be ressed, but if they are in the castle, then the apot has easy access to them.
   
Made in pl
Fixture of Dakka




 Nitro Zeus wrote:

Eradicators were considered the strongest unit in the entire game, and the #1 unit in need of a nerf, by almost the entirety of the competitive community including every single reasonable SM player I've seen (yes, they are rarity on this particular website I'm aware). But to react to them getting buffs by saying "phew, seems there was nothing to worry about, this was the ideal outcome" just displays that you are so far fething disconnected from the competitive scene that you should not be spouting out anywhere near the amount of declarations on the state of faction balance as you do.


I have never in my life, and I go to a sports school, met anyone person who though that just being good is enough. Just because something is good, doesn't mean it can't be even better. And something about erdictors did get better, the squad size, being core etc and people were worried that GW may make them worse, as they did change stuff to be worse after a short time. No one was happy that their recast leviathans suddenly became worse, if they played IH.

If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. 
   
Made in au
Dakka Veteran





Karol wrote:
 Nitro Zeus wrote:

Eradicators were considered the strongest unit in the entire game, and the #1 unit in need of a nerf, by almost the entirety of the competitive community including every single reasonable SM player I've seen (yes, they are rarity on this particular website I'm aware). But to react to them getting buffs by saying "phew, seems there was nothing to worry about, this was the ideal outcome" just displays that you are so far fething disconnected from the competitive scene that you should not be spouting out anywhere near the amount of declarations on the state of faction balance as you do.


I have never in my life, and I go to a sports school, met anyone person who though that just being good is enough. Just because something is good, doesn't mean it can't be even better. And something about erdictors did get better, the squad size, being core etc and people were worried that GW may make them worse, as they did change stuff to be worse after a short time. No one was happy that their recast leviathans suddenly became worse, if they played IH.


Ho

Lee

gak




Am I the only one reading this? Seriously someone pinch me, this cannot be real life lmao. Someone weigh in here and tell me they are seeing this same absurdity right now?
   
Made in de
Oozing Plague Marine Terminator





Well, surely when Indomitus was released the Codex was already in print. I'm surprised there are changes to Indomitus units at all, probably they realized the strange wording only the Judicar by themselve. Eradicators will be changed in the first FAQ probably if they really are as strong as people say. So have fun with them for the next few weeks while many people haven't even gotten their Indomitus Set or don't care for Marines anyway
   
Made in au
Dakka Veteran





Removed - Rule #1 please

This message was edited 2 times. Last update was at 2020/10/04 17:46:24


 
   
Made in ch
The Dread Evil Lord Varlak





 Nitro Zeus wrote:
Karol wrote:
 Nitro Zeus wrote:

Eradicators were considered the strongest unit in the entire game, and the #1 unit in need of a nerf, by almost the entirety of the competitive community including every single reasonable SM player I've seen (yes, they are rarity on this particular website I'm aware). But to react to them getting buffs by saying "phew, seems there was nothing to worry about, this was the ideal outcome" just displays that you are so far fething disconnected from the competitive scene that you should not be spouting out anywhere near the amount of declarations on the state of faction balance as you do.


I have never in my life, and I go to a sports school, met anyone person who though that just being good is enough. Just because something is good, doesn't mean it can't be even better. And something about erdictors did get better, the squad size, being core etc and people were worried that GW may make them worse, as they did change stuff to be worse after a short time. No one was happy that their recast leviathans suddenly became worse, if they played IH.


Ho

Lee

gak


Am I the only one reading this? Seriously someone pinch me, this cannot be real life lmao. Someone weigh in here and tell me they are seeing this same absurdity right now?


No, it's a pretty accurate description of a true WAAC.

It's also a mindset, furthered by social institutions respectively.
It doesn't help that Karols introduction was in a shop that was basically only such people.
Frankly it's also less a Karol problem, he himself admited he was in therapy.
Truth is it isn't an uncommon opinion to have, and considering how GW balances stuff seemingly more via pendulum swings but with adding force in the other direction after every high point it isn't even unfounded.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in au
Dakka Veteran





Not Online!!! wrote:
 Nitro Zeus wrote:
Karol wrote:
 Nitro Zeus wrote:

Eradicators were considered the strongest unit in the entire game, and the #1 unit in need of a nerf, by almost the entirety of the competitive community including every single reasonable SM player I've seen (yes, they are rarity on this particular website I'm aware). But to react to them getting buffs by saying "phew, seems there was nothing to worry about, this was the ideal outcome" just displays that you are so far fething disconnected from the competitive scene that you should not be spouting out anywhere near the amount of declarations on the state of faction balance as you do.


I have never in my life, and I go to a sports school, met anyone person who though that just being good is enough. Just because something is good, doesn't mean it can't be even better. And something about erdictors did get better, the squad size, being core etc and people were worried that GW may make them worse, as they did change stuff to be worse after a short time. No one was happy that their recast leviathans suddenly became worse, if they played IH.


Ho

Lee

gak


Am I the only one reading this? Seriously someone pinch me, this cannot be real life lmao. Someone weigh in here and tell me they are seeing this same absurdity right now?


No, it's a pretty accurate description of a true WAAC.

It's also a mindset, furthered by social institutions respectively.
It doesn't help that Karols introduction was in a shop that was basically only such people.
Frankly it's also less a Karol problem, he himself admited he was in therapy.
Truth is it isn't an uncommon opinion to have, and considering how GW balances stuff seemingly more via pendulum swings but with adding force in the other direction after every high point it isn't even unfounded.


Wait, I'm having trouble here. It sounds like you're interpreting Karol's stance here as more or less "I know this was a totally busted unit, and it just got more busted. But truth be told I am happy about this anyway because feth balance, my army is stronger, ez wins, gg noobs". And I agree, this is indeed a common stance for terrible players who struggle to win otherwise, and even with a massive power imbalance in their favor will still face significant strategic challenge.

But, the impression that I'm getting here from reading Karol's explanation is that he's saying "Eradicators were okay before, but they've been improved upon by being buffed, and this is good game design overall" for.... I dunno, no real reason has been given that I can discern other than another ham-fisted analogy / thinly veiled excuse to mention again that he went to a sports school. Oh and that this is a "popular opinion" online.... which just a cursory glance at like, any comment on any page in this entire thread would probably tell you is absolutely not the case. That's a right disconnect from where the 40k community stands on Eradicators right now lol

This message was edited 5 times. Last update was at 2020/10/04 07:47:23


 
   
Made in ch
The Dread Evil Lord Varlak





 Nitro Zeus wrote:
Not Online!!! wrote:
 Nitro Zeus wrote:
Karol wrote:
 Nitro Zeus wrote:

Eradicators were considered the strongest unit in the entire game, and the #1 unit in need of a nerf, by almost the entirety of the competitive community including every single reasonable SM player I've seen (yes, they are rarity on this particular website I'm aware). But to react to them getting buffs by saying "phew, seems there was nothing to worry about, this was the ideal outcome" just displays that you are so far fething disconnected from the competitive scene that you should not be spouting out anywhere near the amount of declarations on the state of faction balance as you do.


I have never in my life, and I go to a sports school, met anyone person who though that just being good is enough. Just because something is good, doesn't mean it can't be even better. And something about erdictors did get better, the squad size, being core etc and people were worried that GW may make them worse, as they did change stuff to be worse after a short time. No one was happy that their recast leviathans suddenly became worse, if they played IH.


Ho

Lee

gak


Am I the only one reading this? Seriously someone pinch me, this cannot be real life lmao. Someone weigh in here and tell me they are seeing this same absurdity right now?


No, it's a pretty accurate description of a true WAAC.

It's also a mindset, furthered by social institutions respectively.
It doesn't help that Karols introduction was in a shop that was basically only such people.
Frankly it's also less a Karol problem, he himself admited he was in therapy.
Truth is it isn't an uncommon opinion to have, and considering how GW balances stuff seemingly more via pendulum swings but with adding force in the other direction after every high point it isn't even unfounded.


Wait, I'm having trouble here. It sounds like you're interpreting his stance is more or less "I know this was a totally busted unit, and it just got more busted. But I am happy about this anyway because I'm feth balance, my army is stronger, ez wins, gg noobs". And I agree, this is indeed a common stance for terrible players who struggle to win otherwise, and even with a massive power imbalance in their favor will still face significant strategic challenge.

I think, i interpret him more along the line off as stating a fact about such people, and conotating it with gw general rather, triggerhappy balance approach which seems to exist without a middleground..

But the impression that I'm getting here from reading Karol's explanation is that he's saying "Eradicators were okay before, but they've been improved upon by being buffed, and this is good game design overall" for.... I dunno, no real reason has been given that I can discern other than another ham-fisted analogy / thinly veiled excuse to mention again that he went to a sports school.

Karol doesn't play marines though and Karol didn't mention his opinion upon the game design aswell. I do think his comparison is more along the line of an advocati diaboli in this instance.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in au
Dakka Veteran





Then if it’s not honesty from him, and it’s him parroting biased honesty from others, then all I have to say is.... who the hell is he listening to? What’s the point in weighing in on this thread like “well, good job GW it seems you improved the game by buffing Eradicators and people are happy with this”, like what the hell? Just... if you’re gonna make a statement in this thread about what people are saying, please; first read what people in here are actually saying, jfc. Because I didn’t see a single post in this entire thread saying Eradicators needed buffs or that they should have been buffed, let alone this being the general reception as his obliviousness would imply
   
Made in ch
The Dread Evil Lord Varlak





 Nitro Zeus wrote:
Then if it’s not honesty from him, and it’s him parroting biased honesty from others, then all I have to say is.... who the hell is he listening to? What’s the point in weighing in on this thread like “well, good job GW it seems you improved the game by buffing Eradicators and people are happy with this”, like what the hell? Just... if you’re gonna make a statement in this thread about what people are saying, please; first read what people in here are actually saying, jfc. Because I didn’t see a single post in this entire thread saying Eradicators needed buffs or that they should have been buffed, let alone this being the general reception as his obliviousness would imply


Considering he is talking about the perception of his LOCALS, i seriously think you missed the mark.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 Nitro Zeus wrote:
Then if it’s not honesty from him, and it’s him parroting biased honesty from others, then all I have to say is.... who the hell is he listening to? What’s the point in weighing in on this thread like “well, good job GW it seems you improved the game by buffing Eradicators and people are happy with this”, like what the hell? Just... if you’re gonna make a statement in this thread about what people are saying, please; first read what people in here are actually saying, jfc. Because I didn’t see a single post in this entire thread saying Eradicators needed buffs or that they should have been buffed, let alone this being the general reception as his obliviousness would imply


They're saying the people he plays with love it when good units get buffed and nobody likes their models being nerfed.

Its taken, what 5-6 outraged condescending paragraphs from you and still not acknowledged that simple single sentence which was Karols point.
   
Made in au
Dakka Veteran





Not Online!!! wrote:
 Nitro Zeus wrote:
Then if it’s not honesty from him, and it’s him parroting biased honesty from others, then all I have to say is.... who the hell is he listening to? What’s the point in weighing in on this thread like “well, good job GW it seems you improved the game by buffing Eradicators and people are happy with this”, like what the hell? Just... if you’re gonna make a statement in this thread about what people are saying, please; first read what people in here are actually saying, jfc. Because I didn’t see a single post in this entire thread saying Eradicators needed buffs or that they should have been buffed, let alone this being the general reception as his obliviousness would imply


Considering he is talking about the perception of his LOCALS, i seriously think you missed the mark.


Here's the posts he made.

Spoiler:
Karol wrote:
Well now that the codex has been leaked, the rules look fine. Erdictors got the 6 man unit with option to combat squads and a Multi Melta in every 3 dudes, which is nice, because some people were worried that they would be caped at 3 men. Now they are a lot more slot efficient.

Veteran intercessors for assault marines are a thing, so maybe those people who wanted to play a melee horde are going to find a slot for them. Hand flamers and melee weapons for all sgts not just assault intercessors ones are nice too.

Bummer about the aggresors nerf to all people that stocked up on them, but who knows, maybe they are still worth it. Am not a good player enough to judge the changes in points and rules.

Sad that heavy intercessors sgts do not have the melee upgrade options. a 2/2/2 auto boltgun, heavy auto boltgun, vet assault intercessors army looked cool on paper.

Karol wrote:
You do know that I don't play marines right? And that my dudes don't have access to erdictors, and probably never will.

And I think that over 40+ pages we established that non marine players hate them, while marine players generaly like to have an efficient anti tank options.

The worries about them were about the squad size, so I , although this is a speculation, assuming that marine players like the fact that the unit is 6 man strong, unlike eliminators, and by virtue of that more slot efficient.

From what perspective do you want me to write my posts from, oppressed xeno player?
Or to add how Abhore the Witch is unfair to my army? It seems like I can't get anything right. I write about GK, my army, it is bad because I write only about them. I try to write about armies and units from the army perspective, I am suddenly trolling. I make my first joke, I get a warning.



Nothing about locals, quite clearly stating that the rules look fine to he himself, and that to marine players overall the Eradicators buffs seems like a good thing. This entire thread is a testament to that not being the case, even Marine players were saying they will be nerfed, everyone needs to chill until we see the rules, blah blah blah. Not what happened.

AFTER I asked who he's listening to, he goes on to mention it being Marine players online, and of course his toxic local. Excluding Karol's invented local meta that he simply uses as an anecdote to serve whatever stance he chooses at the time, I ask again - WHERE is he reading and listening to acting like the general reception is that Eradicators needed buffs? That's NOT what 40k players, not even Marine players, have been saying lol


Automatically Appended Next Post:
Dudeface wrote:
 Nitro Zeus wrote:
Then if it’s not honesty from him, and it’s him parroting biased honesty from others, then all I have to say is.... who the hell is he listening to? What’s the point in weighing in on this thread like “well, good job GW it seems you improved the game by buffing Eradicators and people are happy with this”, like what the hell? Just... if you’re gonna make a statement in this thread about what people are saying, please; first read what people in here are actually saying, jfc. Because I didn’t see a single post in this entire thread saying Eradicators needed buffs or that they should have been buffed, let alone this being the general reception as his obliviousness would imply


They're saying the people he plays with love it when good units get buffed and nobody likes their models being nerfed.

Its taken, what 5-6 outraged condescending paragraphs from you and still not acknowledged that simple single sentence which was Karols point.

Read the above, and try to keep up.

This message was edited 4 times. Last update was at 2020/10/04 08:25:27


 
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 Nitro Zeus wrote:
Not Online!!! wrote:
 Nitro Zeus wrote:
Then if it’s not honesty from him, and it’s him parroting biased honesty from others, then all I have to say is.... who the hell is he listening to? What’s the point in weighing in on this thread like “well, good job GW it seems you improved the game by buffing Eradicators and people are happy with this”, like what the hell? Just... if you’re gonna make a statement in this thread about what people are saying, please; first read what people in here are actually saying, jfc. Because I didn’t see a single post in this entire thread saying Eradicators needed buffs or that they should have been buffed, let alone this being the general reception as his obliviousness would imply


Considering he is talking about the perception of his LOCALS, i seriously think you missed the mark.


Here's the posts he made.

Spoiler:
Karol wrote:
Well now that the codex has been leaked, the rules look fine. Erdictors got the 6 man unit with option to combat squads and a Multi Melta in every 3 dudes, which is nice, because some people were worried that they would be caped at 3 men. Now they are a lot more slot efficient.

Veteran intercessors for assault marines are a thing, so maybe those people who wanted to play a melee horde are going to find a slot for them. Hand flamers and melee weapons for all sgts not just assault intercessors ones are nice too.

Bummer about the aggresors nerf to all people that stocked up on them, but who knows, maybe they are still worth it. Am not a good player enough to judge the changes in points and rules.

Sad that heavy intercessors sgts do not have the melee upgrade options. a 2/2/2 auto boltgun, heavy auto boltgun, vet assault intercessors army looked cool on paper.

Karol wrote:
You do know that I don't play marines right? And that my dudes don't have access to erdictors, and probably never will.

And I think that over 40+ pages we established that non marine players hate them, while marine players generaly like to have an efficient anti tank options.

The worries about them were about the squad size, so I , although this is a speculation, assuming that marine players like the fact that the unit is 6 man strong, unlike eliminators, and by virtue of that more slot efficient.

From what perspective do you want me to write my posts from, oppressed xeno player?
Or to add how Abhore the Witch is unfair to my army? It seems like I can't get anything right. I write about GK, my army, it is bad because I write only about them. I try to write about armies and units from the army perspective, I am suddenly trolling. I make my first joke, I get a warning.



Nothing about locals, quite clearly stating that the rules look fine to he himself, and that to marine players overall the Eradicators buffs seems like a good thing. This entire thread is a testament to that not being the case, even Marine players were saying they will be nerfed, everyone needs to chill until we see the rules, blah blah blah. Not what happened.

AFTER I asked who he's listening to, he goes on to mention it being Marine players online, and of course his toxic local. Excluding Karol's invented local meta that he simply uses as an anecdote to serve whatever stance he chooses at the time, I ask again - WHERE is he reading and listening to acting like the general reception is that Eradicators needed buffs? That's NOT what 40k players, not even Marine players, have been saying lol


Automatically Appended Next Post:
Dudeface wrote:
 Nitro Zeus wrote:
Then if it’s not honesty from him, and it’s him parroting biased honesty from others, then all I have to say is.... who the hell is he listening to? What’s the point in weighing in on this thread like “well, good job GW it seems you improved the game by buffing Eradicators and people are happy with this”, like what the hell? Just... if you’re gonna make a statement in this thread about what people are saying, please; first read what people in here are actually saying, jfc. Because I didn’t see a single post in this entire thread saying Eradicators needed buffs or that they should have been buffed, let alone this being the general reception as his obliviousness would imply


They're saying the people he plays with love it when good units get buffed and nobody likes their models being nerfed.

Its taken, what 5-6 outraged condescending paragraphs from you and still not acknowledged that simple single sentence which was Karols point.

Read the above, and try to keep up.


Get off your high horse, anyone whose had a Karol conversation in the past knows about their experiences with the game to date and knows they're basing it ofc their local meta.
   
Made in au
Dakka Veteran





How bout you get off your freaking high horse, there was absolutely no indication of that at all until AFTER I asked and even then, he literally specified that it’s also coming from people online - so I had to ask, who exactly is saying Eradicators needed buffs, lol. So what the hell are you even trying to argue here?

This message was edited 2 times. Last update was at 2020/10/04 09:03:50


 
   
Made in ch
The Dread Evil Lord Varlak





 Nitro Zeus wrote:


Here's the posts he made.

Spoiler:
Karol wrote:
Well now that the codex has been leaked, the rules look fine. Erdictors got the 6 man unit with option to combat squads and a Multi Melta in every 3 dudes, which is nice, because some people were worried that they would be caped at 3 men. Now they are a lot more slot efficient.

Veteran intercessors for assault marines are a thing, so maybe those people who wanted to play a melee horde are going to find a slot for them. Hand flamers and melee weapons for all sgts not just assault intercessors ones are nice too.

Bummer about the aggresors nerf to all people that stocked up on them, but who knows, maybe they are still worth it. Am not a good player enough to judge the changes in points and rules.

Sad that heavy intercessors sgts do not have the melee upgrade options. a 2/2/2 auto boltgun, heavy auto boltgun, vet assault intercessors army looked cool on paper.

Karol wrote:
You do know that I don't play marines right? And that my dudes don't have access to erdictors, and probably never will.

And I think that over 40+ pages we established that non marine players hate them, while marine players generaly like to have an efficient anti tank options.

The worries about them were about the squad size, so I , although this is a speculation, assuming that marine players like the fact that the unit is 6 man strong, unlike eliminators, and by virtue of that more slot efficient.

From what perspective do you want me to write my posts from, oppressed xeno player?
Or to add how Abhore the Witch is unfair to my army? It seems like I can't get anything right. I write about GK, my army, it is bad because I write only about them. I try to write about armies and units from the army perspective, I am suddenly trolling. I make my first joke, I get a warning.



Nothing about locals, quite clearly stating that the rules look fine to he himself, and that to marine players overall the Eradicators buffs seems like a good thing. This entire thread is a testament to that not being the case, even Marine players were saying they will be nerfed, everyone needs to chill until we see the rules, blah blah blah. Not what happened.

AFTER I asked who he's listening to, he goes on to mention it being Marine players online, and of course his toxic local. Excluding Karol's invented local meta that he simply uses as an anecdote to serve whatever stance he chooses at the time, I ask again - WHERE is he reading and listening to acting like the general reception is that Eradicators needed buffs? That's NOT what 40k players, not even Marine players, have been saying lol


I marked the points where he is clearly talking about others in his local meta and THEIR worries.



This message was edited 1 time. Last update was at 2020/10/04 09:07:23


https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in au
Dakka Veteran





BTW whenever Karol mentions his “local” it’s entirely safe to ignore that completely, as he’s been caught out tripping over his lies before with mutually exclusive statements based a year apart that he forgot about. He simply invents an anecdote from his local to support his stance in every single thread, which is why he ALWAYS has one that conveniently lines up with whatever he’s saying. I’m sure we’ve all noticed this, but conveniently Karol has been on the SM downplay side of this argument right, so this time we are supposed to put any stake in what his definitively garbage “local meta” / anecdotal fantasy has decided?

This message was edited 1 time. Last update was at 2020/10/04 09:07:29


 
   
Made in ch
The Dread Evil Lord Varlak





 Nitro Zeus wrote:
BTW whenever Karol mentions his “local” it’s entirely safe to ignore that completely, as he’s been caught out tripping over his lies before with mutually exclusive statements based a year apart that he forgot about. He simply invents an anecdote from his local to support his stance in every single thread, which is why he ALWAYS has one that conveniently lines up with whatever he’s saying.


can you prove that?


https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in us
Longtime Dakkanaut




Sgt. Cortez wrote:
 Nitro Zeus wrote:
Karol wrote:
and I go to a sports school


Oh really? I never knew! That totally never clicked to me all the other times you've mentioned it in every other thread on this site. Did anyone else know Karol went to a sports school? Or that he does wrestling? And that he's from Poland? And that all of these things make a flawless analogy and comparison for everything 40k?


I agree, Karol plays in a very special environment and also seems to live in a very special environment of which I had never thought it was even possible in Poland.


People think the US meta is cut throat and competitive. But from what I understand the polish meta takes that to 11. For pretty much every system.
   
Made in us
Decrepit Dakkanaut





 Oaka wrote:

Why waste it on a 3-wound Eradicator when you can bring back an 8-wound ATV?


I'm relatively confident that will get FAQ'd. People went nuts about it being a vehicle and a bike so it just feels like they put a keyword in and forgot to remove one.

Ultimately it is two heals and a revive and you can't re-target units, so...probably not so busted at first thought considering the trade-offs.
   
Made in gb
Walking Dead Wraithlord






So ive been not paying attention for the last 20 pages on all these threads.


Can i just take a punt:

Marines (and specificaly eradicators) didint really get a nerf and the usual suspects have performed spectacular feats of mental gymnastics from "lets wait and see" to " well taking 3 of these units seems pretty waac so I WILL NEVER DO THST THEREFORE THERE IS NO PROBLEM" and the classic "marines have only been top army for 6 months and remember eldar from x editions ago? They clearly deserve to be strong.."

Sounds about right?

Did I win a cookie?

I love you all dakkanauts. Taking a week off and coming back to see the mayhem was a good shout

https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

Eldar- 4436 pts


AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "


 Eonfuzz wrote:


I would much rather everyone have a half ass than no ass.


"A warrior does not seek fame and honour. They come to him as he humbly follows his path"  
   
Made in us
Nihilistic Necron Lord






Don your tinfoil hats! Do you think they’ll nerf these guys in the first FAQ, and will that happen before or after their kit comes out?

 
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 AduroT wrote:
Don your tinfoil hats! Do you think they’ll nerf these guys in the first FAQ, and will that happen before or after their kit comes out?


Never, evil gw is evil, they hate competitive play and all these sponsored events are shilling you imba kits because its marines 24/7, 365 and ever kit they could make invalidates every other faction. Stupid NPCs.

My games are literally unplayable because of eradicators, they're in every game I play and they kill 15 tanks a turn.

Am I doing it right now?

In all seriousness a decent solution would be to give the same damage profile to the assault variant, knock 6" range off it and remove fires twice. Single shots count for a lot but aren't super easy to do.
   
Made in nl
Longtime Dakkanaut





 AduroT wrote:
Don your tinfoil hats! Do you think they’ll nerf these guys in the first FAQ, and will that happen before or after their kit comes out?
No nerfs, just some clarifications for the faq is my prediction.
   
Made in gb
Dakka Veteran




I think we'll see Dreadnoughts no longer being core in about a month's time. I've been seeing what people have been theory crafting, and it's pretty hilarious.
   
Made in us
Pious Palatine




Karol wrote:
 Nitro Zeus wrote:

Eradicators were considered the strongest unit in the entire game, and the #1 unit in need of a nerf, by almost the entirety of the competitive community including every single reasonable SM player I've seen (yes, they are rarity on this particular website I'm aware). But to react to them getting buffs by saying "phew, seems there was nothing to worry about, this was the ideal outcome" just displays that you are so far fething disconnected from the competitive scene that you should not be spouting out anywhere near the amount of declarations on the state of faction balance as you do.


I have never in my life, and I go to a sports school, met anyone person who though that just being good is enough. Just because something is good, doesn't mean it can't be even better. And something about erdictors did get better, the squad size, being core etc and people were worried that GW may make them worse, as they did change stuff to be worse after a short time. No one was happy that their recast leviathans suddenly became worse, if they played IH.


I think there was a heysoos guy in the middle east a while ago that would argue that being good was actually the most important thing.



Automatically Appended Next Post:
 Argive wrote:
So ive been not paying attention for the last 20 pages on all these threads.


Can i just take a punt:

Marines (and specificaly eradicators) didint really get a nerf and the usual suspects have performed spectacular feats of mental gymnastics from "lets wait and see" to " well taking 3 of these units seems pretty waac so I WILL NEVER DO THST THEREFORE THERE IS NO PROBLEM" and the classic "marines have only been top army for 6 months and remember eldar from x editions ago? They clearly deserve to be strong.."

Sounds about right?

Did I win a cookie?

I love you all dakkanauts. Taking a week off and coming back to see the mayhem was a good shout


Marines did get toned down, just very gently. Mostly their power just moved out of easy stuff (aggressors) into more difficult to use units (terminators, bladeguard), the Eradicators being the obvious exception

This message was edited 1 time. Last update was at 2020/10/04 19:57:55



 
   
Made in us
Terrifying Doombull




Darsath wrote:
I think we'll see Dreadnoughts no longer being core in about a month's time. I've been seeing what people have been theory crafting, and it's pretty hilarious.


I don't. They'll adjust other bits of the theorycraft first (if anything at all). Core seems rigidly based on what they see as the fluff of the army, and they aren't going to change that based on what the 'EvilBad Against-the-Spirit-of-the-Game Players' are doing.

This message was edited 3 times. Last update was at 2020/10/04 20:11:44


Efficiency is the highest virtue. 
   
Made in nl
Longtime Dakkanaut





Darsath wrote:
I think we'll see Dreadnoughts no longer being core in about a month's time. I've been seeing what people have been theory crafting, and it's pretty hilarious.
Any reason to believe the Dread lists won't lose to hordes/Harlequins like the current set of marine lists that went to hard into anti-space marines are doing?
   
Made in gb
Dakka Veteran




 Ordana wrote:
Darsath wrote:
I think we'll see Dreadnoughts no longer being core in about a month's time. I've been seeing what people have been theory crafting, and it's pretty hilarious.
Any reason to believe the Dread lists won't lose to hordes/Harlequins like the current set of marine lists that went to hard into anti-space marines are doing?

The new Redemptor is the reason why. 180 points, lots of damage 1 shots, good range, 13 wounds. There's more silly things people are theory crafting, but it's the tip of the iceberg.
   
Made in us
Longtime Dakkanaut




ERJAK wrote:


Automatically Appended Next Post:
 Argive wrote:
So ive been not paying attention for the last 20 pages on all these threads.


Can i just take a punt:

Marines (and specificaly eradicators) didint really get a nerf and the usual suspects have performed spectacular feats of mental gymnastics from "lets wait and see" to " well taking 3 of these units seems pretty waac so I WILL NEVER DO THST THEREFORE THERE IS NO PROBLEM" and the classic "marines have only been top army for 6 months and remember eldar from x editions ago? They clearly deserve to be strong.."

Sounds about right?

Did I win a cookie?

I love you all dakkanauts. Taking a week off and coming back to see the mayhem was a good shout


Marines did get toned down, just very gently. Mostly their power just moved out of easy stuff (aggressors) into more difficult to use units (terminators, bladeguard), the Eradicators being the obvious exception


I have yet to see them getting toned down to non-ridiculous levels. Aggressors still make back more than their points in 2 turns, Eradicators are broken OP, everything else seems literally better than every other factions comparable units, not to mention the buffs they are likely to receive in the form of strats we haven't seen yet.

So either SMs get a major nerf in the 2 week FAQ/errata or every other codex needs MASSIVE attention to bring it up to comparable levels to play on remotely equal footing.

So if Aggressors are going to stay at 12 shots a turn vs horde, than my ork boyz at 8ppm are likely going to need 2 wounds in order to have a chance of playing against them, basically every vehicle in the game is going to need a hefty buff to wounds in order to survive against Eradicators. etc etc.

 Tomsug wrote:
Semper krumps under the radar

 
   
Made in us
Decrepit Dakkanaut





 Argive wrote:
So ive been not paying attention for the last 20 pages on all these threads.


Can i just take a punt:

Marines (and specificaly eradicators) didint really get a nerf and the usual suspects have performed spectacular feats of mental gymnastics from "lets wait and see" to " well taking 3 of these units seems pretty waac so I WILL NEVER DO THST THEREFORE THERE IS NO PROBLEM" and the classic "marines have only been top army for 6 months and remember eldar from x editions ago? They clearly deserve to be strong.."

Sounds about right?

Did I win a cookie?

I love you all dakkanauts. Taking a week off and coming back to see the mayhem was a good shout



Well, some of the nerfs that I could find easily --

Spoiler:
-scouts are elites
-aggressors can't advance without penalty
-aggressors can't double tap
-centurions nerfed to ground
-grav devastators lost their re-roll strat.
-vehicles aren’t core outside of dreadnoughts, so not a lot of re-rolls for vehicles.
-thunderfire cannons lost strength on their gun to be 4 (but they like cents weren’t seeing much competitive play anyway)
-primaris vehicles lost fly and now need to spend CP to get -2 to charge.
-impulsors are 5++
-master artisan trait only grants 1 type of re-roll
-eradicators now can’t advance and double shoot. (but got buffs, too)
-no more fight twice (even if you die) except for assault intercessors
-no more 3++
-no full CM rerolls (unknown on Tiggy, Bobby, etc) and smash captains crippled
-dreadnoughts don't get bolter discipline
-no double shoot for executioners
-eliminators lost +1 to hit and wound
-eliminators lost fall back after overwatch
-eliminators lost ignore Line of Sight
-litanies can't affect non-core non-character units
-psychic powers can't affect non-core non-character units
-ATSKNF got a significant nerf
-Contemptor is BS/WS3 and W9
-Skilled Riders is now -1 to hit instead of 3++/4++
-pop smoke is not an ability
-Inceptors lost crushing charge


So Eradicators slightly better. BGV's transport got nerfed. And they can maybe resurrect an ATV. All while marines are still capable of losing regularly.

Not much changes for Salamanders that we know of yet other than standard full rerolls.

We still have to find out what happens to the named characters and their abilities first though.

This message was edited 1 time. Last update was at 2020/10/04 21:36:51


 
   
 
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