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Made in us
Longtime Dakkanaut





The skeptic in me is expecting a one-off Tyranid character. If they could cram Ghaz's big model in a boxset, then they could fit the Red Terror in one :/
   
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Tough Tyrant Guard





That be a prehensile pincer tail. I'm going to throw another tally on the Red Terror.
   
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 GaroRobe wrote:
The skeptic in me is expecting a one-off Tyranid character. If they could cram Ghaz's big model in a boxset, then they could fit the Red Terror in one :/


Betting it's the Red Terror released as the exclusive character model in a Piety & Pain style 'discounted' boxed set, but with old Genestealers. Because legally any discounted Tyranid box must include the old Genestealer sculpts.
   
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Versteckt in den Schatten deines Geistes.

Or it's the oft-rumoured Tyrannic War Veteran Primaris Lieutenant.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Fixture of Dakka






 GaroRobe wrote:
Please be a dual kit for lictor/red terror.

I mean, plastic lictor components exist. Also, didn't we have another tyranid themed RE?


Agreed. Nids are nearly caught up in plastic kits. Just the lictor and biovore/pyrovore and iirc everything is covered. After that, maybe a super heavy in plastic and gaunts redone as pushfits like the necron warriors were?

   
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Tough Tyrant Guard





Do gants really need a push-fit variant? They aren't exactly the most complex model to assemble.
   
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Versteckt in den Schatten deines Geistes.

StarHunter25 wrote:
Do gants really need a push-fit variant? They aren't exactly the most complex model to assemble.
Three words: Two. Part. Heads.

Doesn't need to be push-fit, but it has to be not that.

Industrial Insanity - My Terrain Blog
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I agree with that. Something did cross my mind thinking on this l. Are Tyranids the last vestiges of 28mm slotta bases? If Tyranid troops get updated along side the last few finecast kits... are slottas dead & gone?

Also I do not envy whomever on the design team was given charge of the next Hormagaunt/XYZgaunt kit. Those little hoof claws do not easily glue down given the pose of our little stab-raptors.
   
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Longtime Dakkanaut




Germany

It HAS to be The Red Death, it even looks to be painted red

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Mexico

I would like the hormagaunts to have a larger oval base, it is hard to pile in a bucket of hormagaunts and they can be a pain to keep balanced on uneven terrain.
   
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StarHunter25 wrote:
I agree with that. Something did cross my mind thinking on this l. Are Tyranids the last vestiges of 28mm slotta bases? If Tyranid troops get updated along side the last few finecast kits... are slottas dead & gone?
.


Nope. AoS still use the slottas. Skinks, any of the remaining finecast characters plus the characters from the board games - BSF were on slottabases, Cursed City looks likely to be on slottas too.


Now only a CSM player. 
   
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 Tyran wrote:
I would like the hormagaunts to have a larger oval base, it is hard to pile in a bucket of hormagaunts and they can be a pain to keep balanced on uneven terrain.


They can be a pain to keep balanced on flat terrain.

I think a lot of the Nid plastics are fine, but showing their age. I would be nice, but not required to get a lot of them redone.

   
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 DarkStarSabre wrote:
StarHunter25 wrote:
I agree with that. Something did cross my mind thinking on this l. Are Tyranids the last vestiges of 28mm slotta bases? If Tyranid troops get updated along side the last few finecast kits... are slottas dead & gone?
.


Nope. AoS still use the slottas. Skinks, any of the remaining finecast characters plus the characters from the board games - BSF were on slottabases, Cursed City looks likely to be on slottas too.


All the ETB Death Guard And Primaris. The cultists and poxwalkers etc.
   
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Surfing the Tervigon Wave...on a baby.

 Nevelon wrote:
 Tyran wrote:
I would like the hormagaunts to have a larger oval base, it is hard to pile in a bucket of hormagaunts and they can be a pain to keep balanced on uneven terrain.


They can be a pain to keep balanced on flat terrain.

I think a lot of the Nid plastics are fine, but showing their age. I would be nice, but not required to get a lot of them redone.


Hormagaunts...I swear, they were more of a bugger than the old metal 3.5 Raptors. Worst big about a hormagaunt? If you dropped it or squished one by accident. TEENY contact point with the base and hoof. Have fun fixing it.

I am also 100% certain my old nid army was worth about £1 more due to the amount of pennies to balance spindly bugs....


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 Nevelon wrote:
I would be nice, but not required to get a lot of them redone.
As always, when it comes to wanting kits to be redone, be careful what you wish for.

You're either going to get mono-pose optionless minis, or fewer minis for more money... or both!

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
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 H.B.M.C. wrote:
StarHunter25 wrote:
Do gants really need a push-fit variant? They aren't exactly the most complex model to assemble.
Three words: Two. Part. Heads.

Doesn't need to be push-fit, but it has to be not that.


This.

All the this. That sin being further compounded by some very odd placement of mould channels. Some of the Hormograunt Head Halves have the channel right between the chin and neck gland bit.

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A Primaris Lieutenant who took one look at Janus Draik and thought; "I'll have a bit of that" and is wearing a bug hide.

Probably smoking a pipe too...

Casual gaming, mostly solo-coop these days.

 
   
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Canada

If Gaunts were ever to be remade, I want the Spike Rifles and Stranglewebs back! Otherwise don't waste precious plastic kit resources on them and do something useful like some Eldar or something!

As for the new rumor pics, I would make sense for it to be the Red Terror, if only because he's one of the few really old sculpt in the range, dating back from 3rd edition. Plus of course, him sporting such tail-end on the old model

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Thousand Sons - 4,000 pts
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 Mad Doc Grotsnik wrote:
 H.B.M.C. wrote:
StarHunter25 wrote:
Do gants really need a push-fit variant? They aren't exactly the most complex model to assemble.
Three words: Two. Part. Heads.

Doesn't need to be push-fit, but it has to be not that.


This.

All the this. That sin being further compounded by some very odd placement of mould channels. Some of the Hormograunt Head Halves have the channel right between the chin and neck gland bit.


Shoring up the ankles wouldn't hurt either, especially on the hormagaunts. Pretty sure I broke one or two just painting the little beasts.

Efficiency is the highest virtue. 
   
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Yeah, my guess was Red Terror too.

They could do what they did with Zoanthropes. Have a kit that builds 1 Red Terror (or Ravener Alpha or something) and 2 Raveners, or 3 Raveners.

They're not the oldest kit, having come out in 5th edition, but it'll be nice if they get a good update.
   
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What're the weaknesses of the current Ravener kit, if any?

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 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
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Crushing Black Templar Crusader Pilot






Man, I don't want to be right, but I'm pretty sure this isn't nids. That dark skin tone doesn't match the studio nids at all.

That doesn't rule out the red terror, but I'm pretty sure you can see little flakes in the paint on the pincers, which is something you get with metallic paints. The scales look a little bit out of place, and there's nothing in the way of pores, either, which is a classic 'nid design que.

I'm gonna go out on a limb, and say, looking at GW releases, that if this isn't a Big(tm) Marine, then it's probably for AOS. My guess is maybe something for Warcry, or an expansion for Not-Mordheim? Maybe something for the core game, idk, but I'm pretty confident this isn't a nid.

This message was edited 1 time. Last update was at 2021/03/10 00:02:49


 
   
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By not mordheim you mean Cursed City? Being nothing like mordheim, at all?
Warcry is even closer to mordheim than a board game is..

Also, could easily be a tyranid Painted up in one of the other hive fleet schemes..?
   
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The Red Terror is probably, y'know, red.

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 lord_blackfang wrote:
The Red Terror is probably, y'know, red.
Face the wrath of the Greyscale Terror!!!

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It's Red Terror. The tail of the current model is almost identical.
   
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 Dysartes wrote:
What're the weaknesses of the current Ravener kit, if any?


From a customer perspective? Too few models. GW probably doesn't agree with that assessment. You could probably argue that a creature like that would need longer tails, but that's about it. It has a bunch of arms and even torso options (as ravener guns are in the torso) so option wise its pretty complete, afaik, though I've never even looked at the 8th edition codex.

Adding 'Red Terror' options to the kit would basically be adding an additional sprue. A new sprue added to the kit seems unlikely, and so does a completely redone kit. A character sprue Red Terror seems the most likely, or redoing the major elements as a new unit.

I could see GW doing what they did with the Skorpekh destroyers and Ophydian destroyers- separate units with a broadly similar role.
Or just what they did with the 'Lokhust Heavy Destroyer.' Leave the old kit (ravener/destroyer) intact, and replace the resin model (or model with resin bits) with a new datasheet and kit

This message was edited 2 times. Last update was at 2021/03/10 01:18:55


Efficiency is the highest virtue. 
   
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Danny76 wrote:By not mordheim you mean Cursed City? Being nothing like mordheim, at all?
Warcry is even closer to mordheim than a board game is..

Also, could easily be a tyranid Painted up in one of the other hive fleet schemes..?


I mean, yeah, I just cba remembering what it is called. I know there is a mechanical difference between WHQ and Mordheim - even if the announcement stream casters did spend almost the entire time spelling out really hard how similar they thought the vibe was for to Mordheim, but pop off if ya wanna, dude.

Acehilator wrote:It's Red Terror. The tail of the current model is almost identical.


Similar only in two prongs and a center spike, there's no chitin on the current red terror, but plenty of pores. Don't get me wrong, it'd be cool to see that old miscast lump of misery re-done, but I just can't bring myself to get my hopes up. It also doesn't have the rounded pincers, nor - again, what I reckon is - metallic paint.
[Thumb - redterr.png]

   
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Similar only in two prongs and a center spike, there's no chitin on the current red terror, but plenty of pores.

A lot of the design elements on the Red Terror have fallen out of the Tyranid army design (like the recessed purple ridges on the tail, that were also on the original genestealers). I'm not at all shocked by the idea that the new tail would be a larger version of the current ravener tails.

The 'metallic flecks' look like they're part of a filter. They're present in the corners of the image as well, on top of the white space. They're part of the styling to make it look like a grainy imperial transmission. They're equally present on the horse leg from two weeks ago.

This message was edited 2 times. Last update was at 2021/03/10 05:45:20


Efficiency is the highest virtue. 
   
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Canada

 posermcbogus wrote:

Similar only in two prongs and a center spike, there's no chitin on the current red terror, but plenty of pores. Don't get me wrong, it'd be cool to see that old miscast lump of misery re-done, but I just can't bring myself to get my hopes up. It also doesn't have the rounded pincers, nor - again, what I reckon is - metallic paint.


Well, what you see in your picture is the underside of the tail, while the rumor one with the chitin is from the top. The old tail does have those chitin plates up top too. The pores thing is just the old design of the Ravener's tail. This models is from 3rd edition. Tyranids have changed a bit since then! Raveners are on their 3rd model iteration (metal, metal, plastic) while the Red Terror is still on his first. Raveners now have the same tail/pincer tail as the rumor pics (chitin, rounder pincer, etc).

He's probably painted in Behemoth style (or just red skin at least), hence the darker skin in the greyscale picture.

Fantasy armies - Retired (Tomb Kings, Vampires, Empire, Chaos Warriors/Daemons, Dark Elves)

Tyranids army - Ever evolving, but about 10k pts
Custodes - 3,500pts (Fully painted yay!)
Thousand Sons - 4,000 pts
Eldar - 3,000pts 
   
 
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