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![[Post New]](/s/i/i.gif) 2021/01/23 16:43:13
Subject: Warhammer Quest: Cursed City
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Foxy Wildborne
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Anyone want to make a guess about gameplay?
I'd wager the tiles are square, not hex based. There's a greater distinction between specific locales and probably enemy types based on that, rather than a random mashup of corridors and bad guys. But probably the same type of evolving threat deck and "save game" system?
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2021/01/23 16:44:15
Subject: Re:Warhammer Quest: Cursed City
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Fixture of Dakka
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bullyboy wrote:so, is the vampire with bats in the hair going to be part of this? I notice it has the skull on ground piece that seems to be present in these kits (like BSF had those pieces to add to bases).
No we've seen it's clampack and it's for the regular AoS game.
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This message was edited 1 time. Last update was at 2021/01/23 16:47:10
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![[Post New]](/s/i/i.gif) 2021/01/23 16:48:35
Subject: Warhammer Quest: Cursed City
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Regular Dakkanaut
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Perfect opportunity for GW to release updated Zombies and a unique Necromancer model as an expansion.
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![[Post New]](/s/i/i.gif) 2021/01/23 16:49:21
Subject: Warhammer Quest: Cursed City
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Charging Wild Rider
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Sure looks promising. Still a lot of unseen models so unsure whether I'd go for the box or just get the few nice ones from ebay as I did for Blackstone Fortress, but I'm loving most of it so far. Gameplay would have to be incredible to make any future expansions at BF prices worth it, but let's not get ahead of ourselves. Bring on Warhammer Quest: Darkest Dungeon!
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![[Post New]](/s/i/i.gif) 2021/01/23 16:54:13
Subject: Warhammer Quest: Cursed City
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Longtime Dakkanaut
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That lady’s staff was a rumor engine that we all assumed would be a stormcast staff.
Also, I’m digging the look of this. I simply must have it for the vampire hunter alone!
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![[Post New]](/s/i/i.gif) 2021/01/23 16:59:24
Subject: Re:Warhammer Quest: Cursed City
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Enigmatic Chaos Sorcerer
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DaveC wrote: bullyboy wrote:so, is the vampire with bats in the hair going to be part of this? I notice it has the skull on ground piece that seems to be present in these kits (like BSF had those pieces to add to bases).
No we've seen it's clampack and it's for the regular AoS game.
But they also mentioned "What heroes can stand against this evil, check back for this weekend's preview to find out"
They've split Warhammer Quest sprues out to blisters to do double duty before.
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BlaxicanX wrote:A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.
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![[Post New]](/s/i/i.gif) 2021/01/23 17:01:07
Subject: Warhammer Quest: Cursed City
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Joined the Military for Authentic Experience
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GW have my attention with this.
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![[Post New]](/s/i/i.gif) 2021/01/23 17:01:20
Subject: Re:Warhammer Quest: Cursed City
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Eldarain wrote:
But they also mentioned "What heroes can stand against this evil, check back for this weekend's preview to find out"
They've split Warhammer Quest sprues out to blisters to do double duty before.
Not at launch.
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![[Post New]](/s/i/i.gif) 2021/01/23 17:04:02
Subject: Re:Warhammer Quest: Cursed City
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Longtime Dakkanaut
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Eldarain wrote:They've split Warhammer Quest sprues out to blisters to do double duty before.
Down the line, sure. I'd imagine Cursed City is a couple months out and having a clam pack of a character from that game ready for sale now seems a bit pre-emptive.
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![[Post New]](/s/i/i.gif) 2021/01/23 17:08:53
Subject: Warhammer Quest: Cursed City
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Foxy Wildborne
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Can anyone gleam anything useful from the map? Some of the grayed out shields are the same as the characters around the map, guessing those the are other starting bosses.
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2021/01/23 17:10:08
Subject: Warhammer Quest: Cursed City
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Shrieking Guardian Jetbiker
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Video at 0:20 shows the kneeling vampire from the map scaling a building, and halberd guy as a kind of burning skeleton? Kneeling/parcours vampire should also solve the sword rumour engine from 2020-11-24 and maybe even one of the paws on tactical rubble?
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~~~ I Love The Power Glove. It's So Bad. ~~~ |
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![[Post New]](/s/i/i.gif) 2021/01/23 17:10:10
Subject: Warhammer Quest: Cursed City
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Crafty Bray Shaman
Anor Londo
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lord_blackfang wrote:Anyone want to make a guess about gameplay?
I'd wager the tiles are square, not hex based. There's a greater distinction between specific locales and probably enemy types based on that, rather than a random mashup of corridors and bad guys. But probably the same type of evolving threat deck and "save game" system?
I'm really, really hoping for square tiles, not hexes. For some reason it's a big deal to me, hexes seem to create a more abstract environment, whereas squares make for more intricate movement with more possibilities.
After all, Heroquest & AHQ used square tiles so it must be the best system
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![[Post New]](/s/i/i.gif) 2021/01/23 17:16:43
Subject: Warhammer Quest: Cursed City
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Charging Wild Rider
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Undead_Love-Machine wrote: lord_blackfang wrote:Anyone want to make a guess about gameplay?
I'd wager the tiles are square, not hex based. There's a greater distinction between specific locales and probably enemy types based on that, rather than a random mashup of corridors and bad guys. But probably the same type of evolving threat deck and "save game" system?
I'm really, really hoping for square tiles, not hexes. For some reason it's a big deal to me, hexes seem to create a more abstract environment, whereas squares make for more intricate movement with more possibilities.
After all, Heroquest & AHQ used square tiles so it must be the best system
From a gameplay perspective I like hexes, but visually they feel off in a Fantasy setting; rectangular just looks more natural. So yeah, hoping for square/rectangular too.
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![[Post New]](/s/i/i.gif) 2021/01/23 17:18:12
Subject: Warhammer Quest: Cursed City
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Longtime Dakkanaut
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Very interesting, and the first two.minis shown are ace
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lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 |
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![[Post New]](/s/i/i.gif) 2021/01/23 17:24:39
Subject: Warhammer Quest: Cursed City
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Regular Dakkanaut
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MobileSuitRandom wrote:Video at 0:20 shows the kneeling vampire from the map scaling a building, and halberd guy as a kind of burning skeleton? Kneeling/parcours vampire should also solve the sword rumour engine from 2020-11-24 and maybe even one of the paws on tactical rubble?
On the Grand Alliance Forums it has been suggested that the images on the map represent the past (i.e. alive) characters, as opposed to the present (i.e. undead). The halberd guy and kneeling swordsman on the map image would thus become twisted versions (respectively skeleton and vampire ?)
The "Corpse Gardens" device on the map corresponds to the one below Gorslav, three of the grayed-out ones correspond to the other antagonists shown next to the map. This could mean that the remaining grayed-out device (top center of the map) represent the main bad guy "Wolf" (to whom the paw on tactical rubble could belong).
The future will tell...
Old-Four-Arms
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This message was edited 2 times. Last update was at 2021/01/23 17:30:06
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![[Post New]](/s/i/i.gif) 2021/01/23 17:38:02
Subject: Warhammer Quest: Cursed City
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Terrifying Doombull
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Coenus Scaldingus wrote:Sure looks promising. Still a lot of unseen models so unsure whether I'd go for the box or just get the few nice ones from ebay as I did for Blackstone Fortress, but I'm loving most of it so far. Gameplay would have to be incredible to make any future expansions at BF prices worth it, but let's not get ahead of ourselves. Bring on Warhammer Quest: Darkest Dungeon!
Definitely intrigued, but not 100% there yet.
The map is interesting. The other three characters shown match 3 of the largely greyed out shields. The last 'greyed out' one is presumably the lord. The star and moon symbols don't match anything.
The actual colored symbols on the map don't match anything either- I wonder if they're planned expansion packs.
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Efficiency is the highest virtue. |
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![[Post New]](/s/i/i.gif) 2021/01/23 17:42:10
Subject: Warhammer Quest: Cursed City
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Inquisitorial Keeper of the Xenobanks
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Very much looking forward to this...
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![[Post New]](/s/i/i.gif) 2021/01/23 17:50:16
Subject: Warhammer Quest: Cursed City
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Longtime Dakkanaut
NoVA
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I am a 40K guy. But this pushes all of my buttons. I bought I6 and Castlevania in 1987 (and every Castlevania since)...all over this, and the Direchasm warband.
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![[Post New]](/s/i/i.gif) 2021/01/23 17:54:25
Subject: Re:Warhammer Quest: Cursed City
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Fixture of Dakka
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I will be buying this for just the figures alone. I might even buy 2 of them.
So much potential in 1 box, I have to say this is one of the best looking previews yet.
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At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. |
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![[Post New]](/s/i/i.gif) 2021/01/23 18:14:49
Subject: Re:Warhammer Quest: Cursed City
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Enigmatic Chaos Sorcerer
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His Master's Voice wrote: Eldarain wrote:They've split Warhammer Quest sprues out to blisters to do double duty before.
Down the line, sure. I'd imagine Cursed City is a couple months out and having a clam pack of a character from that game ready for sale now seems a bit pre-emptive.
It does seem odd timing wise. I'm just going from this mostly
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BlaxicanX wrote:A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.
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![[Post New]](/s/i/i.gif) 2021/01/23 18:20:53
Subject: Warhammer Quest: Cursed City
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Shadowy Grot Kommittee Memba
The Great State of New Jersey
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pancakeonions wrote:This looks cool! I'm not current with GW stuff, do folks think this will be GW's new "40mm" super scaled figures, or more in line with their classical minis (heroic 30mm). I left GW fantasy once their giant humans became the norm, but BSF 40k still seemed to have normal sized humies.
Will be watching this!
These minis will be in the same scale as Blackstone Fortress, which are in the same scale as all of GWs other Age of Sigmar and Warhammer 40k minis, which is to say that they -like BSF- are what you call "Giant Humans".
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![[Post New]](/s/i/i.gif) 2021/01/23 18:25:24
Subject: Re:Warhammer Quest: Cursed City
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Longtime Dakkanaut
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Eldarain wrote:
It does seem odd timing wise. I'm just going from this mostly
IIRC the Tzeentch release was not long after Silver tower. So this could be a similar situation, with Cursed City acting as a teaser/starter of sorts for the full Gravelords release. If it was not for the potato cam leak we would have no idea the bat haired vamp was coming at all.
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This message was edited 1 time. Last update was at 2021/01/23 18:27:22
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![[Post New]](/s/i/i.gif) 2021/01/23 18:28:53
Subject: Warhammer Quest: Cursed City
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Enigmatic Chaos Sorcerer
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That's my thinking exactly. ST-DoT was late 2016-early 2017 from memory.
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This message was edited 1 time. Last update was at 2021/01/23 18:29:13
BlaxicanX wrote:A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.
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![[Post New]](/s/i/i.gif) 2021/01/23 20:17:28
Subject: Warhammer Quest: Cursed City
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Regular Dakkanaut
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Do I remember correctly that both ST and BSF came out September/October-ish? Or did I mix something up? I just wonder when this one will be out, and I guess its two predecessors would be a good guideline.
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![[Post New]](/s/i/i.gif) 2021/01/23 20:20:31
Subject: Warhammer Quest: Cursed City
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Regular Dakkanaut
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They said all of this will be available within the next few months in the live stream, so I'm going to guess April/May time at the latest.
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![[Post New]](/s/i/i.gif) 2021/01/23 20:26:09
Subject: Warhammer Quest: Cursed City
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Longtime Dakkanaut
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So 8 heroes for the game.
*Witch hunter
*Kharadron Overlord
*Ogor
*Wood elf/Khurnoth archer
*Stormcast(?) Swordswoman
*Sorceress/Mage woman
So that gives two more slots, plus hopeful future expansions. Bit disappointed that the duardin was KO, and not dispossessed or some unheard duardin offshoot.
I'm really excited. The undead model looks ace, and I'm curious if the vine/plant zombies will look good. The big boss should be interesting too. I don't like how the wolf pelt looked in the rumor engine, but maybe seeing it on a model will make it look cooler.
Overall, I'm super, super impressed
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![[Post New]](/s/i/i.gif) 2021/01/23 20:27:09
Subject: Warhammer Quest: Cursed City
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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There's still room for the Duardin to be a Dispossessed.
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![[Post New]](/s/i/i.gif) 2021/01/23 20:29:02
Subject: Warhammer Quest: Cursed City
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Foxy Wildborne
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I doubt there will be Stormcast in this game, it's more street level.
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2021/01/23 20:29:35
Subject: Warhammer Quest: Cursed City
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Fixture of Dakka
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Darnok wrote:Do I remember correctly that both ST and BSF came out September/October-ish? Or did I mix something up? I just wonder when this one will be out, and I guess its two predecessors would be a good guideline.
BSF was 17th November 2018. £95 what will it be 2.5 years later?
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![[Post New]](/s/i/i.gif) 2021/01/23 20:35:47
Subject: Warhammer Quest: Cursed City
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Longtime Dakkanaut
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Based off the artwork on the previous page, as well as the trailer, I think it's going to be a Kharadron. But I'll hold out hope that more than one duardin will appear in this game
Also, never noticed the skeleton cat in that picture until now (bottom right.) Makes sense, since the loremaster looking dude has a little cat with him. Maybe something on par with the Silver tower familiars, alongside some other living and unliving pets
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