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Made in us
Decrepit Dakkanaut





 Xenomancers wrote:
+1 to hit and can splitfire the right targets - can shoot into melee - cost less. Pretty huge.


+1 vs FLY. It already could shoot into melee and the Onager is 115 all around other than Neutron laser.

Might be a wee bit premature to be making predictions.
   
Made in us
Fixture of Dakka




NE Ohio, USA

 Daedalus81 wrote:

Might be a wee bit premature to be making predictions.


Surely you jest....
   
Made in us
Lord Commander in a Plush Chair






 Kanluwen wrote:
Icarus Rocket Pod has Blast.

The Rocket Pod is #4, aka the Heavy 5 S6 AP-2 D1


That is still not an Icarus Rocket Pod, and still not blast.

That is the Gatling Rocket launcher, with a straight Heavy 5; Blast would be a d6.


On that note did no one else notice the Cognis Heavy stubber is only Assault 1?

This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.



 
   
Made in us
Decrepit Dakkanaut





 Kommissar Kel wrote:
On that note did no one else notice the Cognis Heavy stubber is only Assault 1?


Looks like a blurry 4 to me.
   
Made in us
Longtime Dakkanaut




It's Assault 4. There's a higher rez image making the rounds.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 Kanluwen wrote:
When they screwed Skitarii over with the Cult Mechanicus merge...
Still on about this, are we? You do know that they were only split to sell a separate book. It had nothing to do with the fluff. Cult Mechanicus = Skitarii = Adeptus Mechanicus.

This message was edited 2 times. Last update was at 2021/04/06 19:18:01


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Kommissar Kel wrote:
 Kanluwen wrote:
Icarus Rocket Pod has Blast.

The Rocket Pod is #4, aka the Heavy 5 S6 AP-2 D1


That is still not an Icarus Rocket Pod, and still not blast.

That is the Gatling Rocket launcher, with a straight Heavy 5; Blast would be a d6.

Yes, you're right. It's the Gatling Rocket Pod.

On that note did no one else notice the Cognis Heavy stubber is only Assault 1?

That's a 4.
   
Made in us
Decrepit Dakkanaut




 H.B.M.C. wrote:
 Kanluwen wrote:
When they screwed Skitarii over with the Cult Mechanicus merge...
Still on about this, are we? You do know that they were only split to sell a separate book. It had nothing to do with the fluff. Cult Mechanicus = Skitarii = Adeptus Mechanicus.


You're not wrong but the army felt a lot more unique when introduced. The Cult part introduced later was a lamer release

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in gb
Fixture of Dakka







 Daedalus81 wrote:
 Dysartes wrote:
 Xenomancers wrote:
IMO its gonna be all about the icarus aray now.


So the other option is what'll actually be good? Useful to know.


It didn't really change apart from getting separate profiles so you can at least shoot the right targets. I imagine it will also lose the -1 against ground. That's about it.

The Beamer got way better as did the THPB and the Neutron we just need more detail.


*watches the point sail over Daed's head*

The point being whichever option Xeno thinks is good is the one I'll rank as least likely until more evidence comes in - Squigbuggy's ahoy!

Can definitely agree that with some of the weird options the AdMech get which have special rules at the moment, we will need to see the final datasheet before we can truly say which weapons have won/lost here - but the numerical changes to some of them are interesting.

2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG

My Pile of Potential - updates ongoing...

Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.


 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
Made in us
Beautiful and Deadly Keeper of Secrets





Slayer-Fan123 wrote:
 H.B.M.C. wrote:
 Kanluwen wrote:
When they screwed Skitarii over with the Cult Mechanicus merge...
Still on about this, are we? You do know that they were only split to sell a separate book. It had nothing to do with the fluff. Cult Mechanicus = Skitarii = Adeptus Mechanicus.


You're not wrong but the army felt a lot more unique when introduced. The Cult part introduced later was a lamer release
A lot of books have lost a lot of flavor since the jump. Not exactly shocking.
   
Made in ca
Longtime Dakkanaut





Wonder what will be in their combat patrol box.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

In order for it to actually sell?

It should be Kataphron, Electropriests, and a Manipulus.
   
Made in ca
Longtime Dakkanaut





I'd totally buy that.
   
Made in us
Longtime Dakkanaut




Kataphrons are the most boring part of ad mech.
   
Made in us
Decrepit Dakkanaut





 Dysartes wrote:


*watches the point sail over Daed's head*

The point being whichever option Xeno thinks is good is the one I'll rank as least likely until more evidence comes in - Squigbuggy's ahoy!

Can definitely agree that with some of the weird options the AdMech get which have special rules at the moment, we will need to see the final datasheet before we can truly say which weapons have won/lost here - but the numerical changes to some of them are interesting.


Nothing sails over my head. I am too fast. I would catch it.
   
Made in us
Longtime Dakkanaut





 Xenomancers wrote:
 AngryAngel80 wrote:
 Xenomancers wrote:
These box instructions have been notoriously wrong on lots of things. I wouldn't get too excited yet.


Only so many times can you be wrong and people still read the comment. They may lack some clarity of how it all goes together but when have the weapon stats been wrong ? Let alone enough to be " notorious " for being wrong ? All the DG leaks from those instructions were bang on. Is it as notorious as who told you DA would get a heavy nerf in their faq ?


Automatically Appended Next Post:
 waefre_1 wrote:
 AngryAngel80 wrote:
...they can't leave Vanquishers to suck for IG...

Just watch them


We will see, but mark my words, the vanquisher cannon will finally hit hard, if it hits, this edition. It's time is now.


Automatically Appended Next Post:
Voss wrote:
 waefre_1 wrote:
 AngryAngel80 wrote:
...they can't leave Vanquishers to suck for IG...

Just watch them


Was gonna say... Vanquishers are the epitome of suck.
I can't think of a time when they didn't suck, except, possibly, when they didn't exist. That was the pinnacle of the vanquisher experience.

Single shot direct fire (no template) anti-armor weapon on the BS3 faction was a sorry launching point.


It's a heavy AT weapon in an edition so far that seems to favor high AT weapons. It may still hit poorly, but we can't be sure it'll stay single fire, or at a low BS and I'm sure it'll at least hit like a dark lance if not harder as its much rarer in how it can be fielded and on what platforms. I am pretty confident we will finally see a vanquisher worth a gak, if it hits.
I literally said most the mistakes were on early space marine releases "to be fair" go on though - keep making more and more popular by talking about me.


Well if you want to be known for citing an early error as a reason to discredit all leaks going forward, sure thing. Notoriety is assured.


Automatically Appended Next Post:
 Kanluwen wrote:
the_scotsman wrote:
....I mean, we only have like 3 datasheets for admech and already there's soething conflicting, isn't there?

The twin cognis autocannon on the ballistari is shown as 6 shots assault, and on the onager its stilll 4 shots heavy.

The Onager doesn't have Cognis Autocannons, it has Icarus Autocannons on the Icarus Array and Cognis Heavy Stubber as an option for the pintle.


This, they are two different weapons and could have different stats.


Automatically Appended Next Post:
the_scotsman wrote:
 Xenomancers wrote:
That is a minor buff to the nuetron laser but ultimately a nerf because it has blast. Not being able to shoot it into melee sucks.
It used to be d6 damage min 3. That is really disappointing...it has the same damage as 2 lascannons...makes me skeptical.


a coglas balistarii is in the realm of...what... 80ish points? Vs the onager at 120. Slightly more damage (mostly off of the extra AP), a small extra anti-infantry firepower boost with the 8 shots of cognis stubbers, and extra defenses for 40pts. Makes total sense.


At first I thought " Wha ? " as well. However, looking at it you do have to take into account the platform, the AP and the Str now. 12 is a good deal stronger than 9 in purposes of needing 2s to wound now. It will be quite proficient at pasting teqs, hitting vehicles and if attacking light vehicles will be wounding them on 2s as well. Now is it the best change in the world ? No, but it is stronger than a lascannon and without knowing the full details of costing on the platforms now the devil may well be in the details.


Automatically Appended Next Post:
 Xenomancers wrote:
 Daedalus81 wrote:
 Dysartes wrote:
 Xenomancers wrote:
IMO its gonna be all about the icarus aray now.


So the other option is what'll actually be good? Useful to know.


It didn't really change apart from getting separate profiles so you can at least shoot the right targets. I imagine it will also lose the -1 against ground. That's about it.

The Beamer got way better as did the THPB and the Neutron we just need more detail.


+1 to hit and can splitfire the right targets - can shoot into melee - cost less. Pretty huge.


We don't have any details yet on actual cost or special rules or the like. The devil is in the details on this one, would be an oddity if it kept the array as the best options, again. Though honestly any the Onager could use some buffs to bring it in line with other options.

This message was edited 3 times. Last update was at 2021/04/07 02:58:44


 
   
Made in gb
Fixture of Dakka







 Daedalus81 wrote:
 Dysartes wrote:


*watches the point sail over Daed's head*

The point being whichever option Xeno thinks is good is the one I'll rank as least likely until more evidence comes in - Squigbuggy's ahoy!

Can definitely agree that with some of the weird options the AdMech get which have special rules at the moment, we will need to see the final datasheet before we can truly say which weapons have won/lost here - but the numerical changes to some of them are interesting.


Nothing sails over my head. I am too fast. I would catch it.


Have an Exalt, Draxalus81.

2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG

My Pile of Potential - updates ongoing...

Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.


 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

yukishiro1 wrote:
Kataphrons are the most boring part of ad mech.
I think they look great.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Regular Dakkanaut





yukishiro1 wrote:
Kataphrons are the most boring part of ad mech.


Heresy! But seriously, I love Kataphrons. For me they completely showcase the ethos/aesthetic of the Ad Mech in a single model. Weird cyborg thing with a massive gun....ah perfection.
   
Made in us
Decrepit Dakkanaut





I guess I'll put there here since it's all loyalist scum.

Looks like the Exorcist is taking a whallop ( but also a small buff ) to make room for the MBT. Maybe it will get cheaper and/or go no LOS shooting?

This message was edited 1 time. Last update was at 2021/04/07 14:46:17


 
   
Made in us
Longtime Dakkanaut




It's weird it ever had T8. Why they nerfed the AP on its shots I have no idea, though.
   
Made in us
Decrepit Dakkanaut





yukishiro1 wrote:
Why they nerfed the AP on its shots I have no idea, though.


That's what makes me think it will become artillery.
   
Made in gb
Furious Fire Dragon




UK

I really do expect it to get non-LoS shooting.

Just bizarre it doesn't have it currently.

Nazi punks feth off 
   
Made in us
Omnipotent Necron Overlord






yukishiro1 wrote:
It's weird it ever had T8. Why they nerfed the AP on its shots I have no idea, though.
Compared to a wirlwind. It is OP.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in us
Fixture of Dakka




NE Ohio, USA

 Xenomancers wrote:
yukishiro1 wrote:
It's weird it ever had T8. Why they nerfed the AP on its shots I have no idea, though.
Compared to a wirlwind. It is OP.


So what?
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

And guess what faction is just about to get a brand new tank...

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Longtime Dakkanaut




 Xenomancers wrote:
yukishiro1 wrote:
It's weird it ever had T8. Why they nerfed the AP on its shots I have no idea, though.
Compared to a wirlwind. It is OP.


A whirlwind doesn't need LOS. I guess nerfing its AP would sorta make sense if it becomes able to fire without LOS, but even with the AP nerf, that'd be a very powerful profile for something with non-LOS shooting. D6 damage is super rare for artillery these days, the only thing I can think of that has it is forge world stuff.

This message was edited 1 time. Last update was at 2021/04/07 18:39:39


 
   
Made in us
Omnipotent Necron Overlord






ccs wrote:
 Xenomancers wrote:
yukishiro1 wrote:
It's weird it ever had T8. Why they nerfed the AP on its shots I have no idea, though.
Compared to a wirlwind. It is OP.


So what?
Well its literally the sisters WW equivalent. So if its better than the space marine version. There is no issue. It should have ILOS though - pretty sure it always has.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in us
Longtime Dakkanaut




It doesn't have ignore LOS, and as far as I'm aware, it never has - certainly not since the most recent revamp. It is not a WW equivalent at all. It could become that in the new book, but it isn't now.

Out of curiosity I went back through the old books. I can't find any edition it had ignore LOS in, though I wasn't able to find the profile for the weapon in 5th edition. It didn't ignore LOS in 6h or 7th, unless I missed it somehow. It certainly doesn't ignore LOS currently.

This message was edited 1 time. Last update was at 2021/04/07 19:54:44


 
   
Made in gb
Dakka Veteran





 Fergie0044 wrote:
yukishiro1 wrote:
Kataphrons are the most boring part of ad mech.


Heresy! But seriously, I love Kataphrons. For me they completely showcase the ethos/aesthetic of the Ad Mech in a single model. Weird cyborg thing with a massive gun....ah perfection.

Just a low tech Necron Destroyer tbh
   
 
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