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Made in ie
Fixture of Dakka






The full water tile was a later 3rd sprue. It’s not on the previewed sprue 1 or 2 and influencers got a room size kit with just those 2 sprues. You can see sprue 1 & 2 here without the full water tile.




   
Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

 DaveC wrote:
I agree the Dragons Lair pledge should get the Ghost Dragon if reached - it costs more a village pledge after all. The Dragons Lair pledge seems to be causing the most queries regarding SG.

They did state that giving multiple dragons cost more than expected last time so they are restricted now. I’d like multiple Giants as a Sons of Behemoth collector but if it’s 1 pose maybe not. 1 Ghost Dragon will do me. I have 2 Origon dragons I’d have been happy with 1 no idea what I’ll do with the 2nd but at least it has alt builds (with/without wings).


I have sympathy for Archon there. The Dragon's Lair pledge was a bargain, the dragons are excellent and I got extra dragons from having two dungeon pledges (at 'village equivalent' level). I bought an extra Dragons Lair pledge on receipt and intend to give away several dragons. It like doing things like that. I can only afford to be generous because I generously received a good deal from Archon.
Yes I will have five chinese dragons, which is several chinese dragon too many. I will keep three for the traditional colours of green red and white, and give away two. But it would have made zero difference it they were one per backer and I received only one.

 DaveC wrote:

If you want multiple of the Giant and Ghost Dragon you could do multiple pledges under different backer accounts as shipping is charged per pledge picked it would cost the same anyway it’s just hassle to have more than 1 backer account on the go.


Late backers also count as separate backers. I got an extra Wolverine by backing twice, and four more due to the error. This wasn't an exploit, I just like Rampart so much when I got it I made a second order. I did the same for D&L 1 and 2.

D&L2 has finally closed its pledge manager, it was open last week. My second order is through and paid, but I get notifications now that I cannot add any more orders except to spend existing pledge credit. It is odd that I was able to put in a separate pledge for D&L2 three days before D&L3 launched, but isn't in a way as its still an order and clean money for Archon.
It is no exploit, but as I stated earlier buying dragons late last week meant three boxes of D&L2 stretchgoals, buying dragons now means no stretchgoals for the same price. I am so glad I bit the bullet while I could.


Automatically Appended Next Post:
 lord_blackfang wrote:
420k smashed

It feels like NPCs are the big draw in Woodhaven and the tiles are just a backdrop.

There is also some evidence of... shady... marketing going on, like I remember the past few weeks there was a lot of talk about how the sewers are the current big challenge and they're still working on them and then boom, campaign starts and all of a sudden there's influencer videos unboxing fully tooled Sewers with retail boxes and everything.


The sewers have changed.

 DaveC wrote:
Wasn’t it the roofs that was the technical challenge and was taking a lot of work to figure out? The sewers have been the same design all along but the amount of the contents kept changing and then they decided to make it a core set. Influencers have had them for a week or 2 at this stage.


Yes they are and its easy to see why. They have single square pyramid hip roof tiles, in the promos, the actual roofs are strictly two tiles wide and any length with gables. Thus one can currently make a tiled roof building if it is a 1x1 or a 2xX with possibility to 90 degree wings each 2xX. That is not very modular at all. They have a lot of work to do to make the roofs properly modular.

I am all over this for the sewers and stretchgoals. Urban NPC's yes please, furniture and urban street furniture, yes please. I will get my buildings elsewhere.

This message was edited 1 time. Last update was at 2021/05/05 15:29:08


n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
Made in si
Foxy Wildborne







I take back what I said about the sewers then!

Looks like I'm on 2x Village on two accounts. I don't mind paying both up front, it helps with SG.

Will probably skip the sewers... looks great but the Core Set has significantly more panels. To be precise, rooms have 24, Sewers 72 and Core Set 104 tiles worth of panels (converted to single size, counting both floors and walls). So no wonder you can't trade rooms up for more Sewers/Core. Now begins the agonozing over what to choose for my 6-7 rooms. Go for consistency, go for variety, or go for themes that will mesh with the free tiles I got in previous SG?

This message was edited 1 time. Last update was at 2021/05/05 15:41:16


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Made in ie
Fixture of Dakka






No worries there’s been that many changes it’s difficult to remember, I can’t remember my other backer account details but I think I’ll stick with just the main one unless there are lots of per backer SG.

SG gaps down to €20k I thought it would go straight from €460k to €500k ( which will hopefully be something a bit extra) but ghosts added at €480k

[Thumb - 28D5B37A-7F36-4CE3-8C99-56066609A5E4.jpeg]

This message was edited 2 times. Last update was at 2021/05/05 15:58:34


 
   
Made in gb
Longtime Dakkanaut



London

So a question - if I back the townsfolk do i not get or do I get the stretch goal townsfolk?
   
Made in si
Foxy Wildborne







The_Real_Chris wrote:
So a question - if I back the townsfolk do i not get or do I get the stretch goal townsfolk?


No, all unlocks go into the Stretch Goal pack. The Townsfolk pack is fixed.

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Fixture of Dakka






The_Real_Chris wrote:
So a question - if I back the townsfolk do i not get or do I get the stretch goal townsfolk?


Townsfolk does not get SG you need to be at Village or above to get SG ( not counting Dragons Lair). You can buy a stretch goal set for €25 to get the stretch goal townsfolk so all in it would be €54 plus shipping for 1xTownsfolk starter and 1x SG set which will still work out at less than 50 cent a mini plus you get all the other SG bits.
   
Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

The_Real_Chris wrote:
So a question - if I back the townsfolk do i not get or do I get the stretch goal townsfolk?


Buy a village pledge, but you need not buy any village for your village. You could just get a fantasy dungeon instead. It is worthwhile and if you don't want it, there will be people in your gaming community who will.

The buildings are frankly of dubious quality while there are a lot of options for buildings that are not dubious, however for classic dungeons (and factories and spaceship interiors) D&L is one of the best products out there.
Yes, I can say that, I have several of the above, and access to more, STLs, plastic kits, laser cut kits, card kits etc. I will hand on heart say that I have never found a dungeon product better than this one, have dropped about five hundred pounds to back up my words and am still back for more.

The point is, while you are paying 85 Euro for the village pledge, you are actually buying the stretchgoals and the tiles are just an extra. Its the bigger half of the product. Even if I didn't want the new sewers, (and I do!) it will be worth me buying two villages just for the miniatures and add ons. As it happens there is enough good stuff for several village pledges and we are less than 24 hours in. Move over GW, Archon is my plastic crack supplier of choice at the moment.

The Real Chris, buy a village pledge for the low low price of 85 Euro , get your townsfolk and stretchgoals and trade off the dungeon you get as 'extra', if you aren't immediately hooked on it once you get it.

No, I dont work for Archon, they just supply me with the happy stuff.



n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
Made in si
Foxy Wildborne







Ha ha I think you've just cemented my double Village, you should get a kickback from Archon

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Made in gb
Longtime Dakkanaut



London

Yeah I already switched when informed no stretch goals as the 'folk plus stretch goals meant I may as well get a sewer kit as that can be used for any setting that has sewage management...

I only want the villagers for a blood bowl stadia!

This message was edited 1 time. Last update was at 2021/05/05 16:57:23


 
   
Made in us
Experienced Saurus Scar-Veteran





California the Southern

I'm debating if I want all those water tiles in the sewer set for use in underwater combat games (building grottos and caves), or just stick to the various rooms to build a dungeon.
I at least have a pretty hefty supply of Battlesystems for buildings and 3D printer access when that doesn't satisfy demand.

Thing that bums me out the most is Archon contacted me a few times about sending me stuff... and that was the end of it.
Almost as much as Nubbles or whatever winning over the gallant daemon with giant sword. He better show up in the add ons. I miss mine- guy offered me a very lucrative trade in return for my painted one (something like 30+ brand new Avatars of War kits).

That Village deal is such a stupidly good deal too. Hard to not want to throw even more money at it.

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in us
Been Around the Block




I'm having some trouble visualizing/understanding the use of the Roof Sets here. Do they correspond in any certain ratios? Like can one Room Set, in proper configuration, be completely enclosed by one Roof Set?
   
Made in nl
Regular Dakkanaut






This might just be a silly question, but does anyone know if, if you go for the village pledge, you can use some of your room slots for duplicates? I'm strongly interested in multiple roof sets and don't really have a need for dungeon tiles.

   
Made in si
Foxy Wildborne







 Dolnikan wrote:
This might just be a silly question, but does anyone know if, if you go for the village pledge, you can use some of your room slots for duplicates? I'm strongly interested in multiple roof sets and don't really have a need for dungeon tiles.


Yes, the only thing you can't do is merge Room slots into more Core Sets/Sewers

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Made in nl
Regular Dakkanaut






 lord_blackfang wrote:
 Dolnikan wrote:
This might just be a silly question, but does anyone know if, if you go for the village pledge, you can use some of your room slots for duplicates? I'm strongly interested in multiple roof sets and don't really have a need for dungeon tiles.


Yes, the only thing you can't do is merge Room slots into more Core Sets/Sewers


Thank you!

   
Made in de
Dakka Veteran





How important is it to you all to have doors to suit the new building styles?

It is vital to me and my wife and yet it seems that according to Derek of Archon Studio, there Are Norplant currently for doors to fit the new building style doorways but that anything is possible with enough demand.

Archon has been responsive to customer input in the past. If doors are important to us, we need to make ourselves heard.

Rick, the Grumpy Gnome

https://thegrumpygnome.home.blog/ 
   
Made in ie
Fixture of Dakka






 highlord tamburlaine wrote:

Almost as much as Nubbles or whatever winning over the gallant daemon with giant sword. He better show up in the add ons. I miss mine- guy offered me a very lucrative trade in return for my painted one (something like 30+ brand new Avatars of War kits).


Well Temon is the €500k SG so now you can get multiple
   
Made in si
Foxy Wildborne







Seems to me only Tudor and Wooden don't work fine with existing doors

And I'm guessing Archon is still hurting from the door debacle


Automatically Appended Next Post:
 DaveC wrote:
 highlord tamburlaine wrote:

Almost as much as Nubbles or whatever winning over the gallant daemon with giant sword. He better show up in the add ons. I miss mine- guy offered me a very lucrative trade in return for my painted one (something like 30+ brand new Avatars of War kits).


Well Temon is the €500k SG so now you can get multiple


The hilarious bit it that Nubble won the popularity poll but unless you pledge in the first 2 days you'll have to pay for him but everyone gets Temon for free for sure.

This message was edited 1 time. Last update was at 2021/05/05 18:52:08


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Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

 lord_blackfang wrote:
Ha ha I think you've just cemented my double Village, you should get a kickback from Archon


I did, now my IG has plenty of not-Chimerae. Though I have yet to source IFV turrets for them.

I could only double village if I reactivated my other Kickstarter account, the pledge manager doesnt have options otherwise. Though I will certainly be multiple villages later.
Considered it though, for double Nubble.


Automatically Appended Next Post:
KipCujo wrote:
I'm having some trouble visualizing/understanding the use of the Roof Sets here. Do they correspond in any certain ratios? Like can one Room Set, in proper configuration, be completely enclosed by one Roof Set?


One roof set should cover about two building sets. You can fit even more under by stacking extra levels.
However roof sets are very much restricted in shape to buildings two tiles wide only, of any length.

Truth be told, the buildings are NOT the strength of this Kickstarter, though that might change if they add to the roof set.

Do you have access to a 3d printer. If so this is where you need to go:

https://www.townsmith.de/shop#versions

I got this on a Kickstarter, it is a tile system that actually works. Load up your design and print. There are many other STL options, but the above one can function as a one size fits all easily.

If you want to buy buildings instead there are many options and you have a basic choice of expensive resin kits or cheap and nasty laser cut MDF or cardboard.

Now there is one exception to both, and it goes back to Archon again. Their Rampart system is very good. It is similar in scope to the GW cities of death builds with a cathedral/not-40K city set, an art deco factory/not-40K Mechanicus set and an Aztec set.

https://archon-studio.com/shop/20-rampart

Archon already know how to make decent buildings, but are offering us gak ones here.


Automatically Appended Next Post:
 lord_blackfang wrote:
Seems to me only Tudor and Wooden don't work fine with existing doors

And I'm guessing Archon is still hurting from the door debacle


The doors strictly only work for the sets they are (not) provided for. All the doorways are doorless except for the stretchgoal broken doors in D&L2 and the closed door set.
The open doors have no door frames and unless you buy sets evenly you will either have extea doorways or extra doors or more likely a mixture of both.
Truth be told, its a mess.

It is possible to convert similar doorways notably the Torture chamber doors and the Core dungeon doors to each other. However there is nothing remotely close to the Tudor and Wooden doors set.

Now I do expect this will be fixed later in the Kickstarter, and if Archon have learned their lesson their will provide each of the new building sprues with a door on the sprue.

This message was edited 2 times. Last update was at 2021/05/05 20:57:34


n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
Made in si
Foxy Wildborne







I meant visually, if you buy frames and doors, some should look okay with any of the rooms except Wooden and Tudor.

Yeah, I bet in hindsight Archon wish they did sprue layouts differently but I don't see it changing now, adding a door means removing a wall or floor panel to make room.

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Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

With existing sprues there is no fix. But for new sprues a small amount of reformating and removing the extra clips on the room frame should give just enough space for a door and two hinge brackets.

n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
Made in us
Been Around the Block






One roof set should cover about two building sets. You can fit even more under by stacking extra levels.
However roof sets are very much restricted in shape to buildings two tiles wide only, of any length.

Truth be told, the buildings are NOT the strength of this Kickstarter, though that might change if they add to the roof set.

Do you have access to a 3d printer. If so this is where you need to go:

https://www.townsmith.de/shop#versions

I got this on a Kickstarter, it is a tile system that actually works. Load up your design and print. There are many other STL options, but the above one can function as a one size fits all easily.

If you want to buy buildings instead there are many options and you have a basic choice of expensive resin kits or cheap and nasty laser cut MDF or cardboard.

Now there is one exception to both, and it goes back to Archon again. Their Rampart system is very good. It is similar in scope to the GW cities of death builds with a cathedral/not-40K city set, an art deco factory/not-40K Mechanicus set and an Aztec set.

https://archon-studio.com/shop/20-rampart

Archon already know how to make decent buildings, but are offering us gak ones here.


Thanks for the feedback here, this is super helpful. I don't have 3D printing access unfortunately - those buildings look great but aren't in the cards for me presently.

I was really excited initially for the D&L buildings because I loved the idea of modularity, even if the buildings weren't overly pretty or complex. This is my choice for solitaire and co-op skirmish games, so modular dungeons/sewers/towns appeals perfectly for being able to reuse the same physical assets but create different layouts. I can't help but feel like the buildings would have been better packaged with roofs, though. Can't really see myself getting tons of mileage out of a roofless town, and it hurts to sacrifice room square footage to choose roofs in the pledge. Kind of feeling that the buildings would have been better packaged with roofs as a core set choice maybe.

   
Made in us
Experienced Saurus Scar-Veteran





California the Southern

I was thinking along the same lines.

The "buildings" should have been a core choice, showing off and including enough bits to make a small selection of houses or whatnot, maybe a large tavern or something using everything included. With roofs included.

As it stands I actually forgot about the buildings completely until I rescrolled through the page. The lure of plastics models completely beguiled me.

I think they shrunk down Temon, the 1/2mil stretch goal.

Here's a thumbnail along with a link to a much larger pic from when I was building the original resin version.

https://www.dakkadakka.com/gallery/798252-Archon%2C%20Prodos%2C%20Space%20Crusade.html


He stood eye to eye with Skull Taker back then and was on almost just as large of base. Not that I mind getting a smaller one included mind you, but the original is pretty darn big. Nubbles was too. He doesn't look like he's only around 3 inches tall in that photo. I'm not at home to measure Skull Taker either.

Looks like he's lost is dramatic billowing cape too. Ah well. New stretch goals are up too!

This message was edited 1 time. Last update was at 2021/05/06 15:05:32


Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in ie
Fixture of Dakka






Can’t disagree with that it’s still very much a dungeons set in design that happens to have elements to make buildings and there are compromises to make it modular. Putting several different rooms together to make a building isn’t easy I have a spreadsheet to figure out parts needed and convert that to rooms required.

Speaking of building elements I was hoping for chimneys and they are coming up along with another elemental. I wouldnt mind a dormer window to further detail the roofs but with the pitch only being 22.5 degrees it might not work.

[Thumb - 978BBF27-8E0F-49B5-A0CB-A4BA5876B854.jpeg]

This message was edited 2 times. Last update was at 2021/05/06 15:20:01


 
   
Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

KipCujo wrote:

Thanks for the feedback here, this is super helpful. I don't have 3D printing access unfortunately - those buildings look great but aren't in the cards for me presently.


Your kind appreciation encourages me to support you.



KipCujo wrote:

I was really excited initially for the D&L buildings because I loved the idea of modularity, even if the buildings weren't overly pretty or complex. This is my choice for solitaire and co-op skirmish games, so modular dungeons/sewers/towns appeals perfectly for being able to reuse the same physical assets but create different layouts. I can't help but feel like the buildings would have been better packaged with roofs, though. Can't really see myself getting tons of mileage out of a roofless town, and it hurts to sacrifice room square footage to choose roofs in the pledge. Kind of feeling that the buildings would have been better packaged with roofs as a core set choice maybe.


I answered your question directly. A room set has nine tiles and enough walls to go around.
A roof set has enough straight roof sections for two 4x2 buildings, plus four extra roofs that can be used for T and L shaped buildings which cover more space. So ignoring the odd tile left over half a roof section can cover almost an entire room set for a single storey building.
So two rooms per one roof set.


However much of the draw here if for multi level structures. If you want an average of two storeys per building at 4x2 or rough equivalent size then one roof set can cover four room sets, and progressively more if you want taller buildings.
You don't need many roof sets to make good with several room sets. and you can always choose flat roofs for some buildings and find ways to use the odd 1x1 roofs and side gable roofs for lower levels..

If you want to heavily invest one roof could do for two a town pledge if you include a flat roof castle and a couple of houses all reasonably tall. The illusion is not not having enough roof spaces but recognising how many room sets it takes to make a decent three storey manor house. And the town pledge does not make a town, nowhere near. It wont even make a decent street.




Take this beautiful Noble townhouse from Tabletop World, it costs 112 Euro to buy unpainted resin and is pure quality. Tabletop World have a reputation of being at the top tier of wargaming buildings. Gorgeous stuff, masterful terrain..

To replace that building (albeit crudely) with Woodhaven you would need:
One Woodhaven castle room set either type for the lower floor
Two Woodhaven tudor manor set for the upper two floors
One Woodhaven roof set.

That is four sets, more than a village provides - for one building.
Now a village pledge is 85 Euro, is reconfigurable and comes with an increasing array of nice extras. But lets be clear here, its the nice extras that are the draw, or the dungeons. and while Tabletop World is 40% more by volume we are talking top end quality.



On the other end this building above is a plastic townhouse from Tabletop Workshop. Sadly TTW is out of business but you can still find these kits about, its is about half the size of the Noble Townhouse but cost £15-20. Now that building is 25mm so you need to replace the door, but otherwise it is fine for a medieval house at 28mm. I know because I have fifteen buildings from that range and I am not parting with them and I recommend them for generic instant towns.




I would like to give you a better example of a budget building, but that is difficult might now without going into cardstock or laser cut. But in all honesty I don't think Woodhaven is worth it. archon dungeons are fine, sewers are fine, dragons are good quality and the stretchgoals are awesome, except the Druid Was Right 'waste of a plastic mold' box. But you can do better for buildings, I really think so.


n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
Made in us
Incorporating Wet-Blending






> Can't really see myself getting tons of mileage out of a roofless town

Probably an RPG thing. With RPG's you wanted to be able to move your figure inside a house or tavern, and so didn't play with roofs (or second stories).

Although this doesn't explain why there aren't doors in these rooms.

I wonder how far Archon will go with D&L D&L has become quite complicated already, and D&L3 will show if Archon can make inexpensive yet high quality miniatures, which obviously don't have the modularity design issues that the D&L terrain has. Their furniture and terrain bits are great, too, and there's less competition in that area (Mantic's terrain crate is about all I can think of). Whoever came up with the idea of those little holes in the walls is a genius!

Crimson Scales and Wildspire Miniatures thread on Reaper! : https://forum.reapermini.com/index.php?/topic/103935-wildspire-miniatures-thread/ 
   
Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

 ced1106 wrote:
> Can't really see myself getting tons of mileage out of a roofless town

Probably an RPG thing. With RPG's you wanted to be able to move your figure inside a house or tavern, and so didn't play with roofs (or second stories).


Thinking about it now that seems ok. But trust me on this if you want a town with interiors you need exteriors.
You get a solid exception if you just want vignettes, individual spaces laid out for the players with off table scene changes.
This was sorted long ago.


GW made Dungeon Rooms thirty years back, non linked locational spaces.
Rackham, Paizo and others did similar products, and some instead focus on the furniture not the space.



Mantic, and now Archon are making similar products. Dont produce a cardstock throne room, provide a plastic throne and use these as tools to set a scene.

However when moving on to landcapes to get the pizzazz you need interior and exterior. For dungeons you only need to showcase one level at a time, preferably on a black cloth background. No exteriors required because there are no exteriors, just darkness. For a townscape you should have a play mat of some sorts and roofed buildings with playable interiors.
You can 'Skyrimize' your towns and make functional settlements, even cities, with only 10-20 buildings; or you can just depict a single street at a time.

I do recommend roofs for best immersion. If you are not doing full immersion why are you bothering with townscapes?

 ced1106 wrote:

Although this doesn't explain why there aren't doors in these rooms.


Archon fethed up, but they are not perpetual incompetents. I honestly do expect to see doors for Woodhaven building sets at some point. They haven't made the sprues yet, if they are smart they will fix them then.

 ced1106 wrote:

I wonder how far Archon will go with D&L D&L has become quite complicated already, and D&L3 will show if Archon can make inexpensive yet high quality miniatures,...


We can answer that one right now.


Spoiler:

The 'Druid Was Right' has mutipart and quite complex animal miniatures on two sprues. For the record it was a complete brainfart. They could have given us a dozen generic adventurers: fighter, thief, cleric, mage, elf, dwarf etc but instead we got a lot of half baked familiars, a lot of them 'cute' sculpts but very few useable.
Archon love to produce tat to waste resources, but they were a free add on, so <shrug>.
What this set does do is showcase that archon are 100% capable to produce high quality miniatures.
I have big problems with the composition of this kit, it was a screaming waste of an opportunity. But I have zero complaints on quality.
Archon clearly has what it takes to make high quality plastic miniatures, I have no fears about quality of their Townsfolk.

 ced1106 wrote:

.... which obviously don't have the modularity design issues that the D&L terrain has. Their furniture and terrain bits are great, too, and there's less competition in that area (Mantic's terrain crate is about all I can think of). Whoever came up with the idea of those little holes in the walls is a genius!


There is waste in the composition of the add ons also. Genericity is key and less is more. We get one old tree stump, but it has an embedded skeleton. You have to convert all but the first to use them as generic stuff. The vending machine mimic in the above picture serves far better as just a vending machine, which is an awesome piece of versatile scatter terrain that can be used in a lot of narrative play for RPGs due to its bulk, relative portability, and ability to realistically stop some small arms fire.

Archon stretchgoals are better quality than terrain crate, but both offer a large stable of props for gaming. Options are widening and iconic things that have not been available inn miniatures for forty years, like throne rooms, barracks, wizards studys and torture chambers have now got plentiful fittings. Things are looking up for those who prefer 3d narrative play.

This message was edited 1 time. Last update was at 2021/05/07 02:11:20


n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
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Melbourne .au

 Orlanth wrote:
That is not unfair. However they must include the giant and dragon for those who bought the dragon pledge. Dragons Lair pledgers don't want stretchgoals is poor thinking at the best of times, but ludicrous if it means Dragons Lair backers don't want the extra dragon. What do you think they are pledging for Archon?


Yeah, I entirely agree. I backed for the dragons last time as the only things I'm interested from in these camnpaigns are scatter terrain (ie stretch goals) and models. I don't care in the slightest about plastic modular dungeon/room tiles as I'm much more a wargamer than RPGer (and I've got a million care tiles for that sort of thing anyway!)

   
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Orlanth, you make some excellent points and the photos you posted nicely illustrate those points.

At this stage I think Archon has missed an opportunity with the buildings. At least they are now considering closed doors for the new themes but they still have not committed to it.

The more Mrs. GG and I play with the D&L 2 pieces the more we are finding the connectors fiddly. We do think we can make some buildings once we get some D&L 3 roofs but we will likely have to glue them together, removing the modularity.

For dungeons we are going to stick with Dwarven Forge.

I threw together a little chapel with cathedral pieces and the preview sprue 2x2 roof. It will look neat with some of the post hole accessories… but I will need to create a terrain base for it.

Here is a photo of it next to a Hagglethorn Hollow hut.
[Thumb - BC9EB32C-704E-4D87-8E7C-5FD8497C245A.jpeg]

This message was edited 1 time. Last update was at 2021/05/07 07:21:18


Rick, the Grumpy Gnome

https://thegrumpygnome.home.blog/ 
   
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Credit to Gavin on the D&L Fan FB page : https://www.facebook.com/photo?fbid=10159474283049087&set=gm.2664952987144390

Go back and look at the Fantasy and SF Doorway Theme add-on. Not only are they doubling the frames you get, but adding four square roofs.
You probably only want this add-on in conjunction with the Functional Doors (and no doorways) add-on, though.

> Dragons Lair pledgers don't want stretchgoals is poor thinking at the best of times,

Well, there's always going to be that admittedly international backer who says "I don't want it, even if it's free. I have to pay shipping for it."
Since the dragons was a D&L2 thing, mebbe Archon shoulda kept it in the add-ons section. Eh.

> But trust me on this if you want a town with interiors you need exteriors.

Oh, I definitely agree. Miniature skirmish games seem to have become more popular, and they and wargames mean buildings with roofs!
At least the roof set is larger. And earlier set was add-on only, and about half the size.

> The 'Druid Was Right'

My guess is that Archon saw a recent earlier KS, of some plastic miniatures of dressed-up animal companions, and did their usual thing of copying someone else's idea. This was back in 2018.
https://www.kickstarter.com/projects/russrmc/animal-adventures-tales-of-dungeons-and-doggies

> Genericity is key and less is more.

Absolutely agreed. Even the wall designs of one stone room is different from another. Other dungeon sets (haven't checked DF though) would use the same stone walls in a dungeon, castle, and other stone structure.

> Things are looking up for those who prefer 3d narrative play.

Yeah! Rather than commit to one terrain, miniature, or whatever game line, I throw some money at each, so long as they're reasonably compatible. Of course, if and when someone makes an affordable color miniature resolution 3D printer...

This message was edited 1 time. Last update was at 2021/05/07 08:08:29


Crimson Scales and Wildspire Miniatures thread on Reaper! : https://forum.reapermini.com/index.php?/topic/103935-wildspire-miniatures-thread/ 
   
 
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