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2021/07/08 15:48:08
Subject: 40K Beast Snaggas - new info on pp7. T5 Boyz.
Horus Heresy
Those rumored Mk6 "Beakie" Marines will be only the beginning for a rework
of the older classical Space Marines and the Plastic HH Range in the
following Years.
Space Marines
We will see new Sets for classical Vehicles, Mk7 Power Armour and
Terminators, to bring them in Line will the newer CSM Range. Those
Terminators will be based on the same Digital Designs, they used for the
Chaos Terminators.
Undead_Love-Machine wrote: New non-Heresy Firstborn kits sounds like total nonsense, as much as I’d like it to be true.
The only way that it would happen is if sales of Primaris have not been what GW had hoped.
Nah. All the old players that liked Primaris and bought new kits = good.
All the new players buying Primaris = good.
All the new players who bought Primaris and avoided Firstborn because of the wonky proportions/poses buying New Firstborn with fixed proportions/poses = also good. Great even!
2021/07/08 23:24:55
Subject: 40K Beast Snaggas - new info on pp7. T5 Boyz.
Undead_Love-Machine wrote: New non-Heresy Firstborn kits sounds like total nonsense, as much as I’d like it to be true.
Why? Because you listened for too long to usual imbeciles screeching about sQaTTiNg? That was never going to happen, and GW wasting mould money and production slots on redoing completely fine, almost new sets will prove them doubly wrong - but I bet these idiots won't shut up even then and will FUD about sQaTs till 2045 or something when GW completely abandons making models
The only way that it would happen is if sales of Primaris have not been what GW had hoped.
If they weren't, and GW blamed them on models, they are dumber than I thought. I'd say primaris sales were amazing in the face of what can be only called GW sabotage - first comically stupid, mediocre rules (no melee options, some units, like Reivers, being terribad to this day), then shot into both feet with laughably dumb, game breaking W2 buff (that also killed vehicles and their sales now that damage inflation from that blows them off the table) - what's the point in spending 30% more on primaris squad when old, ugly squats are cheaper and have the same stats now too?
If GW can't get such a simple concept that models that cost more in $$$ should also cost more points and have rules to match, unless you want to kill their sales (because price reduction would be just asking for too much, apparently) and ruin balance of at least one if not multiple factions, I don't know what to tell them.
2021/07/09 00:35:59
Subject: Re:40K Beast Snaggas - new info on pp7. T5 Boyz.
I'm part of the "It's not a squiggoth" camp, but I can definitely see the similarities with the head. But I think it'll be too small
About 18 years ago my FLGS was clearing out their VOID line and were selling it for rock-bottom prices. I picked up a lot of models for about $40, including a "Behemoth assault tank" that looked A LOT like a Squigoth, and eventually turned out to be the same size as the FW small squigoth. I also got a bunch of smaller creatures of the same species too, I'm hoping I will finally have a use for them.
2021/07/09 03:14:39
Subject: Re:40K Beast Snaggas - new info on pp7. T5 Boyz.
Undead_Love-Machine wrote: New non-Heresy Firstborn kits sounds like total nonsense, as much as I’d like it to be true.
Why? Because you listened for too long to usual imbeciles screeching about sQaTTiNg? That was never going to happen, and GW wasting mould money and production slots on redoing completely fine, almost new sets will prove them doubly wrong - but I bet these idiots won't shut up even then and will FUD about sQaTs till 2045 or something when GW completely abandons making models
The only way that it would happen is if sales of Primaris have not been what GW had hoped.
If they weren't, and GW blamed them on models, they are dumber than I thought. I'd say primaris sales were amazing in the face of what can be only called GW sabotage - first comically stupid, mediocre rules (no melee options, some units, like Reivers, being terribad to this day), then shot into both feet with laughably dumb, game breaking W2 buff (that also killed vehicles and their sales now that damage inflation from that blows them off the table) - what's the point in spending 30% more on primaris squad when old, ugly squats are cheaper and have the same stats now too?
If GW can't get such a simple concept that models that cost more in $$$ should also cost more points and have rules to match, unless you want to kill their sales (because price reduction would be just asking for too much, apparently) and ruin balance of at least one if not multiple factions, I don't know what to tell them.
Well if rumour is true at least firstborn won't be cheaper moeey wise. Will cost same if not more with pound price brought up
H.B.M.C. wrote: I really don't know what they're doing with Orks.
Is this it's own Codex? Is this the new release for the Ork Codex?
Whoever coined Primaris Orks was right. They'll be in the codex. Probably 1 - 2 points more than regular Boyz with their 6++ save and anti-vehicle monster/vehicle rule.
Knowing GW there will probably be more Beast Snagga stratagems than regular Ork stratagems. I'm also betting on a purely Beast Snagga "Army of Renown" in that rumoured Octarius War campaign book, basically just to incentivise players into buying an entire army of the new Beast Snagga models.
2021/07/09 06:24:59
Subject: 40K Beast Snaggas - new info on pp7. T5 Boyz.
Yeah, because something like this is completely unprecedented for orks and has never happened before.
Oh, except for the speed freeks wave in 8th.
And the mek wave in 7th.
7 Ork facts people always get wrong: Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other. A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot. Orks meks have a better understanding of electrics and mechanics than most Tech Priests. Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books. Gharkull Blackfang did not even come close to killing the emperor. Orks can be corrupted by chaos, but few of them have any interest in what chaos offers. Orks do not have the power of believe.
2021/07/09 07:09:20
Subject: 40K Beast Snaggas - new info on pp7. T5 Boyz.
The whole release is very much the best of ork wishlists. Boar boys, MA warboss, a snakebite character, new boyz, scar boy models, plastic weird boy, pain boss, models closer to iron jaws and a grot army HQ are all things that have regularly come up in threads about what people wanted to see. GW is now simply delivering all that, probably because they have learned from sisters that giving people what they want makes a ton of moneys, with zero need to manipulate anything besides making sure that people don't use their old models
This message was edited 1 time. Last update was at 2021/07/09 07:32:25
7 Ork facts people always get wrong: Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other. A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot. Orks meks have a better understanding of electrics and mechanics than most Tech Priests. Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books. Gharkull Blackfang did not even come close to killing the emperor. Orks can be corrupted by chaos, but few of them have any interest in what chaos offers. Orks do not have the power of believe.
2021/07/09 08:13:26
Subject: 40K Beast Snaggas - new info on pp7. T5 Boyz.
Well Beast Snaggas are not Ferals. They are actually way too advanced in technology for that.
Alhougth I don't really like (with exceptions) Beast Snaggas that much. There is just some overlapping styles I would want to see but not mixed in some cases, if that makes sense(?).
But I do approve of rocket powered spears, that makes just sense.
2021/07/09 08:28:12
Subject: 40K Beast Snaggas - new info on pp7. T5 Boyz.
The whole release is very much the best of ork wishlists. Boar boys, MA warboss, a snakebite character, new boyz, scar boy models, plastic weird boy, pain boss, models closer to iron jaws and a grot army HQ are all things that have regularly come up in threads about what people wanted to see.
GW is now simply delivering all that, probably because they have learned from sisters that giving people what they want makes a ton of moneys, with zero need to manipulate anything besides making sure that people don't use their old models
I have been wishing for an official Mega armoured warboss for years. GW in general seems to attempt to meet the wishes of the Ork player with this new release.
Jidmah wrote: Half of what we are seeing already was in the fluff and the other stuff is really close to it.
Most of it is completely new.
There were no Squig-riding Boyz before. The Beast Snagga boyz aren't Scar Boyz. The Weird Boy isn't a Weird Boy. I'll give you Zogrod is a return, and the new Boyz and Warboss are not part of Beast Snaggaz, but the Beast Snagga release would be like GW releasing a new Craftworld Codex and all the mini releases are Exodites except for new Guardians and a plastic Avatar.
Bonde wrote: I have been wishing for an official Mega armoured warboss for years. GW in general seems to attempt to meet the wishes of the Ork player with this new release.
And like I've been saying since the first time I saw someone say that we 'need' a new Boyz kit: Be careful what you wish for.
Lotta people out there with Mega-Armoured Warbosses with Power Klaws. Do we think the new model will have that option? Given GW's recent character models, that's looking less likely. Not impossible, sure, but the model they showed off doesn't have that, and I'll be (happily) surprised if he has more than just that weapon option.
So for all those wishing for a return of the Warboss in Mega-Armour, you're going to get your wish... kind of.
This message was edited 2 times. Last update was at 2021/07/09 09:59:49
Jidmah wrote: Half of what we are seeing already was in the fluff and the other stuff is really close to it.
Most of it is completely new.
There were no Squig-riding Boyz before. The Beast Snagga boyz aren't Scar Boyz. The Weird Boy isn't a Weird Boy. I'll give you Zogrod is a return, and the new Boyz and Warboss are not part of Beast Snaggaz, but the Beast Snagga release would be like GW releasing a new Craftworld Codex and all the mini releases are Exodites except for new Guardians and a plastic Avatar.
Bonde wrote: I have been wishing for an official Mega armoured warboss for years. GW in general seems to attempt to meet the wishes of the Ork player with this new release.
And like I've been saying since the first time I saw someone say that we 'need' a new Boyz kit: Be careful what you wish for.
Lotta people out there with Mega-Armoured Warbosses with Power Klaws. Do we think the new model will have that option? Given GW's recent character models, that's looking less likely. Not impossible, sure, but the model they showed off doesn't have that, and I'll be (happily) surprised if he has more than just that weapon option.
So for all those wishing for a return of the Warboss in Mega-Armour, you're going to get your wish... kind of.
As a longtime ork-curious person who only decided to finally take the plunge because of the upcoming models (with the old models keeping me back for all these years) I'm very, very happy with everything I'm seeing.
Then again, I suppose I'm more of a target audience than veteran ork players but I do understand why the latter group might be miffed.
But on the other hand, if somehow I heard rumors of a full range refresh for dark eldar (my main army since I got back to wh) was in the cards, I'd sell all of my existing models and buy the new ones in a heartbeat, even though if a bigger scale and new prettiness came at a price of customization.
2021/07/09 10:34:51
Subject: 40K Beast Snaggas - new info on pp7. T5 Boyz.
Jidmah wrote: Half of what we are seeing already was in the fluff and the other stuff is really close to it.
Most of it is completely new.
There were no Squig-riding Boyz before.
Source: 4th edition Codex: Orks.
The Beast Snagga boyz aren't Scar Boyz. The Weird Boy isn't a Weird Boy.
And a Primaris Captain in Gravis Armour is not a Space Marine Captain and a Malignant Plaguecaster is not a Chaos Sorcerer By now everyone should have understood the pattern that GW is up-sidegrading old models under new names for both copyright and sales reasons.
I'll give you Zogrod is a return, and the new Boyz and Warboss are not part of Beast Snaggaz, but the Beast Snagga release would be like GW releasing a new Craftworld Codex and all the mini releases are Exodites except for new Guardians and a plastic Avatar.
Uhm, yes? And exodites aren't anything new either.
So for all those wishing for a return of the Warboss in Mega-Armour, you're going to get your wish... kind of.
You must have missed the "besides making sure that people don't use their old models" part of my post.
This message was edited 2 times. Last update was at 2021/07/09 10:35:22
7 Ork facts people always get wrong: Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other. A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot. Orks meks have a better understanding of electrics and mechanics than most Tech Priests. Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books. Gharkull Blackfang did not even come close to killing the emperor. Orks can be corrupted by chaos, but few of them have any interest in what chaos offers. Orks do not have the power of believe.
2021/07/09 10:50:27
Subject: Re:40K Beast Snaggas - new info on pp7. T5 Boyz.
As someone who decided to start Snakebites last year I'm pretty happy about the Beast Snagga release since Snakebites have been in the fluff all the time but aside from one Snakebite glyph in the Nobz kit they didn't have model support since Rogue Trader and you had to use AoS/WHFB Savage Orks to do proper feral Orks (You still do, but with Beast Snaggas you at least have a useful Kult to use, just like Evil Sunz have their buggies). Jidmah put it right.
2021/07/09 13:51:07
Subject: 40K Beast Snaggas - new info on pp7. T5 Boyz.
I'll give you Zogrod is a return, and the new Boyz and Warboss are not part of Beast Snaggaz, but the Beast Snagga release would be like GW releasing a new Craftworld Codex and all the mini releases are Exodites except for new Guardians and a plastic Avatar.
Uhm, yes? And exodites aren't anything new either.
My 2c and what I got out of that comparison was two extremely old iconic/core kits that seriously needed the upgrade (good), but then instead of bringing their specialist siblings up to snuff with them, we see their cousins arrive in some weird niche subfaction (bad), which I agree with as not an intuitive or esp. player-respectful choice.
On the "newness," I assumed this was just rebranding, to me they seem like a reasonable consolidation of Snakebite and the old feral ork list (I wasn't around for RT, but I definitely remember the Armageddon-era theme that IIRC came out with a couple metal upgrade packs or just a few bits for boar riders. I preferred the boars to squigs, but, hell, I'm clearly not GW's target audience re: the single-note lists that expand one idea into an entire caricature of an army theme.
Given there is a new regular boyz kit coming with this release I don’t think these are a direct analog for primaris as some have suggested (in many cases before we knew there was a new boyz kit).
2021/07/09 15:11:23
Subject: Re:40K Beast Snaggas - new info on pp7. T5 Boyz.
The whole release is very much the best of ork wishlists. Boar boys, MA warboss, a snakebite character, new boyz, scar boy models, plastic weird boy, pain boss, models closer to iron jaws and a grot army HQ are all things that have regularly come up in threads about what people wanted to see.
GW is now simply delivering all that, probably because they have learned from sisters that giving people what they want makes a ton of moneys, with zero need to manipulate anything besides making sure that people don't use their old models
I have been wishing for an official Mega armoured warboss for years. GW in general seems to attempt to meet the wishes of the Ork player with this new release.
If by meet the expectations of, you mean give us some of what is on peoples wishlists. This is what I wrote earlier this year, not too many of the bull's-eyes hit.
Me wrote:
Orks are really missing a lot.
Missing:
Boar Boyz
Nobz on Boars
Nob bikers
Squiggoth
Ork Warboss in Mega armour
Ork Warboss on bike
'Ard Boyz ??
Battlefortress ??
Something else from Epic (Mekboy speedsta maybe, Weirdboy tower?)
wazdakka (and other characters)
Some characters - No Nazdreg
No Runtherder character
Missing in plastic:
Mad Dok Grotsnik
Ork Boss Zagstruk
Ork Nob With Waaagh! Banner
Weirdboy/Warphead
Ork Boss Snikrot
Kaptin Badrukk
Ork Warboss
Deffkoptas
Ork Tankbustas
Ork Kommandos
This is particularly bad for Snakebite players that don't get much at all at the moment.