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Made in de
Longtime Dakkanaut





I don't see why they've not gone full Start Collecting: Slaves zo Darkness on this box, where vastly superior Chaos Warriors and Knights sculpts are coupled with a great character that are all exclusive to that box (if nothing has changed). Why not go full AoBR remake and cram more models in or make a kinda diorama like squad like the grenade throwing Shadowspear Space Marine or tbe bbq-ing Sororita.

Just weird.

Looking for a Skaven Doomwheel banner to repair my Nurgle knights.  
   
Made in it
Waaagh! Ork Warboss




Italy

So they new boyz kit is so bad that you can't even play out of the box the min squad equipped with the same loadout? Which is how everyone plays them, and for a good reason.

In practise you need two kits (20 models) to field the minimum squad of 10 slugga/choppa boys and even three kits (30 models) to field the min squad of 10 shoota boyz.

Amazing. And that's subjective but IMHO all the models look worse than the older ones, especially the nobz.

 
   
Made in au
Grizzled Space Wolves Great Wolf





 jojo_monkey_boy wrote:
Now I can understand all the pro-GW people loving the games themselves or the universes. I can even get behind the idea that on the whole the quality of their sculpting itself and the range of units offered in plastic is fantastic. But how do you defend something like this? What is the good angle on not actually being able to equip a unit with a load out after buying 2 sets of guys?


I don't think anyone is defending it. It seems pretty universally reviled that they made the set this way.

I guess they do look nice, but at this point I won't be buying any Boyz unless GW release another kit that is less crap, in which case I might buy this set just to fill out the ranks a bit.

Ideally they'd just release separate Shoota and Slugga Boyz kits but with interchangeable parts.
   
Made in es
Inspiring SDF-1 Bridge Officer






Yeah, dunno, I just like the gorillas more. These are... ok. For an Underworlds-like gang.

Honestly speaking, the current ork range might be the most fun of all GW's ranges, assembly wise, now that oldmarines are kinda dead. So many combinations and possibilities.
   
Made in pl
Longtime Dakkanaut




Germany

 GaroRobe wrote:
"The real heart of the kit is a brand new set of Ork Boyz, with a familiar but updated look. You get a whopping 20 of them, with enough options to make sure none of them look the same."

Looking forward to seeing if this is true or if GW will edit the article


Of course it's not true, GW themselves confirmed it

"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
Made in au
Grizzled Space Wolves Great Wolf





 xttz wrote:
Easy-to-Build / pushfit kits are an objectively good thing to have around imo


Personally, I don't see much value in ETB / push fit kits. Is glue really that hard to use? And most of them if you don't assemble them with glue, they'll have big gaps. Many of the push fit kits are complicated enough that I don't reckon they're easier to build anyway, and I find it just adds an extra step of having to remove the nubs so they fit together properly.

That said, I don't mind having alternate sculpts and if the ETB kits are cheaper it's good, but I'd be happier without the push fit models and instead just having more regular model options.
   
Made in pl
Longtime Dakkanaut




Germany

 the_scotsman wrote:


Bad Case: We get Necron'd, the new monopose kit is the new kit have fun kids.


Hey, the new Necron Warrior kit actually has enough of each weapon to equip the whole squad, and a choice of heads for each model. The new Boyz get neither

"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
Made in ch
The Dread Evil Lord Varlak





 Wha-Mu-077 wrote:
 the_scotsman wrote:


Bad Case: We get Necron'd, the new monopose kit is the new kit have fun kids.


Hey, the new Necron Warrior kit actually has enough of each weapon to equip the whole squad, and a choice of heads for each model. The new Boyz get neither


Incidentally atleast it can build all standard weapon options unlike a certain spiky marine kit...

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in gb
Growlin' Guntrukk Driver with Killacannon





Scotland, but nowhere near my rulebook

Ehhhhh....

I am a fan of monopose miniatures, in general. I largely think this goes back to my days of collecting things in metal, where each of them was an honest to goodness sculpture. But there were a fairly large number of variations for each trooper.

Plastic monopose at the time was... not good. But worked for filling out the ranks. And frankly expectations were different.

For a unit which has generally 10 models, like SoB, Marines etc - having ideally 10 monopose or at worst a couple of duplicates is fine. Units can be made to look fairly different with different squad markings, etc.

This, if it was all there is, is a step too far. Having 3-4 monopose in a decent sized boyz unit is going to be off-putting.

But - is the old Boyz sprue being totally retired? Didn't they just re-box it? And it's the basis of Burnas and Lootas as well.
   
Made in jp
Dakka Veteran




I loved the old kit anyway.

These are ok figures, but as a base kit, meh.
And I am not even started on the number of shootas.
What were they thinking?!
   
Made in gb
Towering Hierophant Bio-Titan






 Graphite wrote:


But - is the old Boyz sprue being totally retired? Didn't they just re-box it? And it's the basis of Burnas and Lootas as well.


mortar_crew wrote:
I loved the old kit anyway.

These are ok figures, but as a base kit, meh.
And I am not even started on the number of shootas.
What were they thinking?!


The old kit is staying around, it's been seen with the new 9E style box. This is an alternate, not a replacement.

GW should have really have made that clear earlier than this.
   
Made in it
Waaagh! Ork Warboss




Italy

 Graphite wrote:
Ehhhhh....

I am a fan of monopose miniatures, in general. I largely think this goes back to my days of collecting things in metal, where each of them was an honest to goodness sculpture. But there were a fairly large number of variations for each trooper.

Plastic monopose at the time was... not good. But worked for filling out the ranks. And frankly expectations were different.

For a unit which has generally 10 models, like SoB, Marines etc - having ideally 10 monopose or at worst a couple of duplicates is fine. Units can be made to look fairly different with different squad markings, etc.

This, if it was all there is, is a step too far. Having 3-4 monopose in a decent sized boyz unit is going to be off-putting.



The problem isn't the monopose concept itself. It's the lack of options. Sororitas (which are not monopose) have tons of heads and tons of weapons, any possible legal combination for a 10 man squad is covered. Boyz have fixed loadout instead, only options are rokkit/big shoota for one guy and power klaw/big choppa for the nob.

Monopose necrons for example are fine as long as it's possible to build out of the box a desired legal squad, aka being able to equip all the dudes with the same weapon. Same with SM.

Old shoota boyz all look kinda monopose but at least it was possible to build a squad out of the box, swapping heads (also from different kits) to make them look more unique and their pose was a "neutral" one, like necron warriors. Perfect to make duplicates look acceptable. Three dynamic poses, or to be fair one actually assuming head swaps is still possible, that are multiplied 3x at the very least (just to field a single min legal squad) are extremely bad.

Now I have enough orks that even if the new kit was amazing I wouldn't have bought it, but if I were an ork player needing boyz I'd definitely look for second hand market at this point.

This message was edited 1 time. Last update was at 2021/08/31 10:43:45


 
   
Made in gb
Growlin' Guntrukk Driver with Killacannon





Scotland, but nowhere near my rulebook

I've built a box of SoBs, they seemed fairly monopose to me (As in the pose of the arms and legs is pretty fixed), but with some optional weapons. This seemed like a very good compromise.

And as I say - I think these Boyz are a step too far towards totally monopose. And the lack of options is daft. And I take your point about neutral poses vs. dynamic.
   
Made in it
Waaagh! Ork Warboss




Italy

Well, all older kits had 5-10 set of legs/torsos and they were never considered monopose. Why? Because of head/arms swaps.

Are kabalite warriors or wyches monopose?

As long as a kit has 20 heads (even 10 can be ok), 20+ arms and it's compatible with other kits (see retributors' and seraphims' heads/arms), like the sister one or the aforementioned drukhari boxes, it's certainly not a monopose kit.

 
   
Made in gb
Longtime Dakkanaut






I don't know why so many people are acting like the Kommandos/Krieg are in any way on a par with the new Boyz – there's a tonne of options in each and you could easily build them with plenty of variety. I'm as impressed with the former two as I am disappointed by the latter.


Automatically Appended Next Post:
 Blackie wrote:

As long as a kit has 20 heads (even 10 can be ok), 20+ arms and it's compatible with other kits (see retributors' and seraphims' heads/arms), like the sister one or the aforementioned drukhari boxes, it's certainly not a monopose kit.

This was once of the best things about the old Boyz kit imo – the level of cross-compatibility with other kits in the Ork range. Yet another thing that seems to have been jettisoned with the new kit.

This message was edited 1 time. Last update was at 2021/08/31 11:22:17


 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 Blackie wrote:
Well, all older kits had 5-10 set of legs/torsos and they were never considered monopose. Why? Because of head/arms swaps.
Yes! Because just about any part could be mixed with any part. It didn't matter what set of torso/legs/head you used. You could give the same Tactical torso a Missile Launcher, Flamer, Heavy Bolter, or make them a Sergeant. Or mix'n'match with other kits. The same doesn't happen now. Just compare the Exalted Sorcerer kit to the Deathshroud kit. The difference is stark!

Take even one of their newest kits, the Kommandos. There's only one way to build the Sniper Boy. The arms and weapons go with one torso, and there's a specific head. You can alternatively build that torso as a regular Kommando. You can't give that torso/legs the Rokkit, or any other choppa/slugga combo. It's the two that are assigned to it, and that's all.

This has been happening (in 40k at least) since the Death Guard and Primaris Marines came about. Do you get it yet?

This message was edited 1 time. Last update was at 2021/08/31 11:30:17


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in si
Foxy Wildborne







 Nazrak wrote:
I don't know why so many people are acting like the Kommandos/Krieg are in any way on a par with the new Boyz


They're not as bad but Kommandos are at best a duopose kit: 2 fixed pose loadout options per mini. In practice you can expect every optimal loadout unit of Kommandos in the world to look just about identical.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 lord_blackfang wrote:
 Nazrak wrote:
I don't know why so many people are acting like the Kommandos/Krieg are in any way on a par with the new Boyz


They're not as bad but Kommandos are at best a duopose kit: 2 fixed pose loadout options per mini. In practice you can expect every optimal loadout unit of Kommandos in the world to look just about identical.


In practice, people will most likely kitbash choppa and slugga kommandoz and use the new kit as special weapon models, and each of them has two head options. With the weapons being a wild mix of melee and ranged, you can build two distinct looking units from them without any duplicates. At least that's what I'm going to do.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Ridin' on a Snotling Pump Wagon






So with the Kommandos, does the kit allow just a bare bones mob?

Fed up of Scalpers? But still want your Exclusives? Why not join us?

Hey look! It’s my 2025 Hobby Log/Blog/Project/Whatevs 
   
Made in pl
Longtime Dakkanaut




Germany

 Mad Doc Grotsnik wrote:
So with the Kommandos, does the kit allow just a bare bones mob?


Yeah, every single boy in the kit can be built with a Slugga and Choppa instead of their special weapon

"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
Made in gb
Longtime Dakkanaut






 Mad Doc Grotsnik wrote:
So with the Kommandos, does the kit allow just a bare bones mob?

Yep, all the specialists can be built as a Slugga/Choppa guy instead, and all but two have two different head options. Personally, I think it strikes a pretty good balance between variety of options and interesting poses/building in a way that doesn't let less-experienced modellers accidentally make their guys look completely stupid. Seems very strange to me there's a much greater potential variety of Kommando builds than there is Boyz with the new kit. As others have said though, maybe there'll be an updated Proper Boyz Kit down the line. As things stand though, I'll be sticking with my Klassik Boyz for now – the new kit doesn't offer me anything.
   
Made in au
Grizzled Space Wolves Great Wolf





If it weren't for the fact you can't really build the Kommandos without their backpacks, I would be very tempted to just make a bunch of regular Boyz from the Kommandos kit with some head and weapon swaps here and there.
   
Made in us
Shadowy Grot Kommittee Memba






Dread Master wrote:
That’s why it seems you’re meant to mix these with the originals so many were worried would be replaced.


theyre gonna look more jarring than primaris vs firstborn marines, though. I'm putting my new kommandos next to old boyz and the only way they'll get away with it is theyve got so much kit on them and big backpacks.


Automatically Appended Next Post:
 lord_blackfang wrote:
 Nazrak wrote:
I don't know why so many people are acting like the Kommandos/Krieg are in any way on a par with the new Boyz


They're not as bad but Kommandos are at best a duopose kit: 2 fixed pose loadout options per mini. In practice you can expect every optimal loadout unit of Kommandos in the world to look just about identical.


I mean...

...Ok, you say that, but i've got the kit on my desk right now, and did a couple of test fits looking at some of the different arms, and besides the odd one that doesn't work on a particular torso (usually because the head or the backpack ends up in the way) most of the arms actually do fit on any torso. You can also use any (boy) head on any boy torso, and any backpack on any model. The level of tyranny isn't quite as bad as I initially thought when looking at the bits. Still frustrating as hell and I doubt I'll buy the kit a second time because of it.

This message was edited 1 time. Last update was at 2021/08/31 12:32:20


"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in fi
Courageous Space Marine Captain






 H.B.M.C. wrote:
Yes! Because just about any part could be mixed with any part. It didn't matter what set of torso/legs/head you used. You could give the same Tactical torso a Missile Launcher, Flamer, Heavy Bolter, or make them a Sergeant. Or mix'n'match with other kits. The same doesn't happen now. Just compare the Exalted Sorcerer kit to the Deathshroud kit. The difference is stark!

Take even one of their newest kits, the Kommandos. There's only one way to build the Sniper Boy. The arms and weapons go with one torso, and there's a specific head. You can alternatively build that torso as a regular Kommando. You can't give that torso/legs the Rokkit, or any other choppa/slugga combo. It's the two that are assigned to it, and that's all.

This has been happening (in 40k at least) since the Death Guard and Primaris Marines came about. Do you get it yet?


The reason why people are 'not getting it' is that it literally is not true. It is bizarre that you mention primaris marines here, as they're mixable and kitbashable in the way you mention. SoB are too, albeit there the integrated shoulderplates and the sleeves limit the combination a bit. Seriously, have you actually built any full primaris kits? I am totally with you on vanishing gear options being bad and I'm not the greatest fan of this monopose ork kit either, but it is just hard to take you seriously when you cannot stick to the truth.

   
Made in us
Stealthy Grot Snipa





Atlanta, GA

AllSeeingSkink wrote:
If it weren't for the fact you can't really build the Kommandos without their backpacks, I would be very tempted to just make a bunch of regular Boyz from the Kommandos kit with some head and weapon swaps here and there.


Shoot, do it anyways and just call them kommando boyz. If they've all got slugga-choppa I don't think anyone will give you grief for running them as a regular 10-man boyz mob. Oh these guys? They think kommandos are really cool and want to be them, so they scrounged some backpacks because they think that's what makes a Kommando.
   
Made in us
Shadowy Grot Kommittee Memba






 Jidmah wrote:
 lord_blackfang wrote:
 Nazrak wrote:
I don't know why so many people are acting like the Kommandos/Krieg are in any way on a par with the new Boyz


They're not as bad but Kommandos are at best a duopose kit: 2 fixed pose loadout options per mini. In practice you can expect every optimal loadout unit of Kommandos in the world to look just about identical.


In practice, people will most likely kitbash choppa and slugga kommandoz and use the new kit as special weapon models, and each of them has two head options. With the weapons being a wild mix of melee and ranged, you can build two distinct looking units from them without any duplicates. At least that's what I'm going to do.


Or, what I'm planning on doing, use the various special weapons as just regular members of the squad, swapping in old metal kommandos when I use them in normal 40k, and relegating the various special weapon kommandos to other units - rokkit becomes a tankbusta, burna becomes a burna boy, etc.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

The Kommandos may be double pose or double pose with a little bit of flexibility if you force a bit the poses of arms, etc...


But TBH if you want miniatures that look as good and charactefull as the new kommandos (That are probably my favourite ork models of all time) thats the only way to do it.

Ideally, rank and file troops that you want a ton of would be made more with the idea of having a ton of slighly different sculpts at the cost of dinamism, and the more elite units could exist having less flexibility in mix and matching because you are gonna have in most list top 10-15 terminators, and have better posing.

Of course as others have said, even if sisters of battle have fixed legs and torsos (The only way to do it with the long sleeves and make them flow naturally. As a DA player, let me tell you, the dark angel veteran squad as much as I like them, looks like they are wearing pajamas. Those robes are pretty bad), they were designed to be able to mix and match basically all their infantry kits, so you have a ton of flexibility.

At this point and age, GW CAN design kits that offer both cool poses and dynamism and a ton of variety. If they don't do it more is for one of two reasons:

-Not all miniature designers are made equal or are as good. Thats obvious comparing Slaangors to Rock Trolls.
-Is a directive design choice that comes from the thinking tank for whatever reason, mostly economical of what they think will be best for the money.

Probably a mix of the two.

This message was edited 1 time. Last update was at 2021/08/31 12:49:18


 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in gb
Ancient Space Wolves Venerable Dreadnought





 Mad Doc Grotsnik wrote:
So with the Kommandos, does the kit allow just a bare bones mob?

Yeppers. One thing is that the Nob is pretty much always gonna be a Nob so two kits doesn’t make a mob of 20. But then the max mob size is 15 for Kommandos, for no obvious reason.

"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in gb
Ridin' on a Snotling Pump Wagon






Well unless it is just an ETB for the Combat Patrol specifically, that makes the Boyz even less explicable!

Fed up of Scalpers? But still want your Exclusives? Why not join us?

Hey look! It’s my 2025 Hobby Log/Blog/Project/Whatevs 
   
Made in us
Longtime Dakkanaut





The free mini for September is an ork nob. I wish they wouldn't show off that nice new nob, since 1) they mention in the fine text models may vary and 2) there's no way they're giving away the new nob from the start collecting set. They really should have just shown the current nob model
   
 
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