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Made in pl
Longtime Dakkanaut




Germany

I bloody hope Kill Team doesn't end up as Warcry or Underworlds because that would just give us heaps of new minis for factions that desperately need them, but that are completly unusable in 40k, monkey paw-style.

"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

 Mr. Grey wrote:
 H.B.M.C. wrote:
 Geifer wrote:
It's a launch box...
Well gak. I didn't see that. Thanks for pointing it out.

More Citadel FOMO for us.


Just want to point out that you don't have to buy anything you don't want to. New GW release is a single run box set? You can skip out on getting it. Nobody is judging anybody for not buying a thing. FOMO actually makes it so much easier for me to save money, because I never feel obligated to buy anything unless it's directly and meaningfully related to my current armies. And while I play orks, I'm also not paying $200 for a box set just for the plastic Kommandos.


This is HBMC you're talking about. He's basically legally obligated to purchase every GW terrain release, often 10 times. Dude's got a seriously legendary terrain collection.

This message was edited 1 time. Last update was at 2021/07/10 13:53:41


You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in gb
Sadistic Inquisitorial Excruciator






 Wha-Mu-077 wrote:
I bloody hope Kill Team doesn't end up as Warcry or Underworlds because that would just give us heaps of new minis for factions that desperately need them, but that are completly unusable in 40k, monkey paw-style.


Personally, I’m hoping that we do get a dedicated game with its own releases. I don’t want its creativity held back by each release also needing to be usable in 40k (a game I have no interest in ever playing).
   
Made in us
Longtime Dakkanaut





It could be like Kill Team: Rogue Trader. Lots of unique minis (that never got a separate release...), some "terrain", and a board but it's probably going to more like that kill team set with skitarii vs GSC.
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

 Wha-Mu-077 wrote:
I bloody hope Kill Team doesn't end up as Warcry or Underworlds because that would just give us heaps of new minis for factions that desperately need them, but that are completly unusable in 40k, monkey paw-style.


TBH underworld warbands are great for unit Champion and characters sculpts. The only plástic oggre Hunter IS one for example, or the four vampire lords.

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in gb
Terrifying Wraith




 MonkeyBallistic wrote:
 Wha-Mu-077 wrote:
I bloody hope Kill Team doesn't end up as Warcry or Underworlds because that would just give us heaps of new minis for factions that desperately need them, but that are completly unusable in 40k, monkey paw-style.


Personally, I’m hoping that we do get a dedicated game with its own releases. I don’t want its creativity held back by each release also needing to be usable in 40k (a game I have no interest in ever playing).


Fully agree with this, I'd love a War Cry style Kill Team game that could do the more obscure stuff from 40k lore that doesn't translate as well to the full battle size tabletop game. Warhammer 40k proper gets plenty of support already
   
Made in de
Oozing Plague Marine Terminator





I think the basic rules and approach to Kill Team are actually okay. What Kill Team needs to be interesting is:
- special equipment your dudes can achieve
- Weapon enhancements
- Tables to roll on for abilities and changes in the profile
- better Campaign missions
- Artifacts your squad can find
- faction specific upgrades and rules like crusade has

I played some games of Kill Team, read the rules and watched an MWG campaign back when it was released and realized that after about 5 games your squad has reached the end of the Upgrade tree but is in no way different from your starting squad aside from having unlocked some stratagems. After seeing this our group ignored Kill Team, for our needs we rather took MWG Deathwatch rules instead. Kill Team lacks the most important part a game of that size needs. I hope it gets fixed in the new Version.
   
Made in es
Inspiring SDF-1 Bridge Officer






...sorry, "MWG"?

This message was edited 1 time. Last update was at 2021/07/10 15:05:45


 
   
Made in pl
Longtime Dakkanaut




Germany

 MonkeyBallistic wrote:
 Wha-Mu-077 wrote:
I bloody hope Kill Team doesn't end up as Warcry or Underworlds because that would just give us heaps of new minis for factions that desperately need them, but that are completly unusable in 40k, monkey paw-style.


Personally, I’m hoping that we do get a dedicated game with its own releases. I don’t want its creativity held back by each release also needing to be usable in 40k (a game I have no interest in ever playing).


Personally I don't want 40k to be held back on it's many, many many necessary updates because GW also needs to make unique relases for a Skimrish game that has a total of 3 players.
   
Made in us
Pious Palatine




 Albertorius wrote:
...sorry, "MWG"?


Mini-WarGaming


 
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

 Wha-Mu-077 wrote:
 MonkeyBallistic wrote:
 Wha-Mu-077 wrote:
I bloody hope Kill Team doesn't end up as Warcry or Underworlds because that would just give us heaps of new minis for factions that desperately need them, but that are completly unusable in 40k, monkey paw-style.


Personally, I’m hoping that we do get a dedicated game with its own releases. I don’t want its creativity held back by each release also needing to be usable in 40k (a game I have no interest in ever playing).


Personally I don't want 40k to be held back on it's many, many many necessary updates because GW also needs to make unique relases for a Skimrish game that has a total of 3 players.


So like the I dunno , 7, 8 ... specialist games current in production? (Underworlds, warcry, necromunda, adeptus titanicus, aeronautica imperialis, horus heresy, technically various forms of warhammer quest...) Why do you really believe 40k would lose momentum and investment because GW branches into other stuff? Like they aren't constantly hiring more people and expanding their production.
   
Made in us
Ancient Venerable Dreadnought




San Jose, CA

They've made a ton of $€£¥ and diversification is the name of the game.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 Mr. Grey wrote:
Just want to point out that you don't have to buy anything you don't want to. New GW release is a single run box set? You can skip out on getting it.
And if I do want it, but am not currently in a position to buy it?

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in pl
Longtime Dakkanaut




Germany

 Galas wrote:
 Wha-Mu-077 wrote:
 MonkeyBallistic wrote:
 Wha-Mu-077 wrote:
I bloody hope Kill Team doesn't end up as Warcry or Underworlds because that would just give us heaps of new minis for factions that desperately need them, but that are completly unusable in 40k, monkey paw-style.


Personally, I’m hoping that we do get a dedicated game with its own releases. I don’t want its creativity held back by each release also needing to be usable in 40k (a game I have no interest in ever playing).


Personally I don't want 40k to be held back on it's many, many many necessary updates because GW also needs to make unique relases for a Skimrish game that has a total of 3 players.


So like the I dunno , 7, 8 ... specialist games current in production? (Underworlds, warcry, necromunda, adeptus titanicus, aeronautica imperialis, horus heresy, technically various forms of warhammer quest...) Why do you really believe 40k would lose momentum and investment because GW branches into other stuff? Like they aren't constantly hiring more people and expanding their production.


Don't you understand that each of those is pulling momentum away from the main game? Believe me I'd rather have new units for Ironjawz or Idoneth or Kharadron or updated ones for Skaven or Lizardmen instead of Warcry/Underworlds relases.
   
Made in de
Huge Bone Giant






 Wha-Mu-077 wrote:
Spoiler:
 Galas wrote:
 Wha-Mu-077 wrote:
 MonkeyBallistic wrote:
 Wha-Mu-077 wrote:
I bloody hope Kill Team doesn't end up as Warcry or Underworlds because that would just give us heaps of new minis for factions that desperately need them, but that are completly unusable in 40k, monkey paw-style.


Personally, I’m hoping that we do get a dedicated game with its own releases. I don’t want its creativity held back by each release also needing to be usable in 40k (a game I have no interest in ever playing).


Personally I don't want 40k to be held back on it's many, many many necessary updates because GW also needs to make unique relases for a Skimrish game that has a total of 3 players.


So like the I dunno , 7, 8 ... specialist games current in production? (Underworlds, warcry, necromunda, adeptus titanicus, aeronautica imperialis, horus heresy, technically various forms of warhammer quest...) Why do you really believe 40k would lose momentum and investment because GW branches into other stuff? Like they aren't constantly hiring more people and expanding their production.


Don't you understand that each of those is pulling momentum away from the main game? Believe me I'd rather have new units for Ironjawz or Idoneth or Kharadron or updated ones for Skaven or Lizardmen instead of Warcry/Underworlds relases.


Tom Kirby, is that you?
   
Made in es
Inspiring SDF-1 Bridge Officer






ERJAK wrote:
 Albertorius wrote:
...sorry, "MWG"?


Mini-WarGaming


Ah, thanks
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

Thats exactly what I was thinking. Is rare to see people that still believes the "kill everything full 40k/fantasy" is something good or desirable.

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in es
Inspiring SDF-1 Bridge Officer






 Wha-Mu-077 wrote:
Don't you understand that each of those is pulling momentum away from the main game? Believe me I'd rather have new units for Ironjawz or Idoneth or Kharadron or updated ones for Skaven or Lizardmen instead of Warcry/Underworlds relases.

OTOH, if you don't diversify, you get stagnant. That happened already, and the end result was worse.
   
Made in tw
Longtime Dakkanaut





Wha-Mu-077 wrote:
Don't you understand that each of those is pulling momentum away from the main game? Believe me I'd rather have new units for Ironjawz or Idoneth or Kharadron or updated ones for Skaven or Lizardmen instead of Warcry/Underworlds relases.


And for those of us who prefer warcry and underworlds?
   
Made in us
Confessor Of Sins





Tacoma, WA, USA

 Wha-Mu-077 wrote:
I bloody hope Kill Team doesn't end up as Warcry or Underworlds because that would just give us heaps of new minis for factions that desperately need them, but that are completly unusable in 40k, monkey paw-style.
Warcry has been treading the line between bespoke kits that are really for Warcry that have AOS rules and rules for using your AOS models in Warcry. They can easily do the same for Kill Team, giving them space to produce more unique minor factions like the Elucidian Starstriders and Gellerpox Infected while also allowing you to use your collection of 40K models in the game.
   
Made in au
Grizzled Space Wolves Great Wolf





I just want enough DKOK to make myself an army of them, if they come out with a 5 or 10 man monopose team for KT, much sadness will be had.

Also if they mess up the proportions sadness will ensue. Part of what makes the Forge World DKoK look realistically gritty is they actually use realistic proportions, not the thicc chungus bobbleheads like the current plastic IG.
   
Made in us
Dakka Veteran




Sgt. Cortez wrote:
I think the basic rules and approach to Kill Team are actually okay. What Kill Team needs to be interesting is:
- special equipment your dudes can achieve
- Weapon enhancements
- Tables to roll on for abilities and changes in the profile
- better Campaign missions
- Artifacts your squad can find
- faction specific upgrades and rules like crusade has

I played some games of Kill Team, read the rules and watched an MWG campaign back when it was released and realized that after about 5 games your squad has reached the end of the Upgrade tree but is in no way different from your starting squad aside from having unlocked some stratagems. After seeing this our group ignored Kill Team, for our needs we rather took MWG Deathwatch rules instead. Kill Team lacks the most important part a game of that size needs. I hope it gets fixed in the new Version.


Yeah. The big issues with KT are:

The lack of customizability- it's a skirmish game, let people create their own characters with special equipment, abilities, and roles.

Few meaningful choices during gameplay.

Fix those two, lower prices of course, and boom!
   
Made in de
Huge Bone Giant






AllSeeingSkink wrote:
I just want enough DKOK to make myself an army of them, if they come out with a 5 or 10 man monopose team for KT, much sadness will be had.

Also if they mess up the proportions sadness will ensue. Part of what makes the Forge World DKoK look realistically gritty is they actually use realistic proportions, not the thicc chungus bobbleheads like the current plastic IG.


I expect we'll get something in between. Don't forget the current plastic Guardsmen are twenty years old and weren't good when they were released. Human models have moved towards better proportions in the meantime. At least potentially. Khorne Bloodbound from six years ago fit more into the dodgy super buff dudes school of sculpting AoS got back then. The latest Slaanesh models, on the other hand, show surprisingly little of the heroic scale one expects from GW models, humongous weapons aside.

They'll no doubt be a little chunkier and taller than the Forge World models, though, provided I remember them correctly. Been a while since I saw one in person. Just like other contemporary human models are better proportioned but taller than the metal Guardsmen or Necromunda gangers from twenty years ago, the new Krieg models won't adhere to outdated sculpting standards.


Automatically Appended Next Post:
Blastaar wrote:
Yeah. The big issues with KT are:

The lack of customizability- it's a skirmish game, let people create their own characters with special equipment, abilities, and roles.

Few meaningful choices during gameplay.

Fix those two, lower prices of course, and boom!


I really wish I could believe modern GW would give us that.

This message was edited 1 time. Last update was at 2021/07/10 16:37:53


Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in us
Veteran Wolf Guard Squad Leader






Carlovonsexron wrote:
Wha-Mu-077 wrote:
Don't you understand that each of those is pulling momentum away from the main game? Believe me I'd rather have new units for Ironjawz or Idoneth or Kharadron or updated ones for Skaven or Lizardmen instead of Warcry/Underworlds relases.


And for those of us who prefer warcry and underworlds?


Agreed, underworlds is the main game I play.
   
Made in us
Dakka Veteran




 jaredb wrote:
Carlovonsexron wrote:
Wha-Mu-077 wrote:
Don't you understand that each of those is pulling momentum away from the main game? Believe me I'd rather have new units for Ironjawz or Idoneth or Kharadron or updated ones for Skaven or Lizardmen instead of Warcry/Underworlds relases.


And for those of us who prefer warcry and underworlds?


Agreed, underworlds is the main game I play.


I've only played online so far, but I was pleasantly surprised to find that Underworlds is actually...............good.

it still needs a longer game mode, though. Also, Warbands remaining in stock with their cards.....
   
Made in si
Foxy Wildborne







Here we go

https://www.twitch.tv/warhammer

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Ok, here we go.

I know it's probably nothing, but is it weird that they released the animation yesterday, rather than making it the first thing out today? It's not like they were responding to massive leaks or anything.

Anyway...

The Hope
Killteam 2.0
Full Krieg kit.
Full Kommando kit.
Great new modular terrain.

The Expectation
Warcry 40,000
Limited Krieg/Commando kit.
Set terrain that can be built one way only.
Everything in the game determined with cards/specified terrain layouts.

The Fear
Underwords 40,000
Hex Grid.
No terrain.

This message was edited 2 times. Last update was at 2021/07/10 17:06:12


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in pl
Longtime Dakkanaut




Germany

'Ere we go.

"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
Made in gb
Ridin' on a Snotling Pump Wagon






Bah. Sitting at a ferry terminal near John O’Groats. Signal is…intermittent.

Wanna see the shiny new!

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Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

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Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
 
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