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Made in gb
Longtime Dakkanaut




Eldar fluff debates don't really go anywhere because you can interpret what exists however you like.

Mechanically saying CWE can have Guardians... or "stabby Guardians", in the Troop slot, seems kind of lame. I'd hope that doesn't happen.
   
Made in gb
Towering Hierophant Bio-Titan






Have any 9E codexes so far allowed changing units to be Troops?

I thought they just tend to change the CP cost of special detachments, like Deathwing & Ravenwing.
   
Made in nl
Raging-on-the-Inside Blood Angel Sergeant




netherlands

they didnt change the troops for marines, my jumppacks are fast attack and not troops for my bloodangels so why would they do this for eldar

full compagny of bloodangels, 5000 pnt of epic bloodangels
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Devastating Dark Reaper





I'm doubtful that Dire Avengers AND rangers have been moved to elites. In every codex I have read it has been said that it's very uncommon to have an eldar strike force that doesn't contain any Dire Avengers. If both have moved, it only leaves you with 2 flavours of guardian in troops unless we have a miraculous new corsair unit as some seem to think, which again would be weird as I doubt they're commonly part of the standard craftworld forces at all!

I think one or the other could have been moved, but not both.
   
Made in gb
Devastating Dark Reaper




Scotland

 silverstu wrote:
They could also change the Troops via Craftworld traits choice as they did in the 3rd ed Craftworlds expansion. So Iyanden moves wraith guard to troops and Guardians to elites, Siam Hann get bikers as troops, Alaitoc gets Rangers to troops, Biel Tan gets Avengers/Aspects as troops, Ulthwe get Warlocks as troops etc.. Obviously some sort of payoff in terms of losing something to gain something but doable..


I liked the way that worked back in the days and wouldn't mind seeing it return as an all Aspect Warrior Biel-Tan player. Even if it just limited Dire Avengers, Scorpions and Banshees to being used as troops.

Space Wolves - Alpha Legion - Biel-Tan - Reikland - Lizardmen of Hexoatl - Slaaneshi Daemons
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

I don't think you'll see much in the way of swapping spots in the FOCs...

But you might see certain units not counting towards a FOC slot with certain HQs or other choices being taken.
   
Made in gb
Devastating Dark Reaper




Scotland

If Dire Avengers, Warlocks and Rangers all end up Elites that is going to be really crowded.

At the moment i run 1 of every Aspect Warrior Unit + The Avatar of Khaine and an Autarch as my basic list.

Any left over points are then spent on Farseer/Warlocks/Transports/Tanks/Rangers.

Having 4 Aspect Warrior Units (5 including Shadow Spectres), Warlocks and Rangers all be Elites will probably cramp my list building somewhat but will need to wait and see.

I'm sure anything will be better than what i've had currently given Biel-Tan's Craftworld Trait isn't anything to write home about for all an All Aspect army. +1Ld on Aspect Warriors doesn't mean much when Aspect Warriors are often taken MSU or are immune to morale near the Avatar and while re-rolling 1 to hit with Shuriken weapons is nice it only it really benefits Dire Avengers and only when an Autarch wouldn't otherwise be nearby.

The two main HQ's you would expect a Biel-Tan army to take make their Craftworld Trait redundant

Space Wolves - Alpha Legion - Biel-Tan - Reikland - Lizardmen of Hexoatl - Slaaneshi Daemons
 
   
Made in pl
Longtime Dakkanaut




Germany

I mean, Scouts went up to Elites for SM.
Everything is possible.

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- Jiado 
   
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Gathering the Informations.

 DivineVisitor wrote:
If Dire Avengers, Warlocks and Rangers all end up Elites that is going to be really crowded.

Serious question:
Have you never looked at any other armies and how their Elite slots are right now?
Guard and Marines are sitting at 20+, each. Sisters have 15. AdMech have 6(one of which is Servitors! Bloody lobotomized goons as Elites!).

You're going to have Elites being crowded.

At the moment i run 1 of every Aspect Warrior Unit + The Avatar of Khaine and an Autarch as my basic list.

Any left over points are then spent on Farseer/Warlocks/Transports/Tanks/Rangers.

Having 4 Aspect Warrior Units (5 including Shadow Spectres), Warlocks and Rangers all be Elites will probably cramp my list building somewhat but will need to wait and see.

And this is likely why you'll see Rangers and Dire Avengers going to Elites.

They don't want you having cheap and easy MSU Troop capabilities. It's why Marines had Scouts moved to Elites. It's why AdMech had their weapon options changed to be 1 per 5 rather than 2 per 5 and lost their capabilities of doing duplicates until they hit 20 models.
   
Made in us
Dakka Veteran





It’s going to be nice when the codex comes out and it is overpowered and we are just absolutely murdering everyone. Until they Tone it back down lol.
   
Made in gb
Trigger-Happy Baal Predator Pilot




Scotland

I was hoping it would be guardians going to elites as they should be a bit rarer but heyho. Also did DA's not previously belong in elites? In 3rd edition I think it was?
   
Made in us
Fixture of Dakka






warpedpig wrote:
It’s going to be nice when the codex comes out and it is overpowered and we are just absolutely murdering everyone. Until they Tone it back down lol.


We don't need a repeat of editions 4 through 7. Something solid but not broken would be best.
   
Made in us
Dakka Veteran





Nah I want it broken. I want there to be weeping and gnashing of teeth.
   
Made in es
Inspiring SDF-1 Bridge Officer






kryczek wrote:
I was hoping it would be guardians going to elites as they should be a bit rarer but heyho. Also did DA's not previously belong in elites? In 3rd edition I think it was?


Nope for 3rd. They were core.
   
Made in gb
Enginseer with a Wrench





 MajorWesJanson wrote:
warpedpig wrote:
It’s going to be nice when the codex comes out and it is overpowered and we are just absolutely murdering everyone. Until they Tone it back down lol.


We don't need a repeat of editions 4 through 7. Something solid but not broken would be best.


We already get that with every new 9th army codex release, no sense bucking the trend. let each army be OP for a while then dial it back to obscurity.

Except DE, lets not touch them lol

All of the rumours so far seem pretty feasible to me. As an Admech player I can see just about everything proposed here already existing in my army as well as the intended shifting of army roles makes sense when I compare it to what i have available to me and also what happened with marines. For a long time now in 9th we've seen a constant dumbing down of mechanics and moving complexity into just rememebering a gak load of stuff to get the most out of your army. I personally dont like it, but it does suit me quite well.

I'm just excited for Eldar to be interesting again. I started playing 40k again at the end of 7th and my rejoining army choice was either Eldar or Admech. Admech were interesting. Eldar was bikes or gtfo as i recall. And boring bikes at that. I might be wrong, thats how I remember it. My next army wwas going to be a squig-based Ork army, no buggies, hate those things. but i'm on hold until the Eldar stuff comes out. By the looks of things we only have to wait until xmas day for the reveal, which will no doubt just be a sweeping camera pass on a bunch of units culminating with the Avatar or some other god. I really hope they bring something big story-wise back. The fruits of all this Eldar, Ynarii passive story telling surely has to mean something. Even if thats just 'new god' or resurection of old god. At least it'll put Eldar on the map again.
   
Made in au
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Versteckt in den Schatten deines Geistes.

 Albertorius wrote:
kryczek wrote:
I was hoping it would be guardians going to elites as they should be a bit rarer but heyho. Also did DA's not previously belong in elites? In 3rd edition I think it was?
Nope for 3rd. They were core.
Guardians are going to Elites alongside Avengers and Rangers. Eldar will have no Troops. You won't be able to construct a legal army using the standard Force Org Chart. You'll have to do everything with specialist detachments.

This is to show them as a dying race, or something...

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Made in ca
Gargantuan Gargant






 H.B.M.C. wrote:
 Albertorius wrote:
kryczek wrote:
I was hoping it would be guardians going to elites as they should be a bit rarer but heyho. Also did DA's not previously belong in elites? In 3rd edition I think it was?
Nope for 3rd. They were core.
Guardians are going to Elites alongside Avengers and Rangers. Eldar will have no Troops. You won't be able to construct a legal army using the standard Force Org Chart. You'll have to do everything with specialist detachments.

This is to show them as a dying race, or something...


GW honestly have done weirder things...
   
Made in us
Fixture of Dakka





Denison, Iowa

Octovol wrote:
 MajorWesJanson wrote:


We don't need a repeat of editions 4 through 7. Something solid but not broken would be best.


We already get that with every new 9th army codex release, no sense bucking the trend. let each army be OP for a while then dial it back to obscurity.

.


IDK man, Necrons didn't exactly dominate. I found them to be rather weak.
   
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God please make Saim Hann badass this edition, pleaseeee.
   
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Fixture of Dakka




NE Ohio, USA

 Albertorius wrote:
 Lord Perversor wrote:
Well this new organization for the army kinda makes sense.

I mean if Eldar get new guardians and corsairs as basic trooos. Forcing people to buy the new kits instead reuse the older Dire avengers (wich shouldn't be updated yet). The odd thing is the rangers change even when they get a new kit.

From a "buy our new stuff", probably. From a setting perspective, maybe not so much.

You should at least be able to build a full aspects army if you so chose.


You can. You just pay your CP tax & field an Elite detachment. Or a Fast. Or a Heavy. Wichever fits your mix of aspects.
   
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Dakka Veteran





Windriders as troops please Jesus Christ help me
   
Made in fi
Locked in the Tower of Amareo





 Albertorius wrote:
tneva82 wrote:
 Albertorius wrote:

You should at least be able to build a full aspects army if you so chose.


Well you can even if these rumours were true. Or was there rumoured cap on max aspects you can field?


If no aspects are troops, is kinda hard to.ff.


Might want to check rules.

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Australia


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Pustulating Plague Priest





What strength is an Ork this edition?

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Devastating Dark Reaper





So Banshees S4 Base with +1S from their powerswords (unless special Banshee powerswords don't give the S bonus) and then another +1 to wound when charging, so they're wounding T4 and lower on 2's?

I was hoping for a buff but this sounds a little bit nutty and not exactly fitting. Also odd for them to match Scorpion's strength.

I dunno man, it's fun to speculate but I'm thinking these rumours might be bogus.
   
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 Tarvitz77 wrote:
So Banshees S4 Base with +1S from their powerswords (unless special Banshee powerswords don't give the S bonus) and then another +1 to wound when charging, so they're wounding T4 and lower on 2's?

I was hoping for a buff but this sounds a little bit nutty and not exactly fitting. Also odd for them to match Scorpion's strength.

I dunno man, it's fun to speculate but I'm thinking these rumours might be bogus.


Well it reminds me of how they where when they first came out. 2nd Edition they had str 5 powerswords with -2/-3 ap so great for killing marines. Scorpions were tougher, more durable and had more attacks. 3ed ruined them.. to me this looks like a return to form.
   
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Lord of the Fleet






London

Yeah this seems pretty nuts, now they're wounding Knights on 4+ if they charge?
   
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Dakka Veteran





Yeah but they are T3? Points cost also makes a difference.
   
Made in gb
Regular Dakkanaut





 Valkyrie wrote:
Yeah this seems pretty nuts, now they're wounding Knights on 4+ if they charge?


If they're still 1 damage then 5 Incubi do way more damage vs a Knight even without Drazhar being near (Incubi = 6.9 wounds, 5 Banshees with +1A and new rules = 4.2)

This message was edited 1 time. Last update was at 2021/12/21 11:03:56


 
   
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Locked in the Tower of Amareo





Well new rumours of dubious reliability

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