Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2022/01/06 18:55:03
Subject: Craftworld rumours (Guardians on page 26)
|
 |
Powerful Phoenix Lord
|
Radium wrote: Galef wrote:
Shuricannons- Assault 3, S6 D2 Ap1 (Ap3 on a 6 to wound)
Star cannon- Heavy 2, S7 D2 Ap3
-
All rumour say the scatter laser is staying at str 6. I think only Auspex Tactics had it at str 5, and he acknowledged the mistake.
I feel the starcannon does not have an identity at this point. The shuriken cannon is just a better alround weapon, and will fill the anti elite slot as well through weight of fire (and fishing for sixes).
That's good to know. S6 Heavy6 Scatters would be great.
I feel Star cannons won't be a BAD choice for guaranteed Ap3 (won't have to fish for 6s) and the S7 makes it better against T6/7 targets.
If it cost the same as Shuricannons, I could see it as a viable choice for WKs to match the Suncannnon at least.
But as a fan of Shuricannons since 4th, I'll probably still spam them where possible
-
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/01/06 19:10:52
Subject: Craftworld rumours (Guardians on page 26)
|
 |
Powerful Ushbati
|
Tyel wrote:Move shoot move is terrible in the way 40k does movement.
If you had to pick a direction, and you could then float along that trajectory after firing, maybe there could be some interest there. But this would require a complete re-write of movement rules.
Any system which encourages popping out an inch from behind a brick, shooting, then moving back an inch so you are out of LOS, is inevitably toxic as hell.
You mean like real life combat? Someone tell the marines they need to stand in the open and take it like a man!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/01/06 19:19:06
Subject: Craftworld rumours (Guardians on page 26)
|
 |
Grim Dark Angels Interrogator-Chaplain
|
Togusa wrote:Tyel wrote:Move shoot move is terrible in the way 40k does movement.
If you had to pick a direction, and you could then float along that trajectory after firing, maybe there could be some interest there. But this would require a complete re-write of movement rules.
Any system which encourages popping out an inch from behind a brick, shooting, then moving back an inch so you are out of LOS, is inevitably toxic as hell.
You mean like real life combat? Someone tell the marines they need to stand in the open and take it like a man!
Show me in real life combat where people stand in the open shooting whilst the enemy stand there not shooting, then run back into cover before the enemy open fire.
Exactly. Doesn’t happen. Because the game is a bunch of abstractions. So “you mean like real life combat” holds no water here as real life combat does not happen as you describe, and because the rules cover mind bullets and everyone having a disc glued to their feet.
|
Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/01/06 21:25:03
Subject: Craftworld rumours (Guardians on page 26)
|
 |
Walking Dead Wraithlord
|
Did any rumours talk about weapon platforms/ dark reapers/vypers?
Tried to kep up but dont seem to recall those
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/01/06 21:29:51
Subject: Craftworld rumours (Guardians on page 26)
|
 |
Regular Dakkanaut
|
Argive wrote:Did any rumours talk about weapon platforms/ dark reapers/vypers?
Tried to kep up but dont seem to recall those
there was some rumours about vypers, but nothing reliable. It was something about vyper dual kit that can be build a sain-ham special character.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/01/06 23:03:12
Subject: Craftworld rumours (Guardians on page 26)
|
 |
Slaanesh Chosen Marine Riding a Fiend
Australia
|
|
This message was edited 1 time. Last update was at 2022/01/06 23:12:08
The Circle of Iniquity
The Fourth Seal
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/01/06 23:17:25
Subject: Craftworld rumours (Guardians on page 26)
|
 |
Terrifying Doombull
|
Gah. Did someone zoom in on a pdf, take a picture of the screen and run that through a blend of photoshop exports to make it worse?
|
Efficiency is the highest virtue. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/01/06 23:30:21
Subject: Craftworld rumours (Guardians on page 26)
|
 |
Walking Dead Wraithlord
|
How do people still have potato cameras..
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/01/06 23:34:03
Subject: Craftworld rumours (Guardians on page 26)
|
 |
Dakka Veteran
|
Yay that sounds lots of fun to face..... Here's hoping CSM are half decent too.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/01/06 23:35:48
Subject: Re:Craftworld rumours (Guardians on page 26)
|
 |
Confessor Of Sins
|
The Potato Cam ( TM) strikes again
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/01/06 23:35:51
Subject: Craftworld rumours (Guardians on page 26)
|
 |
Towering Hierophant Bio-Titan
|
If they're leaking a pre-production playtest codex it's probably intentional to hide any potential steganography
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/01/06 23:48:14
Subject: Craftworld rumours (Guardians on page 26)
|
 |
Swift Swooping Hawk
|
So fot he look of it seems we can pair the Heavy Wraithcannon with a Scatter shield in the Wraithknight.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/01/07 00:56:08
Subject: Craftworld rumours (Guardians on page 26)
|
 |
Powerful Phoenix Lord
|
Looks like Shuricannons are confirmed D2. Also they are Heavy now instead of Assault
Lord Perversor wrote:So fot he look of it seems we can pair the Heavy Wraithcannon with a Scatter shield in the Wraithknight.
Indeed. Looks like the WK comes stock with Ghostglaive/Shield and you can:
Swap Glaive for either 1 Suncannon or 1 HWC
Swap Shield for 1 HWC
So we can now have the following 3 builds we couldn't before:
-Glaive/HWC
-HWC/Suncannon
-HWC/Shield
Although I am not seeing the point in the Shield, since the WK now has a 5++ standard.
Shield is 4++. Not sure that is worth giving up a powerful weapon just for a ~16% better ++
-
|
This message was edited 1 time. Last update was at 2022/01/07 01:04:01
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/01/07 01:27:21
Subject: Craftworld rumours (Guardians on page 26)
|
 |
Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
|
Sisters: When you get a Miracle Dice, roll a D6 and keep it to one side. Then, when you wish to use them, simply substitute a dice with the miracle dice result.
Eldar: At the start of each battle round, roll six D6! Then, you get to keep some, depending on the size of the battle! Then, manipulate dice rolls with these dice, but if you haven't used them, and the ones you kept from this turn's allotment match the numbers on this chart, then for specific types of Tests you can make them natural 6's and...
Oh my God GW... why do you do this???
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/01/07 01:39:51
Subject: Craftworld rumours (Guardians on page 26)
|
 |
[DCM]
Tzeentch's Fan Girl
|
Sweet Changer, the Strands of Fate rule makes my Disciples jealous.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/01/07 01:46:22
Subject: Craftworld rumours (Guardians on page 26)
|
 |
Gargantuan Gargant
|
H.B.M.C. wrote:Sisters: When you get a Miracle Dice, roll a D6 and keep it to one side. Then, when you wish to use them, simply substitute a dice with the miracle dice result.
Eldar: At the start of each battle round, roll six D6! Then, you get to keep some, depending on the size of the battle! Then, manipulate dice rolls with these dice, but if you haven't used them, and the ones you kept from this turn's allotment match the numbers on this chart, then for specific types of Tests you can make them natural 6's and...
Oh my God GW... why do you do this???
Alongside the way they wrote Katah's for Custodes, I think they've mistook "ancient and elite" to somehow mean they have to write unnecessarily verbose and complicated ways of writing army doctrines for them. Boy am I glad I play Orks lol.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/01/07 03:54:16
Subject: Craftworld rumours (Guardians on page 26)
|
 |
Powerful Ushbati
|
JohnnyHell wrote: Togusa wrote:Tyel wrote:Move shoot move is terrible in the way 40k does movement.
If you had to pick a direction, and you could then float along that trajectory after firing, maybe there could be some interest there. But this would require a complete re-write of movement rules.
Any system which encourages popping out an inch from behind a brick, shooting, then moving back an inch so you are out of LOS, is inevitably toxic as hell.
You mean like real life combat? Someone tell the marines they need to stand in the open and take it like a man!
Show me in real life combat where people stand in the open shooting whilst the enemy stand there not shooting, then run back into cover before the enemy open fire.
Exactly. Doesn’t happen. Because the game is a bunch of abstractions. So “you mean like real life combat” holds no water here as real life combat does not happen as you describe, and because the rules cover mind bullets and everyone having a disc glued to their feet. 
That's IGUGO. Not much that can be done about it outside of having alternate activations.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/01/07 05:06:02
Subject: Craftworld rumours (Guardians on page 26)
|
 |
Nimble Skeleton Charioteer
|
I like what I see for the Wraith Knight so far! Can't see it all through the blurriness, and I play more casual and not competitive at all, so it looks interesting! I might cave in and buy one in the end!
|
Fantasy armies - Retired (Tomb Kings, Vampires, Empire, Chaos Warriors/Daemons, Dark Elves)
Tyranids army - Ever evolving, but about 10k pts
Custodes - 3,500pts (Fully painted yay!)
Thousand Sons - 4,000 pts
Eldar - 3,000pts |
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/01/07 07:01:09
Subject: Re:Craftworld rumours (Guardians on page 26)
|
 |
Crafty Goblin
Hamburg
|
[deleted]
|
This message was edited 1 time. Last update was at 2022/01/07 07:13:28
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/01/07 08:33:01
Subject: Craftworld rumours (more playtest leaks page 32)
|
 |
Gore-Drenched Khorne Chaos Lord
|
Well, at least they had the common sense not to make the ynncarne untargetable given its sheer screw you melee power.
Can't see it on those pics but here's the text pulled out via B&C:
Yncarne
Wounds M WS BS S T W A Ld Sv
7+ wounds 12" 2 2 7 7 12 6 10 3+
4-6 9 2 2 6 7 NA 5 10 3+
1-3 6 2 2 5 7 NA 4 10 3+
Swirling void energy | 6", Assault D6, S7, -2AP, D1 | Each time an attach is made with this weapon, the attack automatically hits its target
Sword of Souls (two profiles)
| Piercing Strikes | S+4, -4AP, Dd3+3 | No invun saves can be made against this profile
| Sweeping Blow | S User, -4AP, D1 | Make 2 attacks instead of 1
Abilities
4++ and Halves Damage
Ynnari within 12" ignore modifiers for combat attrition
During deployment, you can set up this model in waiting instead of setting it up on the battlefield. If you do this, then when another unit is destroyed, before removing the last model in that unit, you can set this model up within 1" of that model. If this model is on the battlefield when another unit is destroyed, before removing the last model in that unit, you can remove this model from the battlefield and set it up again within 1" of that model. When this/that model is set up in either of theses ways, it cannot be set up within Engagement range of any enemy models and until the end of the turn, it is not eligible to declare a charge or perform a heroic intervention. (Thanks Garishtech for the transcribe)
Explodes
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/01/07 08:38:04
Subject: Craftworld rumours (more playtest leaks page 32)
|
 |
Hissing Hybrid Metamorph
|
Are Banshees finally worth using? S4 and +1 or wound on the charge with 3(?) attacks seems pretty decent.
EDIT: Also, are Warlocks getting new models at all? There’s the rumour they’re getting a unit entry for up to, like, 9 dudes. Seems weird when there’s only a set of like 3 metal models, though I guess that does add up.
|
This message was edited 1 time. Last update was at 2022/01/07 08:41:58
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/01/07 08:53:40
Subject: Craftworld rumours (more playtest leaks page 32)
|
 |
Ridin' on a Snotling Pump Wagon
|
So…does this prove the advent rumours to be bunkum or not?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/01/07 08:58:19
Subject: Re:Craftworld rumours (more playtest leaks page 32)
|
 |
Crafty Goblin
Hamburg
|
It confirms the advent rumours.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/01/07 08:59:48
Subject: Craftworld rumours (more playtest leaks page 32)
|
 |
Longtime Dakkanaut
|
Seems to be aligning pretty closely. But then I think the pics came from the original source.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/01/07 09:01:27
Subject: Craftworld rumours (more playtest leaks page 32)
|
 |
Gore-Drenched Khorne Chaos Lord
|
The opposite, they were on the money. It's worth noting the owner of the images calls the book out as "in the realm of Drukhari at release" so expect some teeth gnashing. Especially since a lot of the people telling us the rumour smust be fake because they were too good will be upset!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/01/07 09:19:28
Subject: Re:Craftworld rumours (more playtest leaks page 32)
|
 |
Crafty Goblin
Hamburg
|
I thought the advent leak was fake as hell for many different reasons. And I was WRONG.
But I have learned some things: GW leakage control is not as tight as it used to be. Playtesters do have images of new units and codex art.
And I still think that Battle Focus is a very bad idea that makes games tedious and very uncinematic.
--------
In other news: The first post is now a full-blown summary of all current rumours/news regarding Aeldari.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/01/07 09:26:25
Subject: Aeldari rumours (more playtest leaks page 32)
|
 |
Ridin' on a Snotling Pump Wagon
|
Well burger me!
Count me amongst those tucking into a well deserved slice of humble pie, to go with the egg on my face!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/01/07 09:37:21
Subject: Aeldari rumours (more playtest leaks page 32)
|
 |
Inspiring SDF-1 Bridge Officer
|
Yep, I didn't think it was true.
More because I'm not too fond of many of the changes and because most seemed... weird, but hey.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/01/07 09:54:15
Subject: Re:Craftworld rumours (more playtest leaks page 32)
|
 |
Locked in the Tower of Amareo
|
Vovin wrote:I thought the advent leak was fake as hell for many different reasons. And I was WRONG.
But I have learned some things: GW leakage control is not as tight as it used to be. Playtesters do have images of new units and codex art.
And I still think that Battle Focus is a very bad idea that makes games tedious and very uncinematic.
--------
In other news: The first post is now a full-blown summary of all current rumours/news regarding Aeldari.
Or the leaker didn't have playtest version and wasn't playtester to begin with and it was THAT part that was lie. Guess to protect his identity or source?
|
2024 painted/bought: 109/109 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/01/07 10:15:43
Subject: Craftworld rumours (more playtest leaks page 32)
|
 |
Executing Exarch
|
Tiberius501 wrote:Are Banshees finally worth using? S4 and +1 or wound on the charge with 3(?) attacks seems pretty decent.
EDIT: Also, are Warlocks getting new models at all? There’s the rumour they’re getting a unit entry for up to, like, 9 dudes. Seems weird when there’s only a set of like 3 metal models, though I guess that does add up.
The Seer Council has always been a thing since 3rd (?), it's just given the points cost and losing character rules they mostly got taken as MSU(ish) of 2 or 3 to power the double range psyker strat
And dice "cheating" ? I'm listening
|
This message was edited 1 time. Last update was at 2022/01/07 10:36:56
"AND YET YOU ACT AS IF THERE IS SOME IDEAL ORDER IN THE WORLD, AS IF THERE IS SOME...SOME RIGHTNESS IN THE UNIVERSE BY WHICH IT MAY BE JUDGED." |
|
 |
 |
|