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![[Post New]](/s/i/i.gif) 2021/12/29 14:27:30
Subject: Tau 2022 Codex info.
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Ridin' on a Snotling Pump Wagon
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I’m hoping they’re One Per Slot!
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![[Post New]](/s/i/i.gif) 2021/12/29 14:30:52
Subject: Tau 2022 Codex info.
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Gargantuan Gargant
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Nevelon wrote:Um, wow. That seems a little over the top. Like what I’d expect to find on titans, not 40k scale units.
That’s pretty much going to one shot anything.
To be fair, that IS the point of a Hammerhead. It's been a recurring issue that the LR Vanquisher Cannon and Hammerhead Railgun were touted as the premier anti-tank variants but were consistently outperformed by generalist weapons because of their low rate of fire and lack of reliability in terms of actually getting through invulns, to hit and wound mods and swingy damage. They should be able to reliably pop a transport a turn, GW just needs to price the HH accordingly.
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![[Post New]](/s/i/i.gif) 2021/12/29 14:32:17
Subject: Tau 2022 Codex info.
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Ridin' on a Snotling Pump Wagon
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Yup. Minimum 10 wounds per, erm, wound. Max 12.
Two should be able, with just a smidge of jammy rolling, delete pretty much anything in regular 40K.
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![[Post New]](/s/i/i.gif) 2021/12/29 14:35:14
Subject: Tau 2022 Codex info.
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Longtime Dakkanaut
Germany
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Am i wrong or is it literally a 5 in 6 chance of one-shotting Guilliman?
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"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado |
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![[Post New]](/s/i/i.gif) 2021/12/29 14:36:43
Subject: Tau 2022 Codex info.
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Ridin' on a Snotling Pump Wagon
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Unless he has some kind of per phase damage limitation? Seems so.
Also, guess which kit is currently sold out on GW!
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![[Post New]](/s/i/i.gif) 2021/12/29 14:37:24
Subject: Tau 2022 Codex info.
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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This is fantastic news.
I was worried that games might go to turn 3. With this kind of lethality, we can pretty much ensure that games won't even need a second turn.
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![[Post New]](/s/i/i.gif) 2021/12/29 14:39:05
Subject: Tau 2022 Codex info.
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Gargantuan Gargant
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Wha-Mu-077 wrote:Am i wrong or is it literally a 5 in 6 chance of one-shotting Guilliman?
GW really want to make sure you buy those Victrix Guard so you can't sniperoonies ol Guilly off his feet.
Daemon Primarchs must be sweating though.
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![[Post New]](/s/i/i.gif) 2021/12/29 14:39:54
Subject: Tau 2022 Codex info.
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Nihilistic Necron Lord
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People were clearly fielding too many vehicles and needed a reason not to.
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![[Post New]](/s/i/i.gif) 2021/12/29 14:39:58
Subject: Tau 2022 Codex info.
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Ridin' on a Snotling Pump Wagon
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Not sure Tau would worry overmuch about some weedy bodyguards. Not like they’re short of firepower!
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![[Post New]](/s/i/i.gif) 2021/12/29 14:40:31
Subject: Tau 2022 Codex info.
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Locked in the Tower of Amareo
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Nope. With cp reroll good chance of one shotting dreadnought. Less than 1/6 one shotting leman russ.
Still good but for expensive 1 shot weapon it needs to be
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2021/12/29 14:43:51
Subject: Tau 2022 Codex info.
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Gargantuan Gargant
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Mad Doc Grotsnik wrote:Not sure Tau would worry overmuch about some weedy bodyguards. Not like they’re short of firepower!
Mainly the shenanigans from hiding bodyguards behind cover, while still within the 3" bodyguard range of Guilliman so he can be visible but still untargetable. I guess Tau do still have SMS, but I'm not sure if they can reliably kill Victrix Guard on their own.
All I can say is that I'm glad Ghazzy can only take 4 wounds a phase lol.
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![[Post New]](/s/i/i.gif) 2021/12/29 14:45:23
Subject: Tau 2022 Codex info.
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Ridin' on a Snotling Pump Wagon
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Wonder what the Ion Cannon is gonna look like. I’ve never been a fan since Tau first arrived, but I think it got quite good last edition or the edition before?
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![[Post New]](/s/i/i.gif) 2021/12/29 14:47:43
Subject: Re:Tau 2022 Codex info.
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Enigmatic Chaos Sorcerer
The dark hollows of Kentucky
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You feel sick? This makes my Fellblade's Accelerator Cannon look sad. I'm fine with Tau getting the MWs and "ignore invuls" stuff because of " Superior Alien Technology" or whatever, just give me the Dd3+6.
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![[Post New]](/s/i/i.gif) 2021/12/29 14:48:14
Subject: Tau 2022 Codex info.
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Longtime Dakkanaut
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Mad Doc Grotsnik wrote:Wonder what the Ion Cannon is gonna look like. I’ve never been a fan since Tau first arrived, but I think it got quite good last edition or the edition before?
They were "okay" in 8th, mostly by virtue of the fact that the railgun was utter garbage.
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![[Post New]](/s/i/i.gif) 2021/12/29 14:48:21
Subject: Tau 2022 Codex info.
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Gargantuan Gargant
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Mad Doc Grotsnik wrote:Wonder what the Ion Cannon is gonna look like. I’ve never been a fan since Tau first arrived, but I think it got quite good last edition or the edition before?
I think it was technically last edition? It's basically a flat 3 damage battlecannon when you overcharge it, but you only ever take 1 mortal wound if you roll any one's to hit. Otherwise its a flat 2 AP-2 plasma cannon with three shots. Not great, but not terrible for the time it was released. Obviously far behind the curve now. It's main issue was that it was competing against battle suits and Riptides, who far outgunned and were way more survivable.
In terms of new stats? We haven't seen any ion weapons yet leaks wise, but I assume the overcharge at the very least is significantly stronger. It'll probably feature more of that anti-elite infantry focus to avoid overlapping roles with the railgun.
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![[Post New]](/s/i/i.gif) 2021/12/29 14:50:14
Subject: Tau 2022 Codex info.
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Ridin' on a Snotling Pump Wagon
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I’m just gonna predict current profile, but maybe Heavy 5?
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![[Post New]](/s/i/i.gif) 2021/12/29 14:52:32
Subject: Re:Tau 2022 Codex info.
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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And Submunitions is a strat now, because of course it fething is...
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This message was edited 1 time. Last update was at 2021/12/29 14:52:44
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![[Post New]](/s/i/i.gif) 2021/12/29 14:54:42
Subject: Tau 2022 Codex info.
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Ridin' on a Snotling Pump Wagon
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Probably the trade off of making the Railgun AT filth.
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![[Post New]](/s/i/i.gif) 2021/12/29 15:01:25
Subject: Re:Tau 2022 Codex info.
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Gargantuan Gargant
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H.B.M.C. wrote:And Submunitions is a strat now, because of course it fething is...
It definitely sucks, but to be fair did anyone ever use the submunition profile to begin with? It was god-awful, D6 shots S6 AP-1 blast? At least with the strat it seems semi-useful. I'm not sure if GW would have given them an actual decent profile to use since people would be complaining even more that it does literally everything.
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![[Post New]](/s/i/i.gif) 2021/12/29 15:04:39
Subject: Tau 2022 Codex info.
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Veteran Wolf Guard Squad Leader
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Love the update on the railgun, It's finally the devastating anti-tank gun it should be. I'm scared to go against it, but this is awesome.
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Wolfspear's 2k
Harlequins 2k
Chaos Knights 2k
Spiderfangs 2k
Ossiarch Bonereapers 1k |
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![[Post New]](/s/i/i.gif) 2021/12/29 15:25:59
Subject: Tau 2022 Codex info.
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Longtime Dakkanaut
Germany
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Jesus imagine this with Longstrike and his re-rolling wound rolls.
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"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado |
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![[Post New]](/s/i/i.gif) 2021/12/29 15:31:34
Subject: Tau 2022 Codex info.
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Been Around the Block
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In the current codex, the BS3+ is due to the targeting array or it's the base profil? Because if targeting array is now reroll to hit then maybe the HH is now BS4+.
That would still allow to boost it to 3+ with laser designation. (and reroll on top of that.)
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![[Post New]](/s/i/i.gif) 2021/12/29 15:35:15
Subject: Tau 2022 Codex info.
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Sneaky Sniper Drone
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Psychocouac wrote:In the current codex, the BS3+ is due to the targeting array or it's the base profil? Because if targeting array is now reroll to hit then maybe the HH is now BS4+.
That would still allow to boost it to 3+ with laser designation. (and reroll on top of that.)
Hammerheads are 3+ base. Targetting Array is a brand new thing I'm pretty sure.
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![[Post New]](/s/i/i.gif) 2021/12/29 15:39:45
Subject: Re:Tau 2022 Codex info.
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Longtime Dakkanaut
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Good. At last the Railgun Hammerhead is becoming fearsome again. Not like previous edition where it was considered like a wimp.
And yeah, that's what it does : destroy enemies big things.
Don't worry, I'm pretty sure it will still die fast to the enemy's own anti-vehicle weaponry.
9th edition lethality is here to stay, anyway.
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![[Post New]](/s/i/i.gif) 2021/12/29 15:39:54
Subject: Tau 2022 Codex info.
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Nihilistic Necron Lord
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Submunitions, yet another way to not let Necrons use their Reanimation Protocols!
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![[Post New]](/s/i/i.gif) 2021/12/29 15:54:30
Subject: Tau 2022 Codex info.
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Bonkers Buggy Driver with Rockets
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Wow, that's pretty disgusting. My poor Doomsday Cannons look like flashlights in comparison.
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![[Post New]](/s/i/i.gif) 2021/12/29 15:56:03
Subject: Tau 2022 Codex info.
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Terrifying Doombull
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So, the official paradigm shift is MSU infantry swarms always, right?
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Efficiency is the highest virtue. |
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![[Post New]](/s/i/i.gif) 2021/12/29 16:13:16
Subject: Tau 2022 Codex info.
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Monstrous Master Moulder
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The boy, I say, the boy is as sharp as a sack of wet mice... |
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![[Post New]](/s/i/i.gif) 2021/12/29 16:21:30
Subject: Re:Tau 2022 Codex info.
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Ancient Venerable Dark Angels Dreadnought
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Just wait until we see the Eldar hvy wraithcannons.
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![[Post New]](/s/i/i.gif) 2021/12/29 16:25:56
Subject: Tau 2022 Codex info.
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Ancient Space Wolves Venerable Dreadnought
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Voss wrote:So, the official paradigm shift is MSU infantry swarms always, right?
This thing still deletes two marines per shot or four guardsmen since the MW are additional damage. MSU might not fare so well either on that basis.
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"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran |
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