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Made in us
Decrepit Dakkanaut





Biloxi, MS USA

 Gert wrote:
. Also, all Kroot army winning a GT when?


When they can once again do this:

This message was edited 2 times. Last update was at 2022/01/27 00:24:28


You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in us
Longtime Dakkanaut





Denison, Iowa

LOL, that is one of the most iconic and funny pics of a tourney in the history of 40k.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

The gak-eating grin on the Kroot player's face is perfect.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Longtime Dakkanaut




Ah the classics never go out of style.
   
Made in gb
Ship's Officer



London

Kroot do look good. So do a lot of things though. That ability to move pre-game is definitely a big deal but every devilish can also do it.

In general Tau won’t be anything like as fragile in melee as before. Suits can fire in melee and Kroot get a couple of proper attacks (and then die, leaving the enemy exposed to fire). You can make a couple of commanders into quite serious melee threats with the onager gauntlet and signature flamer. You obviously aren’t going to make a melee tau army any time soon but you do now have the option of melee in some cases.
   
Made in gb
Regular Dakkanaut





Can someone explain to me what's happening in that picture?
   
Made in us
Stealthy Warhound Titan Princeps






 Fergie0044 wrote:
Can someone explain to me what's happening in that picture?


White Scars refuse to deploy models to weather Tau Alpha Strike. Kroots infiltrate to make White Scar deployment impossible. Tau player wins without White Scars models ever touching table.

I'm on a podcast about (video) game design:
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Made in gb
Ancient Space Wolves Venerable Dreadnought





 Fergie0044 wrote:
Can someone explain to me what's happening in that picture?

Player A failed to deploy any models at all, which was an option back then, because they wanted to hide off-board for the first turn and roll on from their table edge.
Then, as now, a unit in coherency is an impassable terrain feature for enemy movement so player K(root) deployed his infiltrators as shown - that edge of the board being Player A’s deployment zone.
Roll on turn 1 for Player K and the non-kroot might have done some stuff, no-one cares. The Kroot however stand resolute in the face of howling madmen charging them from the infinite darkness at the edge of reality and continue to block the board edge.
Player A’s turn one consists of the opponent pointing out the facts, the tournament judge concurring with Player K’s interpretation, admitting that they had no skimmers or outflankers of their own to counter this, then instantly losing because under the “tabling” rules in effect, if you ended a turn with no models on the board you lost regardless of other scenario details.
Thus a moment of history was made and one of the very first Warhammer memes was spawned.

This message was edited 1 time. Last update was at 2022/01/27 17:18:28


"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

Hmmm... you think Kroot can ride in Devilfish? Not that you would gain much by doing so as both have their own pre-game moves, but it would make an all Kroot army just a wee bit more feasible to have some vehicular support (even if its primarily armed with a burst cannon and I assume seeker missiles).

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in us
Confessor Of Sins





Tacoma, WA, USA

 Mr_Rose wrote:
 Fergie0044 wrote:
Can someone explain to me what's happening in that picture?

Player A failed to deploy any models at all, which was an option back then, because they wanted to hide off-board for the first turn and roll on from their table edge.
Then, as now, a unit in coherency is an impassable terrain feature for enemy movement so player K(root) deployed his infiltrators as shown - that edge of the board being Player A’s deployment zone.
Roll on turn 1 for Player K and the non-kroot might have done some stuff, no-one cares. The Kroot however stand resolute in the face of howling madmen charging them from the infinite darkness at the edge of reality and continue to block the board edge.
Player A’s turn one consists of the opponent pointing out the facts, the tournament judge concurring with Player K’s interpretation, admitting that they had no skimmers or outflankers of their own to counter this, then instantly losing because under the “tabling” rules in effect, if you ended a turn with no models on the board you lost regardless of other scenario details.
Thus a moment of history was made and one of the very first Warhammer memes was spawned.
To add insult to injury, reportedly the White Scars player did that after the Tau player reminded him he had units that could Infiltrate.
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

That part isn't entirely surprising. Back in the day, far too many players were under the mistaken impression that infiltrators could not deploy in an opponents deployment zone, even though that rule did not exist anywhere at the time. I think (but am not certain) the "except in your opponents deployment zone" clause was a holdover from 3rd edition - either that or it was just a mistaken assumption because under normal circumstances you could never place infiltrators within your opponents deployment zone because the deployment of their own minis made that essentially impossible.

IIRC, thats actually what the White Scars player and the judge are checking on in this photo, trying to determine the legality of the kroot players deployment.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in at
Second Story Man





Austria

there was changes in general to scout and infiltrators a lot of players did not know until the end of the edition

another problem in this situation was that units with scout/infiltrator had not the option for a normal deployment, they either had to infiltrate or start from reserve

Harry, bring this ring to Narnia or the Sith will take the Enterprise 
   
Made in ie
Longtime Dakkanaut




Ireland

 Platuan4th wrote:
 Gert wrote:
. Also, all Kroot army winning a GT when?


When they can once again do this:



God I love seeing that photo. Remember when it was fresh, it never gets old... and shows that a gimmicky force (in this case the White Scars player) can come undone very easily.

The objective of the game is to win. The point of the game is to have fun. The two should never be confused. 
   
Made in gb
Ancient Space Wolves Venerable Dreadnought





Gotta say though… what’s up with Planet Bowling Green there? Are tournament terrain layouts still that terrible?
I mean, I’m not really surprised the guy wanted to deny at least one round of shooting on that table. Yikes.

"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in us
Longtime Dakkanaut




That image is from 2009.
   
Made in hk
Longtime Dakkanaut





Wow, I just found out about the alternating fusion blastor. Its a new prototype system. Pay 25 more points and your commander can shoot a beam in a line that if it hits, does S4 AP4 Damage D6+2 !!! All units in that line get hit.

Now, the beam is only 12 inches, but the Commander is pretty fast anyway right? This strikes me like a pretty neat Character Assasination gun. Ordinarily characters are protected by units with look out sir. But this beam gun ignores all that.

If you could line up 2 characters along with the unit protecting them in the beam's path. You could take out 2 characters if they have no invul or if they fail their invul. Not to mention the unit protecting them eats a D6+2 dmg shot too.

Seems pretty nifty if you design something with this upgrade in mind.
   
Made in gb
Assassin with Black Lotus Poison





Bristol

I think the 12" is too short and will make the beam practically useless. For that 25 points you could just stick a second fusion blaster on there and split fire to hit multiple units without needing to worry about super precise position to get enemies perfectly lined up.

The Laws of Thermodynamics:
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Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
 
   
Made in de
Longtime Dakkanaut



Bamberg / Erlangen

 stonehorse wrote:
God I love seeing that photo. Remember when it was fresh, it never gets old... and shows that a gimmicky force (in this case the White Scars player) can come undone very easily.
Army composition on the WS side had next to 0 to do with the result. The decision to keep everything in reserve turn 1 was the sole deciding factor here. Along with Tau bringing alot of Infiltrators.

   
Made in gb
Ancient Space Wolves Venerable Dreadnought





 A Town Called Malus wrote:
I think the 12" is too short and will make the beam practically useless. For that 25 points you could just stick a second fusion blaster on there and split fire to hit multiple units without needing to worry about super precise position to get enemies perfectly lined up.

It would be much, much better if the line was more like “Draw an imaginary straight line between the firing model and the nearest model in the target unit, then extend the line up to a maximum of 12” from the firing model. All units etc…” because then you could reasonably use it in close combat and still have an effect.

This message was edited 1 time. Last update was at 2022/01/28 09:02:14


"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in gb
Regular Dakkanaut




Eldenfirefly wrote:
Wow, I just found out about the alternating fusion blastor. Its a new prototype system. Pay 25 more points and your commander can shoot a beam in a line that if it hits, does S4 AP4 Damage D6+2 !!! All units in that line get hit.

Now, the beam is only 12 inches, but the Commander is pretty fast anyway right? This strikes me like a pretty neat Character Assasination gun. Ordinarily characters are protected by units with look out sir. But this beam gun ignores all that.

If you could line up 2 characters along with the unit protecting them in the beam's path. You could take out 2 characters if they have no invul or if they fail their invul. Not to mention the unit protecting them eats a D6+2 dmg shot too.

Seems pretty nifty if you design something with this upgrade in mind.

If there is a unit protecting them in the path then surly you cannot target the 1 or 2 characters behind. Unless I missed something this gun doesnt ignore look out sir and couldn't Assasination them or even hit them.

EDIT: I guess it could work if there was a unit behind the enemy Character but given its 12" I am not sure how often that's going to happen. For me I would perfer 18" Fusion and move into half range for the damage boost.

This message was edited 2 times. Last update was at 2022/01/28 20:37:13


 
   
Made in us
Stealthy Kroot Stalker





Bork'an conveniently makes that 12" line into a 16" line and gives access to an Ignore Invulnerable Saves with One Weapon strat. That's a lot of hard-to-negate damage in a line.
   
Made in gb
Ship's Officer



London

 Unusual Suspect wrote:
Bork'an conveniently makes that 12" line into a 16" line and gives access to an Ignore Invulnerable Saves with One Weapon strat. That's a lot of hard-to-negate damage in a line.

Agreed. That looks like a scary combo. On a coldstar with precision of the hunter it would be a massive threat. You do still need there to. E something behind the target to shoot of course but zooming side to side might open up options.
   
Made in gb
Ancient Space Wolves Venerable Dreadnought





Mandragola wrote:
 Unusual Suspect wrote:
Bork'an conveniently makes that 12" line into a 16" line and gives access to an Ignore Invulnerable Saves with One Weapon strat. That's a lot of hard-to-negate damage in a line.

Agreed. That looks like a scary combo. On a coldstar with precision of the hunter it would be a massive threat. You do still need there to. E something behind the target to shoot of course but zooming side to side might open up options.

Hey, it’s even thematic and fluffy; Bork’an being the experimentalist-tech faction, of course their prototypes are more effective.

… anyone know what Bork’an’s official colour scheme is?

"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in nl
Water-Caste Negotiator





Looks like they are also selling some limited edition framed artwork in bundle with all the new stuff (codex, dice, datacards) and some stuff probably nobody really needs (like the combat patrol), or an even bigger bundle with an additional box of pathfinders, crisissuits and a piranha. Looks like the scalpers arent interested though, still not sold out . For anybody wondering, the artwork is priced at 40 euro's, assuming nothing in the bundle was considered discounted by GW.

This message was edited 1 time. Last update was at 2022/01/29 12:13:39


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Made in gb
Ancient Space Wolves Venerable Dreadnought





So, the notorious GMG review video is back and I noticed that the tidewall transport rules prevent cadre Fireblades from being transported. Does that seem like a mistake to anyone else?

"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in gb
Assassin with Black Lotus Poison





Bristol

 Mr_Rose wrote:
So, the notorious GMG review video is back and I noticed that the tidewall transport rules prevent cadre Fireblades from being transported. Does that seem like a mistake to anyone else?


Not sure about that, but one of the build-a-sept traits is "When you fall back with a unit, select one enemy unit in engagement range and roll a die. On a 2 to 3 they take a mortal wound, on a 6 they take d3 mortal wounds."

The feth?

This message was edited 1 time. Last update was at 2022/01/29 15:24:57


The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.

Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
 
   
Made in gb
Fixture of Dakka







...what happens on a 4 or 5?

2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG

My Pile of Potential - updates ongoing...

Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.


 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
Made in gb
Assassin with Black Lotus Poison





Bristol

 Dysartes wrote:
...what happens on a 4 or 5?


*Gesticulating shrug*

Gotta love that professional rules writing we have come to expect from GW.

The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.

Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
 
   
Made in gb
Ancient Space Wolves Venerable Dreadnought





 Dysartes wrote:
...what happens on a 4 or 5?

At present, I’m assuming, based on similar rules, that the base range should be 2-5 making it a simple typo. The telling question will be what’s written on the cards, assuming the custom septs are in there.

"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

 Mr_Rose wrote:
Mandragola wrote:
 Unusual Suspect wrote:
Bork'an conveniently makes that 12" line into a 16" line and gives access to an Ignore Invulnerable Saves with One Weapon strat. That's a lot of hard-to-negate damage in a line.

Agreed. That looks like a scary combo. On a coldstar with precision of the hunter it would be a massive threat. You do still need there to. E something behind the target to shoot of course but zooming side to side might open up options.

Hey, it’s even thematic and fluffy; Bork’an being the experimentalist-tech faction, of course their prototypes are more effective.

… anyone know what Bork’an’s official colour scheme is?


There's two official scemes:





If it's any more help, Duncan's old video on Bork'an uses the second one and the first one is labelled as "equipped for urban warfare", so could be their "official" cityfight alt scheme.

This message was edited 2 times. Last update was at 2022/01/29 17:34:37


You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
 
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