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Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Or it could be that they're losing default no LOS shooting and instead it will be tied to Synapse.
   
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Fixture of Dakka





Possibly a Corsairs vs Tyranids Kill Team set coming up?

...go on then, GW. I'm in with Kill Team...sigh.

Casual gaming, mostly solo-coop these days.

 
   
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Towering Hierophant Bio-Titan




Mexico

Wasn't the rumor Catachans vs Lictors kill Team?

This message was edited 1 time. Last update was at 2022/02/01 16:42:34


 
   
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Fixture of Dakka





Dunno, but as much as that also sounds great( Jungles! Yes! My 'Nids are jungle inclined beasts ), its just a rumour and the current WHC articles are now going on about Corsairs and Tyranids.

Casual gaming, mostly solo-coop these days.

 
   
Made in gr
Storm Trooper with Maglight





SamusDrake wrote:
Possibly a Corsairs vs Tyranids Kill Team set coming up?

...go on then, GW. I'm in with Kill Team...sigh.


I certainly hope not because Corsairs vs Tyranid in Warzone Nachmund makes NO sense.
   
Made in gb
Fixture of Dakka





About as much sense as not having Tyranids for the Octarius sector, considering it was an Ork & Nid infested warzone( Kill Team wise... ).

This message was edited 1 time. Last update was at 2022/02/01 17:15:17


Casual gaming, mostly solo-coop these days.

 
   
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Longtime Dakkanaut





Tyranids vs Catachan makes too much sense not to do.

GW has riffed on Predator before.
   
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Using Object Source Lighting







 dan2026 wrote:
Tyranids vs Catachan makes too much sense not to do.

GW has riffed on Predator before.


Thats kroot.

   
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Towering Hierophant Bio-Titan






SamusDrake wrote:
Dunno, but as much as that also sounds great( Jungles! Yes! My 'Nids are jungle inclined beasts ), its just a rumour and the current WHC articles are now going on about Corsairs and Tyranids.


It's just referring to Yriel's old history with Tyranids as a hive fleet attacked Iyanden.

One of the KT videos from last week had "corsairs vs CSM box" in the link, so it's definitely Chaos.
   
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Nimble Skeleton Charioteer





Canada

Pipe dream to never happen: Lictor plastic box of 3, but one sprue is clear plastic.

But yeah Tyranids/Lictors versus Catachan, that's a pairing I'm surprised that have never been done before. I'd love to see that happen. Would be perfect to introduce new Lictors/Genestealers/Hormagaunts (maybe Termagants too) if anything. Maybe even Biovore/Pyrovore as the Artillery/Heavy weapon kinda deal, kinda like they put some Chaos Oblits in one of the Chaos box, before getting them into their Start Collecting. Of course I don't expect new sculpt for most of them, but at least one or two would be great (we already got Necron and Eldar as a xenos range refresh, plus decent expansion to the Orks, so I would see Tyranids more a focus in the next edition while we get the Tau treatment in 9th).

Fantasy armies - Retired (Tomb Kings, Vampires, Empire, Chaos Warriors/Daemons, Dark Elves)

Tyranids army - Ever evolving, but about 10k pts
Custodes - 3,500pts (Fully painted yay!)
Thousand Sons - 4,000 pts
Eldar - 3,000pts 
   
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Fixture of Dakka





 xttz wrote:


One of the KT videos from last week had "corsairs vs CSM box" in the link, so it's definitely Chaos.


Was that a WHC video? Just interested...

Casual gaming, mostly solo-coop these days.

 
   
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Ollanius Pius - Savior of the Emperor






Gathering the Informations.

SamusDrake wrote:
 xttz wrote:


One of the KT videos from last week had "corsairs vs CSM box" in the link, so it's definitely Chaos.


Was that a WHC video? Just interested...

Yes.

The Facebook link to the Corsair tease was literally written out as "Corsairs v CSM box" if you viewed the longform URL redirect.
   
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Fixture of Dakka





Oooooooooh, Facebook.

Nah, didn't see that. Fair play.

Casual gaming, mostly solo-coop these days.

 
   
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 Nevelon wrote:
 Tiberius501 wrote:
Sunny Side Up wrote:
New Genestealers.

Or at the very least, for the love of god, put em on 32mm bases.


^ This please, thnx GW.


Officialness be damned, I’ve been using base extenders on mine to bring them up to 32s. With their arms everywhere they were never getting into actual BTB contact anyway. And now they look better and are more stable.


Yeah I started Tyras two years ago and put genestealers on 32mm bases from the get go. Best decision ever.

   
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 Mr_Rose wrote:
New Termagants with more than one pose and not-sucky heads would be nice. Having weapon options back on top of that? Perfect.
Plastic Lictors, yes, also good.
Something old made new? Great.
Something completely unexpected like a new super-heavy? Okay I guess.

A full re-examination of the rules to make ‘nids terrifying up close again, the way T’au are terrifying at range? Outstanding.


Yeaaaah. I gave up all hope of getting back my fast and deadly swarm a looooooong time ago. My thousands of points of Hive Fleet Gorgon that I played at many an event back in the day is now boxed away. As in packed away, not stored in cases. I'm too attached to it to ever sell it off, but I very literally have no desire to ever play them again under the rules design concepts of the past few editions that I can only assume will continue. It's been *very* uninspired, mail-it-in work from the studio with Tyranid rules for years and years. Not saying any of this to be dramatic or whiny...it's just the honest truth of my relationship with the army, lol. It's just complete ambivalence at this point.

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Versteckt in den Schatten deines Geistes.

No LOS Hive Guard shooting will become a strat. That will be how GW curtails people who brought more than one unit.

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"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
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 Shadow Walker wrote:
 H.B.M.C. wrote:
I'd love a big plastic Dactylis!

It and a Malefactor would be sweet to have.


With those two, all my old resin models would have rules.
   
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Les Etats Unis

 Mr_Rose wrote:
 H.B.M.C. wrote:
I'd love a big plastic Dactylis!

Only thing is that they’d probably feel obliged to change the old Epic design, which would suck.
Even worse is it would be because someone just “couldn’t believe” a lever arm mechanism like that could throw things hard enough. To which I say mantis shrimp!


In all fairness, the mantis shrimp's body structure is a lot more efficient than that of the epic Dactylis, which resembles a large trebuchet more than anything else. Unlike the mantis shrimp, it also has to deal a lot more with gravity.

I'm not a big nid guy, but I think the famous custom Dactylis conversion is probably the best direction GW could go for the model:

Spoiler:


Realism aside, it just looks cool, and is a nice evolution from the Biovore and Exocrine.

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 Eldarain wrote:
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 Flipsiders wrote:
 Mr_Rose wrote:
 H.B.M.C. wrote:
I'd love a big plastic Dactylis!

Only thing is that they’d probably feel obliged to change the old Epic design, which would suck.
Even worse is it would be because someone just “couldn’t believe” a lever arm mechanism like that could throw things hard enough. To which I say mantis shrimp!


In all fairness, the mantis shrimp's body structure is a lot more efficient than that of the epic Dactylis, which resembles a large trebuchet more than anything else. Unlike the mantis shrimp, it also has to deal a lot more with gravity.

I'm not a big nid guy, but I think the famous custom Dactylis conversion is probably the best direction GW could go for the model:

Spoiler:


Realism aside, it just looks cool, and is a nice evolution from the Biovore and Exocrine.


I absolutely love the "chitinous anti-tank gun gunshield" thing it's got going for.

"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
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Versteckt in den Schatten deines Geistes.

It's a sweet conversion, but I feel that as a Dactylis it's just too much like a "bigger Exocrine".

I think there is a way they could take the Hive War "slug" style Dactylis and turn it into the more multi-limbed bug style thing we have now without losing the big glob-chucking arms that it had.

I think the translation from Hive War Exocrine to what we have in 40k was great (so much so that I am seriously torn on whether to build my third kit as a Haruspex, of which I have none, or a third Exocrine), so I think they could do it with a Dactylis.

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Biloxi, MS USA

Yeah, a Dactylis just isn't the same without the tomato chuckers.

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New Exocrine stats

M +2"
WS/BS +1
W +3
Ld +1
Sv +1

Bio plasma cannon +D3 shots
S +1
AP +1
D +1

Presumably the existing rules for fire twice and +1 to hit when stationary have been removed or changed.

Spoiler:

This message was edited 1 time. Last update was at 2022/02/04 08:44:40


 
   
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Versteckt in den Schatten deines Geistes.

A 2+ save? Things going to cost 250 points, isn't it?

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Upstate, New York

I’d rather our giant monsters had stats and points to match their looks.

Right now their game mechanics are just not doing justice to the look of the minis.

How may points of army is that gun killing in one shot? Not a small amount.

   
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Nimble Skeleton Charioteer





Canada

With 15 wounds it can survive 1 Rail Gun shot at least!

Fantasy armies - Retired (Tomb Kings, Vampires, Empire, Chaos Warriors/Daemons, Dark Elves)

Tyranids army - Ever evolving, but about 10k pts
Custodes - 3,500pts (Fully painted yay!)
Thousand Sons - 4,000 pts
Eldar - 3,000pts 
   
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Upstate, New York

 Skywave wrote:
With 15 wounds it can survive 1 Rail Gun shot at least!


I’m glad to see that.

As a way to make nids more survivable, I’d like to see them just have buckets of wounds. Rather than fancy tricks or gimmicky rules, you just need to pour fire into them to bring them down. Feels right for the faction.

And it layers nice with any gimmicks we do get...

   
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Mexico

 xttz wrote:
New Exocrine stats

M +2"
WS/BS +1
W +3
Ld +1
Sv +1

Bio plasma cannon +D3 shots
S +1
AP +1
D +1

Presumably the existing rules for fire twice and +1 to hit when stationary have been removed or changed.

Spoiler:

I expect it to still have a +1 (or maybe re-rolls) to hit when Remained Stationary, because that is part of the lore of the model.
Firing twice is gone, because otherwise that thing would be broken. Likely also has blast which is a nerf for when it gets caught in melee.

Overall a massive improvement in all fields maybe except against light infantry given that it will fire less shots.
Moreover the +1 to WS and BS hopefully means our monsters (or at least our melee) now have 3+ to hit as standard, similar to how Daemon Engines went from 4+ to 3+ (or you know, like our FW models did).
+3 to wounds also probably means we have similar increases of wounds for our other monsters, kinda worried on the Tyrannofex and Tervigon as that may mean they got pushed to 18 wounds and thus may no longer benefit from cover (to be fair, they are very big and bulky models). It also means we are unlikely to have defensive special rules and will have to rely on sheer stats for defense, but I guess that's why we have Crusher Stampede.

But the one thing I'm the most hopeful is that with fire twice gone, we can actually move and fire that thing without sacrificing 2/3 of its firepower, allowing it to be far more dynamic, and we can assume the same thing will apply to the Tyrannofex.
   
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Versteckt in den Schatten deines Geistes.

So Tyrannofexes are going LoW, right?

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 H.B.M.C. wrote:
So Tyrannofexes are going LoW, right?

If we judge only by the model then they could easly be LOW as they are basically slimmer version of the Hierodules.
   
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The dark hollows of Kentucky

 H.B.M.C. wrote:
So Tyrannofexes are going LoW, right?

Considering how that worked out for Monoliths and Ork 'Naughts, you'd better hope not.
   
 
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