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Made in us
Screaming Shining Spear





RandomHeretic wrote:
 kingheff wrote:
RandomHeretic wrote:
Hello tactical internet! I've gotten lots of requests to post a battle report of a rematch against the eldar list I played about a month ago. Well today I'm happy to bring that to you. Yet again the souls of Ulthwe take on the Tyranids in a winner take all grudge match. Who will win this time?


Read the report here:

https://www.reddit.com/r/Tyranids/comments/uc0u2j/rematch_new_tyranids_vs_craftworlds_2000pt/

Let me know what you think and good luck in your future games! For the Hive Mind.


Great write up, made for interesting reading for sure.
But I'm assuming the Eldar guy doesn't run that list as a take all comers force? It seems to be skewed into taking out big targets and has little anti horde tech.



That is his TAC list. I know he has won a couple of RTTs with either that list or the previous one with nightspinners. I think it is more flexible than it seems given the amount he is winning. All that said, obviously, I think where I am there is generally a pretty elite meta (custodes, harlequins, crisis suit tau, tyranids, etc.) and his list is built to beat the matchups he is expecting.


Fair enough, as long as it works it works!
It certainly looks good into elite, tanky opponents, which aren't going anywhere from the looks of it.
   
Made in dk
Regular Dakkanaut




has any one tried 3x war walkers with scatter lasers?

165 points for 36 shots at s6 and the ap0 is marginally better now with armor of content I guess.

is that a cool unit or completely outshined by scat bikes? its just.. i really feel I need those fast attack slots..


Automatically Appended Next Post:
also, can someone explain exactly how doing actions and the swooping hawk teleport interact? if I will of asyryan them for example, how exactly does it work if I want to do, say, nachmund and move or shoot or do both.

The wording on nachmund suggests, that its not possible, I feel.

This message was edited 1 time. Last update was at 2022/04/27 22:48:54


 
   
Made in us
Fresh-Faced New User




Scoundrel80 wrote:
has any one tried 3x war walkers with scatter lasers?

165 points for 36 shots at s6 and the ap0 is marginally better now with armor of content I guess.

is that a cool unit or completely outshined by scat bikes? its just.. i really feel I need those fast attack slots..


Automatically Appended Next Post:
also, can someone explain exactly how doing actions and the swooping hawk teleport interact? if I will of asyryan them for example, how exactly does it work if I want to do, say, nachmund and move or shoot or do both.

The wording on nachmund suggests, that its not possible, I feel.


Sadly doing any action means you can not Battle focus move. No battle focus, no Swooping hawk teleport. The buff only allows them too shoot and still "do" an action.
   
Made in us
Longtime Dakkanaut




goodman111 wrote:
Scoundrel80 wrote:
has any one tried 3x war walkers with scatter lasers?

165 points for 36 shots at s6 and the ap0 is marginally better now with armor of content I guess.

is that a cool unit or completely outshined by scat bikes? its just.. i really feel I need those fast attack slots..


Automatically Appended Next Post:
also, can someone explain exactly how doing actions and the swooping hawk teleport interact? if I will of asyryan them for example, how exactly does it work if I want to do, say, nachmund and move or shoot or do both.

The wording on nachmund suggests, that its not possible, I feel.


Sadly doing any action means you can not Battle focus move. No battle focus, no Swooping hawk teleport. The buff only allows them too shoot and still "do" an action.


There is absolutely nothing in the wording of battlefocus that says you cannot do it after an action. You can't do it if you advance, you can't do it if you fell back, you can't do it if you arrived as reinforcements, and you have to shoot for it to activate. If you will of asuryan swooping hawks and have them action, if they also shoot, they can use their battle focus
   
Made in ca
Regular Dakkanaut





stratigo wrote:
goodman111 wrote:
Scoundrel80 wrote:
has any one tried 3x war walkers with scatter lasers?

165 points for 36 shots at s6 and the ap0 is marginally better now with armor of content I guess.

is that a cool unit or completely outshined by scat bikes? its just.. i really feel I need those fast attack slots..


Automatically Appended Next Post:
also, can someone explain exactly how doing actions and the swooping hawk teleport interact? if I will of asyryan them for example, how exactly does it work if I want to do, say, nachmund and move or shoot or do both.

The wording on nachmund suggests, that its not possible, I feel.


Sadly doing any action means you can not Battle focus move. No battle focus, no Swooping hawk teleport. The buff only allows them too shoot and still "do" an action.


There is absolutely nothing in the wording of battlefocus that says you cannot do it after an action. You can't do it if you advance, you can't do it if you fell back, you can't do it if you arrived as reinforcements, and you have to shoot for it to activate. If you will of asuryan swooping hawks and have them action, if they also shoot, they can use their battle focus


Nobody said they cant battle focus; however, if you do then your action fails.
   
Made in us
Fresh-Faced New User




I thought performing An action shuts down everything, other than shooting.
Its nice too know battle focus is not included.
   
Made in us
Longtime Dakkanaut




chadbrochill17 wrote:
stratigo wrote:
goodman111 wrote:
Scoundrel80 wrote:
has any one tried 3x war walkers with scatter lasers?

165 points for 36 shots at s6 and the ap0 is marginally better now with armor of content I guess.

is that a cool unit or completely outshined by scat bikes? its just.. i really feel I need those fast attack slots..


Automatically Appended Next Post:
also, can someone explain exactly how doing actions and the swooping hawk teleport interact? if I will of asyryan them for example, how exactly does it work if I want to do, say, nachmund and move or shoot or do both.

The wording on nachmund suggests, that its not possible, I feel.


Sadly doing any action means you can not Battle focus move. No battle focus, no Swooping hawk teleport. The buff only allows them too shoot and still "do" an action.


There is absolutely nothing in the wording of battlefocus that says you cannot do it after an action. You can't do it if you advance, you can't do it if you fell back, you can't do it if you arrived as reinforcements, and you have to shoot for it to activate. If you will of asuryan swooping hawks and have them action, if they also shoot, they can use their battle focus


Nobody said they cant battle focus; however, if you do then your action fails.


Depends on when the action completes
   
Made in dk
Regular Dakkanaut




Ok, so I played this today.

Spoiler:


++ Battalion Detachment 0CP (Aeldari - Craftworlds) [114 PL, 10CP, 1,998pts] ++

+ Configuration +

Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)

Craftworld Selection: Ulthwe: Foresight of the Damned

Detachment Command Cost

+ Stratagems +

Stratagem: Relics of the Shrines [-1CP]

+ HQ +

Baharroth [7 PL, 140pts]

Eldrad Ulthran [8 PL, 145pts]: 1. Guide, 3. Fortune, 5. Will of Asuryan, Ulthwe: Fate Reader, Warlord

Farseer Skyrunner [6 PL, 120pts]: 2. Doom, 4. Executioner, Witchblade
. The Weeping Stones, seer of the shifting vector

+ Troops +

Guardian Defenders [4 PL, 90pts]
. 10x Guardian Defender: 10x Plasma Grenades, 10x Shuriken Catapult

Rangers [4 PL, 70pts]: Wireweave Net
. 5x Ranger: 5x Ranger Long Rifle, 5x Shuriken Pistol

Rangers [4 PL, 70pts]: Wireweave Net
. 5x Ranger: 5x Ranger Long Rifle, 5x Shuriken Pistol

+ Elites +

Dire Avengers [7 PL, 118pts]
. 8x Dire Avenger: 8x Avenger Shuriken Catapult, 8x Plasma Grenades
. Dire Avenger Exarch: Stand Firm, Two Avenger Shuriken Catapults

Dire Avengers [3 PL, 60pts]
. 4x Dire Avenger: 4x Avenger Shuriken Catapult, 4x Plasma Grenades
. Dire Avenger Exarch: Two Avenger Shuriken Catapults

Dire Avengers [3 PL, 60pts]
. 4x Dire Avenger: 4x Avenger Shuriken Catapult, 4x Plasma Grenades
. Dire Avenger Exarch: Two Avenger Shuriken Catapults

Howling Banshees [9 PL, 154pts]
. 7x Howling Banshee: 7x Banshee Blade, 7x Shuriken Pistol
. Howling Banshee Exarch: Cronescream (Shrine Relic), Mirrorswords, Nerve-shredding Shriek

Warlock Skyrunners [3 PL, 60pts]: 4. Protect/Jinx
. Warlock Skyrunner: Witchblade

+ Fast Attack +

Swooping Hawks [9 PL, 146pts]
. 6x Swooping Hawk: 6x Lasblaster
. Swooping Hawk Exarch: Aeldari Power Sword, Lasblaster, The Phoenix Plume (Shrine Relic), Winged Evasion

Vypers [3 PL, 40pts]
. Vyper w/ Scatter Laser

Vypers [3 PL, 40pts]
. Vyper w/ Scatter Laser

+ Heavy Support +

Fire Prism [9 PL, 180pts]: Crystal Targeting Matrix, Twin Shuriken Catapult, Vectored Engines

Fire Prism [9 PL, 180pts]: Crystal Targeting Matrix, Twin Shuriken Catapult, Vectored Engines

War Walkers [15 PL, 165pts]
. War Walker: 2x Scatter Laser
. War Walker: 2x Scatter Laser
. War Walker: 2x Scatter Laser

+ Dedicated Transport +

Wave Serpent [8 PL, 160pts]: Twin Bright Lance, Twin Shuriken Catapult

++ Total: [114 PL, 11CP, 1,998pts] ++



..and I absolutely loved it.

my previous build was super elite. Twin ulthwe patrol, 2x rangers and then just good units and max strands. So beasty, but horribly unforgiving to play. It wins games left and right (its basically the archetype Jack Harpster ran off of ulthwe) but is so demanding to play.

I like screens and a few throwaways. Some options for actions, objective management and just board presence. But most of all I like the aforementioned screens and movement blocking.

Thats why I run those defenders that kind of stick out. They should probably by rangers to save a few points. for a shuriken cannon on the wave serpent or maybe cut the sword on the hawk exarch and get another hawk on top.

The list is CP hungry as it wants to linked fire/vectored first two turns and sometimes you need to auto that into a six too. In my game today I ran fatefull convergence on eldrad in order to have more reliant cp regen than just seer of the shifting vector. The list started at 11 cp too. but I had to cut fortune for that. Figured id be fine as I only have 2 decent targets for that spell; the banshees and then 9man DA squad. Thing is I still missed it like crazy. its always good. even on that guardian screen that just gets a lot better with this and protect if you need to hold the line somewhere a bit longer. 2 farseers is just one too few. simple as that. Actually, and yeah, I know this is crazy talk, but during this game I really toyed with the idea of only running eldrad and a warlock for psychic.

The list relies heavily on the jinx plus a thousand scatter laser shots -combo to get around (sort of) armor of contempt so you need the warlock, and eldrad is just so good in ultwhe. But the MW-warlock is pretty much a luxury unit. I rather good one tough, and im not ready to cutting him yet. Today, though, they all underperformed except the warlock who was a superstar.

THE GAME was vs Death guard. I think eldar are heavily favored into DG still, but they've gotten a LOT better. They are just so damn tough now. His list was plague caster, splat-flamerguy, other HQ guy, 2x5 marines, 3x20 poxies, 2x3 scythe termies, 2(or 3)x5 normal termies, mephitic blight launcher, 2x plague burst crawler.

My plan was to delete a PBC a turn with the prisms and then just stakeout of range, shoot a lot of his stuff and try to screen out the 2x3 terminators plus the splat-flamer guy (lord of virulence, maybe?) that where to teleport in t2. I'd hold back the 8 banshees and have them mop up the damaged units that reached me. I had a lot of forward deploy and the vipers to move block important lanes. even though he had indirect I started everything on the table except for 10 DA (it used to be ten now its nine) in the serpent. Starting baharoth and the hawks on the table just makes their shenanigans that much better. The banshees are a target for mortar fire too, but I figured if I got first turn he would only hit me back with one, and if i didn't get first turn I could always phantasm. on the other hand, with the strat he hits me on 5s now and in cover im saving on 4s. the hawks even have a 5+++.

Either way it didn't matter as I got first turn. Killed a pbc, popped back with vectored. Shot some poxies and drew out a crazy 4 cp for cloud of flies, as I had jinx/42 scat laser shots on a terminator unit of his. That war walker unit is a weird threat into terminators out of cover now with a 3+. They can do work vs that. Really lacks core, though.

his first turn was uneventful and his few big guns mainly bounced as I had 3 sixes on strands. His myphitic managed to put an annoying 6w meta shot on a prism, though, as I missed a possible firing lane. not the end of the world but still annoying as this means it brackets. I played around that with linked fire on my next turn but I couldn't manage that every turn after that. And those 4 shots need to hit home every turn, basically.

On my second turn I scored 8 and established board control. Got three on the progressive (take action in back field: get cp for every obj in NML you control), scored engage and RnD again. also cleared a ton of pox for take no prisoners. The banshees and baharoth tore into his right flank where he had taken an objective in NML wit pox and marines. I charged both units and thought I was good. The marines died, but something went wrong with the pox walkers. banshees whiffed and then he MWed me for 6 with the crazy kamikaze strat. Baharoth took off and the banshees fell! had never thought that would happen.

That made a whole in my left deep strike screen so on his turn termies flooded in and started killing me good. First of all, the banshees dying opened up a lane on my hawks behind obscuring. So he just teleported in the splat-flamer and killed most of the unit. argh.

So I scored weakly for a turn, regrouped and the rest of the game was the prisms linkedfiring termie squads that were trying to get upfield. Even with the -5 a terminator in cover now has a 5+ (!!) He scored points the last couple turns and pressed me hard on the center. But my lead was too big and I won relatively comfortably.

DG lacks the mobility to win consistently vs craftworlds, I think, but I felt, however, that he could have broken my army had I made more errors.

I totally dig the list and how it plays. try it out, its very versatile.

There are points to push around for modification. It used to be one more hawk and one more DA in the big unit.

Feedback is welcomed.


This message was edited 2 times. Last update was at 2022/04/29 06:02:46


 
   
Made in us
Fresh-Faced New User




Good list!
The only thing I saw off the bat is you need to pay 1 CP for the 2nd Warlord trait on your Farseer. Fate reader is your Free one on Eldrad.
In the Armies i have been playing Scatter lasers have been doing nothing for me. Maybe the jinx is what its missing, but I'm mostly fighting Heavy infantry, or Monster/Vehicles/Characters.
   
Made in dk
Regular Dakkanaut




You're totally right on that. but I do pay for that trait as is.

Eldrad is my "free" trait. I get weeping stones as my free relic and then I pay one for relics of the shrines (crone scream/plume) and one for seer of the shifting vector. and I start out at 10 cp. Is this not legal? I mean, I just used Battlescribe as per usual..


Automatically Appended Next Post:
And yeah, I didn't like the scatter laser earlier either. But they are just so good in multiples. Especially as It doesn't get neutered by armor of contempt. if you can guarantee jinx your 3 war walkers with scatters (or 6 scatter bikes) put in 36 shots that they save on 4s or 3s in cover. its not bad into meq but it annihilates stuff with bad saves. I like it. We'll see if its staying in for the future, though : )

This message was edited 2 times. Last update was at 2022/04/28 23:28:27


 
   
Made in us
Mutated Chosen Chaos Marine





Ohio

Thanks for the insight. I just picked up 6 bikes and have been really debating on what to arm them with. I want to try running a Hail of Doom/Masterful Shots list but can't commit to Catapults/Cannons just yet, but Scat bikes just pump out so many shots.

Tons!
Tons!
Tons!
2,000pts


Primaris Puritous Sealious!
https://www.dakkadakka.com/dakkaforum/posts/list/790547.page 
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

 l0k1 wrote:
Thanks for the insight. I just picked up 6 bikes and have been really debating on what to arm them with. I want to try running a Hail of Doom/Masterful Shots list but can't commit to Catapults/Cannons just yet, but Scat bikes just pump out so many shots.


Magnets. It’s always the answer. And Eldar bikes/vehicles are really simple to do.

Which is a good thing considering our historically spotty internal balance.

   
Made in us
Longtime Dakkanaut




Indiana

Yeah, I wouldn’t run scatter lasers without jinx, and possibly conceal/reveal, second not necessary if taking the ignore like cover HoD build.

This message was edited 1 time. Last update was at 2022/04/29 13:27:07


People who stopped buying GW but wont stop bitching about it are the vegans of warhammer

My Deathwatch army project thread  
   
Made in gb
Deranged Necron Destroyer



UK, Midlands

Scoundrel80 wrote:
Ok, so I played this today.

Spoiler:


++ Battalion Detachment 0CP (Aeldari - Craftworlds) [114 PL, 10CP, 1,998pts] ++

+ Configuration +

Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)

Craftworld Selection: Ulthwe: Foresight of the Damned

Detachment Command Cost

+ Stratagems +

Stratagem: Relics of the Shrines [-1CP]

+ HQ +

Baharroth [7 PL, 140pts]

Eldrad Ulthran [8 PL, 145pts]: 1. Guide, 3. Fortune, 5. Will of Asuryan, Ulthwe: Fate Reader, Warlord

Farseer Skyrunner [6 PL, 120pts]: 2. Doom, 4. Executioner, Witchblade
. The Weeping Stones, seer of the shifting vector

+ Troops +

Guardian Defenders [4 PL, 90pts]
. 10x Guardian Defender: 10x Plasma Grenades, 10x Shuriken Catapult

Rangers [4 PL, 70pts]: Wireweave Net
. 5x Ranger: 5x Ranger Long Rifle, 5x Shuriken Pistol

Rangers [4 PL, 70pts]: Wireweave Net
. 5x Ranger: 5x Ranger Long Rifle, 5x Shuriken Pistol

+ Elites +

Dire Avengers [7 PL, 118pts]
. 8x Dire Avenger: 8x Avenger Shuriken Catapult, 8x Plasma Grenades
. Dire Avenger Exarch: Stand Firm, Two Avenger Shuriken Catapults

Dire Avengers [3 PL, 60pts]
. 4x Dire Avenger: 4x Avenger Shuriken Catapult, 4x Plasma Grenades
. Dire Avenger Exarch: Two Avenger Shuriken Catapults

Dire Avengers [3 PL, 60pts]
. 4x Dire Avenger: 4x Avenger Shuriken Catapult, 4x Plasma Grenades
. Dire Avenger Exarch: Two Avenger Shuriken Catapults

Howling Banshees [9 PL, 154pts]
. 7x Howling Banshee: 7x Banshee Blade, 7x Shuriken Pistol
. Howling Banshee Exarch: Cronescream (Shrine Relic), Mirrorswords, Nerve-shredding Shriek

Warlock Skyrunners [3 PL, 60pts]: 4. Protect/Jinx
. Warlock Skyrunner: Witchblade

+ Fast Attack +

Swooping Hawks [9 PL, 146pts]
. 6x Swooping Hawk: 6x Lasblaster
. Swooping Hawk Exarch: Aeldari Power Sword, Lasblaster, The Phoenix Plume (Shrine Relic), Winged Evasion

Vypers [3 PL, 40pts]
. Vyper w/ Scatter Laser

Vypers [3 PL, 40pts]
. Vyper w/ Scatter Laser

+ Heavy Support +

Fire Prism [9 PL, 180pts]: Crystal Targeting Matrix, Twin Shuriken Catapult, Vectored Engines

Fire Prism [9 PL, 180pts]: Crystal Targeting Matrix, Twin Shuriken Catapult, Vectored Engines

War Walkers [15 PL, 165pts]
. War Walker: 2x Scatter Laser
. War Walker: 2x Scatter Laser
. War Walker: 2x Scatter Laser

+ Dedicated Transport +

Wave Serpent [8 PL, 160pts]: Twin Bright Lance, Twin Shuriken Catapult

++ Total: [114 PL, 11CP, 1,998pts] ++



..and I absolutely loved it.



Have you considered trying a similar list with Masterful Shots & Hail of Doom? Hawks and Scatter Lasers really like masterful shots. With Jinx you can shred terminators in cover. I find it really hard to lose the consistency Ulthwe brings to the Psychic Phase, and Fate Dice, but there is some real power in Masterful/Doom.

PS. Your War Walker unit would be better as a Unit of 6 Scatt Bikes if you have the models

.

This message was edited 1 time. Last update was at 2022/04/29 15:32:46


 
   
Made in dk
Regular Dakkanaut




Yeah, i do own the bikes but i dont have anymore fast attack slots sadly. And i just need those two vypers for utility. They are simply amazing. One of my favorite units over all at 40 points. Id love 6 scat bikes in this. They are Core and hyper mobile. But i cant go 2 detachments when i need all that cp for linked fire. I feel the war walkers are a decent substitution but they are the Odd piece in my puzzle for sure. Could be a Thirs prism too. Drool : )

I have a hail/masterful list too. Its much more skewed into shurikens. 3x10 direavengers and such. I feel Ulthwe is just perfekt for this with strands helping out Big time with the prisms.
   
Made in us
Growlin' Guntrukk Driver with Killacannon





Italy

Got three more games of Crusade in, PL 34, 37, 40. Some highlights.

Photos
Spoiler:

In his inaugural showing Seiketh of the Midnight Blade was laid low before he could even attack

The bugs advance, the Wraithseer strides forward protecting their Farseer. On the western flank the Autarch is consumed by the haruspex.

The third game our forces are nearly wiped out, the Wraithseer and Vyper try to hold off the tide but they are swiftly brought down.


-Striking Scorpions continue to be my MVP nearly every game. I went first the first two games and they made their charge each time (thanks to Headstrong). Our second game I got really lucky with 6s on Sustained Assault and Mandiblasters and nearly wiped out a 9man Warrior blob with just 5 Scorpions.
-Still don't care for the Path of the Warrior system. My Scorpions netted 2pts then lost 1 pt in the third game. Womp, womp.
-Interesting seeing the Wraithlord and Wraithseer side by side, the AP-4 on the Wraithlord's Glaive was very beneficial since my opponent had some crusade upgrades giving him an effective 1+ Save
-I went with the Lord of the Warp agenda in the first game and failed nearly every psychic test that game.
-Since my opponent likes larger bugs I ended up mostly bringing bright lances, since 1 shot high damage I found more valuable than 2 shots from a starcannon.
-My Guardians got their first battle scar, one more and they'll get upgraded into Wraithguard.
-Having fought many Dark Eldar Venoms the Vyper is rather underwhelming, but 3 PL Fast Attack is a nice option when my Patrol is already stuffed with Elites.
-Autarch allowing 2 rerolls has come in handy every game, even at lower costs. To me they feel like a must have in 2000pt games.
-Saving a Fate Dice for Hit has been very useful when you've got a fusion pistol or D-Weapon to Overwatch with.

This message was edited 1 time. Last update was at 2022/05/01 18:17:58


 
   
Made in gb
Deranged Necron Destroyer



UK, Midlands

Scoundrel80 wrote:
Yeah, i do own the bikes but i dont have anymore fast attack slots sadly. And i just need those two vypers for utility. They are simply amazing. One of my favorite units over all at 40 points. Id love 6 scat bikes in this. They are Core and hyper mobile. But i cant go 2 detachments when i need all that cp for linked fire. I feel the war walkers are a decent substitution but they are the Odd piece in my puzzle for sure. Could be a Thirs prism too. Drool : )

I have a hail/masterful list too. Its much more skewed into shurikens. 3x10 direavengers and such. I feel Ulthwe is just perfekt for this with strands helping out Big time with the prisms.


I actually have 3 Prisms but have not felt it's worth fielding more than two except to have redundancy. I don't find myself linking them more than once or twice a game- usually there's something with a good invul to have a go at, then just regular tanks/monsters that aren't worth it for 2 CP and one less wound reroll.

I've got a tourney at Warhammer World coming up, and I'm torn between taking Mech Ulthwe (what I want to play), or taking Hail of Doom (probably stronger). These are the two lists at the moment if anyone has any thoughts:

Mech Ulthwe:

Spoiler:
BAHARROTH
Farseer Skyrunner; Relic Helm, Doom, Executioner, Crushing Orb
Eldrad; Warlord, Focus Will, Guide, Will of Asur

Warlock Skyrunner; Jinx, Sunstorm
2x Warlocks; Quicken

5 x Rangers; Net

7 x Dire Avengers
5x Banshees; Shriek, Cronescream, Mirrorswords
5x Banshees; Piercing Strikes, Mirrorswords
5x Fire Dragons; Blazing Fury

Vyper; Scatter Laser
3 x Shining Spears; Paragon Blade, Heartstrike
10 x Swooping Hawks; Phoenix Plume

Fire Prism; Vectored Engines
Fire Prism; Vectored Engines

Wave Serpent; Twin Brightlance
Wave Serpent; Twin Brightlance

1999pts, 7 CP


Masterful Doom:
Spoiler:

Baharroth
Farseer Skyrunner, Doom, Executioner, Mark of Hunter, Kurnos Bow
Farseer; Focus Will, CP regen Power
Warlock Skyrunner, Jinx, Sunstorm
Farseer; Will of Asur, Guide, SEER COUNCIL -1CP
2 x Warlocks, Quicken

5 x Rangers

10 x Dire Avengers
10 x Dire Avengers
10 x Dire Avengers
5x Banshees; Shriek, Cronescream, Mirrorswords
5x Banshees; Piercing Strikes, Mirrorswords

3 x Shining Spears; Paragon Blade, Heartstrike
6 x Windriders; Scatter Lasers
10 x Swooping Hawks; Plume
Vyper; Shuriken Cannon

War Walker; 2x Shuriken Cannons
War Walker; 2x Shuriken Cannons
War Walker; 2x Shuriken Cannons

Wave Serpent; Twin Shuriken Cannon

2000pts, 6 CP

This message was edited 1 time. Last update was at 2022/05/05 15:14:14


 
   
Made in us
Growlin' Guntrukk Driver with Killacannon





Italy

They both look like good lists but I think I'd find the Mechanized Ulthwe list more fun to play.

For your hail of doom list I would consider dropping some points to field another Wave Serpent, perhaps the Shining Spears as a start. Who is the primary choice for the Warlock's Quicken?

This message was edited 1 time. Last update was at 2022/05/05 23:13:07


 
   
Made in gb
Deranged Necron Destroyer



UK, Midlands

 The Red Hobbit wrote:
They both look like good lists but I think I'd find the Mechanized Ulthwe list more fun to play.

For your hail of doom list I would consider dropping some points to field another Wave Serpent, perhaps the Shining Spears as a start. Who is the primary choice for the Warlock's Quicken?


Yeah I think the Mech Ulthwe will be more enjoyable, I feel like it lacks punch though.

Quicken is to be used on the Farseer Skyrunner in both lists (and every list I write). He flies forwards to get in range for Doom and whatever my psychic secondary is. Focus Will is cast on him. He does the secondary and uses the strat to also cast Doom, then gets quickened back to safety. It's incredibly strong.

This message was edited 1 time. Last update was at 2022/05/06 09:41:50


 
   
Made in gb
Screaming Shining Spear





Both lists look good to me, if you prefer the ulthwe list I'd take that. I assume you are running as a patrol and vanguard detachment?

 
   
Made in gb
Deranged Necron Destroyer



UK, Midlands

Yeah I always assume I'm -3CP for a patrol plus Vanguard/Outrider. I don't even hate Rangers that much, they have some great utility, but I don't want 3 units to make a battalion, and double patrol still costs 2 CP.

I'm old school in the way I write lists- I like all my battlefield roles shown together, not split across detachments.

This message was edited 1 time. Last update was at 2022/05/06 15:30:28


 
   
Made in gb
Screaming Shining Spear





I figured as much, I couldn't make it fit any other way. How are the Warhammer world tournaments? Seems like a fun place to play.

 
   
Made in gb
Deranged Necron Destroyer



UK, Midlands

This will be the first one I've been to for a very long time. Like 6th or 7th edition, before they really ran competitive events. Those were really good back then, bugmans bar was quality and they come and take drinks orders from the table while you're playing. There's lots of cool warhammer stuff to see too.
   
Made in gb
Screaming Shining Spear





Sounds awesome, might have to sign up for one myself.

 
   
Made in dk
Regular Dakkanaut




Moosatronic Warrior wrote:
Scoundrel80 wrote:
Yeah, i do own the bikes but i dont have anymore fast attack slots sadly. And i just need those two vypers for utility. They are simply amazing. One of my favorite units over all at 40 points. Id love 6 scat bikes in this. They are Core and hyper mobile. But i cant go 2 detachments when i need all that cp for linked fire. I feel the war walkers are a decent substitution but they are the Odd piece in my puzzle for sure. Could be a Thirs prism too. Drool : )

I have a hail/masterful list too. Its much more skewed into shurikens. 3x10 direavengers and such. I feel Ulthwe is just perfekt for this with strands helping out Big time with the prisms.


I actually have 3 Prisms but have not felt it's worth fielding more than two except to have redundancy. I don't find myself linking them more than once or twice a game- usually there's something with a good invul to have a go at, then just regular tanks/monsters that aren't worth it for 2 CP and one less wound reroll.

I've got a tourney at Warhammer World coming up, and I'm torn between taking Mech Ulthwe (what I want to play), or taking Hail of Doom (probably stronger). These are the two lists at the moment if anyone has any thoughts:

Mech Ulthwe:

Spoiler:
BAHARROTH
Farseer Skyrunner; Relic Helm, Doom, Executioner, Crushing Orb
Eldrad; Warlord, Focus Will, Guide, Will of Asur

Warlock Skyrunner; Jinx, Sunstorm
2x Warlocks; Quicken

5 x Rangers; Net

7 x Dire Avengers
5x Banshees; Shriek, Cronescream, Mirrorswords
5x Banshees; Piercing Strikes, Mirrorswords
5x Fire Dragons; Blazing Fury

Vyper; Scatter Laser
3 x Shining Spears; Paragon Blade, Heartstrike
10 x Swooping Hawks; Phoenix Plume

Fire Prism; Vectored Engines
Fire Prism; Vectored Engines

Wave Serpent; Twin Brightlance
Wave Serpent; Twin Brightlance

1999pts, 7 CP


Masterful Doom:
Spoiler:

Baharroth
Farseer Skyrunner, Doom, Executioner, Mark of Hunter, Kurnos Bow
Farseer; Focus Will, CP regen Power
Warlock Skyrunner, Jinx, Sunstorm
Farseer; Will of Asur, Guide, SEER COUNCIL -1CP
2 x Warlocks, Quicken

5 x Rangers

10 x Dire Avengers
10 x Dire Avengers
10 x Dire Avengers
5x Banshees; Shriek, Cronescream, Mirrorswords
5x Banshees; Piercing Strikes, Mirrorswords

3 x Shining Spears; Paragon Blade, Heartstrike
6 x Windriders; Scatter Lasers
10 x Swooping Hawks; Plume
Vyper; Shuriken Cannon

War Walker; 2x Shuriken Cannons
War Walker; 2x Shuriken Cannons
War Walker; 2x Shuriken Cannons

Wave Serpent; Twin Shuriken Cannon

2000pts, 6 CP


I know its annoying to spend 20 points more on them but i really feel you need crystal targeting on those prisms. So much -1 out there.


Automatically Appended Next Post:
And you need to make those shots count.


Automatically Appended Next Post:
also, what are you guy's stand on cp regent for Craftworlds ATM?

i lean towards seer of the shifting vector, actually, using the spell almost demands a 3-farseer list, Imo, and I cant fit that into my current builds.

Reason is im going to prisms now and linked fire costs 2 every turn (at least the first couple turns), so im reluctant to go anything beyond 2x patrol. actually I try to stay at a single bataleon. so I run two farceers and if I want the cp-regen spell on one of them im dropping doom/fortune/will or guide.

So I feel like going back to just relying on seer of the shifting vector.

any thoughts on the matter?


Automatically Appended Next Post:
boosting the eldritch storm counts as a psychic action, so I cant cast with a farseer that does it, right?

This message was edited 4 times. Last update was at 2022/05/07 22:55:10


 
   
Made in gb
Deranged Necron Destroyer



UK, Midlands

Scoundrel80 wrote:


Automatically Appended Next Post:
boosting the eldritch storm counts as a psychic action, so I cant cast with a farseer that does it, right?


That's correct.

I know its annoying to spend 20 points more on them but i really feel you need crystal targeting on those prisms. So much -1 out there.


I manged to get a test game in with each of these list this weekend which was very helpful. The first lesson I learnt was that I need Crystal Targeting Matrix on the Prisms! So full agreement there. The only way I can see to pay for them in the Ulthwe list is to swap the Serpent weapons from Twin Bright Lances to 3x Shuriken Cannons. I don't hate this, as triple SC is a nice amount of Dakka, but I'm going to miss those lances when my Prisms don't quite finish their target.

The second lesson I learnt was that if I don't take Ulthwe with Eldrad I'm going to fail powers at a critical moment and wish I'd taken Ulthwe.

also, what are you guy's stand on cp regent for Craftworlds ATM?


I haven't being using any in a lot of lists (like the Ulthwe one above). Shifting Vector should probably be an auto take, but I honestly worry I'm not going to roll a 6 and have wasted a CP.

i lean towards seer of the shifting vector, actually, using the spell almost demands a 3-farseer list, Imo, and I cant fit that into my current builds.


I find I need to have enough Farseers to cast the following Every Turn:

Guide
Doom
Will of Assurian
Focus Will
A Psychic secondary action

So 5 powers which, if I'm Ulthwe, is one farseer plus Eldrad- I'm not taking an extra Farseer for CP regen plus a power I didn't really want. If I don't have Eldrad I need 3 farseers to cover these 5 spells, which leaves me with an extra slot for CP regen. It basically comes down to: do I have Eldrad?

Reason is im going to prisms now and linked fire costs 2 every turn (at least the first couple turns), so im reluctant to go anything beyond 2x patrol. actually I try to stay at a single bataleon. so I run two farceers and if I want the cp-regen spell on one of them im dropping doom/fortune/will or guide.


Firstly, it's never going to be worth dropping one of those powers for CP regen, because there are no 1 CP stratagems with an effect as good as those powers.
Secondly, have you had games where you run out of CP? I usually start with 7 CP and haven't had too many issues. Even with a pair Prisms.




Automatically Appended Next Post:
 kingheff wrote:
Sounds awesome, might have to sign up for one myself.


I'd recommend it. But the tickets sell out very fast. I think I'm right in saying that you can still just turn up with a friend and grab a table (some of which have really cool terrain) for a random game. Then check out the various other cool things there.

This message was edited 3 times. Last update was at 2022/05/09 11:51:39


 
   
Made in gb
Regular Dakkanaut





United Kingdom

Quick question - i'm a pure craftworld player so i'm not 100% on this one.

Played against a small Ynnari list yesterday at a mini tounament. Would have have been able to use Strands of Fate with the following list?

Yncarne
Banshees
Scorpions
Wyches
Rangers

It's the Wyches that are throwing me as they don't have the Asuryani keyword.

Adeptus Mechanicus
Tyranids  
   
Made in us
Walking Dead Wraithlord






Yes according to new rules the odd unti does not prevent strands of fate.

UPDATES & ERRATA
Page 92 – The Ynnari
Add the following bullet point after the fifth bullet point:
• ‘For the purposes of the Strands of Fate ability, Harlequins
and Drukhari units included in a Ynnari Detachment are
considered to have the Asuryani keyword.’

https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

Eldar- 4436 pts


AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "


 Eonfuzz wrote:


I would much rather everyone have a half ass than no ass.


"A warrior does not seek fame and honour. They come to him as he humbly follows his path"  
   
Made in gb
Regular Dakkanaut





United Kingdom

 Argive wrote:
Yes according to new rules the odd unti does not prevent strands of fate.

UPDATES & ERRATA
Page 92 – The Ynnari
Add the following bullet point after the fifth bullet point:
• ‘For the purposes of the Strands of Fate ability, Harlequins
and Drukhari units included in a Ynnari Detachment are
considered to have the Asuryani keyword.’


Ah, nice. That's good to know.

Adeptus Mechanicus
Tyranids  
   
Made in gb
Screaming Shining Spear





@moosatronic I should check out Warhammer world, I'm not that far away really. Be even better if I can get a tournament in too.
With the CTM, which I think are very good if you can squeeze the points, how about dropping one hawk and the net on the rangers? Possibly less painful than the lances to lose, those big shots are great to have as an option.

 
   
 
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