Poll |
 |
|
 |
Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2022/09/18 00:54:41
Subject: Re:Squats return! - Page 11
|
 |
Grim Dark Angels Interrogator-Chaplain
|
Is it just me, or did all the Squat preordering knock out GW's website? I went to take a look (wasn't even gonna buy anything) and I got a 503 error that I've never seen before.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/09/18 01:10:40
Subject: Re:Squats return! - Page 11
|
 |
Ancient Venerable Dark Angels Dreadnought
|
Yeah, hit the same snag a couple of times today too
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/09/18 01:29:05
Subject: Re:Squats return! - Page 11
|
 |
Ollanius Pius - Savior of the Emperor
Gathering the Informations.
|
ZergSmasher wrote:Is it just me, or did all the Squat preordering knock out GW's website? I went to take a look (wasn't even gonna buy anything) and I got a 503 error that I've never seen before.
It's been doing it for a few days now. It has to do with Cloudflare.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/09/18 03:17:51
Subject: Squats return! - Page 11
|
 |
Nihilistic Necron Lord
The best State-Texas
|
Olthannon wrote:Nah they're about the same as the AoS ones and yes, because Necromunda is on a slightly different scale.
EDIT: if that is the combat patrol that's a pain in the arse because I can't say I really want the bezerks or another squad of bikes. I was hoping for the exosuits or the cool heavy weapon gunners. Thunderers? Not got a look at the codex yet, how viable are the bikers?
This is a really solid combat patrol. Between the limited boxset and 2x of these you have a super solid start to an army. The bikers are very solid. They are not super durable or output a ton of damage, but they are insanely fast (auto-advance 6, so you are going 18") and have an excellent stratagem for protection and can have searchlights for a stratagem to put a grudge token on a unit. They are also Obsec allowing you to nab some objectives super quickly.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/09/18 04:15:22
Subject: Squats return! - Page 11
|
 |
Did Fulgrim Just Behead Ferrus?
|
Is it just me or are the new Squats about the size of regular humans nowadays?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/09/18 04:52:16
Subject: Squats return! - Page 11
|
 |
Emboldened Warlock
|
I did a size comparison on my website: https://taleofpainters.com/2022/09/review-leagues-of-votann-army-set/
They‘re smaller than old Chaos Cultists, which are about 2 to 3 mm smaller than more modern human infantry models, so I think that‘s alright.
|
This message was edited 1 time. Last update was at 2022/09/18 04:52:34
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/09/18 06:14:54
Subject: Re:Squats return! - Page 11
|
 |
Regular Dakkanaut
|
If this is indeed the Combat Patrol: do the Berserkers come in a set of four? They were presented as a set of five in a WHC article.
Other than that this looks like both a good addition to the army set as well as a solid start on its own. All units are useful, and the character can be doubled as well. Not bad!
Edit: Can't speak for other regions, but on the German GW store the German army set was sold out early afternoon yesterday, and the English one is sold out as well by now (Sunday morning).
|
This message was edited 2 times. Last update was at 2022/09/18 06:26:31
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/09/18 06:43:49
Subject: Squats return! - Page 11
|
 |
Crazed Spirit of the Defiler
|
Wha-Mu-077 wrote: Olthannon wrote:Nah they're about the same as the AoS ones and yes, because Necromunda is on a slightly different scale.
EDIT: if that is the combat patrol that's a pain in the arse because I can't say I really want the bezerks or another squad of bikes. I was hoping for the exosuits or the cool heavy weapon gunners. Thunderers? Not got a look at the codex yet, how viable are the bikers?
Bikers are very good, because the rest of your army is slow as all balls without a transport or teleport, so a 12" biker unit with a 12" pregame move and ObSec is great for grabbing objectives early
Also heard on the Tabletop Tactics battle report that a unit of them can do a double pre-game move for a CP. 24" before the 1st turn !
Good thing you have no interest to charge with them...
|
-"For the Ruinous Powers!" |
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/09/18 06:53:43
Subject: Squats return! - Page 11
|
 |
Joined the Military for Authentic Experience
On an Express Elevator to Hell!!
|
Stahly can I ask how they scale with the Necromunda Squat box?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/09/18 06:58:19
Subject: Re:Squats return! - Page 11
|
 |
Ridin' on a Snotling Pump Wagon
|
Darnok wrote:
If this is indeed the Combat Patrol: do the Berserkers come in a set of four? They were presented as a set of five in a WHC article.
Other than that this looks like both a good addition to the army set as well as a solid start on its own. All units are useful, and the character can be doubled as well. Not bad!
Edit: Can't speak for other regions, but on the German GW store the German army set was sold out early afternoon yesterday, and the English one is sold out as well by now (Sunday morning).
Berserkers are a set of five, as you’ve got the Mole Launcher. I mistook that for a second character as first, but it’s definitely the Mole Launcher.
Contents wise I agree it’s a pretty decent one. Rules entirely aside as ever for me, I always view Combat Patrols from the gifting point of view. A long term hangover from my Till Monkey days. This one is pretty nice. Certainly nothing in there looks particularly redundant after two copies, perhaps barring the Khal. Though, if you’ve not the Ltd Box, that goes to three copies, due to SC being made from the same kit, and weapon options.
|
This message was edited 1 time. Last update was at 2022/09/18 07:00:47
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/09/18 08:14:16
Subject: Squats return! - Page 11
|
 |
Master Engineer with a Brace of Pistols
|
Cheers everyone re:bikers. Good to know because I like those models, just I was hoping for either the buggy vehicle or something heavy in the combat patrol instead!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/09/18 08:15:40
Subject: Squats return! - Page 11
|
 |
Huge Bone Giant
|
Seeing that combat patrol picture only reinforces how stupid the shooty berserker is. A plodding gunner with a plodding caddy in a squad of running melee fighters isn't what I'd call good visual design.
Pacific wrote:
Stahly can I ask how they scale with the Necromunda Squat box?
I'm interested in this as well.
|
Nehekhara lives! Sort of!
Why is the rum always gone? |
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/09/18 08:28:34
Subject: Squats return! - Page 11
|
 |
Sadistic Inquisitorial Excruciator
|
Malika2 wrote:Is it just me or are the new Squats about the size of regular humans nowadays?
Well, they're not dwarfs but evolved humans who are squat - which just means that they're packed tighter, denser, shorter and stockier. They just have to be 'shorter' than baseline humans, not comically so.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/09/18 08:55:59
Subject: Squats return! - Page 11
|
 |
Fixture of Dakka
|
I'm betting that the mortar berserk can be made into a regular squad member instead. In which case you'll have a spare ironkyn model to fiddle with.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/09/18 11:55:01
Subject: Squats return! - Page 11
|
 |
Longtime Dakkanaut
|
Pacific wrote:
Stahly can I ask how they scale with the Necromunda Squat box?
From Reddit:
https://www.reddit.com/r/Warhammer40k/comments/xghlue/votann_size_comparisons/
Shakalooloo wrote: Malika2 wrote:Is it just me or are the new Squats about the size of regular humans nowadays?
Well, they're not dwarfs but evolved humans who are squat - which just means that they're packed tighter, denser, shorter and stockier. They just have to be 'shorter' than baseline humans, not comically so.
Not being called Dwarfs doesn't change that they're meant to be sci-fi Dwarfs.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/09/18 11:57:02
Subject: Squats return! - Page 11
|
 |
Longtime Dakkanaut
Germany
|
The Votann seem to be a bit taller than Squats themselves from what I'm seeing
|
"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado |
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/09/18 12:42:53
Subject: Re:Squats return! - Page 11
|
 |
Joined the Military for Authentic Experience
On an Express Elevator to Hell!!
|
Perfect thanks a lot for that Mentlegen
Ok I think thats fine, I'd be comfortable using the Necromunda Squats alongside the Votann boys as long as they are in different squads. I think the Necro ones look like they are in a kind of pressure suit, as a way of explaining the extra bulk
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/09/18 12:58:46
Subject: Squats return! - Page 11
|
 |
Decrepit Dakkanaut
UK
|
Yeah the Squats look like they are in regular boots and clothes in their lower body whilst the Votan look like they are in high powered super armour. So a little height difference isn't too glaring. Also some of those are on "tactical rocks" which makes them appear taller
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/09/18 13:46:05
Subject: Re:Squats return! - Page 11
|
 |
Did Fulgrim Just Behead Ferrus?
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/09/18 15:26:47
Subject: Re:Squats return! - Page 11
|
 |
Using Object Source Lighting
|
Great I think the Votann look perfectly fine alonside the bulkier Necromunda ones.
Scale is fine.
Combat Patrol content seems good for players that want to bulk the Army box or just want to buy multiple combat patrols to kickstart an army.
I will rather go for the missing units myself.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/09/18 15:40:17
Subject: Squats return! - Page 11
|
 |
Locked in the Tower of Amareo
|
So space "dwarves" are human sized.
6 feet, not all bearded, nothing really dwarven on them. Good for random new xenos faction but as for being squats they just use name for marketing purpose. Sells better calling them squats.
|
2024 painted/bought: 109/109 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/09/18 15:41:54
Subject: Squats return! - Page 11
|
 |
Longtime Dakkanaut
Germany
|
I wouldn't say "nothing" really, they still have some nordic aesthetic in places.
|
"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado |
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/09/18 16:49:11
Subject: Squats return! - Page 11
|
 |
Boom! Leman Russ Commander
|
Wonder if the new Cadians will end up taller.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/09/18 17:00:14
Subject: Squats return! - Page 11
|
 |
Huge Bone Giant
|
Not sure if the picture with the Ultramarine is helping. It looks like the Guardsman's legs are bent while the Squat is mostly straight. Might just be the picture as I haven't seen the Death Korps models in person yet, but even if the new Squats are too tall, I don't think it's quite as bad as that picture makes it out.
They shouldn't be noticeably taller. The Cadian's height was one of their big problems from the start. They'd be slimmer and better proportioned like the Traitor Guardsmen, though.
|
Nehekhara lives! Sort of!
Why is the rum always gone? |
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/09/18 17:10:27
Subject: Squats return! - Page 11
|
 |
Hardened Veteran Guardsman
Knee deep in bone ash, gore and mud
|
tneva82 wrote:So space "dwarves" are human sized.
6 feet, not all bearded, nothing really dwarven on them. Good for random new xenos faction but as for being squats they just use name for marketing purpose. Sells better calling them squats.
Apart from the scale creep that the new DKoK kit is not part of (because it is likely 5yrs old and anyway intentionally designed to scale to the 15yrs old Forge World models), notice that the IG soldier is standing in slightly flexed knees and the Squat is mid run, so likely as elongated as it gets.
Assuming that a human is 6' tall, that puts him at around 5', or one head shorter. Yes, that is not DnD dwarfs 4', but also consider that ratlings/halflings exist and they are already in the 4' scale with their models.
So with all that considered, I think they found a good scale slot. You are of course entitled to your own opinion.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/09/18 17:33:36
Subject: Squats return! - Page 11
|
 |
Longtime Dakkanaut
|
GiToRaZor wrote:tneva82 wrote:So space "dwarves" are human sized.
6 feet, not all bearded, nothing really dwarven on them. Good for random new xenos faction but as for being squats they just use name for marketing purpose. Sells better calling them squats.
Apart from the scale creep that the new DKoK kit is not part of (because it is likely 5yrs old and anyway intentionally designed to scale to the 15yrs old Forge World models), notice that the IG soldier is standing in slightly flexed knees and the Squat is mid run, so likely as elongated as it gets.
Assuming that a human is 6' tall, that puts him at around 5', or one head shorter. Yes, that is not DnD dwarfs 4', but also consider that ratlings/halflings exist and they are already in the 4' scale with their models.
So with all that considered, I think they found a good scale slot. You are of course entitled to your own opinion.
GW themselves have said that the Leagues are meant to be 4' tall.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/09/18 17:58:17
Subject: Re:Squats return! - Page 11
|
 |
Using Object Source Lighting
|
So anyone with 28mm bases.
The base of the base is 28mm correct? but what is the size of the top of the base?
Starting planing and prepping the bases and unfortunately I dont have one of that size.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/09/18 18:22:49
Subject: Re:Squats return! - Page 11
|
 |
Huge Bone Giant
|
Yes, the bottom of the base is 28mm in diameter. The top is about 25.5mm. I can't measure fractions of a millimeter very well.
|
Nehekhara lives! Sort of!
Why is the rum always gone? |
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/09/18 18:47:35
Subject: Squats return! - Page 11
|
 |
Courageous Space Marine Captain
|
Then they messed up the scaling or the Kriegers are less than five feet tall and Primaris Marines less than six.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/09/18 18:51:23
Subject: Squats return! - Page 11
|
 |
Longtime Dakkanaut
|
Crimson wrote:
Then they messed up the scaling or the Kriegers are less than five feet tall and Primaris Marines less than six.
Or different poses and levels of armour can make a noticable difference. None of those miniatures in that Krieg/HearthKyn/Primaris photo are standing straight.
|
This message was edited 1 time. Last update was at 2022/09/18 18:51:46
|
|
 |
 |
|