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![[Post New]](/s/i/i.gif) 2022/08/17 20:01:29
Subject: Astra Militarum Rumors 2022
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Hurr! Ogryn Bone 'Ead!
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Well, at least I know there's some shred of sanity left in my brain
*fingers crossed for traitor guard in the guard codex*. I wanna kill me some traitor guard
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![[Post New]](/s/i/i.gif) 2022/08/18 08:50:49
Subject: Re:Astra Militarum Rumors 2022
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Longtime Dakkanaut
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Kid_Kyoto wrote:Ah thanks
Yeah, this is a problem. Right now GW does not make Chaos cultists with rifles and special weapons (as far as I know, plenty of other kits that can do the job of course), so these could be used to fill that role. But no rules for their plasma gun and odd ball equipment.
I mean, they could be cultists, but - as you pointed out - in the same way any of the Necromunda gangs or the Neophyte Hybrids could be chaos cultists. They aren't intended to be at all, but make interesting proxies. They have plasma guns and sniper rifles, but lack an option for a heavy stubber.
Sorry, the lack of weapon options on the new cultists is still raw. I bought more of the BSF figures hoping to supplement them in a cultist army. I got burned and it frustrates me.
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This message was edited 2 times. Last update was at 2022/08/18 08:51:50
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![[Post New]](/s/i/i.gif) 2022/08/18 22:28:44
Subject: Re:Astra Militarum Rumors 2022
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Whiteshield Conscript Trooper
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Mentioned on Mordian Glory's latest stream:
'lol ogryn get +1T, +1W, steel legion is gone, codex is 146 pages, HW being sold as singles and groups of 3'
Hellhounds and hellhound variants got a 5 pts drop
This person has also seen 3 lines of products, those being Cadians, Catachans and Krieg.
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![[Post New]](/s/i/i.gif) 2022/08/19 00:17:07
Subject: Astra Militarum Rumors 2022
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Fixture of Dakka
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Please, oh please, keep Ogryn the same points. They may finally be worth it for the first time in 20 years. Likely still outshined by Bullgryn though.
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![[Post New]](/s/i/i.gif) 2022/08/20 06:39:01
Subject: Re:Astra Militarum Rumors 2022
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Boom! Leman Russ Commander
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The real question is when will the Guard stuff drop....
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.Only a fool believes there is such a thing as price gouging. Things have value determined by the creator or merchant. If you don't agree with that value, you are free not to purchase. |
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![[Post New]](/s/i/i.gif) 2022/08/20 06:52:50
Subject: Astra Militarum Rumors 2022
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Longtime Dakkanaut
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I'm excited to see the new Catachan.
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![[Post New]](/s/i/i.gif) 2022/08/20 15:18:29
Subject: Re:Astra Militarum Rumors 2022
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Grizzled Space Wolves Great Wolf
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Anyone's guess, but it could be a while because the teasers may have been released early due to a leak.
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![[Post New]](/s/i/i.gif) 2022/08/20 15:20:46
Subject: Astra Militarum Rumors 2022
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Ok E had them after CSM and Daemons.
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![[Post New]](/s/i/i.gif) 2022/08/20 18:09:42
Subject: Astra Militarum Rumors 2022
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Stone Bonkers Fabricator General
A garden grove on Citadel Station
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I guess my steel legion can use someone else’s rules? Very not hyped about guard. CSM release sucked. Adeptus Mechanicus release sucked.
10th edition should come out what, immediately after guard or squats or whatever and invalidate everything?
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ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence. |
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![[Post New]](/s/i/i.gif) 2022/08/20 18:17:40
Subject: Astra Militarum Rumors 2022
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Perfect Shot Ultramarine Predator Pilot
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ph34r wrote:10th edition should come out what, immediately after guard or squats or whatever and invalidate everything?
Don't be such a cynic. 10th won't invalidate everything, the "no model no rules" destruction of existing units/armies will still be valid!
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![[Post New]](/s/i/i.gif) 2022/08/20 18:20:44
Subject: Astra Militarum Rumors 2022
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Longtime Dakkanaut
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Aecus Decimus wrote: ph34r wrote:10th edition should come out what, immediately after guard or squats or whatever and invalidate everything?
Don't be such a cynic. 10th won't invalidate everything, the "no model no rules" destruction of existing units/armies will still be valid!
Doesn't Necromunda sort of invalidate the whole "No model, no rules" somewhat considering there are rules for things that don't have models?
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![[Post New]](/s/i/i.gif) 2022/08/20 18:32:21
Subject: Astra Militarum Rumors 2022
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Fireknife Shas'el
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Specialist games are doing their own thing.
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![[Post New]](/s/i/i.gif) 2022/08/20 18:33:15
Subject: Astra Militarum Rumors 2022
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Perfect Shot Ultramarine Predator Pilot
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Mentlegen324 wrote:Doesn't Necromunda sort of invalidate the whole "No model, no rules" somewhat considering there are rules for things that don't have models?
Reliable leaks have already established that the guard codex is going to be gutted by NMNR. SWS and veterans are gone and HWTs are removed from infantry squads. There are a lot of currently-legal units/armies that are going to be invalidated as soon as the new codex arrives and it would be really surprising for GW to do that and then put them all back in 10th.
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![[Post New]](/s/i/i.gif) 2022/08/20 19:08:29
Subject: Astra Militarum Rumors 2022
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Longtime Dakkanaut
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Aecus Decimus wrote: Mentlegen324 wrote:Doesn't Necromunda sort of invalidate the whole "No model, no rules" somewhat considering there are rules for things that don't have models?
Reliable leaks have already established that the guard codex is going to be gutted by NMNR. SWS and veterans are gone and HWTs are removed from infantry squads. There are a lot of currently-legal units/armies that are going to be invalidated as soon as the new codex arrives and it would be really surprising for GW to do that and then put them all back in 10th.
The idea that they're being removed because they don't have their own models directly just seems odd to me considering they're releasing new Imperial Guard models and could have easily done those alongside them, as well as how GW has been adding things that have rules but no models in things like Necromunda.
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![[Post New]](/s/i/i.gif) 2022/08/20 19:14:15
Subject: Astra Militarum Rumors 2022
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Locked in the Tower of Amareo
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Specialist games are their own things and follow their own rules.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2022/08/20 19:16:59
Subject: Astra Militarum Rumors 2022
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Perfect Shot Ultramarine Predator Pilot
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Mentlegen324 wrote:The idea that they're being removed because they don't have their own models directly just seems odd to me considering they're releasing new Imperial Guard models and could have easily done those alongside them, as well as how GW has been adding things that have rules but no models in things like Necromunda.
Necromunda is not a core game and gets different treatment. For 40k NMNR is the policy and everything that breaks it is living on borrowed time.
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![[Post New]](/s/i/i.gif) 2022/08/20 20:53:23
Subject: Astra Militarum Rumors 2022
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Gargantuan Gargant
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The rumours for guard rules ain't looking so hot, which is pretty disappointing for how long they've been waiting for a substantial rules update. For what is the primary fighting force of the Imperium, it's a shame they get thrown under the bus narratively and model-wise.
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![[Post New]](/s/i/i.gif) 2022/08/20 20:54:30
Subject: Astra Militarum Rumors 2022
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Hurr! Ogryn Bone 'Ead!
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Maybe they'll at least be balanced? Maybe? Please?
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![[Post New]](/s/i/i.gif) 2022/08/20 21:17:33
Subject: Astra Militarum Rumors 2022
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[MOD]
Otiose in a Niche
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Aecus Decimus wrote:
Reliable leaks have already established that the guard codex is going to be gutted by NMNR. SWS and veterans are gone and HWTs are removed from infantry squads. There are a lot of currently-legal units/armies that are going to be invalidated as soon as the new codex arrives and it would be really surprising for GW to do that and then put them all back in 10th.
(looks at multiple converted and/or OOP units and armies, sheds single manly tear)
L-Legends? Maybe?
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![[Post New]](/s/i/i.gif) 2022/08/21 00:09:54
Subject: Astra Militarum Rumors 2022
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Hurr! Ogryn Bone 'Ead!
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Kid_Kyoto wrote:Aecus Decimus wrote:
Reliable leaks have already established that the guard codex is going to be gutted by NMNR. SWS and veterans are gone and HWTs are removed from infantry squads. There are a lot of currently-legal units/armies that are going to be invalidated as soon as the new codex arrives and it would be really surprising for GW to do that and then put them all back in 10th.
(looks at multiple converted and/or OOP units and armies, sheds single manly tear)
L-Legends? Maybe?
At least we can all sleep soundly knowing that the Deathstike Missile launcher will never go out of print -_-
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![[Post New]](/s/i/i.gif) 2022/08/21 01:11:14
Subject: Astra Militarum Rumors 2022
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Mentlegen324 wrote:The idea that they're being removed because they don't have their own models directly just seems odd to me considering they're releasing new Imperial Guard models and could have easily done those alongside them, as well as how GW has been adding things that have rules but no models in things like Necromunda.
The existence of Necromunda doesn't change the fact that no model/no rule has been the law of the land in everything else GW does for years.
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![[Post New]](/s/i/i.gif) 2022/08/21 01:32:46
Subject: Astra Militarum Rumors 2022
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Longtime Dakkanaut
Germany
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H.B.M.C. wrote: Mentlegen324 wrote:The idea that they're being removed because they don't have their own models directly just seems odd to me considering they're releasing new Imperial Guard models and could have easily done those alongside them, as well as how GW has been adding things that have rules but no models in things like Necromunda.
The existence of Necromunda doesn't change the fact that no model/no rule has been the law of the land in everything else GW does for years.
Until the recent Chaos Codex that is, where even having models wasn't a guarantee something would keep/get it's rules.
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"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado |
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![[Post New]](/s/i/i.gif) 2022/08/21 01:49:02
Subject: Astra Militarum Rumors 2022
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Perfect Shot Ultramarine Predator Pilot
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DeadliestIdiot wrote:At least we can all sleep soundly knowing that the Deathstike Missile launcher will never go out of print -_-
Cue the GW apologists and competitive players insisting that it's fine that half your existing army just got invalidated because Deathstrike spam is the new tournament meta and guard have a 70% win rate.
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![[Post New]](/s/i/i.gif) 2022/08/21 05:56:36
Subject: Astra Militarum Rumors 2022
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Fireknife Shas'el
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I’d also point out that this isn’t even “no models, no rules” (apart from veterans), there are official models for all of the options for SWS and heavy weapons in squads, it’s just that you have to buy multiple boxes.
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![[Post New]](/s/i/i.gif) 2022/08/21 07:31:36
Subject: Astra Militarum Rumors 2022
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Huge Bone Giant
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Wha-Mu-077 wrote: H.B.M.C. wrote: Mentlegen324 wrote:The idea that they're being removed because they don't have their own models directly just seems odd to me considering they're releasing new Imperial Guard models and could have easily done those alongside them, as well as how GW has been adding things that have rules but no models in things like Necromunda.
The existence of Necromunda doesn't change the fact that no model/no rule has been the law of the land in everything else GW does for years.
Until the recent Chaos Codex that is, where even having models wasn't a guarantee something would keep/get it's rules.
While it won't help predict in detail what's going to happen, it's worth keeping in mind that GW has a nasty habit of changing design paradigm halfway through an edition and we are now firmly past that point. Railguns with previously unheard of damage profile? Humorously overpowered Tyranids? The absolute mess of the Chaos codex? There is no guarantee that things which get released now can be predicted by looking at releases from the first half of 9th ed. The design team is in full 10th ed mode now and any dumb idea they have for that edition runs the risk of trickling back to the remaining 9th ed releases.
The only reason why I wouldn't expect the Guard codex to be quite as hotly debated a disaster as the Chaos Marine codex is because Chaos tends to get it extra bad. But with the rumors of unit entry changes, things don't exactly look promising for Guard either.
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Nehekhara lives! Sort of!
Why is the rum always gone? |
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![[Post New]](/s/i/i.gif) 2022/08/21 07:36:43
Subject: Astra Militarum Rumors 2022
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Jadenim wrote:I’d also point out that this isn’t even “no models, no rules” (apart from veterans), there are official models for all of the options for SWS and heavy weapons in squads, it’s just that you have to buy multiple boxes. It doesn't matter whether you have official models, it just matters whether GW remembers that you do. Orks have been losing options and units for years despite their being official models for them, so anything that is not obvious to a space marine player seeing your model range in the GW online store is fair game for getting the axe.
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This message was edited 2 times. Last update was at 2022/08/21 07:37:27
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2022/08/21 08:12:29
Subject: Astra Militarum Rumors 2022
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Grizzled Space Wolves Great Wolf
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Jidmah wrote: Jadenim wrote:I’d also point out that this isn’t even “no models, no rules” (apart from veterans), there are official models for all of the options for SWS and heavy weapons in squads, it’s just that you have to buy multiple boxes.
It doesn't matter whether you have official models, it just matters whether GW remembers that you do.
Orks have been losing options and units for years despite their being official models for them, so anything that is not obvious to a space marine player seeing your model range in the GW online store is fair game for getting the axe.
This really doesn't seem like a case of "no models no rules", it seems more like a "change for the sake of change" thing.
As for the Orks, clearly that's just because they hate you and want to take away your models.
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![[Post New]](/s/i/i.gif) 2022/08/21 08:38:08
Subject: Astra Militarum Rumors 2022
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Longtime Dakkanaut
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Jidmah wrote: Jadenim wrote:I’d also point out that this isn’t even “no models, no rules” (apart from veterans), there are official models for all of the options for SWS and heavy weapons in squads, it’s just that you have to buy multiple boxes.
It doesn't matter whether you have official models, it just matters whether GW remembers that you do.
Orks have been losing options and units for years despite their being official models for them, so anything that is not obvious to a space marine player seeing your model range in the GW online store is fair game for getting the axe.
Genuine question and snarky ness intended, what stuff have ORKS lost?
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![[Post New]](/s/i/i.gif) 2022/08/21 09:01:07
Subject: Astra Militarum Rumors 2022
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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What stuff have they lost that they have models for?
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![[Post New]](/s/i/i.gif) 2022/08/21 09:19:45
Subject: Astra Militarum Rumors 2022
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Trazyn's Museum Curator
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Andykp wrote: Jidmah wrote: Jadenim wrote:I’d also point out that this isn’t even “no models, no rules” (apart from veterans), there are official models for all of the options for SWS and heavy weapons in squads, it’s just that you have to buy multiple boxes.
It doesn't matter whether you have official models, it just matters whether GW remembers that you do.
Orks have been losing options and units for years despite their being official models for them, so anything that is not obvious to a space marine player seeing your model range in the GW online store is fair game for getting the axe.
Genuine question and snarky ness intended, what stuff have ORKS lost?
Iirc, they lost the following :
- Tankbusta nobs being able to take power klaws
- Biker boss
- Biker Wyrdboy
- Biker Painboss
-Looted Wagons (No, Open Play doesn't count)
-Mega Armoured Warboss with Power Klaw
- Pretty sure Trukks can't take rokkit launchers anymore either
They probably lost more, but it hasn't come to mind.
Meanwhile Space Marines get more variants of bolters than they know what to do with.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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