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![[Post New]](/s/i/i.gif) 2022/09/01 06:53:20
Subject: Astra Militarum Rumors 2022
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Regular Dakkanaut
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Don't know if this is going to be the cover / this is the image you're referring to, but if you scroll down to the roadmap bit, there's
an IG art piece partially visible behind the Guard and WE Codex mockups..
https://www.warhammer-community.com/2022/09/01/nova-open-reveals-the-new-khorne-berzerkers-in-all-their-savage-glory/
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![[Post New]](/s/i/i.gif) 2022/09/01 07:04:09
Subject: Re:Astra Militarum Rumors 2022
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Stubborn Dark Angels Veteran Sergeant
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They may keep the old cadian box knocking around, or just have it bare bones, bumped back up to 20x and that could be the conscript box.
They should give the codex an option for militia anyway and allow the use of necromunda kits - with really limited weapon options.
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My hobby instagram account: @the_shroud_of_vigilance
My Shroud of Vigilance Hobby update blog for me detailed updates and lore on the faction:
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![[Post New]](/s/i/i.gif) 2022/09/01 07:37:46
Subject: Astra Militarum Rumors 2022
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Master Engineer with a Brace of Pistols
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That won't be the final artwork but I wonder if there's anything to be taken from that image. I guess the guns behind the regiment banners are just earthshaker cannons. Unless that's the new tank that is rumoured and it just has those 10 cannons attached
The regiment in question is the IVth which I don't recognise as significant. The red and blue on the first banner, is that typical of the Krieg?
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![[Post New]](/s/i/i.gif) 2022/09/01 08:58:00
Subject: Astra Militarum Rumors 2022
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Whiteshield Conscript Trooper
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Good spot - does that guardsman at the top look like he's holding a hellgun/ HS lasgun to anyone else?
Edit: False alarm - this is probably not from the new cover:
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This message was edited 4 times. Last update was at 2022/09/01 14:53:52
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![[Post New]](/s/i/i.gif) 2022/09/01 10:09:47
Subject: Astra Militarum Rumors 2022
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Long-Range Land Speeder Pilot
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On the road map image - It just looks like two Hydra batteries and two Basilisk batteries. For some reason, the little lightning bolt campaign badge on the banner makes me think of Steel legion... I can dream
That is definitely a hot shot laser gun that the guardsman is holding though in the battle scene above. You can see the cables that plug it into the power pack. Imagine Cadians are now the vet choice and you can load them all out with hot shots.
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![[Post New]](/s/i/i.gif) 2022/09/01 10:41:38
Subject: Astra Militarum Rumors 2022
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Fixture of Dakka
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Or hot shots as a cheap special weapon option for basic squads.
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![[Post New]](/s/i/i.gif) 2022/09/02 15:06:36
Subject: Astra Militarum Rumors 2022
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Storm Trooper with Maglight
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a las-volleygun would be a nice special weapon option for my rifle company
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![[Post New]](/s/i/i.gif) 2022/09/02 20:17:47
Subject: Re:Astra Militarum Rumors 2022
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Utilizing Careful Highlighting
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Are these place holder images or a sign that 10th ed codices will have emblems instead of battle scenes or hero portraits?
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![[Post New]](/s/i/i.gif) 2022/09/02 20:20:37
Subject: Astra Militarum Rumors 2022
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[DCM]
Tzeentch's Fan Girl
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Placeholders.
Heck, they even say, "Image Redacted".
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![[Post New]](/s/i/i.gif) 2022/09/02 20:21:14
Subject: Re:Astra Militarum Rumors 2022
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Perfect Shot Ultramarine Predator Pilot
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It's a placeholder. Every time GW does one of these long-term road map previews the later books always have generic placeholder images instead of the real cover art.
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![[Post New]](/s/i/i.gif) 2022/09/02 20:41:32
Subject: Astra Militarum Rumors 2022
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Utilizing Careful Highlighting
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Just checking. Thanks for the confirmation, folks!
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![[Post New]](/s/i/i.gif) 2022/09/02 22:21:54
Subject: Re:Astra Militarum Rumors 2022
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Longtime Dakkanaut
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Okay, will they get a new squad instead or just lose the specialist option? As a Catachan player I am used to deploy my 3 snipers as a unit of their own anyway according to the Catachan codex. Adding 3 lasguns to that mix always felt weird.
But we still need a gung-ho squad armed with demolition charges running straight at the enemy with a manic grin on their faces as it was ALWAYS the highlight of any battle: Would they blow up the enemy or themselves? Ah, good old times.
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This message was edited 1 time. Last update was at 2022/09/02 22:22:16
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![[Post New]](/s/i/i.gif) 2022/09/03 20:35:54
Subject: Re:Astra Militarum Rumors 2022
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Boom! Leman Russ Commander
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Strg Alt wrote:Okay, will they get a new squad instead or just lose the specialist option? As a Catachan player I am used to deploy my 3 snipers as a unit of their own anyway according to the Catachan codex. Adding 3 lasguns to that mix always felt weird.
But we still need a gung-ho squad armed with demolition charges running straight at the enemy with a manic grin on their faces as it was ALWAYS the highlight of any battle: Would they blow up the enemy or themselves? Ah, good old times.
In 2009 when I was still working at GW a guy showed up at a major tournament...either the GT or the GamesDay tournament...with a Catachan army made from the old Catachan codex. This was in 5th edition days. I told him the book was no longer valid and he was shocked and upset and asked when was GW going to tell people it was no longer valid. I said when the 4th edition IG book came out. ( was there a 4th? lol. The book that let you take Last Chancers and deep strike them. Individually. With BS3 melta/plasmaguns. )
He tried to get the judges to allow the book but they said no, and he had to totally reconfigure his army. I am sure it was still legal.
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This message was edited 1 time. Last update was at 2022/09/03 20:36:15
.Only a fool believes there is such a thing as price gouging. Things have value determined by the creator or merchant. If you don't agree with that value, you are free not to purchase. |
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![[Post New]](/s/i/i.gif) 2022/09/04 13:38:25
Subject: Astra Militarum Rumors 2022
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Powerful Pegasus Knight
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Left out of the loop. It must have sucked to learn that for him.
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![[Post New]](/s/i/i.gif) 2022/09/04 15:11:46
Subject: Re:Astra Militarum Rumors 2022
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Longtime Dakkanaut
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General Hobbs wrote: Strg Alt wrote:Okay, will they get a new squad instead or just lose the specialist option? As a Catachan player I am used to deploy my 3 snipers as a unit of their own anyway according to the Catachan codex. Adding 3 lasguns to that mix always felt weird.
But we still need a gung-ho squad armed with demolition charges running straight at the enemy with a manic grin on their faces as it was ALWAYS the highlight of any battle: Would they blow up the enemy or themselves? Ah, good old times.
In 2009 when I was still working at GW a guy showed up at a major tournament...either the GT or the GamesDay tournament...with a Catachan army made from the old Catachan codex. This was in 5th edition days. I told him the book was no longer valid and he was shocked and upset and asked when was GW going to tell people it was no longer valid. I said when the 4th edition IG book came out. ( was there a 4th? lol. The book that let you take Last Chancers and deep strike them. Individually. With BS3 melta/plasmaguns. )
He tried to get the judges to allow the book but they said no, and he had to totally reconfigure his army. I am sure it was still legal.
Nah, I am not like that guy in your story. I also own the 4th and 5th Guard codex although the Catachan codex sold the faction to me in a way modern codexes never could. You had tips inside how to build a jungle board and do camo on your dudes. And don´t forget about the Traps. Those were glorious! 5th even stripped all regiment special rules from your dudes away and could only be regained by using special characters.
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![[Post New]](/s/i/i.gif) 2022/09/04 16:39:53
Subject: Astra Militarum Rumors 2022
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Terrifying Doombull
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And yet sadly more interesting and better composition than any codex cover so far this edition.
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Efficiency is the highest virtue. |
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![[Post New]](/s/i/i.gif) 2022/09/05 01:11:39
Subject: Re:Astra Militarum Rumors 2022
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Boom! Leman Russ Commander
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Strg Alt wrote:General Hobbs wrote: Strg Alt wrote:Okay, will they get a new squad instead or just lose the specialist option? As a Catachan player I am used to deploy my 3 snipers as a unit of their own anyway according to the Catachan codex. Adding 3 lasguns to that mix always felt weird.
But we still need a gung-ho squad armed with demolition charges running straight at the enemy with a manic grin on their faces as it was ALWAYS the highlight of any battle: Would they blow up the enemy or themselves? Ah, good old times.
In 2009 when I was still working at GW a guy showed up at a major tournament...either the GT or the GamesDay tournament...with a Catachan army made from the old Catachan codex. This was in 5th edition days. I told him the book was no longer valid and he was shocked and upset and asked when was GW going to tell people it was no longer valid. I said when the 4th edition IG book came out. ( was there a 4th? lol. The book that let you take Last Chancers and deep strike them. Individually. With BS3 melta/plasmaguns. )
He tried to get the judges to allow the book but they said no, and he had to totally reconfigure his army. I am sure it was still legal.
Nah, I am not like that guy in your story. I also own the 4th and 5th Guard codex although the Catachan codex sold the faction to me in a way modern codexes never could. You had tips inside how to build a jungle board and do camo on your dudes. And don´t forget about the Traps. Those were glorious! 5th even stripped all regiment special rules from your dudes away and could only be regained by using special characters.
I loved that Codex.
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.Only a fool believes there is such a thing as price gouging. Things have value determined by the creator or merchant. If you don't agree with that value, you are free not to purchase. |
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![[Post New]](/s/i/i.gif) 2022/09/10 13:01:08
Subject: Re:Astra Militarum Rumors 2022
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Junior Officer with Laspistol
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Sorry if that was already mentioned here and I missed it: my GW store dude told me the old Sentinel will be going out of stock when the new Codex hits.
Guess I personally will get 2 or 3 before that, lets see
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~7510 build and painted
1312 build and painted
1200 |
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![[Post New]](/s/i/i.gif) 2022/09/10 13:04:04
Subject: Astra Militarum Rumors 2022
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Longtime Dakkanaut
Germany
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I mean, yeah that was pretty easy to assume, when a new version of an old kit is released, the old one gets removed.
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"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado |
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![[Post New]](/s/i/i.gif) 2022/09/10 13:20:43
Subject: Re:Astra Militarum Rumors 2022
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Junior Officer with Laspistol
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I hab hope a bit that they would make the new one the armored Sentinel and keep the old one as the scout variant.
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~7510 build and painted
1312 build and painted
1200 |
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![[Post New]](/s/i/i.gif) 2022/09/10 13:30:21
Subject: Astra Militarum Rumors 2022
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Longtime Dakkanaut
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Wha-Mu-077 wrote:I mean, yeah that was pretty easy to assume, when a new version of an old kit is released, the old one gets removed.
Except for ork boys the old kit is still being sold along with the new kit… which to be fair the new kit is atrocious has zero options and is all monopose snapfit models.
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![[Post New]](/s/i/i.gif) 2022/09/10 13:35:45
Subject: Astra Militarum Rumors 2022
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Longtime Dakkanaut
Germany
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gungo wrote: Wha-Mu-077 wrote:I mean, yeah that was pretty easy to assume, when a new version of an old kit is released, the old one gets removed.
Except for ork boys the old kit is still being sold along with the new kit… which to be fair the new kit is atrocious has zero options and is all monopose snapfit models.
Calling the new Ork Boyz a "kit" is a travesty - and I don't think even GW would be dumb enough to make it the only available Boyz kit - because by their own logic of only builds in the kit being legal, then Boyz would have to be restricted to only 5 Choppas and 3 Shootas per ten.
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"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado |
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![[Post New]](/s/i/i.gif) 2022/09/10 13:36:10
Subject: Re:Astra Militarum Rumors 2022
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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I'm ordering another one next week.
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![[Post New]](/s/i/i.gif) 2022/09/10 13:37:38
Subject: Astra Militarum Rumors 2022
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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gungo wrote: Wha-Mu-077 wrote:I mean, yeah that was pretty easy to assume, when a new version of an old kit is released, the old one gets removed.
Except for ork boys the old kit is still being sold along with the new kit… which to be fair the new kit is atrocious has zero options and is all monopose snapfit models.
It's also possible that they were afraid of the backlash which was already brewing when people were assuming that the old kit was going to be removed. GW has been burned by social media Waaagh!s a few times before (biker warboss, KFF mek, mandatory mek workshop), so they most likely didn't want to risk pissing off every single ork player again.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2022/09/10 13:39:37
Subject: Re:Astra Militarum Rumors 2022
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Huge Bone Giant
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It's exceedingly rare for GW to offer two versions of the same kit at the same time. The only one I can readily think of is Ork Boyz, which may have even been a reaction to the bad reception the new Boyz received rather than being an instance of a multipart and a monopose kit being on offer alongside each other.
I have no idea what prompted GW to replace the Sentinel of all things, but the new kit would have to be pretty abysmal and omit options if there were to be any sense in keeping the old one around.
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Nehekhara lives! Sort of!
Why is the rum always gone? |
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![[Post New]](/s/i/i.gif) 2022/09/10 13:58:25
Subject: Re:Astra Militarum Rumors 2022
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Longtime Dakkanaut
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Geifer wrote:It's exceedingly rare for GW to offer two versions of the same kit at the same time. The only one I can readily think of is Ork Boyz, which may have even been a reaction to the bad reception the new Boyz received rather than being an instance of a multipart and a monopose kit being on offer alongside each other.
I have no idea what prompted GW to replace the Sentinel of all things, but the new kit would have to be pretty abysmal and omit options if there were to be any sense in keeping the old one around.
Chaos warriors are the same, except their new kit is stick in the start collecting box.
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![[Post New]](/s/i/i.gif) 2022/09/10 14:01:09
Subject: Astra Militarum Rumors 2022
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Longtime Dakkanaut
Germany
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Jidmah wrote:gungo wrote: Wha-Mu-077 wrote:I mean, yeah that was pretty easy to assume, when a new version of an old kit is released, the old one gets removed.
Except for ork boys the old kit is still being sold along with the new kit… which to be fair the new kit is atrocious has zero options and is all monopose snapfit models.
It's also possible that they were afraid of the backlash which was already brewing when people were assuming that the old kit was going to be removed. GW has been burned by social media Waaagh!s a few times before (biker warboss, KFF mek, mandatory mek workshop), so they most likely didn't want to risk pissing off every single ork player again.
IF they replaced the Ork kit, by their own policy, the Ork Boyz datasheet would HAVE to be limited to only what's in the monopose kit, by GW's own policy.
I think even GW can figure out why that would be a bad idea
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"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado |
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![[Post New]](/s/i/i.gif) 2022/09/10 14:19:09
Subject: Astra Militarum Rumors 2022
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Lone Wolf Sentinel Pilot
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I was gonna say my big hope is for them to open up tons more regiments, custom regiments, pdf's. militias, renegades.... basically make a 'humans' rather than AM codex but can't see it happening. Cadian heavy is a good bet and we'll be lucky to get Kreig I think. Hope I'm wrong. Then again hope for anything for this codex is kinda pointless 'cos....
I've been playing Guard for most of 9th - admittedly that's not a lot of games for me, but one GT and one RTT - and I'm struggling to get excited. I may not even buy the book and if I do it will be for the art and stories, if they are any good. It's hard to find reviews for anything but the rules. The reason is that if 10th is next summer, with the amount I play, it won't be worth it and i'll play orks in the meantime cos dats da most fun, whatever happens - orks is always fun.
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![[Post New]](/s/i/i.gif) 2022/09/10 14:51:52
Subject: Astra Militarum Rumors 2022
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Wha-Mu-077 wrote: Jidmah wrote:gungo wrote: Wha-Mu-077 wrote:I mean, yeah that was pretty easy to assume, when a new version of an old kit is released, the old one gets removed.
Except for ork boys the old kit is still being sold along with the new kit… which to be fair the new kit is atrocious has zero options and is all monopose snapfit models. It's also possible that they were afraid of the backlash which was already brewing when people were assuming that the old kit was going to be removed. GW has been burned by social media Waaagh!s a few times before (biker warboss, KFF mek, mandatory mek workshop), so they most likely didn't want to risk pissing off every single ork player again. IF they replaced the Ork kit, by their own policy, the Ork Boyz datasheet would HAVE to be limited to only what's in the monopose kit, by GW's own policy. I think even GW can figure out why that would be a bad idea You aren't too familiar with ork boyz, are you? Outside of the datasheet looking stupid for forcing a 3/6 split of shootas and choppa, nothing would change. That is, if they bother at all, we have other instances of GW not bothering for such things on new kits. All other options have already been lost years ago, despite model support.
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This message was edited 2 times. Last update was at 2022/09/10 14:54:07
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2022/09/10 15:05:36
Subject: Astra Militarum Rumors 2022
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Longtime Dakkanaut
Germany
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Jidmah wrote: Wha-Mu-077 wrote: Jidmah wrote:gungo wrote: Wha-Mu-077 wrote:I mean, yeah that was pretty easy to assume, when a new version of an old kit is released, the old one gets removed.
Except for ork boys the old kit is still being sold along with the new kit… which to be fair the new kit is atrocious has zero options and is all monopose snapfit models.
It's also possible that they were afraid of the backlash which was already brewing when people were assuming that the old kit was going to be removed. GW has been burned by social media Waaagh!s a few times before (biker warboss, KFF mek, mandatory mek workshop), so they most likely didn't want to risk pissing off every single ork player again.
IF they replaced the Ork kit, by their own policy, the Ork Boyz datasheet would HAVE to be limited to only what's in the monopose kit, by GW's own policy.
I think even GW can figure out why that would be a bad idea
You aren't too familiar with ork boyz, are you?
Outside of the datasheet looking stupid for forcing a 3/6 split of shootas and choppa, nothing would change. That is, if they bother at all, we have other instances of GW not bothering for such things on new kits.
All other options have already been lost years ago, despite model support.
I am rather familiar with Ork Boyz, and if the new kit was the only one, the things that would change would be;
You'd HAVE to take a Rokkit Launcher/Big Shoota every ten models, since there's no option for that Boy to hold anything else.
You'd HAVE to take a mixed loadout of 5 Sluggas and 3 Shootas since that's all you can build.
You'd HAVE to make only ten Boy squads, since the box comes with 9 Boyz and 1 Nob, with NO option to turn the Nob into a regular Boy.
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"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado |
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