Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2022/08/27 16:00:15
Subject: Chaos Daemons codex, news and rumours
|
 |
Longtime Dakkanaut
Germany
|
I don't think lots of people complained when Craftworlds, DEldar and Harlequins got rolled into one tbh
|
"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado |
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/27 16:00:53
Subject: Chaos Daemons codex, news and rumours
|
 |
Barpharanges
|
Wha-Mu-077 wrote:I don't think lots of people complained when Craftworlds, DEldar and Harlequins got rolled into one tbh
Dark Eldar are their own codex.
|
The biggest indicator someone is a loser is them complaining about 3d printers or piracy. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/27 16:05:10
Subject: Chaos Daemons codex, news and rumours
|
 |
Longtime Dakkanaut
Germany
|
Whoops I meant Corsairs
|
"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado |
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/27 16:20:26
Subject: Chaos Daemons codex, news and rumours
|
 |
Humming Great Unclean One of Nurgle
|
Rolling things together into mega-codex could be a nice compromise between what we have and the index-style release many desire.
|
Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/27 16:22:02
Subject: Chaos Daemons codex, news and rumours
|
 |
Longtime Dakkanaut
|
People did complain about Corsairs because the FW army list actually made some sense instead the official GW "here's a unit, and then the elite version. Go nuts and forge the narrative" when there's no incentive to bring those units.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/27 16:33:56
Subject: Chaos Daemons codex, news and rumours
|
 |
Barpharanges
|
People were fairly upset at this change though - largely because Corsairs had previously had a large (and very fun) army list in 6th and 7th which was cut down to a few units in 8th and then replaced by two units in 9th.
The Corsairs models were nice, but the treatment of the army wasn't well received by Corsairs players.
|
The biggest indicator someone is a loser is them complaining about 3d printers or piracy. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/27 17:07:24
Subject: Chaos Daemons codex, news and rumours
|
 |
Longtime Dakkanaut
Germany
|
Dang, guess I was wrong then
|
"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado |
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/27 19:42:45
Subject: Chaos Daemons codex, news and rumours
|
 |
Humming Great Unclean One of Nurgle
|
blood reaper wrote:
People were fairly upset at this change though - largely because Corsairs had previously had a large (and very fun) army list in 6th and 7th which was cut down to a few units in 8th and then replaced by two units in 9th.
The Corsairs models were nice, but the treatment of the army wasn't well received by Corsairs players.
Which gets into what HMCB is suggesting verses what people are afraid would happen. Which is kind of the practical issue with a lot of concepts, really
|
Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/27 20:29:21
Subject: Chaos Daemons codex, news and rumours
|
 |
Longtime Dakkanaut
|
$38 for five metal horrors,
Not even the full unit.
Lovely
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/27 21:59:20
Subject: Re:Chaos Daemons codex, news and rumours
|
 |
Pestilent Plague Marine with Blight Grenade
|
While I'm glad that the god-specific Legions get access to allying with the related daemons, I hope that there is something for the Undivided Legions as well. It would be ridiculous to not allow the Word Bearers at least to be able to have some kind of interaction. All of the Legions, as well as the Red Corsairs, make use of daemons in various ways.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/27 23:10:51
Subject: Re:Chaos Daemons codex, news and rumours
|
 |
Confessor Of Sins
|
Let the Galaxy Burn works if all the daemon units are Agents of Chaos so no special exception is needed for most Legions.
The Daemonic Pact rule seems to be targeted at the 4 god-aligned legions and their codexes lack of an Agents of Chaos exemption for their purity ability. Contagions of Nurgle for Death Guard and Cabblistic Rituals for Thousand Sons both lack interaction with Agents of Chaos, so that part of the rules doesn't help those armies. I presume they included World Eaters and Emperor's Children in the rule to future proof the rule. It also allows them to limit those 4 legions to the god-specific daemons.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/27 23:48:34
Subject: Chaos Daemons codex, news and rumours
|
 |
Fixture of Dakka
|
Sigmar has the Chaos powers mostly split horizontally by God. Greater and lesser daemons are in the same book as elite mortal units and basic chaff, all dedicated to the same deity.
40k has the split mostly vertically, with greater and lesser daemons in one book regardless of deity, elite infantry in the form of csm as one book, and cultists, renegades, traitor guard originally in FW but now sorta crammed into the csm book. And then a partial effort at a horizontal split with death guard, thousand sons, and world eaters getting books with deity specific csm and mortals in a book, but related associated daemons still in the daemon book.
The 40k split cant be done as cleanly as sigmar since instead of just the four chaos powers, there are 5 functionally undivided csm legions, renegade warbands, and undedicated rabble that dont fit into those 4 books.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/28 00:59:19
Subject: Chaos Daemons codex, news and rumours
|
 |
Longtime Dakkanaut
|
So how are the Belakor + the army rules?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/28 03:20:22
Subject: Chaos Daemons codex, news and rumours
|
 |
Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
|
blood reaper wrote:People were fairly upset at this change though - largely because Corsairs had previously had a large (and very fun) army list in 6th and 7th which was cut down to a few units in 8th and then replaced by two units in 9th.
But that wasn't a problem with putting them in the Eldar Codex, and more a problem with them removing all the options they had previously.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/28 04:58:35
Subject: Chaos Daemons codex, news and rumours
|
 |
Humming Great Unclean One of Nurgle
|
So right now it goes:
Slaves to Darkness (equivalent to CSM+ LatD, markable and generic units)
Legion of the First Prince (Daemons equivalent, Be'Lakor's faction)
Blades of Khorne (equivalent to WE+ DoK, all the Khorne stuff, can bring marked units on the side similar to Agents of Chaos)
Disciples of Tzeentch ( TS+ DoT, as above)
Maggotkin of Nurgle ( DG+DoN, as above)
Hedonites of Slaanesh ( EC+DoS, as above)
So each mono god army has all of the god-specific mortals & daemons, and can ally in markable generic units. IMO it works better and better represents what most players want to field. That said Legion of the First Prince lets mixed daemons be a thing, so AoS gets the best of both worlds. We'll see how it changes with the upcoming Slaves to Darkness battletome, but in the meantime Be'Lakor's mixed daemon faction is entirely viable if not quite strong.
|
Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/28 05:39:39
Subject: Re:Chaos Daemons codex, news and rumours
|
 |
Locked in the Tower of Amareo
|
ArcaneHorror wrote:While I'm glad that the god-specific Legions get access to allying with the related daemons, I hope that there is something for the Undivided Legions as well. It would be ridiculous to not allow the Word Bearers at least to be able to have some kind of interaction. All of the Legions, as well as the Red Corsairs, make use of daemons in various ways.
You can. You can even mix gods. Without rule you think codex csm could ally but god specific legions would lose their bonus...
Iit also stops slaanesh daemons in world eaters etc
|
2024 painted/bought: 109/109 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/28 07:58:19
Subject: Chaos Daemons codex, news and rumours
|
 |
Stern Iron Priest with Thrall Bodyguard
|
Word bearers are in great shape this season. Actually usefull legion bonus, cultist command and mutants, posessed finally gettin to be a fearsome unit, and now some decent way to include daemons.
It was fairly recent dark apostles was not even an option, and Crimsome Slaughter somehow ended up with the special rules for posessed.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/28 13:55:26
Subject: Chaos Daemons codex, news and rumours
|
 |
Nihilistic Necron Lord
The best State-Texas
|
Bel'akor is really, really strong. The army rules themselves are intreasting. The Warp Storm Mechanic is very much "Okay" I don't like the random aspect to it. The power in the army is mostly all in the datasheets. There are no subfactions or special rules for each faction, which is somewhat bland.
The army on the whole looks pretty balanced, with a lot of units getting a glow up. The trade-off is the abilities are a bit bland.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/28 15:54:05
Subject: Chaos Daemons codex, news and rumours
|
 |
Longtime Dakkanaut
|
So do Daemon units in Belakor's army not get the -1 to hit at more than 12" trait the CSM units do?
Because that sucks.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/28 16:51:36
Subject: Chaos Daemons codex, news and rumours
|
 |
Shadowy Grot Kommittee Memba
The Great State of New Jersey
|
NinthMusketeer wrote:So right now it goes:
Slaves to Darkness (equivalent to CSM+ LatD, markable and generic units)
Legion of the First Prince (Daemons equivalent, Be'Lakor's faction)
Blades of Khorne (equivalent to WE+ DoK, all the Khorne stuff, can bring marked units on the side similar to Agents of Chaos)
Disciples of Tzeentch ( TS+ DoT, as above)
Maggotkin of Nurgle ( DG+DoN, as above)
Hedonites of Slaanesh ( EC+DoS, as above)
So each mono god army has all of the god-specific mortals & daemons, and can ally in markable generic units. IMO it works better and better represents what most players want to field. That said Legion of the First Prince lets mixed daemons be a thing, so AoS gets the best of both worlds. We'll see how it changes with the upcoming Slaves to Darkness battletome, but in the meantime Be'Lakor's mixed daemon faction is entirely viable if not quite strong.
I think EviscerationPlague was asking about the 40k Belakors legion army rules or whatever its called, rather than an explanation of how Age of Sigmar works.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/28 17:00:08
Subject: Chaos Daemons codex, news and rumours
|
 |
Longtime Dakkanaut
|
Yeah that's what I meant LOL
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/29 16:04:26
Subject: Re:Chaos Daemons codex, news and rumours
|
 |
Pestilent Plague Marine with Blight Grenade
|
I'm wondering if it will be possible to put the glitchlings from the Gellerpox kit in a Nurgle daemon detachment
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/29 18:08:21
Subject: Re:Chaos Daemons codex, news and rumours
|
 |
Lone Wolf Sentinel Pilot
|
So, here's a summary of belakors disciples
Restrictions
- all units in army must have chaos keyword
- belakor must be your warlord
- no other named characters or daemon Princes are allowed
- no greater daemons or daemon engines are allowed
- no berzerkers, rubrics, plague marines or noise marines are allowed
- no world eaters, thousand sons, death guard or emperors children are allowed
- no marks of chaos are allowed
- no more cultists units in a detachment than traitoris astartes infantry
- no chaos titans or chaos knights (you can include one chaos knight from house korvax)
- if you include chaos knight and want to have it upgraded with favoured ability, you can only have blessing of dark master
- no mixing traitoris astartes and daemons in a detachment
- if you include daemons, you must have atleast one unit from every god before adding a second, third, etc.
Benefits
- all units gain disciples of belakor keyword
- chaos marine units gain legion disciples keyword
- daemons units gain legion daemonica keyword
- your army can include one chaos knight from house korvax (super heavy auxiliary), and it gains traits from chaos knights
- all troops gain obsec (currently only way to get nurglings obsec)
- chaos marines never gain legion trait (eg. Black legion, iron warriors), and they cannot use relics, stratagems or traits from csm codex
- you have access to belakors stratagems
- every psyker can have their powers from noctic discipline
- chaos marines gain disciples of shadow trait insted of legion trait (+ 1 combat attrition, - 1 to-hit if more than 12" away)
- your army has access to warp storm ability, even if it includes chaos marines
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/29 18:09:29
Subject: Chaos Daemons codex, news and rumours
|
 |
Humming Great Unclean One of Nurgle
|
That seems very NOT worth it.
|
Clocks for the clockmaker! Cogs for the cog throne! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/29 18:17:03
Subject: Chaos Daemons codex, news and rumours
|
 |
5th God of Chaos! (Ho-hum)
Curb stomping in the Eye of Terror!
|
Agreed... if I wanted to soup, I'd rather do a patrol detachment for Demons with that funky 25% PL limitation.
|
Live Ork, Be Ork. or D'Ork!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/29 18:43:56
Subject: Chaos Daemons codex, news and rumours
|
 |
[DCM]
Tzeentch's Fan Girl
|
Ditto. CSM + patrol of Daemons + SHAD of Knights just seems easier.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/29 19:55:40
Subject: Re:Chaos Daemons codex, news and rumours
|
 |
Barpharanges
|
Spreelock wrote:So, here's a summary of belakors disciples
Restrictions
- all units in army must have chaos keyword
- belakor must be your warlord
- no other named characters or daemon Princes are allowed
- no greater daemons or daemon engines are allowed
- no berzerkers, rubrics, plague marines or noise marines are allowed
- no world eaters, thousand sons, death guard or emperors children are allowed
- no marks of chaos are allowed
- no more cultists units in a detachment than traitoris astartes infantry
- no chaos titans or chaos knights (you can include one chaos knight from house korvax)
- if you include chaos knight and want to have it upgraded with favoured ability, you can only have blessing of dark master
- no mixing traitoris astartes and daemons in a detachment
- if you include daemons, you must have atleast one unit from every god before adding a second, third, etc.
A huge degree of "What?" going on here.
The Daemon Prince and Greater Daemon stuff makes sense - but everything else is just nonsense.
|
The biggest indicator someone is a loser is them complaining about 3d printers or piracy. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/29 22:16:19
Subject: Re:Chaos Daemons codex, news and rumours
|
 |
Sadistic Inquisitorial Excruciator
|
Spreelock wrote:- no berzerkers, rubrics, plague marines or noise marines are allowed
- no world eaters, thousand sons, death guard or emperors children are allowed
- no marks of chaos are allowed
Isn't much of this redundant? Don't all those cult/legion models have marks of Chaos as well?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/29 22:46:08
Subject: Chaos Daemons codex, news and rumours
|
 |
Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
|
We don't know.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/29 22:53:21
Subject: Re:Chaos Daemons codex, news and rumours
|
 |
[DCM]
Tzeentch's Fan Girl
|
Shakalooloo wrote: Spreelock wrote:- no berzerkers, rubrics, plague marines or noise marines are allowed
- no world eaters, thousand sons, death guard or emperors children are allowed
- no marks of chaos are allowed
Isn't much of this redundant? Don't all those cult/legion models have marks of Chaos as well?
So.
No, Rubric Marines don't actually have the 'Mark of Tzeentch' as per Codex: CSM. One of the stipulations for taking Rubrics in a CSM army is that you must PAY for the Mark of Tzeentch. The same applies to Plague Marines, and will apply to Berzerkers when Codex: World Eaters drops (right now, the Mark of Khorne is baked in, same as the Noise Marines).
|
|
|
 |
 |
|