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Made in at
Not as Good as a Minion





Austria

well, not changing the core rules with every new Edition like MTG would already be a big advantage for 40k

Harry, bring this ring to Narnia or the Sith will take the Enterprise 
   
Made in gb
[DCM]
Moustache-twirling Princeps





Gone-to-ground in the craters of Coventry

Something most games makers fail to manage these days is to get a working app out at all, let alone on release day.
We all know how the 40k app is doing, with the activate codes in the hardback books.
Other apps like X-Wing died off, and new expansions were not added to the app for weeks (or at all) after release.

If the apps is semi-required, due to regular updates, they need to make sure it is up to date ASAP.
Especially if it is not free.

This message was edited 1 time. Last update was at 2023/02/21 15:16:10


6000 pts - Harlies: 1000 pts - 4000 pts - 1000 pts - 1000 pts DS:70+S+G++MB+IPw40k86/f+D++A++/cWD64R+T(T)DM+
IG/AM force nearly-finished pieces: http://www.dakkadakka.com/gallery/images-38888-41159_Armies%20-%20Imperial%20Guard.html
"We don't stop playing because we grow old; we grow old because we stop playing." - George Bernard Shaw (probably)
Clubs around Coventry, UK https://discord.gg/6Gk7Xyh5Bf 
   
Made in pl
Dominating Dominatrix





 Vovin wrote:
I am more than glad that the stupid template system is gone for good. This has no place in anything with a larger scale than Necromunda. It is just bloat..... but, that is just my, rather strong, opinion. I totally accept that there are other viewpoints.

Agreed!
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 Skinnereal wrote:
Something most games makers fail to manage these days is to get a working app out at all, let alone on release day.
We all know how the 40k app is doing, with the activate codes in the hardback books.
Other apps like X-Wing died off, and new expansions were not added to the app for weeks (or at all) after release.

If the apps is semi-required, due to regular updates, they need to make sure it is up to date ASAP.
Especially if it is not free.


I've never had a day 1 codex not register correct or not had any faqs immediately updated in the app. Are there any examples you can provide? I'm well aware the army builder is a steaming heap of turd mostly, but rules references have been OK.
   
Made in gb
Decrepit Dakkanaut




UK

Getting sensible spill over from weapons would be as simple as giving a spill over stat saying how many extra models from the unit you could kill if you have spare damage from an attack

1 (you could kill the dude behind/beside your target like knives or stub guns)
10 (representing a massive explosion, your target turning into a spray of molten metal/acid/toxic gas etc)

but is it really worth the extra hassle?

 
   
Made in gb
Towering Hierophant Bio-Titan






Dudeface wrote:
 Skinnereal wrote:
Something most games makers fail to manage these days is to get a working app out at all, let alone on release day.
We all know how the 40k app is doing, with the activate codes in the hardback books.
Other apps like X-Wing died off, and new expansions were not added to the app for weeks (or at all) after release.

If the apps is semi-required, due to regular updates, they need to make sure it is up to date ASAP.
Especially if it is not free.


I've never had a day 1 codex not register correct or not had any faqs immediately updated in the app. Are there any examples you can provide? I'm well aware the army builder is a steaming heap of turd mostly, but rules references have been OK.


The main issue I'm aware of is that IOS app updates take longer to appear than Android ones, most likely due to the approval process.

I always see rules changes for Android within a few days of the book/FAQ release, mostly on the same day.
   
Made in ro
Servoarm Flailing Magos




Germany

 OrlandotheTechnicoloured wrote:
Getting sensible spill over from weapons would be as simple as giving a spill over stat saying how many extra models from the unit you could kill if you have spare damage from an attack

1 (you could kill the dude behind/beside your target like knives or stub guns)
10 (representing a massive explosion, your target turning into a spray of molten metal/acid/toxic gas etc)

but is it really worth the extra hassle?


IMHO it's not functionally different enough from the current system of representing that stuff by having multiple shots, the 'blast' type and additional special rules like e.g. 'Whenever you do x this weapon scores another y hits / does additional z damage / causes x mortal wounds'.
   
Made in gb
Sadistic Inquisitorial Excruciator





Exeter, UK

I'm starting to wonder if the 'new Lion model' rumours are from someone seeing a picture of the new Azrael and mis-interpreting it.
   
Made in gb
Dakka Veteran




 Shakalooloo wrote:
I'm starting to wonder if the 'new Lion model' rumours are from someone seeing a picture of the new Azrael and mis-interpreting it.


The guy that looks like Azrael with "Azrael" written on his back banner? Could be.
   
Made in us
Towering Hierophant Bio-Titan




Mexico

There is no way we are getting a Tyranid redesign.

It is a mostly complete roster, and GW isn't actualizing 40+ xenos kits in one wave.
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 Tyran wrote:
There is no way we are getting a Tyranid redesign.

It is a mostly complete roster, and GW isn't actualizing 40+ xenos kits in one wave.


Would you have said we weren't getting a redesign of the marine range as well 6-7 years ago?

Edit: I agree with you, it seems unlikely, but never say never.

This message was edited 1 time. Last update was at 2023/02/21 16:16:30


 
   
Made in gb
Using Object Source Lighting







 Tyran wrote:
There is no way we are getting a Tyranid redesign.

It is a mostly complete roster, and GW isn't actualizing 40+ xenos kits in one wave.


Its a New edition starter army, think Necrons, Primaris etc... Besides its not 40 kits most are dual so half that if such.

   
Made in ro
Servoarm Flailing Magos




Germany

By the way, no idea if it helps anybody, but i checked several EU and UK trademark registries, and there's no evidence of any sort of new Warhammer 40k Logo - usually that kind of stuff gets registered long in advance of actually using it, mostly because there are periods during which it can be challenged, and you want to be out of these... Such listings are, by necessity and out of principle, public, so no listing practically means no new logo.
   
Made in us
Terrifying Doombull




Tsagualsa wrote:
By the way, no idea if it helps anybody, but i checked several EU and UK trademark registries, and there's no evidence of any sort of new Warhammer 40k Logo - usually that kind of stuff gets registered long in advance of actually using it, mostly because there are periods during which it can be challenged, and you want to be out of these... Such listings are, by necessity and out of principle, public, so no listing practically means no new logo.


They just did a 'big' logo redesign a few years back (2020 for 40k, 2019 for stores and the general 'winged hammer' logo to represent both systems).
Seems weird to do it again so soon.

Efficiency is the highest virtue. 
   
Made in be
Regular Dakkanaut





Voss wrote:
Tsagualsa wrote:
By the way, no idea if it helps anybody, but i checked several EU and UK trademark registries, and there's no evidence of any sort of new Warhammer 40k Logo - usually that kind of stuff gets registered long in advance of actually using it, mostly because there are periods during which it can be challenged, and you want to be out of these... Such listings are, by necessity and out of principle, public, so no listing practically means no new logo.


They just did a 'big' logo redesign a few years back (2020 for 40k, 2019 for stores and the general 'winged hammer' logo to represent both systems).
Seems weird to do it again so soon.


Not completely out of the ordinary. AoS has changed logo about every edition.
   
Made in ro
Servoarm Flailing Magos




Germany

Voss wrote:
Tsagualsa wrote:
By the way, no idea if it helps anybody, but i checked several EU and UK trademark registries, and there's no evidence of any sort of new Warhammer 40k Logo - usually that kind of stuff gets registered long in advance of actually using it, mostly because there are periods during which it can be challenged, and you want to be out of these... Such listings are, by necessity and out of principle, public, so no listing practically means no new logo.


They just did a 'big' logo redesign a few years back (2020 for 40k, 2019 for stores and the general 'winged hammer' logo to represent both systems).
Seems weird to do it again so soon.


Yeah, the last redesigned logo needs its next renewal in 2031 and is a protected design till then, and that's also the newest design from GW that can be found in the database. The only more recent database enty that contains the word 'Warhammer' is an unrelated trademark for an all-purpose laboratory disinfectant called 'WarHammer' that got registered in January
   
Made in us
Enigmatic Chaos Sorcerer




Tampa, FL

GW Disinfectant(TM) coming soon? Great for dealing with that pesky Death Guard player in your local xD

- Wayne
Formerly WayneTheGame 
   
Made in us
Sneaky Sniper Drone




Pacific Northwest

Tsagualsa wrote:
IMHO getting rid of templates was one of the smarter things they did, especially for 'serious' tournament play - for the sheer amount of miniatures that a typical game now has ... they can slow down matches to a crawl and lead to endless arguments ... With a reasonable opponent it's not too difficult to work it out, but in a setting where winning is all that matters it's just not feasible.

That's why I'm looking forward to having certain rules split into Narrative and Competitive. I only play 40k with my friends that I've known since childhood. I would sooner compete in a Smash Bros tournament than a 40k one.
Some of my friends do prefer watertight / competitive rules and we can play that way with them. But my other friends would much rather play narrative games and enjoy my homebrew rules.

Also, disputes in 40k matches are supposed to be settled with boring old roll-offs before they bog down to a crawl of endless arguments. Alternatively you can settle disputes with a quick duel of champions.

Dakka's Dive-In is the only place you'll hear what's really going on in the underhive. Sure, the amasec is more watery than a T'au boarding party but they can grill a mean groxburger. Just watch for the occasional ratling put through a window and you'll be alright.
It's classier than that gentleman's club for abhumans, at least.
- Caiphas Cain, probably

 
   
Made in ca
Fixture of Dakka




 kodos wrote:
"
the question is simply just are they going to mess it up with the first books or to we get a year of usable rules until it happens


Just two weeks before the FAQ.

I don't understand how there is play testers. I mean always a FAQ in two weeks. Either GW doesn't listen to the play testers or the play testers are that bad.

One of the reasons why I stopped GW is because you spend so much money on a book it's invalidated two weeks or less. There is no quality when it comes to GW rules writing and play testing anymore. Hopefully this new edition will be a change to that and I will come back. Just hate spending money and book is already invalid in two weeks or less. Use to be we had a year or so before being invalid, now it's two weeks. GAH! Such a turn off.

*edit*

What I am afraid of is GW going the boring way for some armies, then when it's SM turn for a new codex they go all out back to the old way and everything is over powered again in like 3 release cycles of codices. The first two or three codices are "balanced" and no flavour then SM get flavour and OP compared to the codices released prior to it since it's GW "listening" to fans and making a better product but don't bother fixing the previous relased codices.

This message was edited 1 time. Last update was at 2023/02/21 17:59:01


Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in ro
Servoarm Flailing Magos




Germany

Davor wrote:
 kodos wrote:
"
the question is simply just are they going to mess it up with the first books or to we get a year of usable rules until it happens


Just two weeks before the FAQ.

I don't understand how there is play testers. I mean always a FAQ in two weeks. Either GW doesn't listen to the play testers or the play testers are that bad.

One of the reasons why I stopped GW is because you spend so much money on a book it's invalidated two weeks or less. There is no quality when it comes to GW rules writing and play testing anymore. Hopefully this new edition will be a change to that and I will come back. Just hate spending money and book is already invalid in two weeks or less. Use to be we had a year or so before being invalid, now it's two weeks. GAH! Such a turn off.


There is by necessity a period of multiple weeks to several months where book content is already 'locked in' but the book is not yet released. Playtesting can go on in that period, but will of course be too late to change anything in the printed books, so in that time they basically work towards a 'Day 0' FAQ. You can't really avoid that as long as you stick to classic printed books, at some point there will be a time period where your books are actually in the process of being printed and shipped - the length of that period of course depending on where you print them and which transport option you choose.
   
Made in at
Not as Good as a Minion





Austria

Davor wrote:
I don't understand how there is play testers. I mean always a FAQ in two weeks. Either GW doesn't listen to the play testers or the play testers are that bad.
GW does not play-test their rules
GW let people test the concept and basic ideas to see if people like it or not

test players don't get the full rules and they don't get the final rules or in other words, players get an early Alpha version, can add their feedback and the next time the rules make contact with someone who plays the game is after release

at least this is what we "know"

Harry, bring this ring to Narnia or the Sith will take the Enterprise 
   
Made in us
Sneaky Sniper Drone




Pacific Northwest

If GW gave a damn about their reputation, they would print all their books near the END of an edition to set it in stone and wrap it up as a complete product, not an obsolete one.
Indexes and erratas throughout, then beautiful hardcovers at the end to say "Here is 10th Edition as history will remember it. Play it until the end of time if you wish, or follow us to a new world."

Dakka's Dive-In is the only place you'll hear what's really going on in the underhive. Sure, the amasec is more watery than a T'au boarding party but they can grill a mean groxburger. Just watch for the occasional ratling put through a window and you'll be alright.
It's classier than that gentleman's club for abhumans, at least.
- Caiphas Cain, probably

 
   
Made in fi
Locked in the Tower of Amareo





 Tyran wrote:
There is no way we are getting a Tyranid redesign.

It is a mostly complete roster, and GW isn't actualizing 40+ xenos kits in one wave.


It was already compared and rumoured kit count matched necrons...

So safe to say your presumption is flat wrong.

2024 painted/bought: 109/109 
   
Made in us
Longtime Dakkanaut




Here's my rumors:

Starter box will be Marines vs. Who Cares - it sells out because of the marines.

Some rules will change and people will hate it.

Some rules will change and people will love it.

The Codex you desperately need won't be released until late in the cycle, unless you play Marines.

At least 5 new Lieutenant sculpts in the first 12 months.

10th will be referred to as "Schrodinger's Edition" as it will be both the worst and best edition to date.
   
Made in us
Decrepit Dakkanaut





Automatically Appended Next Post:
Spoiler:
Dudeface wrote:
https://bolterandchainsword.com/topic/377648-blood-angels-box-set/

This is obviously not my main account. I wanted to post this last week in my main community, but this didn’t work out because secondary accounts can’t post there. I am not active here, but made an account nonetheless, because you are fellow children of Sanguinius. But then I u-turned, it didn’t seem to be worth it to share my excitement with strangers. But here is another U-Turn..... I can’t hold it any longer.


I got access to a pretty random collection of future releases.
... Arks of Omen 5 (which I won’t spoil, because the interesting bits are only background anyway, but it is NOT about the Lion and there is no new primarch model at this point) ...



But the kicker is that I got hold of a box called Strangleweb.
It is some kind of starter box and has a new 40k logo *excitement* and is full of Blood Angels stuff


The box has a booklet, two colors and some push fit miniatures in it. The miniatures are Tyranid gargoyles. They are called Pheragaunts in the assembly. They have two wings and four scything talons. The overall design is different. The ribs are covered with a membrane. Membrane has holes where the flesh and chitin is breaking through. Muscles are sculpted, where there is no chitin. They are 20% amphibious, 80% insectoid instead of 100% insectoid. Color scheme is the old Leviathan, but the cream is a lighter bone color. Second sprue is Intervenators, primaris jump troops, painted in Blood Angel colors. They have eviscerators, but no gravis armor. They have the old cross straps incorporated into their chest. The eviscerators have only a one-sided chainblade, but are two-handed. Finally there are a couple of barricades: toppled over ornamented columns, with crates and imperial aegis scraps welded together with metal girders in between and on top. The colors included are old ones: Agrellan Badland and Tyrant Skull.


I could glean more from the booklet. There are two missions, unit profiles, some background, assembly guide and basing guide. There are additional unit placements in the mission, but no pictures: Captain Lucael, Indomitus Elite Velani, Tyranid Shrikes, Termagants brood with fleshborers, Termagant brood with spike rifles, Scout squad Sempre. In the basing guide, you can see a termagant. It has the same less boney, more fleshy design as the pheragaunts. The head is longer and has larger plates. it uses its middle arms to run, the front arms are still connected to the fleshborer. There is no magazine, but two hoses go into its throat.


Didn’t read much, but the scenario is about the marines encircled in a wasteland encampment. first mission is to hold, second is to break free and bring a mcguffin for a ritual to safety
The unit profiles are more interesting: the stat block is now divided into two dials. The left one has Move, Initiative, Morale. The right one has Evade, Save and Wounds. The evade stat is empty, except for a single symbol for the pheragaunts. Underneath come some keywords (infantry,sturdy,fly for the marines and infantry,light, fly for the pheragaunts) and then the weapon profile and some special rules
know no fear (3): unit is disadvantaged to hit for the rest of the game. I don't know what that is.
Instinctive behaviour (5): unit is broken and runs away unless in synaptic range.
at the bottom of the datasheet is the usual keyword soup.


Intervenators have 3+ stats all around, pheragaunts 5+, except initiative also 3+.
10”,2 wounds vs 12”,1 wound
Weapons are:
Eviscerators are range 2, 2 attacks, 3+ hit, 3 damage, some symbols and a rule, that reduces the damage against infantry
Shock Assault: range 0, 1 attack, 4+ hit, 1 damage
Scything talons are range 1, 5 attacks, 4+ hit, 1 damage
Acid tongue: range 0, 1 attacks, 5+ hit, 1 damage, some symbols


Ok...I'm interested.

This message was edited 3 times. Last update was at 2023/02/21 19:03:02


 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

Um. Initiative? Sure.

 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
Made in fi
Posts with Authority






 kingpbjames wrote:
If GW gave a damn about their reputation, they would print all their books near the END of an edition to set it in stone and wrap it up as a complete product, not an obsolete one.
Indexes and erratas throughout, then beautiful hardcovers at the end to say "Here is 10th Edition as history will remember it. Play it until the end of time if you wish, or follow us to a new world."


Exalted! Great idea, shame it won't become reality..

"The larger point though, is that as players, we have more control over what the game looks and feels like than most of us are willing to use in order to solve our own problems" 
   
Made in us
Decrepit Dakkanaut





 JohnnyHell wrote:
Um. Initiative? Sure.


I'm hoping it isn't quite the old system.
   
Made in ca
Angered Reaver Arena Champion





Dudeface wrote:
 Skinnereal wrote:
Something most games makers fail to manage these days is to get a working app out at all, let alone on release day.
We all know how the 40k app is doing, with the activate codes in the hardback books.
Other apps like X-Wing died off, and new expansions were not added to the app for weeks (or at all) after release.

If the apps is semi-required, due to regular updates, they need to make sure it is up to date ASAP.
Especially if it is not free.


I've never had a day 1 codex not register correct or not had any faqs immediately updated in the app. Are there any examples you can provide? I'm well aware the army builder is a steaming heap of turd mostly, but rules references have been OK.


Happened with LE early release codexes in the Army Box. Could not f.ex. activate the Ork codex until GW fixed stuff on their side. Even then I could not access the references until the Ork codex had been released outside the armybox in question.
   
Made in us
Towering Hierophant Bio-Titan




Mexico

NAVARRO wrote:
Its a New edition starter army, think Necrons, Primaris etc... Besides its not 40 kits most are dual so half that if such.


Dudeface wrote:

Would you have said we weren't getting a redesign of the marine range as well 6-7 years ago?

Edit: I agree with you, it seems unlikely, but never say never.


tneva82 wrote:

It was already compared and rumoured kit count matched necrons...

So safe to say your presumption is flat wrong.

Necrons weren't a redesign. They were an update of some old kits and some new ones, but the new designs still followed established Necron themes.

Space Marines were closer to a redesign, but they are Space Marines and basically get 10 kits for every Xenos release.

A Necron style Tyranid release wouldn't be a redesign. It would be an expansion and update but would still follow established Tyranid themes.

Moreover the supposed leaked apparently never has seen either an insect or a Tyranid, because Tyranids and insects already are notably different. There is no insect that has leathery wings after all. Current Tyranids have reptilian and even mammalian characteristics in addition to their insect ones.

This message was edited 1 time. Last update was at 2023/02/21 20:13:20


 
   
 
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