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![[Post New]](/s/i/i.gif) 2023/07/19 22:00:42
Subject: Legions Imperialis news and rumors
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Ridin' on a Snotling Pump Wagon
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Also super dubious that infantry get a save.
Terminators and Command, sure. But not mere plebs. They’re there to die in their droves.
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![[Post New]](/s/i/i.gif) 2023/07/19 22:02:09
Subject: Legions Imperialis news and rumors
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Longtime Dakkanaut
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movement that far in inches in this scale?
also note that this means the army in the box is not game legal, e.g. the heavy weapons marines, two stands is not a legal unit
assault marines not far off terminator marines in combat?
smells wrong, though could be something thrown out in the testing phase I guess
either way someone will get a proper preview copy soon, or something will leak as likely the boxes are on their way here now
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![[Post New]](/s/i/i.gif) 2023/07/19 22:02:19
Subject: Legions Imperialis news and rumors
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Moustache-twirling Princeps
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If that sheet came out before any LI announcements, it has the Aethon on it. So that really gives it some legitimacy.
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![[Post New]](/s/i/i.gif) 2023/07/19 22:04:50
Subject: Legions Imperialis news and rumors
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Longtime Dakkanaut
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Mad Doc Grotsnik wrote:Also super dubious that infantry get a save.
Terminators and Command, sure. But not mere plebs. They’re there to die in their droves.
they had saves in 1st edition though, it was one of the main things that split marines from the more plebby plebs, a better save, given they all had basically the same shooting ability
looks like we have vehicle, walker, infantry as unit types which suggests potentially different to hit requirements for weapons maybe?
have to see how it all goes, not too much longer, but given GW have hinted on picking the correct type or weapon for the type of target something akin to the 1st ed concept of a weapon having different to hit scores based on the target type could be coming back.
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![[Post New]](/s/i/i.gif) 2023/07/19 22:05:21
Subject: Legions Imperialis news and rumors
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Towering Hierophant Bio-Titan
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Pacific wrote:I agree about the titans, that's very similar to Armageddon and in my opinion the worst aspect of that system. I loved how in SM you could get Titans gradually getting damaged or worn down, or just taken out by a sudden KO.
So from that perspective, I hope it is fake (or at least there is more to it!)
Writing an overly simplified set of rules for titans in Epic would ensure there's still a reason for people to keep playing AT as a parallel game system. That makes it a bit more believable to me.
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![[Post New]](/s/i/i.gif) 2023/07/19 22:23:01
Subject: Legions Imperialis news and rumors
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Zealous Knight
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em_en_oh_pee wrote:If that sheet came out before any LI announcements, it has the Aethon on it. So that really gives it some legitimacy.
Pastebin posted July 8th, Warcom preview on July 1st shows image with box contents, and mentions Aethon by name:
https://www.warhammer-community.com/2023/07/01/warhammer-preview-battle-on-an-epic-scale-in-the-horus-heresy-legions-imperialis/
Not sure if the pastebin is more of a copy-pasta-bin that appeared earlier but unless so, no such luck I'm afraid.
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![[Post New]](/s/i/i.gif) 2023/07/19 22:25:33
Subject: Re:Legions Imperialis news and rumors
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Towering Hierophant Bio-Titan
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Another pastebin from July 6th:
The game is based off sm2ed with a movement phase, a shooting phase and an end phase.
Thousand Sons:
Legion Special Rules The following special rules apply to all Thousand Sons models in a Legiones Astartes Army.
Kine Shields: Thousand Sons models with the Commander special rule gain the Shield Generator (6+) special rule.
White Scars Legion rule makes jink saves better for units that have jink. However, in the core rules only flyers have jink so far. No idea when jetbikes/land speeders are coming out for LI…
Dark Angles:
Legion Special Rules The following special rules apply to all Dark Angels models in a Legiones Astartes Army.
Formations of the Hexagrammaton: At the start of the battle, before any Detachment is deployed, determine which Dark Angels Formations contain a total of three or more different Detachment types – Dedicated Transports are ignored for the purposes of this calculation.
Any Formation that meets these requirements gains one of the following benefits, chosen by the controlling player from the list below:
All Detachments within the Formation that contain only Dark Angels Infantry models gain the Phosphex and Implacable special rules.
All Detachments within the Formation that contain only Cavalry models gain the Outflank special rule.
All Detachments within the Formation that contain only Vehicle models gain the Nimble special rule.
If a Formation has a Dedicated Transport, the model types gain the relevant special rules but the Transports do not.
For example: A Dark Angels Formation contains two Legion Tactical Detachments, a Legion Dreadnought Detachment and a Legion Predator Detachment. Therefore it meets the requirements of the Formations of the Hexagrammaton special rule and chooses one of the special rules to apply.
If the Formation had two Legion Tactical Detachments and two Legion Dreadnought Detachments, it would not meet the requirements, even if the Tactical Detachments had Dedicated Transports.
Alpha Legion:
Legion Special Rules The following special rules apply to all Alpha Legion models in a Legiones Astartes Army.
Mutable Tactics: For each Formation in an Army made up entirely of Alpha Legion Detachments (ignoring Allied Contingents) the controlling player may select up to 3 Alpha Legion Detachments in the Army to be affected by Mutable Tactics. For each Allied Contingent in an Army made up entirely of Alpha Legion Detachments, the controlling player may select up to 1 Alpha Legion Detachment to be affected by Mutable Tactics. Detachments with the Flyer special rule cannot be chosen.
A Detachment chosen to be affected by Mutable Tactics gains a special rule dependent on the Detachment Type. If a selected Detachment is made up of Infantry, Cavalry, Walker or Vehicle models, all models within it gain either the Infiltrate, Outflank or Forward Deployment special rule – this is chosen by the controlling player and different Detachments can choose different rules. If the selected Detachment is of another type, it gains the Forward Deployment rule.
Ultramarines:
Legion Special Rules The following special rules apply to all Ultramarines models in a Legiones Astartes Army.
Interlocking Tactics: An Ultramarines model may re-roll any Hit rolls of a 1 when firing upon an enemy Detachment that has already had one or more Hits scored against it this round by an Ultramarines model from the same Formation as the firing model.
Emperor’s Children
Legion Special Rules The following special rules apply to all Emperor's Children models within a Legiones Astartes Army.
Exemplars of War: Once per battle, an Army that includes at least one Formation consisting entirely of Emperor's Children models (ignoring models within an Allied Contingent) may choose to win Initiative instead of rolling. They must declare they are doing this before rolling. If both players have this rule, the player who did not have Initiative last round chooses if they use the rule first – if they do so, no other player can use it this round.
If an Army includes at least one Allied Contingent comprised entirely of Emperor's Children Detachments then once per battle the controlling player may re-roll the dice roll for Initiative instead. They can only do this if at least one Emperor's Children Detachment is on the battlefield or in Reserve; if all have been destroyed or left the battlefield due to other special rules, this rule has no effect.
World Eaters:
The following special rules apply to all World Eaters models in a Legiones Astartes Army.
Incarnate Violence: Whenever they make a Fight Roll, all World Eaters Infantry, Cavalry and Walker models can re-roll a single D6 when making Fight rolls.
Word Bearers:
The following special rules apply to all Word Bearers models in a Legiones Astartes Army.
True Believers: Detachments within a Word Bearers Formation never count as Broken for the purposes of being issued an Order, i.e., they can be issued any Order they normally could instead of just the Advance Order or March Order. In addition, all Word Bearers Detachments ignore the effects of the Dread Aura (X) special rule.
Death Guard:
Sons of Barbarus: Death Guard Detachments do not suffer Hits for moving through Dangerous terrain.
In addition, at the start of the battle, before any Detachments are deployed, a player may pick up to two areas of terrain if their Army contains at least one Death Guard Formation. For the remainder of the battle, these areas count as Dangerous terrain, in addition to any other rules that apply.
Two Structures can be selected in place of a single area of terrain. Each time a model Garrisons or leaves a Structure designated as Dangerous terrain, it counts as having moved 1" through it.
Iron Warriors:
The Bitter End: When determining which player controls a neutral Objective marker, Iron Warriors Infantry and Walker models count their Tactical Strength as 1 higher than normal. In addition, when determining who controls an Objective marker in a deployment zone, Iron Warriors Infantry and Walker models count their Tactical Strength as 2 higher than normal if within their own deployment zone.
For example, an Iron Warriors Legion Tactical Detachment model would contribute 7 to the total Tactical Strength instead of 5 while in its own deployment zone, for the purposes of determining which player controls an objective within that deployment zone (but not for other reasons unless stated).
Salamanders:
Strength of Will: When making a Morale check, a Detachment that contains only Salamanders models rolls two D6 and chooses which result they prefer. In addition, all Salamanders Detachments in the Army gain the Implacable special rule
Solar Auxilia Army List The following section presents the Army List for the Solar Auxilia, reflecting the foundation upon which the various Solar Auxilia cohorts were based. Within you'll find all the rules needed to build a Solar Auxilia Army.
A Solar Auxilia force can include a maximum of 1 Legate Commander per full 1,500 points of the points limit (e.g., a 2,000 point Army can include a single Legate Commander, a 3,000 point Army can include 2 Legate Commanders, etc.).
Close Formation Fighting: The Solar Auxilia train to fight shoulder to shoulder, each warrior supporting those next to them to present an unyielding wall. A Solar Auxilia Infantry model increases its CAF by 1 while in base to base contact with one or more friendly Solar Auxilia Infantry models. If a Detachment is Garrisoned within a Structure, it is presumed to be in base contact with at least one other model from that Detachment.
Solar Auxilia Command Structure: Many Solar Auxilia Detachments have the Chain of Command special rule, which limits the Orders they can be issued with unless they are in range of a Detachment with the Solar Auxilia HQ (X) special rule. These rules can be found in the Special Rules section to the right.
Tank Commander: Certain Formations and/or Detachments allow a model to be upgraded to a Tank Commander – where applicable, this will be stated in the relevant description. A model upgraded to a Tank Commander gains the Solar Auxilia HQ (6") special rule and increases its Morale characteristic by 1, to a maximum of 2+.
Where possible, a model upgraded to a Tank Commander should be clearly visible – this can be done through having an officer in the cupola, a small banner, an alternative paint scheme or similar identifiable method.
Chain of Command: Detachments with the Chain of Command special rule can only be issued an Advance Order unless instructed otherwise. If an Independent Unit (see page 91) contains only models without this rule, then that Independent Unit can be issued another Order, even if the larger Detachment can only be issued with the Advance Order.
Solar Auxilia HQ (X): If a Detachment with the Chain of Command special rule has at least one model wholly within the Command Range of a model with the Solar Auxilia HQ (X) special rule, it can be issued with any Order it would be eligible to be issued (i.e., First Fire Order, Charge Order, March Order or Advance Order), instead of just an Advance Order. A model's ‘Command Range' is a number of inches equal to the value in brackets noted as part of this special rule. This special rule does not allow a Broken Detachment to be issued an Order other than the Advance Order or Charge Order.
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![[Post New]](/s/i/i.gif) 2023/07/19 22:36:13
Subject: Re:Legions Imperialis news and rumors
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Steady Space Marine Vet Sergeant
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I can tell you I played Titans in both, 2nd ed was much better, and really was just as easy, but GW gonna do, what GW gonna do. Just waiting to see what the rule set is like, hopefully there are more things I like than dislike.
Looks like they brought back the old Imperial guard chain of command rules.
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This message was edited 2 times. Last update was at 2023/07/19 22:47:32
"I don't have principles, and I consider any comment otherwise to be both threatening and insulting" - Dogma
"No, sorry, synonymous does not mean same".-Dogma
"If I say "I will hug you" I am threatening you" -Dogma |
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![[Post New]](/s/i/i.gif) 2023/07/20 01:18:30
Subject: Legions Imperialis news and rumors
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Fresh-Faced New User
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That list is also missing the Ares Gunship, which we know should be there.
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![[Post New]](/s/i/i.gif) 2023/07/20 07:44:03
Subject: Legions Imperialis news and rumors
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Locked in the Tower of Amareo
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Mad Doc Grotsnik wrote:Also super dubious that infantry get a save.
Terminators and Command, sure. But not mere plebs. They’re there to die in their droves.
They have had saves before.
And no save would make infantry super expensive as you would need dozens and dozens of standsto not just vanish casually t1. Unless even weapons like vulcan mega bolter has like 2-3 shots at most.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2023/07/20 07:49:52
Subject: Re:Legions Imperialis news and rumors
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Joined the Military for Authentic Experience
On an Express Elevator to Hell!!
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Tons of specific-term special rules and 'mutable tactics'? That definitely has modern GW rules writing all over it. Just have to hope that they have restrained themselves and not gone 'full Necromunda' and made the game unplayable to anyone that isn't prepared to live and breathe it.
Andrew1975 wrote:I can tell you I played Titans in both, 2nd ed was much better, and really was just as easy, but GW gonna do, what GW gonna do. Just waiting to see what the rule set is like, hopefully there are more things I like than dislike.
Looks like they brought back the old Imperial guard chain of command rules.
Yes I feel the same way. I didn't ever play Epic40k: looking at the critical hit chart that Albertorius posted, that did at least keep some of the random damage flavour, although without the hilarious potential (which seemed to happen all too often) of a warp missile scattering and going between a Titan's legs
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![[Post New]](/s/i/i.gif) 2023/07/20 08:35:45
Subject: Legions Imperialis news and rumors
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Longtime Dakkanaut
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a lot of those faction rules seem there as a token effort, but nice they are not game dominating but it does make the legions different so at least its nice they are not generic
the Titan stuff of 2nd was simple enough, and a slightly more detailed system than just "oh yes these have several hit points" makes sense.
a titan having a small record sheet or a series of damage counters "leg arm destroyed" or whatever works.
it is a very good sign though they have gone back to 2nd and how that worked to have a look at, shows clearly who this is aimed at which I think is good
and yes the missile scatter down from the reactor as the titan goes onto tip toes to avoid it was always good
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![[Post New]](/s/i/i.gif) 2023/07/20 09:19:02
Subject: Legions Imperialis news and rumors
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Jinking Ravenwing Land Speeder Pilot
Wrexham, North Wales
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It all seems plausible, but a 6-wound warlord titan doesn't strike me as 'gods of the battlefield' level power. Also not too sure about how some legion abilities are a single sentence while others are more convoluted.
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![[Post New]](/s/i/i.gif) 2023/07/20 09:31:01
Subject: Legions Imperialis news and rumors
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Servoarm Flailing Magos
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MarkNorfolk wrote:It all seems plausible, but a 6-wound warlord titan doesn't strike me as 'gods of the battlefield' level power. Also not too sure about how some legion abilities are a single sentence while others are more convoluted.
Hyper-specific rules and details for a game we don't have the basic rules yet is a telltale mark of made-up BS, i'm afraid. These pastebins would be more believable if they contained more basic stuff, but it's always a complete block of statlines (suspiciously in this case with stuff we have seen already, and stuff we can reasonably infer, but nothing more) or pages of army-specific rules and nothing else. I think it's fake.
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![[Post New]](/s/i/i.gif) 2023/07/20 11:02:38
Subject: Re:Legions Imperialis news and rumors
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Towering Hierophant Bio-Titan
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![[Post New]](/s/i/i.gif) 2023/07/20 11:04:16
Subject: Legions Imperialis news and rumors
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Ridin' on a Snotling Pump Wagon
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PHWOARRRRRR!
Note this is a single box!!!
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This message was edited 1 time. Last update was at 2023/07/20 11:05:10
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![[Post New]](/s/i/i.gif) 2023/07/20 11:04:55
Subject: Legions Imperialis news and rumors
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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They're very pretty, but I think most've us would prefer plastic 30k scale versions...
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![[Post New]](/s/i/i.gif) 2023/07/20 11:22:26
Subject: Legions Imperialis news and rumors
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Ridin' on a Snotling Pump Wagon
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This is (prices aside, see earlier comments re those) shaping up to be everything I hoped for.
Decent sized boxed packed with stuffs. And, hopefully, those stuffs are instant deployable units.
Though revising prices? The contents here are making it tricky to judge what my upper limit might be. Maybe up to £40, £45? With some wiggle room on the upper to allow for uncertain online discount.
Other opinions are available and mine are just mine,
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![[Post New]](/s/i/i.gif) 2023/07/20 11:25:56
Subject: Legions Imperialis news and rumors
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Foxy Wildborne
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Looking good.
I would guess the price of the regular 6 plane AI box.
Which may or may not be prohibitive depending on game size, I dunno
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2023/07/20 11:26:41
Subject: Legions Imperialis news and rumors
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Jinking Ravenwing Land Speeder Pilot
Wrexham, North Wales
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Not this guy!
Those are looking pretty nice. Of course price is important but that's a nice collection of tiny tiny pew pew.
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![[Post New]](/s/i/i.gif) 2023/07/20 11:27:53
Subject: Legions Imperialis news and rumors
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Ridin' on a Snotling Pump Wagon
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This is more and more like a big old hug from the nostalgia monster. No I don’t mind it’s clearly a Hugger Mugger.
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![[Post New]](/s/i/i.gif) 2023/07/20 11:28:00
Subject: Re:Legions Imperialis news and rumors
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Joined the Military for Authentic Experience
On an Express Elevator to Hell!!
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Wow those do look nice, the Dreadnoughts in particular. I would hope no more than £30 or (you have to remember even the dreadnoughts will still be smaller than a typical 28mm mini). I take heart that the words 'boutique', 'artisan' or 'finely sculpted' were not used once in the article, so hopefully they will be priced so people will buy 2 or 3 of the packs..
As much as I love the originals, if you want some of idea of how miniature sculpting has developed over the years, here is my 1st-edition (I think about 33 years old) -1 to hit with the bent barrels!
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This message was edited 1 time. Last update was at 2023/07/20 11:29:48
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![[Post New]](/s/i/i.gif) 2023/07/20 11:31:06
Subject: Legions Imperialis news and rumors
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Ridin' on a Snotling Pump Wagon
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Also we’re yet to get an idea of points. Because pounds to points is an important consideration.
Random example, with numbers purely for demonstration?
Let’s say an average game is 4,000 points. And each boxed set is in the region of £40.00.
If those boxed sets are around the 300 point mark in terms of contents? It’s a different value to if they’re 500 points of contents.
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![[Post New]](/s/i/i.gif) 2023/07/20 11:31:17
Subject: Legions Imperialis news and rumors
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Longtime Dakkanaut
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These are clearly two times the same sprue and very likely the same size sprue as the aeronautica stuff which most of the time also has a single sprue doubled up on the box.
The Aeronautica boxes with this sprue configuration all have the same price at £30/40€/$50 so even if they increase the prices I wouldn't expect more than £35 for that box
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This message was edited 1 time. Last update was at 2023/07/20 11:32:39
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![[Post New]](/s/i/i.gif) 2023/07/20 11:32:29
Subject: Legions Imperialis news and rumors
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Towering Hierophant Bio-Titan
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Mad Doc Grotsnik wrote:This is (prices aside, see earlier comments re those) shaping up to be everything I hoped for.
Decent sized boxed packed with stuffs. And, hopefully, those stuffs are instant deployable units.
Though revising prices? The contents here are making it tricky to judge what my upper limit might be. Maybe up to £40, £45? With some wiggle room on the upper to allow for uncertain online discount.
Other opinions are available and mine are just mine,
Pricing is gonna be hard to estimate. Similar more recent releases for Necromunda & Warcry vary anywhere from £30 to £37.50, though the latter include things like card packs too.
There's also the 'heresy factor' where kits last year have released a bit cheaper than expected* because they're selling the same kits to all players.
e.g. the new deimos rhino released slightly cheaper than the old rhino kit
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![[Post New]](/s/i/i.gif) 2023/07/20 11:33:36
Subject: Legions Imperialis news and rumors
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Ridin' on a Snotling Pump Wagon
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True, true.
I can foresee Element getting a significant slice of my August pay all the same 😂😂
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![[Post New]](/s/i/i.gif) 2023/07/20 11:39:40
Subject: Legions Imperialis news and rumors
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Longtime Dakkanaut
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Solar Auxilia will probably also get a box like this with their own Rapiers and Tarantulas and instead of the dreadnoughts with Basilisk and Medusas?
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![[Post New]](/s/i/i.gif) 2023/07/20 11:40:40
Subject: Legions Imperialis news and rumors
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Foxy Wildborne
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I think in ye olden times this sort of box would cost as much as five 28mm Marines
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2023/07/20 11:42:32
Subject: Legions Imperialis news and rumors
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Ridin' on a Snotling Pump Wagon
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Matrindur wrote:Solar Auxilia will probably also get a box like this with their own Rapiers and Tarantulas and instead of the dreadnoughts with Basilisk and Medusas?
Quite possibly.
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![[Post New]](/s/i/i.gif) 2023/07/20 12:08:00
Subject: Legions Imperialis news and rumors
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Watches History Channel
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I would be OK with a price around £30 for a box like that. Of course I'm hoping for a lower price but I don't think it's very likely.
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