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The reveal of the day is the...... drumroll..... Arvus transport... Content seems to be coming up a bit short

https://www.warhammer-community.com/2023/08/10/the-arvus-lighter-returns-to-show-the-horus-heresy-that-frills-dont-pay-the-bills/

This message was edited 1 time. Last update was at 2023/08/10 13:40:46


 
   
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It’s not for LI? That’s the 28mm version.

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tneva82 wrote:
Logistically you don't just push a button and it comes. You can decide but do cargo transports comply?
Why are you always like this?

They have copies, as people are receiving their previews. And, as said above, pre-orders.

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It would have been nice to give both discussion of the 28mm version and the LI version. Bummer.

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Hecaton wrote:
Well here's hoping like Legio Mortis can square up against the Imperial Fists or whatever as primary factions.

I'm sure it won't be hard to whip together a Titan Maniple as an unofficial primary force for use in friendly games, if you want.
   
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 vadersson wrote:
It would have been nice to give both discussion of the 28mm version and the LI version. Bummer.


That would have been nice given that transports are thin on the ground so far.

Casual gaming, mostly solo-coop these days.

 
   
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Eumerin wrote:
Hecaton wrote:
Well here's hoping like Legio Mortis can square up against the Imperial Fists or whatever as primary factions.

I'm sure it won't be hard to whip together a Titan Maniple as an unofficial primary force for use in friendly games, if you want.


How did 2nd ed Space Marine/Titan Legions handle it? Just a case of restricting what the Titans can bring as support?
   
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Everett, WA

 vadersson wrote:
It would have been nice to give both discussion of the 28mm version and the LI version. Bummer.

Have they discussed aircraft at all for LI? They've finally removed all the models from the Aeronautica section in the store, so they're probably being repackaged like the Titans but I've not seen any official announcements.




 
   
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We’re told any era specific aircraft will remain.

And I *think* they namechecked the Marauder and Lightning?

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Anything Imperial will get rules aside from the 'Astra 'Militarum' flyers, which I think is just Valkyrie & Vendetta.
   
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They have said that these ones will be back:
Xiphon Interceptor
Storm Eagle Gunship
Fire Raptor Gunship
Thunderhawk Gunship

Thunderbolt Fighter
Thunderbolt Fury Fighter
Avenger Strike Fighter
Lightning Fighter
Lightning Strike Fighter
Marauder Bomber
Marauder Destroyer
Marauder Colossus Bomber
Marauder Pathfinder
Imperial Arvus Lighter

Ares Gunship
   
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twentypence wrote:
Marauder Destroyer
Where did they say this was included, as it's specifically a post-HH variant (Second War for Armageddon)?
   
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 Breotan wrote:
 vadersson wrote:
It would have been nice to give both discussion of the 28mm version and the LI version. Bummer.

Have they discussed aircraft at all for LI? They've finally removed all the models from the Aeronautica section in the store, so they're probably being repackaged like the Titans but I've not seen any official announcements.


They did talk about the Thunderhawk as a transport in one article. There have also been some rule info given.

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beast_gts wrote:
twentypence wrote:
Marauder Destroyer
Where did they say this was included, as it's specifically a post-HH variant (Second War for Armageddon)?


Well you could use them in HH v1, and they are included in the Legacies PDF for the Legiones Astartes.
   
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 Tastyfish wrote:
Eumerin wrote:
Hecaton wrote:
Well here's hoping like Legio Mortis can square up against the Imperial Fists or whatever as primary factions.

I'm sure it won't be hard to whip together a Titan Maniple as an unofficial primary force for use in friendly games, if you want.


How did 2nd ed Space Marine/Titan Legions handle it? Just a case of restricting what the Titans can bring as support?


In 2nd ed, once Titans Legions was released there really were no restrictions officially, folks usually made the distinction though between playing Titan Legions and playing regular Space Marine. it really all depended on points, you really couldn't fit lots of Titans in a small game, if the game was large enough everyone was bringing Titanic Vehicles as every army had some form of large model. The games were pretty well balanced though. Infantry was needed to take and hold objectives. Titans gave up a lot of victory points when taken down and were not indestructible, having basically only one wound like everything else and were not particularly good in close combat unless equipped for it. Most armies also had specific Titan killing weapons. If you brought all Titans you were going to get bogged down by infantry assaulting you. You really needed to play a balanced combined army.

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Eumerin wrote:
Hecaton wrote:
Are the Titan Legions going to be playable factions in LI?


Not right away. It's possible that they'll be added in the future. It's been explicitly stated that we should expect to see other factions added later on, and the legions might be one of them. But for the moment, the only playable factions are the Marines and the Solar Auxilia.


I couldn't find it but I have a distinct memory of a recent warcom article or something basically saying fielding a Titan Legion won't be an option in the game because that's what Titanicus exists for and that Titans will basically only ever be allies. If nothing g else they are heavily pushing the idea that this is a "combined arms" game, so going pure titan wouldn't really be keeping in that spirit.

Also makes sense given how the rules seem to work, the majority of a non titan army's weapons basically wouldnt be able to do anything to an army of titans. Seems the only way a base of space marines could harm a titan is to swarm them in melee.

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chaos0xomega wrote:
Eumerin wrote:
Hecaton wrote:
Are the Titan Legions going to be playable factions in LI?


Not right away. It's possible that they'll be added in the future. It's been explicitly stated that we should expect to see other factions added later on, and the legions might be one of them. But for the moment, the only playable factions are the Marines and the Solar Auxilia.


I couldn't find it but I have a distinct memory of a recent warcom article or something basically saying fielding a Titan Legion won't be an option in the game because that's what Titanicus exists for and that Titans will basically only ever be allies. If nothing g else they are heavily pushing the idea that this is a "combined arms" game, so going pure titan wouldn't really be keeping in that spirit.

Also makes sense given how the rules seem to work, the majority of a non titan army's weapons basically wouldnt be able to do anything to an army of titans. Seems the only way a base of space marines could harm a titan is to swarm them in melee.


Yeah, but thats why you have tanks, super heavy tanks, flyers and all the other bits. If they balance the Titans correctly with the rest of the game there is no reason to not be able to take a Titan based army. While Titanicus and LI might share models, the gameplay of those models will be completely different. Titanicus is as much of a fiddley Titan management game akin to naval warfare as it is a straight wargame. Two completely different rule sets for two different tastes.

This message was edited 1 time. Last update was at 2023/08/11 01:28:58


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"No, sorry, synonymous does not mean same".-Dogma

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 Andrew1975 wrote:
chaos0xomega wrote:
Eumerin wrote:
Hecaton wrote:
Are the Titan Legions going to be playable factions in LI?


Not right away. It's possible that they'll be added in the future. It's been explicitly stated that we should expect to see other factions added later on, and the legions might be one of them. But for the moment, the only playable factions are the Marines and the Solar Auxilia.


I couldn't find it but I have a distinct memory of a recent warcom article or something basically saying fielding a Titan Legion won't be an option in the game because that's what Titanicus exists for and that Titans will basically only ever be allies. If nothing g else they are heavily pushing the idea that this is a "combined arms" game, so going pure titan wouldn't really be keeping in that spirit.

Also makes sense given how the rules seem to work, the majority of a non titan army's weapons basically wouldnt be able to do anything to an army of titans. Seems the only way a base of space marines could harm a titan is to swarm them in melee.


Yeah, but thats why you have tanks, super heavy tanks, flyers and all the other bits. If they balance the Titans correctly with the rest of the game there is no reason to not be able to take a Titan based army. While Titanicus and LI might share models, the gameplay of those models will be completely different. Titanicus is as much of a fiddley Titan management game akin to naval warfare as it is a straight wargame. Two completely different rule sets for two different tastes.


Titans are not meant to be balanced for a combined arms game any more than Knights were balanced for 40K when they first came out, or an all Battleship fleet is not balanced for a naval combat game.

Much of the balance is that you can only take a limited amount of titans in a list.
   
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Believeland, OH

 MajorWesJanson wrote:
 Andrew1975 wrote:
chaos0xomega wrote:
Eumerin wrote:
Hecaton wrote:
Are the Titan Legions going to be playable factions in LI?


Not right away. It's possible that they'll be added in the future. It's been explicitly stated that we should expect to see other factions added later on, and the legions might be one of them. But for the moment, the only playable factions are the Marines and the Solar Auxilia.


I couldn't find it but I have a distinct memory of a recent warcom article or something basically saying fielding a Titan Legion won't be an option in the game because that's what Titanicus exists for and that Titans will basically only ever be allies. If nothing g else they are heavily pushing the idea that this is a "combined arms" game, so going pure titan wouldn't really be keeping in that spirit.

Also makes sense given how the rules seem to work, the majority of a non titan army's weapons basically wouldnt be able to do anything to an army of titans. Seems the only way a base of space marines could harm a titan is to swarm them in melee.


Yeah, but thats why you have tanks, super heavy tanks, flyers and all the other bits. If they balance the Titans correctly with the rest of the game there is no reason to not be able to take a Titan based army. While Titanicus and LI might share models, the gameplay of those models will be completely different. Titanicus is as much of a fiddley Titan management game akin to naval warfare as it is a straight wargame. Two completely different rule sets for two different tastes.


Titans are not meant to be balanced for a combined arms game any more than Knights were balanced for 40K when they first came out, or an all Battleship fleet is not balanced for a naval combat game.

Much of the balance is that you can only take a limited amount of titans in a list.


Says who? Its actually hard to take that comment seriously considering the history of the epic scale game range.

You could run a full Titan army in 2nd ed, just Warlords if you wanted (well once Titan legions came out anyway) because it was pretty balanced. Now remember that a Titans legions army could be anything from all Warlords to a combination of Warlords, Reavers, Warhounds, it could also include Knights and Ad Mech infantry and vehicles, even a mighty Emperor Titan. The original Adeptus Titanicus was the first epic scale game which they added vehicles to eventually, and then 1st Ed Space Marine came out which allowed the use of infantry in Adeptus Titanicus (or vice versa depending) on your viewpoint. 2nd Ed Space Marine came out and included a Warlord Titan in the box because the game was specifically meant to be a combined arms game THAT INCLUDED TITANS from day one. Titan legions expanded the use of Titans greatly, instead of just fielding one or two Titans now you could field one or two or even more Titan Battle Groups of three Titans each along with infantry, tanks, flyers.....whatever. Titans were not unbalanced, losing a Titan was not a good sign, but it wasn't the end of the game at all.

I would say running a pure Titan army in 2nd would be difficult to win with unless you were a Titan ace or playing against another pure Titan army, but again that's because the game was balanced properly. I knew plenty of people that didn't take Titans because they were a huge investment in points.

The fact that they are including Titans in the launch box tells me that they have incorporated Titans heavily in this game. I would doubt that they are over powered, never have been in past epic games. If anything it will be possible to use more Titans in a game of LI than AT because the rules will be more streamlined. But to say Titans were never meant to be balanced for a combined arms game is well....just not understanding the history of the games.

This message was edited 16 times. Last update was at 2023/08/11 04:23:07


"I don't have principles, and I consider any comment otherwise to be both threatening and insulting" - Dogma

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 Andrew1975 wrote:
 MajorWesJanson wrote:
 Andrew1975 wrote:
chaos0xomega wrote:
Eumerin wrote:
Hecaton wrote:
Are the Titan Legions going to be playable factions in LI?


Not right away. It's possible that they'll be added in the future. It's been explicitly stated that we should expect to see other factions added later on, and the legions might be one of them. But for the moment, the only playable factions are the Marines and the Solar Auxilia.


I couldn't find it but I have a distinct memory of a recent warcom article or something basically saying fielding a Titan Legion won't be an option in the game because that's what Titanicus exists for and that Titans will basically only ever be allies. If nothing g else they are heavily pushing the idea that this is a "combined arms" game, so going pure titan wouldn't really be keeping in that spirit.

Also makes sense given how the rules seem to work, the majority of a non titan army's weapons basically wouldnt be able to do anything to an army of titans. Seems the only way a base of space marines could harm a titan is to swarm them in melee.


Yeah, but thats why you have tanks, super heavy tanks, flyers and all the other bits. If they balance the Titans correctly with the rest of the game there is no reason to not be able to take a Titan based army. While Titanicus and LI might share models, the gameplay of those models will be completely different. Titanicus is as much of a fiddley Titan management game akin to naval warfare as it is a straight wargame. Two completely different rule sets for two different tastes.


Titans are not meant to be balanced for a combined arms game any more than Knights were balanced for 40K when they first came out, or an all Battleship fleet is not balanced for a naval combat game.

Much of the balance is that you can only take a limited amount of titans in a list.


Says who? Its actually hard to take that comment seriously considering the history of the epic scale game range.

You could run a full titan army in 2nd ed (well once Titan legions came out anyway) and it was pretty balanced. A Titans legions army could be anything from all Warlords to a combination of Warlords, Reavers, Warhounds, it could also include Knights and Ad Mech infantry and vehicles, even a mighty Emperor Titan. The original Adeptus Titanicus was the first epic scale game which they added vehicles to eventually, and then 1st Ed Space Marine came out which allowed the use of infantry in Adeptus Titanicus (or vice versa depending) on your viewpoint. 2nd Ed Space Marine came out and included a Warlord Titan in the box because the game was specifically meant to be a combined arms game THAT INCLUDED TITANS from day one. Titan legions expanded the use of Titans greatly, instead of just fielding one or two Titans now you could field one or two Titan Battle Groups of three Titans along with infantry, tanks, flyers.....whatever. Titans were not unbalanced, losing a Titan was not a good sign, but it wasn't the end of the game at all.

The fact that they are including Titans in the launch box tells me that they have incorporated Titans heavily in this game. I would doubt that they are over powered, never have been in past epic games. If anything it will be possible to use more Titans in a game of LI than AT because the rules will be more streamlined. But to say Titans were never meant to be balanced for a combined arms game is well....just not understanding the history of the games.


I missed a sentence there. I meant Titan-only forces (not titans in general) are not meant to be balanced against combined arms forces. Knight households vs Titans in AT are also problematic. As part of a combined force Titans fill a certain role, but an entire titan force would be a major skew list that would not balance well against the combined arms force LI is pushing.
   
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beast_gts wrote:
twentypence wrote:
Marauder Destroyer
Where did they say this was included, as it's specifically a post-HH variant (Second War for Armageddon)?


They’ve said anything in the AI Horus Heresy book will be included, and it’s in there.

Can only assume it’s been retconned.


Automatically Appended Next Post:
They have said they’ll talk more about allied contingents in a future article.

My guess is that they will release Skitarii at some point and then Titan Legions will become a full faction.

This message was edited 1 time. Last update was at 2023/08/11 04:27:41


 
   
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Believeland, OH

Spoiler:
 MajorWesJanson wrote:
 Andrew1975 wrote:
 MajorWesJanson wrote:
 Andrew1975 wrote:
chaos0xomega wrote:
Eumerin wrote:
Hecaton wrote:
Are the Titan Legions going to be playable factions in LI?


Not right away. It's possible that they'll be added in the future. It's been explicitly stated that we should expect to see other factions added later on, and the legions might be one of them. But for the moment, the only playable factions are the Marines and the Solar Auxilia.


I couldn't find it but I have a distinct memory of a recent warcom article or something basically saying fielding a Titan Legion won't be an option in the game because that's what Titanicus exists for and that Titans will basically only ever be allies. If nothing g else they are heavily pushing the idea that this is a "combined arms" game, so going pure titan wouldn't really be keeping in that spirit.

Also makes sense given how the rules seem to work, the majority of a non titan army's weapons basically wouldnt be able to do anything to an army of titans. Seems the only way a base of space marines could harm a titan is to swarm them in melee.


Yeah, but thats why you have tanks, super heavy tanks, flyers and all the other bits. If they balance the Titans correctly with the rest of the game there is no reason to not be able to take a Titan based army. While Titanicus and LI might share models, the gameplay of those models will be completely different. Titanicus is as much of a fiddley Titan management game akin to naval warfare as it is a straight wargame. Two completely different rule sets for two different tastes.


Titans are not meant to be balanced for a combined arms game any more than Knights were balanced for 40K when they first came out, or an all Battleship fleet is not balanced for a naval combat game.

Much of the balance is that you can only take a limited amount of titans in a list.


Says who? Its actually hard to take that comment seriously considering the history of the epic scale game range.

You could run a full titan army in 2nd ed (well once Titan legions came out anyway) and it was pretty balanced. A Titans legions army could be anything from all Warlords to a combination of Warlords, Reavers, Warhounds, it could also include Knights and Ad Mech infantry and vehicles, even a mighty Emperor Titan. The original Adeptus Titanicus was the first epic scale game which they added vehicles to eventually, and then 1st Ed Space Marine came out which allowed the use of infantry in Adeptus Titanicus (or vice versa depending) on your viewpoint. 2nd Ed Space Marine came out and included a Warlord Titan in the box because the game was specifically meant to be a combined arms game THAT INCLUDED TITANS from day one. Titan legions expanded the use of Titans greatly, instead of just fielding one or two Titans now you could field one or two Titan Battle Groups of three Titans along with infantry, tanks, flyers.....whatever. Titans were not unbalanced, losing a Titan was not a good sign, but it wasn't the end of the game at all.

The fact that they are including Titans in the launch box tells me that they have incorporated Titans heavily in this game. I would doubt that they are over powered, never have been in past epic games. If anything it will be possible to use more Titans in a game of LI than AT because the rules will be more streamlined. But to say Titans were never meant to be balanced for a combined arms game is well....just not understanding the history of the games.


I missed a sentence there. I meant Titan-only forces (not titans in general) are not meant to be balanced against combined arms forces. Knight households vs Titans in AT are also problematic. As part of a combined force Titans fill a certain role, but an entire titan force would be a major skew list that would not balance well against the combined arms force LI is pushing.


If that a problem in AT then thats a problem with balancing the rules in AT. But an all Titan force in 2nd ed could be done (with Titan Legions anyway). It would have been hard to win with specifically because the game was balanced, but with the right commander and the weapons loadout it could be done. That was the great thing about 2nd ed epic, most anything was possible.

This message was edited 2 times. Last update was at 2023/08/11 04:49:31


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I think we all can agree that wall of text could easily take out a Titan.
   
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How come we don't see more Daemons in HH armies? Clearly there were daemon hosts in the lore. Daemons would be a great addition to LI, but even in the HH game they don't play much or a role.

This message was edited 1 time. Last update was at 2023/08/11 04:55:57


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"No, sorry, synonymous does not mean same".-Dogma

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 Mr_Rose wrote:
It’s not for LI? That’s the 28mm version.


While this IS the 28mm version, it strikes me that the design process goes from 28mm down to 8mm. So this redesign could very well be the precursor of the LI version.
   
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 schoon wrote:
 Mr_Rose wrote:
It’s not for LI? That’s the 28mm version.


While this IS the 28mm version, it strikes me that the design process goes from 28mm down to 8mm. So this redesign could very well be the precursor of the LI version.

True enough, but I think we know the LI Arvus sculpt already? It’s the one used for AI.
Saying that, I had an idea that you could in fact use the 28mm version as a drop ship in LI - just replace the pilots with a tiered command deck full of crew and call it the Arvus Heavier.

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On an Express Elevator to Hell!!

Wasn't there already a ForgeWorld Arvus mini?

There are also a ton of STLs and 3d prints for it, or at least were when I last looked. I guess it's a simple one to design and print as it's just a box with little stumpy wings!

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 Pacific wrote:
Wasn't there already a ForgeWorld Arvus mini?

Yes. ForgeWorld had it in both 40k and AI scale.

 
   
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 Andrew1975 wrote:
How come we don't see more Daemons in HH armies? Clearly there were daemon hosts in the lore. Daemons would be a great addition to LI, but even in the HH game they don't play much or a role.


In 2.0 at least, it's because the main rules aren't out, and for what we have, while they're a solid beatstick, they don't bring all that much to marines unless you're word bearers who can allow mutliple chars to summon. Militia will use them occasionally, but only one in place of ogryn.

This message was edited 1 time. Last update was at 2023/08/11 13:19:18


 
   
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Just confirmed that there is no LI content in WD 491.

It was a slim hope anyway.
   
 
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