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Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 tauist wrote:
All this is further proof of the game's dwindling status in terms of resource allocation from GW. Salvation box is prioritizing 40K players' thirst for models over KT21 players enjoyment.
It means nothing of the sort.

Every KT model release is a 40k release*. KT just affords them the ability (and budget) to make more outlandish things that would be difficult to slot onto the Codex cycle.

*With the exception of the Rogue Trader box from 1st Ed KT, but even that made it to 40k.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in si
Foxy Wildborne







However, the upcoming Night Lords sprue was said to be the largest upgrade sprue for Kill Team yet, right? Right now it seems somewhat random how many resources each wave has allocated to it.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in gb
[DCM]
Moustache-twirling Princeps





Gone-to-ground in the craters of Coventry

 tauist wrote:
You can bet the box being hard to find for KT21 players due to 40K players buying it just for the models.
40k fans should know by now that the KT teams are released a while later. Other KT squad had extra accessory sprues, making the KT boxes more desirable than the 40k ones.

If the KT starter costs less than 2x KT squad boxes, that's where 40k players will swarm on them.

 lord_blackfang wrote:
However, the upcoming Night Lords sprue was said to be the largest upgrade sprue for Kill Team yet, right? Right now it seems somewhat random how many resources each wave has allocated to it.
Aspect Warrior get no accessories, so a basic KT squad of Scorpions makes sense.

This message was edited 2 times. Last update was at 2023/12/15 11:45:17


6000 pts - Harlies: 1000 pts - 4000 pts - 1000 pts - 1000 pts DS:70+S+G++MB+IPw40k86/f+D++A++/cWD64R+T(T)DM+
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"We don't stop playing because we grow old; we grow old because we stop playing." - George Bernard Shaw (probably)
Clubs around Coventry, UK https://discord.gg/6Gk7Xyh5Bf 
   
Made in gb
Longtime Dakkanaut





 lord_blackfang wrote:
However, the upcoming Night Lords sprue was said to be the largest upgrade sprue for Kill Team yet, right? Right now it seems somewhat random how many resources each wave has allocated to it.


Yeah.
Though also I guess it’s less an upgrade sprue and more a Night Lords sprue.
As in like for 40k it’s a chapter upgrade sprue to make a regular unit still, as opposed to being geared towards KT rules. (While cleverly fitting in them perfectly I’m sure/hope).
   
Made in gb
Fixture of Dakka





Keep hearing about a new starter set for next year. Any rumours regarding as to what might be included in the box?

Casual gaming, mostly solo-coop these days.

 
   
Made in gb
Longtime Dakkanaut





Probably just based on Warcry got that one right?
I’m guessing it’ll be existing stuff nothing exciting. Though as things have 40K use maybe something better.

Maybe at the end of this season if it’s a big box. (First in the season I’d normally bigger with rules right? But that hasn’t happened this time anyway)
   
Made in us
Regular Dakkanaut





deano2099 wrote:
 Shakalooloo wrote:
Other previous Kill Teams havce had more members in the box than they can have on the board, so it's nothing new with the Aspect Warriors.

Sort of. I think the difference here is that in previous boxes you could still build the excess models differently and have them in your list. So for tournament or campaign play you could swap them in or out.
My understanding with this is the variety in this team comes from different aspects, but the individuals models don't have builds that are any different (in Kill Team) - so there's literally no point to building those last three models, because they do the exact same thing in game as the other five.

So it's a bit weird. Hardly unforgivable, but yeah it does seem it'd make more sense to design the in-box team around those models then publish the combined aspects team in White Dwarf instead. Or as some have said, do a new sprue with three of each. *That* wouldn't be anything new as you've always been restricted with what you could build.

I think the real question is how well a five Scorpion team plays. Not in power level, just in fun. It feels like it basically locks you out of the most interesting element of this team, but I could be wrong be there.


I suspect you are mistaken and KT players will be able to make full use of 10 models in the box. 7 regular Scorpions and 2-3 Exarch models with different loadouts. Seems fine to me.

And I for one will gladly be picking this up, as the Aspect Warrior lore befits the non-specialist route GW took with this release. Now, if this 40K squad in a KT box continues for the rest of the season, then I will be perturbed. ...Will be selling off those scouts though (Phobos are proper Marine-scouts).

Henry R. 
   
Made in fi
Posts with Authority






 H.B.M.C. wrote:
 tauist wrote:
All this is further proof of the game's dwindling status in terms of resource allocation from GW. Salvation box is prioritizing 40K players' thirst for models over KT21 players enjoyment.
It means nothing of the sort.

Every KT model release is a 40k release*. KT just affords them the ability (and budget) to make more outlandish things that would be difficult to slot onto the Codex cycle.

*With the exception of the Rogue Trader box from 1st Ed KT, but even that made it to 40k.


If you dont get what I mean, lets just agree to disagree and move on

"The larger point though, is that as players, we have more control over what the game looks and feels like than most of us are willing to use in order to solve our own problems" 
   
Made in us
Dakka Veteran




callidusx3 wrote:
deano2099 wrote:
 Shakalooloo wrote:
Other previous Kill Teams havce had more members in the box than they can have on the board, so it's nothing new with the Aspect Warriors.

Sort of. I think the difference here is that in previous boxes you could still build the excess models differently and have them in your list. So for tournament or campaign play you could swap them in or out.
My understanding with this is the variety in this team comes from different aspects, but the individuals models don't have builds that are any different (in Kill Team) - so there's literally no point to building those last three models, because they do the exact same thing in game as the other five.

So it's a bit weird. Hardly unforgivable, but yeah it does seem it'd make more sense to design the in-box team around those models then publish the combined aspects team in White Dwarf instead. Or as some have said, do a new sprue with three of each. *That* wouldn't be anything new as you've always been restricted with what you could build.

I think the real question is how well a five Scorpion team plays. Not in power level, just in fun. It feels like it basically locks you out of the most interesting element of this team, but I could be wrong be there.


I suspect you are mistaken and KT players will be able to make full use of 10 models in the box. 7 regular Scorpions and 2-3 Exarch models with different loadouts. Seems fine to me.

And I for one will gladly be picking this up, as the Aspect Warrior lore befits the non-specialist route GW took with this release. Now, if this 40K squad in a KT box continues for the rest of the season, then I will be perturbed. ...Will be selling off those scouts though (Phobos are proper Marine-scouts).


If you can build all three exarchs from the kit then yes, I don't see the problem either.
   
Made in de
Emboldened Warlock





Here is my review of Kill Team: Salvation, with high-res sprue pics & all assembly options and bitz as usual: https://taleofpainters.com/2023/12/review-kill-team-salvation/

For those who wonder how big the new Scouts are, I also made a scale comparison with all of the older Scout models, plus other Marines and human-sized models.

 
   
Made in si
Foxy Wildborne







Cheers. Scouts being taller than Heresy marines is quite... suboptimal.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in us
Longtime Dakkanaut






Richmond, VA

Great review! I am very excited to get my hands on the Scorpions when they are available by themselves.
   
Made in de
Huge Bone Giant






Thanks for the size comparison!

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in au
Fixture of Dakka





Melbourne

Jesus those scouts are monstrous. There goes any thoughts of me using them in 30k... Guess I'll hunt out a few of the old kits if I really need too.

Once again, thanks for the excellent review and comparison charts, Stahly.

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Made in fr
Regular Dakkanaut





 stahly wrote:
Here is my review of Kill Team: Salvation, with high-res sprue pics & all assembly options and bitz as usual: https://taleofpainters.com/2023/12/review-kill-team-salvation/

For those who wonder how big the new Scouts are, I also made a scale comparison with all of the older Scout models, plus other Marines and human-sized models.


Very nice review, love the size comparisons.
   
Made in fi
Posts with Authority






 stahly wrote:
Here is my review of Kill Team: Salvation, with high-res sprue pics & all assembly options and bitz as usual: https://taleofpainters.com/2023/12/review-kill-team-salvation/

For those who wonder how big the new Scouts are, I also made a scale comparison with all of the older Scout models, plus other Marines and human-sized models.


Much obliged! Thats a hard pass for me now..
thanks again

"The larger point though, is that as players, we have more control over what the game looks and feels like than most of us are willing to use in order to solve our own problems" 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Damn them Scouts is huge!!!

Why are they so big though? Do Primaris Marine Chapters only recruit from Primaris Humans to make Primaris Scouts that go onto become Primaris Marines?

I do want that terrain sprue though.

This message was edited 1 time. Last update was at 2023/12/23 12:02:41


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Fixture of Dakka






 stahly wrote:
Here is my review of Kill Team: Salvation, with high-res sprue pics & all assembly options and bitz as usual: https://taleofpainters.com/2023/12/review-kill-team-salvation/

For those who wonder how big the new Scouts are, I also made a scale comparison with all of the older Scout models, plus other Marines and human-sized models.


Kill Team: Salvation can be preordered from Saturday, October 14, 2023.


Date seems off there I think.
   
Made in si
Foxy Wildborne







 H.B.M.C. wrote:

I do want that terrain sprue though.


I offered to buy them for 10 bucks apiece from local folks not caring for Kill Team and just buying the minis for 40k. Try it, I'm getting a few.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

Secured my preorder of 2 copies of salvation. Passed on the terrain box, the half-size gantries seem like a miss to me, can't justify spending that much on the ferratonic furnace alone. If there was a clearer plan as to what the gantries could be used with/for I'd feel a bit different, but they have no real functionality with my existing mechanicus terrain.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in si
Foxy Wildborne







chaos0xomega wrote:
Secured my preorder of 2 copies of salvation. Passed on the terrain box, the half-size gantries seem like a miss to me, can't justify spending that much on the ferratonic furnace alone. If there was a clearer plan as to what the gantries could be used with/for I'd feel a bit different, but they have no real functionality with my existing mechanicus terrain.


They are probably half height Mechanicus, which should be very nice, sadly there's no stairs or ladders to connect floor to half height or half height to full height. I passed too, based on this lack of functionality and not being a particularly good deal financially, but would grab them if I saw them heavily discounted.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

From some of the unboxing and review videos I've found, they look more like 2/3rds height than half. Seeing them from different angles next to the ferratonic furnace it looks like 2 of them stacked on top eachother would be taller than the furnace which makes them useless in that regard.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in si
Foxy Wildborne







chaos0xomega wrote:
From some of the unboxing and review videos I've found, they look more like 2/3rds height than half. Seeing them from different angles next to the ferratonic furnace it looks like 2 of them stacked on top eachother would be taller than the furnace which makes them useless in that regard.



EDITED

Okay so I went around and looking intently at this https://www.youtube.com/watch?v=i_sLZ4YQ45c I have to conclude you're right, they're at least 5mm taller than half Mechanicus. Also worth noting is that while the square cornered platforms are proper Sector Mechanicus with filled bottoms with connector holes, the round platform around the furnace has a hollow bottom with a negative image of the top texture on it, like the underside of Zone Mortalis tiles. Good to know.

This message was edited 2 times. Last update was at 2023/12/23 13:58:26


The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Hmm... weird terrain. What height are those legs then?

Not half-height, but as high as the Plasma Generator thingies?

This message was edited 1 time. Last update was at 2023/12/23 14:07:56


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in si
Foxy Wildborne







Okay having watched a second review from someone who is a bit less of a clown, I revise my findings, the columns are properly half height and even have a 5mm removable section to account for the thickness of the platforms if you stack them to full Sector Mechanicus height.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in us
Longtime Dakkanaut






Richmond, VA

I am surprised GW doesn't do those compatibility articles at the time of the release. It would really hype these up, especially when the terrain seems this lackluster otherwise.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 lord_blackfang wrote:
Okay having watched a second review from someone who is a bit less of a clown...
Link?

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in si
Foxy Wildborne







 H.B.M.C. wrote:
 lord_blackfang wrote:
Okay having watched a second review from someone who is a bit less of a clown...
Link?


https://youtu.be/tutrUQn5s_Y?si=5JHr2hMn5PnTu-su&t=843

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

It was presented as conjecture, the reviewer doesn't seem to have tested or proven it out

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in si
Foxy Wildborne







chaos0xomega wrote:
It was presented as conjecture, the reviewer doesn't seem to have tested or proven it out


You can see the stacking in the build guide flipthrough. An optional layer to accommodate presence or absence of a middle floor is also consistent with Zone Mortalis columns.

This message was edited 2 times. Last update was at 2023/12/23 15:39:51


The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
 
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