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Made in us
Ancient Venerable Dark Angels Dreadnought





Yep, be prepared to field what’s in the kit only.
   
Made in us
[DCM]
Tzeentch's Fan Girl






Southern New Hampshire

Hope you like chainswords!

[/sarcasm]

This message was edited 1 time. Last update was at 2024/08/19 21:19:49


She/Her

"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln

Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.


DR:80S++G++M--B+IPwhfb01#+D+++A+++/fWD258R++T(D)DM+++
 
   
Made in us
Rogue Daemonhunter fueled by Chaos






Toledo, OH

 Manfred von Drakken wrote:
Hope you like chainswords!

[/sarcasm]


Honestly? That's what Death Company should be in my mind. Barely functional lunatics with bolt pistols and chainswords slicing up whoever they touch. Death Company Melee weapons: A4 S5 AP -1 D1 Lance
   
Made in gb
Longtime Dakkanaut






 Polonius wrote:
 Manfred von Drakken wrote:
Hope you like chainswords!

[/sarcasm]


Honestly? That's what Death Company should be in my mind. Barely functional lunatics with bolt pistols and chainswords slicing up whoever they touch. Death Company Melee weapons: A4 S5 AP -1 D1 Lance

Nah. They should be like they were in 2nd ed. - choosing their most favoured weapons for their one last outing.
   
Made in us
Fixture of Dakka





 Polonius wrote:
I imagine the firstborn/primaris Death Company split wont' even be an option. It'll be DC and DC with jump packs, with options to match the primaris kits.


They also have an Eviscerator, fwiw, but yes, 100% this.
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

So what do we think is happening with Death Company, Librarian, and Furioso Dreads? Are they all going to be Brutalis Dreads now with some extra rules?

Technically speaking the Furioso and Death Company Dreads are the same chassis and weapon load out more or less, so if Death Company are moving to brutalis I'd assume the furioso would too (also boo GW for not including Brutalis magna grapples in the upgrade kit). Librarian Dreads a bit more unique and wouldn't work so well as a Brutalis imo.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in us
Maddening Mutant Boss of Chaos





Albany, NY

Sounds like Legends to me.

   
Made in us
[DCM]
Tzeentch's Fan Girl






Southern New Hampshire

The book has 15 datasheets compared to the index's 19. I'd expect to lose both Tycho sheets, one Death Company sheet (leaving us with two Primaris versions), and the Jump Sanguinary Priest. That's four, leaving us with 15.

Given that it looks like they'll be adding a Blood Angels Captain (to account for the unique wargear), my next guess would be losing Corbulo to make up for it.

I think all three classic dreadnoughts will be safe.

She/Her

"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln

Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.


DR:80S++G++M--B+IPwhfb01#+D+++A+++/fWD258R++T(D)DM+++
 
   
Made in us
Fixture of Dakka





Denison, Iowa

So, Death Company in Jumppacks will be removed, but replaced with Death Company Jump Intercessors. Hm... Not the worste thing that could happen, but I hope they somehow still give them some goody weapons.
   
Made in gb
Longtime Dakkanaut




 cuda1179 wrote:
So, Death Company in Jumppacks will be removed, but replaced with Death Company Jump Intercessors. Hm... Not the worste thing that could happen, but I hope they somehow still give them some goody weapons.

They won't. It'll be 1 power fist per 5 (I think that's what's in the box) and the rest with chainswords. I at least hope they keep the rerolls to hit and FNP they currently have.
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

https://www.warhammer-community.com/2024/08/20/the-new-blood-angels-combat-patrol-is-so-vicious-even-your-sanguinary-guard-end-up-bright-red/

BA combat patrol, it has a full unit of 6 SG + Assault Intercessors + new BA captain. Absolutely wild they're putting all the new minis in a combat patrol on launch

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in us
Sadistic Inquisitorial Excruciator






 Manfred von Drakken wrote:
The book has 15 datasheets compared to the index's 19. I'd expect to lose both Tycho sheets, one Death Company sheet (leaving us with two Primaris versions), and the Jump Sanguinary Priest. That's four, leaving us with 15.

Given that it looks like they'll be adding a Blood Angels Captain (to account for the unique wargear), my next guess would be losing Corbulo to make up for it.

I think all three classic dreadnoughts will be safe.


iirc, the BA dreads are based off the venerable kit, and the venerable one has still stuck around in the main codex (although it's been renamed to just "Dreadnought"). so it's pretty reasonable to consider that the BA kits are going to stick around for a while more


Automatically Appended Next Post:
chaos0xomega wrote:
https://www.warhammer-community.com/2024/08/20/the-new-blood-angels-combat-patrol-is-so-vicious-even-your-sanguinary-guard-end-up-bright-red/

BA combat patrol, it has a full unit of 6 SG + Assault Intercessors + new BA captain. Absolutely wild they're putting all the new minis in a combat patrol on launch


that does at least make it feel more properly BA-like than the DA box

This message was edited 1 time. Last update was at 2024/08/20 12:25:17


she/her 
   
Made in gb
2nd Lieutenant





The BA Boxnaughts are their own kit. I don't see how the venerable kit being around really impacts them one way or another (other than GW showing it is willing to keep at least some Boxnaughts around for one more edition).

I will say the new combat patrol does very much lessen my want of the launch box. Was going to get it as I could make use of most of it but I don't really need a second Brutalis, and I've gone with converting my primaris assault squads from normal assault intercessors and the old jump packs, so didn't overly need the Jump Assault intercessors. Happy to just get two of the new CPs and call it a day. One set of assault intercessors will be more jump dudes, while I'll use the body's of the other for some more aggressive normal intercessors.

This message was edited 1 time. Last update was at 2024/08/20 12:35:52


 
   
Made in us
Maddening Mutant Boss of Chaos





Albany, NY

It's wild how dull Combat Patrol boxes seem to be compared to Spearhead. Marines have so much cool variety of units to showcase with different types of armor and Dreads and Vehicles. What does BA get? Another 10 Assault Intercessors and a double set of the new SG. Could have easily been 5 Intercessors, 3 SG, and room for something else like a Dread or transport for the foot guys.

   
Made in gb
2nd Lieutenant





 Prometheum5 wrote:
It's wild how dull Combat Patrol boxes seem to be compared to Spearhead. Marines have so much cool variety of units to showcase with different types of armor and Dreads and Vehicles. What does BA get? Another 10 Assault Intercessors and a double set of the new SG. Could have easily been 5 Intercessors, 3 SG, and room for something else like a Dread or transport for the foot guys.


Pretty sure the issue is balancing those vehicles. They clearly made a concerted effort to prune them as CPs have come up for refresh.

I am (pleasantly) surprised by the double set of SG. I would have expected at most one set, and then another unit of something like BG or Aggressors. Compared to say the DA set I think it's better, at least as a BA combat patrol (which is the aim, though some are alright as generic SM ones). Where the DA one falls flat is complete lack of DA specific unit's. The DA equivalent would have been 10x Intercessors, 6x Inner circle companions, and Lazarus (effectively a multi part Captain).

I think there is room to improve both. 1x 10 battle line unit, 1x 3/5 special unit, 1x 3/5 chapter specific unit, Chapter specific character (ideally generic).

Unrelated it is interesting that GW went with 5 per box of Swordbrethren and Deathwing Knights, but only three for Inner circle companions and Sang Guard.
   
Made in us
Confessor Of Sins





Tacoma, WA, USA

 Dawnbringer wrote:
Unrelated it is interesting that GW went with 5 per box of Swordbrethren and Deathwing Knights, but only three for Inner circle companions and Sang Guard.
Inner Circle Champions are half the sprues of Sword Breathen and Darkwing Knights, hence “half” the models. I’m going to go out on a limb and say the sprue budget on Sanginary Guard reduced both the model count and the size of their wings.
   
Made in pl
Dominating Dominatrix





https://www.warhammer-community.com/2024/08/21/embrace-the-red-thirst-with-new-blood-angel-detachments/
   
Made in gb
Decrepit Dakkanaut







And for those who link some context with a link, rather than just it being air-dropped in, here we go.

- Three detachments in the BA 'dex
+ Liberator Assault Group (current BA detachment, if I'm reading the article right)
+ Lost Brethren (Death Company focus)
+ The Angelic Host (Jump Pack focus, not just Sang Guard)

Liberator Assault Group
- Keeps the +1A, +2S detachment rule
- Red Rampage strat - Add LANCE or LETHAL HITS to a unit's attacks for the phase. Can choose to make them Battle-Shocked to get both.
- Savage Echoes strat - Choose a unit that has been charged. Pick either the S or A characteristic of melee weapons in the unit, and increase by 1 until the end of the turn. Can choose to make them Battle-Shocked for both benefits.

Lost Brethren
- Death Company models get some melee To Wound re-rolls, depending on unit size.
- Death Company gain Battleline
- Strats may have downsides if not near a Chaplain
- Lost to Rage strat - Pick a DC unit that's below Starting Strength - Until end of phase, improve melee weapon S, A & AP by one, but gain HAZARDOUS if not within 12" of a Chaplain
- Final Retribution strat - Pick a DC unit that's just been targeted by enemy attacks in Fight phase - Can roll for each destroyed model that hasn't attacked this phase, needing a 4+, with +1 to roll if within 12" of a Chaplain. If pass roll, model gets to make its attacks before being removed, after attacking unit finishes its attacks.

The Angelic Host
- Redeploy Jump Pack units as detachment rule
- Descent of Angels strat - Jump Pack unit can Deep Strike 3" away from enemy units, but can't charge
- Gleaming Pinions enhancement - Once per turn, if enemy unit ends a Normal move, Advance or Fall Back within 9" of the bearer, the bearer's unit can make a Normal move up to 6" if not already engaged.

2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG

My Pile of Potential - updates ongoing...

Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.


 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
Made in gb
Regular Dakkanaut




The angelic host seems more shooting orientated than I'd expected. Dropping in at short range but not being able to charge doesn't mesh well with aggressive BA tactics. Pick up and redeploy seems good for a number of reasons but helps interpose your jump pack guys in front of shooting units.
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

chaos0xomega wrote:
IMO the real tragedy is none of the transfers are for the Lamenters, especially considering that the recent fluff is that they have started suffering from the Black Rage


"Recent". Badab just straight had them using the Blood Angels Codex in 5th.

You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

The fluff about them falling to the Black Rage only popped up as of Indomitus Crusade era, has nothing to do with what codex they used or the Badab War.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in be
Regular Dakkanaut





chaos0xomega wrote:
The fluff about them falling to the Black Rage only popped up as of Indomitus Crusade era, has nothing to do with what codex they used or the Badab War.


They have a death company in the Badab Book.

   
Made in pl
Dominating Dominatrix





Removed - rule #1 please

This message was edited 1 time. Last update was at 2024/08/22 11:51:41


 
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

 Segersgia wrote:
chaos0xomega wrote:
The fluff about them falling to the Black Rage only popped up as of Indomitus Crusade era, has nothing to do with what codex they used or the Badab War.


They have a death company in the Badab Book.



Yup. They've been experiencing the curse for centuries.

You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in us
Longtime Dakkanaut




BA Codex review - https://www.youtube.com/watch?v=xrXFkpcJkfs

Lots of flavor (and units) lost.

My boys are turning blue, and I don't just mean sad.
   
Made in us
Fixture of Dakka





 TalonZahn wrote:
BA Codex review - https://www.youtube.com/watch?v=xrXFkpcJkfs

Lots of flavor (and units) lost.

My boys are turning blue, and I don't just mean sad.


Why? Ultramarines are notably less powerful and flavorful.
   
Made in gb
2nd Lieutenant





 TalonZahn wrote:
BA Codex review - https://www.youtube.com/watch?v=xrXFkpcJkfs

Lots of flavor (and units) lost.

My boys are turning blue, and I don't just mean sad.


To be fair, BA were once upon a time a primarily Codex chapter.

https://www.youtube.com/watch?v=YMLu-0TSplA

   
Made in us
Longtime Dakkanaut




 LunarSol wrote:
 TalonZahn wrote:
BA Codex review - https://www.youtube.com/watch?v=xrXFkpcJkfs

Lots of flavor (and units) lost.

My boys are turning blue, and I don't just mean sad.


Why? Ultramarines are notably less powerful and flavorful.


Army rankings indicate this is not true.

Removing unique units also proves this is not true.

And once upon a time, all Chapters were "primarily" Codex Chapters.

This message was edited 1 time. Last update was at 2024/08/22 18:27:13


 
   
Made in us
Fixture of Dakka





What part of army rankings? Blood Angels have been doing great. Vanilla marines have pretty much lost all their tricks and fallen pretty far behind.
   
Made in se
Stern Iron Priest with Thrall Bodyguard






Whats the verdict on poor Corbulo? Is he still in the codex?

I notice the positively ancient and tiny man Huron Blackheart is still in the recent Chaos Dex, so I guess there is still hope.

Trolls n Robots, battle reports på svenska https://www.youtube.com/channel/UCbeiubugFqIO9IWf_FV9q7A 
   
 
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