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Made in gb
Fixture of Dakka





"Down, Swifty!"

So long as She-Ra is in the cockpit I'm totally happy with that.

Casual gaming, mostly solo-coop these days.

 
   
Made in gb
Assassin with Black Lotus Poison





Bristol

 Lathe Biosas wrote:
SamusDrake wrote:
mithril2098 wrote:
honestly i feel like the Imperial Knight's faction doesn't need more knights and walkers.. it needs the retinues of House Cavalry and House Infantry that accompany and support the knights and Armigers in the lore.


Ideally this is what I'd like to see and feel that is required, as it strengthens the options for smaller games. It would allow the faction to be included in Kill Team as we can admire a Knight pilot as they stretch their legs.

That said it is nice to have something inbetween the Armiger and Questoris, as it gives more breathing room in 1K games, where a single Questoris is only just doable - leading Armigers. Also, it means mixing up the Armiger spam which is currently only a choice of Helverins or Warglaives.

I feel that the Knight Preceptor was one Questoris too many, as it's role is to lead and train the smaller Armigers. A smaller and more agile Knight makes sense, as it still has an air of authority but can still set the example for the Armigers as it would have closer abilities. It's also a step towards a Questoris for those on their quest for Knighthood.


I still think a smaller Scout Knight that has FLY would be the way to go. Give it short ranged guns and Lone Op. Basically an Imperial GhostKeel.


Ah yes, because what the Imperium needs is to take more stuff from the xenos that used to be their USP

Let it JSJ at will, while we're at it

This message was edited 1 time. Last update was at 2026/02/22 16:11:19


The Laws of Thermodynamics:
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Made in gb
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Well, we should know more in a little under 24 hours.


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Made in gb
Ancient Space Wolves Venerable Dreadnought





If Knights get a flying scout thing, they should make it an offshoot of the Vultarax drone. Maybe piloted. But the pilot is in a prone position.

"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in us
Morally-Flexible Malleus Hearing Whispers






Land of Confusion

 A Town Called Malus wrote:
 Lathe Biosas wrote:
SamusDrake wrote:
mithril2098 wrote:
honestly i feel like the Imperial Knight's faction doesn't need more knights and walkers.. it needs the retinues of House Cavalry and House Infantry that accompany and support the knights and Armigers in the lore.


Ideally this is what I'd like to see and feel that is required, as it strengthens the options for smaller games. It would allow the faction to be included in Kill Team as we can admire a Knight pilot as they stretch their legs.

That said it is nice to have something inbetween the Armiger and Questoris, as it gives more breathing room in 1K games, where a single Questoris is only just doable - leading Armigers. Also, it means mixing up the Armiger spam which is currently only a choice of Helverins or Warglaives.

I feel that the Knight Preceptor was one Questoris too many, as it's role is to lead and train the smaller Armigers. A smaller and more agile Knight makes sense, as it still has an air of authority but can still set the example for the Armigers as it would have closer abilities. It's also a step towards a Questoris for those on their quest for Knighthood.


I still think a smaller Scout Knight that has FLY would be the way to go. Give it short ranged guns and Lone Op. Basically an Imperial GhostKeel.


Ah yes, because what the Imperium needs is to take more stuff from the xenos that used to be their USP

Let it JSJ at will, while we're at it


I think that's an excellent idea. Maybe the special rule could be called JETPACK.

How bout this, this Knight could have detachable anti-infantry servo Skulls that could fly around. Ohh... different Servo-Skulls that did different things... like extra wounds or granting the Knight Stealth.

 BorderCountess wrote:
Just because you're doing something right doesn't necessarily mean you know what you're doing...


"Vulkan: There will be no Rad or Phosphex in my legion. We shall fight wars humanely. Some things should be left in the dark age."
"Ferrus: Oh cool, when are you going to stop burning people to death?"
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– A conversation between the X and XVIII Primarchs


 
   
Made in us
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The Rhino Primaris did have a servoskull hub that gave buffs to other units.
   
Made in gb
Decrepit Dakkanaut





UK

They should introduce a knight that other knights could ride on

sort of like a segway with guns, lots of guns

 
   
Made in us
Morally-Flexible Malleus Hearing Whispers






Land of Confusion

 OrlandotheTechnicoloured wrote:
They should introduce a knight that other knights could ride on

sort of like a segway with guns, lots of guns



Ooh. How about a group of 5 Knights that fight independently until turn 4 when they combine into a Titan?

 BorderCountess wrote:
Just because you're doing something right doesn't necessarily mean you know what you're doing...


"Vulkan: There will be no Rad or Phosphex in my legion. We shall fight wars humanely. Some things should be left in the dark age."
"Ferrus: Oh cool, when are you going to stop burning people to death?"
"Vulkan: I do not understand the question."

– A conversation between the X and XVIII Primarchs


 
   
Made in es
Screaming Shining Spear





 Lathe Biosas wrote:
 OrlandotheTechnicoloured wrote:
They should introduce a knight that other knights could ride on

sort of like a segway with guns, lots of guns



Ooh. How about a group of 5 Knights that fight independently until turn 4 when they combine into a Titan?


Truth be told even knowing all posts about the new kind of Knight it's just sarcasm.... It feels absolutely feasible and whitin line of what GW can do.

This message was edited 1 time. Last update was at 2026/02/22 21:33:28


 
   
Made in us
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Tzeentch's Fan Girl






Southern New Hampshire

 Lathe Biosas wrote:
 OrlandotheTechnicoloured wrote:
They should introduce a knight that other knights could ride on

sort of like a segway with guns, lots of guns



Ooh. How about a group of 5 Knights that fight independently until turn 4 when they combine into a Titan?


As long as they're all different colors...

She/Her

"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln

LatheBiosas wrote:I have such a difficult time hitting my opponents... setting them on fire seems so much simpler.

Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.


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Made in us
Morally-Flexible Malleus Hearing Whispers






Land of Confusion

 BorderCountess wrote:
 Lathe Biosas wrote:
 OrlandotheTechnicoloured wrote:
They should introduce a knight that other knights could ride on

sort of like a segway with guns, lots of guns



Ooh. How about a group of 5 Knights that fight independently until turn 4 when they combine into a Titan?


As long as they're all different colors...
[Thumb - 1000068654.jpg]


 BorderCountess wrote:
Just because you're doing something right doesn't necessarily mean you know what you're doing...


"Vulkan: There will be no Rad or Phosphex in my legion. We shall fight wars humanely. Some things should be left in the dark age."
"Ferrus: Oh cool, when are you going to stop burning people to death?"
"Vulkan: I do not understand the question."

– A conversation between the X and XVIII Primarchs


 
   
Made in gb
Sadistic Inquisitorial Excruciator





Exeter, UK

 BorderCountess wrote:
As long as they're all different colors...


Or brilliant, agonising neon green.
   
Made in us
Morally-Flexible Malleus Hearing Whispers






Land of Confusion

 Shakalooloo wrote:
 BorderCountess wrote:
As long as they're all different colors...


Or brilliant, agonising neon green.


And purple?

 BorderCountess wrote:
Just because you're doing something right doesn't necessarily mean you know what you're doing...


"Vulkan: There will be no Rad or Phosphex in my legion. We shall fight wars humanely. Some things should be left in the dark age."
"Ferrus: Oh cool, when are you going to stop burning people to death?"
"Vulkan: I do not understand the question."

– A conversation between the X and XVIII Primarchs


 
   
Made in gb
Infiltrating Broodlord





London

Kinda hoping this might look like the origin chassis to some of the Slaanesh Hell-Knights from Epic.

Not least because that means we might get a Hell-Knight upgrade/variant later on.
   
Made in gb
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Chief Deputy Sub Assistant Trainee Squig Handling Intern






If it was for 30k? I’d say possibly. But for 40K? Not so confident.

I’m hoping it’s not a Knight as such but another form of fighting robot armour suit thing. After all, Imperial Knights just got their Codex. So seems more likely to be something Ad Mech specifically.

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Deathwing Terminator with Assault Cannon






Some new Combat Patrol boxes for Eldar Corsairs, Red Corsairs, Kroot and Nightlords - https://www.warhammer-community.com/en-gb/articles/5zzqwaml/four-new-combat-patrols-bring-kroot-corsairs-and-chaos-to-the-battlefield/

3 of the 4 feature a tank - which may or may not point to some changes in Combat Patrol with 11th.
   
Made in gb
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I always forget Beastmen are back in 40K.

Fed up of Scalpers? But still want your Exclusives? Why not join us?

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Gore-Drenched Khorne Chaos Lord




 Asmodai wrote:
Some new Combat Patrol boxes for Eldar Corsairs, Red Corsairs, Kroot and Nightlords - https://www.warhammer-community.com/en-gb/articles/5zzqwaml/four-new-combat-patrols-bring-kroot-corsairs-and-chaos-to-the-battlefield/

3 of the 4 feature a tank - which may or may not point to some changes in Combat Patrol with 11th.


I think the sheer volume of extra combat patrols herald a change in that regard. Also, woo for kroot discount.
   
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 Mad Doc Grotsnik wrote:
I always forget Beastmen are back in 40K.



Lol same! XD

These combat patrols are packed with superb miniatures, apart from the Night lords I would be happy with any of those. I must not fall for the Kroot!

   
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Anor Londo

The kroot & Corsair Combat Patrols look excellent. The Eldar one also seems like better value for money than the Battleforce at first glance?

The Red Corsair version looks like a disappointment, unless you are desperate for the Fellgor?

The Night Lords one is pretty cool
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

Interestingly, they all contain a Kill Team.

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 Platuan4th wrote:
Interestingly, they all contain a Kill Team.


Most of the sigmar ones now contain a warcry warband.
   
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Upstate, New York

They feel a lot more like old “Get Started” boxes then combat patrols. Mostly mechanized infantry + leader in transport, plus a support fun unit. Kroot being the outlier.

Much better on ramp to a new army then the often mish-mash units in other CPs. Including the KT is just a smart move to maximize cross gaming hooks.

   
Made in gb
Regular Dakkanaut





My main worry with these is that this is a sign FOMO is coming to combat patrol - I don't imagine the Night Lords one will be sticking around long term, Red Corsairs maybe..

I'll be picking up the Kroot one, but I'd have liked the Aeldari Corsairs as well...
   
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Anor Londo

 Gomezaddams wrote:
My main worry with these is that this is a sign FOMO is coming to combat patrol - I don't imagine the Night Lords one will be sticking around long term, Red Corsairs maybe..


Hasn't it already happened? The last batch of Space Marine Combat Patrols were limited release
   
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Upstate, New York

 Gomezaddams wrote:
My main worry with these is that this is a sign FOMO is coming to combat patrol - I don't imagine the Night Lords one will be sticking around long term, Red Corsairs maybe..

I'll be picking up the Kroot one, but I'd have liked the Aeldari Corsairs as well...


My concern is less the box (discounts are nice thought) but rules support. If you pick one up to actually play CP, the loss of the box doesn’t impact your games. Just makes it a little more expensive if you want to play that force after it sells out. But if they change the CP and drop support of the rules, you might end up with a collection of minis that will just collect dust.

Unless you fill them out to a full army for normal games. Which is probably working as intended for GW.

   
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United Kingdom

T’au Empire’s Twin Lance datasheet lets you perfect close-range enemy-melting

   
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Quite like their honking great pistols. Nice way to give some HTH clout with inventing Tau CCWs.

Fed up of Scalpers? But still want your Exclusives? Why not join us?

Goodness me! It’s my 2026 Hobby Extravaganza!

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Made in gb
Gore-Drenched Khorne Chaos Lord




New knight:

https://www.warhammer-community.com/en-gb/articles/utzwpur9/new-imperial-knight-destrier-strides-into-battle/

This message was edited 1 time. Last update was at 2026/02/23 15:05:35


 
   
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Tzeentch's Fan Girl






Southern New Hampshire

Eh, needs more spikes.

But seriously, these sound freaking awesome.

She/Her

"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln

LatheBiosas wrote:I have such a difficult time hitting my opponents... setting them on fire seems so much simpler.

Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.


DR:80S++G++M--B+IPwhfb01#+D+++A+++/fWD258R++T(D)DM+++
 
   
 
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