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![[Post New]](/s/i/i.gif) 2026/02/22 15:37:09
Subject: Re:Warhammer 40k news and rumours - new Mechanicus pg 290
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Fixture of Dakka
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"Down, Swifty!"
So long as She-Ra is in the cockpit I'm totally happy with that.
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Casual gaming, mostly solo-coop these days.
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![[Post New]](/s/i/i.gif) 2026/02/22 16:06:03
Subject: Warhammer 40k news and rumours - new Mechanicus pg 290
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Assassin with Black Lotus Poison
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Lathe Biosas wrote:SamusDrake wrote:mithril2098 wrote:honestly i feel like the Imperial Knight's faction doesn't need more knights and walkers.. it needs the retinues of House Cavalry and House Infantry that accompany and support the knights and Armigers in the lore.
Ideally this is what I'd like to see and feel that is required, as it strengthens the options for smaller games. It would allow the faction to be included in Kill Team as we can admire a Knight pilot as they stretch their legs.
That said it is nice to have something inbetween the Armiger and Questoris, as it gives more breathing room in 1K games, where a single Questoris is only just doable - leading Armigers. Also, it means mixing up the Armiger spam which is currently only a choice of Helverins or Warglaives.
I feel that the Knight Preceptor was one Questoris too many, as it's role is to lead and train the smaller Armigers. A smaller and more agile Knight makes sense, as it still has an air of authority but can still set the example for the Armigers as it would have closer abilities. It's also a step towards a Questoris for those on their quest for Knighthood.
I still think a smaller Scout Knight that has FLY would be the way to go. Give it short ranged guns and Lone Op. Basically an Imperial GhostKeel.
Ah yes, because what the Imperium needs is to take more stuff from the xenos that used to be their USP
Let it JSJ at will, while we're at it
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This message was edited 1 time. Last update was at 2026/02/22 16:11:19
The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.
Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me. |
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![[Post New]](/s/i/i.gif) 2026/02/22 16:09:27
Subject: Warhammer 40k news and rumours - new Mechanicus pg 290
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[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern
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Well, we should know more in a little under 24 hours.
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![[Post New]](/s/i/i.gif) 2026/02/22 16:38:28
Subject: Warhammer 40k news and rumours - new Mechanicus pg 290
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Ancient Space Wolves Venerable Dreadnought
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If Knights get a flying scout thing, they should make it an offshoot of the Vultarax drone. Maybe piloted. But the pilot is in a prone position.
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"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran |
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![[Post New]](/s/i/i.gif) 2026/02/22 17:58:12
Subject: Warhammer 40k news and rumours - new Mechanicus pg 290
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Morally-Flexible Malleus Hearing Whispers
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A Town Called Malus wrote: Lathe Biosas wrote:SamusDrake wrote:mithril2098 wrote:honestly i feel like the Imperial Knight's faction doesn't need more knights and walkers.. it needs the retinues of House Cavalry and House Infantry that accompany and support the knights and Armigers in the lore.
Ideally this is what I'd like to see and feel that is required, as it strengthens the options for smaller games. It would allow the faction to be included in Kill Team as we can admire a Knight pilot as they stretch their legs.
That said it is nice to have something inbetween the Armiger and Questoris, as it gives more breathing room in 1K games, where a single Questoris is only just doable - leading Armigers. Also, it means mixing up the Armiger spam which is currently only a choice of Helverins or Warglaives.
I feel that the Knight Preceptor was one Questoris too many, as it's role is to lead and train the smaller Armigers. A smaller and more agile Knight makes sense, as it still has an air of authority but can still set the example for the Armigers as it would have closer abilities. It's also a step towards a Questoris for those on their quest for Knighthood.
I still think a smaller Scout Knight that has FLY would be the way to go. Give it short ranged guns and Lone Op. Basically an Imperial GhostKeel.
Ah yes, because what the Imperium needs is to take more stuff from the xenos that used to be their USP
Let it JSJ at will, while we're at it 
I think that's an excellent idea. Maybe the special rule could be called JETPACK.
How bout this, this Knight could have detachable anti-infantry servo Skulls that could fly around. Ohh... different Servo-Skulls that did different things... like extra wounds or granting the Knight Stealth.
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BorderCountess wrote:Just because you're doing something right doesn't necessarily mean you know what you're doing...
"Vulkan: There will be no Rad or Phosphex in my legion. We shall fight wars humanely. Some things should be left in the dark age."
"Ferrus: Oh cool, when are you going to stop burning people to death?"
"Vulkan: I do not understand the question."
– A conversation between the X and XVIII Primarchs
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![[Post New]](/s/i/i.gif) 2026/02/22 19:17:04
Subject: Warhammer 40k news and rumours - new Mechanicus pg 290
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Fixture of Dakka
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The Rhino Primaris did have a servoskull hub that gave buffs to other units.
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![[Post New]](/s/i/i.gif) 2026/02/22 19:30:26
Subject: Warhammer 40k news and rumours - new Mechanicus pg 290
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Decrepit Dakkanaut
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They should introduce a knight that other knights could ride on
sort of like a segway with guns, lots of guns
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![[Post New]](/s/i/i.gif) 2026/02/22 21:17:54
Subject: Warhammer 40k news and rumours - new Mechanicus pg 290
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Morally-Flexible Malleus Hearing Whispers
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Ooh. How about a group of 5 Knights that fight independently until turn 4 when they combine into a Titan?
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BorderCountess wrote:Just because you're doing something right doesn't necessarily mean you know what you're doing...
"Vulkan: There will be no Rad or Phosphex in my legion. We shall fight wars humanely. Some things should be left in the dark age."
"Ferrus: Oh cool, when are you going to stop burning people to death?"
"Vulkan: I do not understand the question."
– A conversation between the X and XVIII Primarchs
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![[Post New]](/s/i/i.gif) 2026/02/22 21:33:07
Subject: Warhammer 40k news and rumours - new Mechanicus pg 290
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Screaming Shining Spear
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Lathe Biosas wrote:
Ooh. How about a group of 5 Knights that fight independently until turn 4 when they combine into a Titan?
Truth be told even knowing all posts about the new kind of Knight it's just sarcasm.... It feels absolutely feasible and whitin line of what GW can do.
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This message was edited 1 time. Last update was at 2026/02/22 21:33:28
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![[Post New]](/s/i/i.gif) 2026/02/23 00:25:55
Subject: Warhammer 40k news and rumours - new Mechanicus pg 290
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[DCM]
Tzeentch's Fan Girl
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Lathe Biosas wrote:
Ooh. How about a group of 5 Knights that fight independently until turn 4 when they combine into a Titan?
As long as they're all different colors...
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She/Her
"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln
LatheBiosas wrote:I have such a difficult time hitting my opponents... setting them on fire seems so much simpler.
Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.
DR:80S++G++M--B+IPwhfb01#+D+++A+++/fWD258R++T(D)DM+++
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![[Post New]](/s/i/i.gif) 2026/02/23 04:50:26
Subject: Warhammer 40k news and rumours - new Mechanicus pg 290
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Morally-Flexible Malleus Hearing Whispers
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BorderCountess wrote:Just because you're doing something right doesn't necessarily mean you know what you're doing...
"Vulkan: There will be no Rad or Phosphex in my legion. We shall fight wars humanely. Some things should be left in the dark age."
"Ferrus: Oh cool, when are you going to stop burning people to death?"
"Vulkan: I do not understand the question."
– A conversation between the X and XVIII Primarchs
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![[Post New]](/s/i/i.gif) 2026/02/23 09:22:23
Subject: Warhammer 40k news and rumours - new Mechanicus pg 290
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Sadistic Inquisitorial Excruciator
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Or brilliant, agonising neon green.
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![[Post New]](/s/i/i.gif) 2026/02/23 10:16:25
Subject: Warhammer 40k news and rumours - new Mechanicus pg 290
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Morally-Flexible Malleus Hearing Whispers
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BorderCountess wrote:Just because you're doing something right doesn't necessarily mean you know what you're doing...
"Vulkan: There will be no Rad or Phosphex in my legion. We shall fight wars humanely. Some things should be left in the dark age."
"Ferrus: Oh cool, when are you going to stop burning people to death?"
"Vulkan: I do not understand the question."
– A conversation between the X and XVIII Primarchs
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![[Post New]](/s/i/i.gif) 2026/02/23 12:15:05
Subject: Warhammer 40k news and rumours - new Mechanicus pg 290
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Infiltrating Broodlord
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Kinda hoping this might look like the origin chassis to some of the Slaanesh Hell-Knights from Epic.
Not least because that means we might get a Hell-Knight upgrade/variant later on.
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![[Post New]](/s/i/i.gif) 2026/02/23 13:09:49
Subject: Warhammer 40k news and rumours - new Mechanicus pg 290
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[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern
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If it was for 30k? I’d say possibly. But for 40K? Not so confident.
I’m hoping it’s not a Knight as such but another form of fighting robot armour suit thing. After all, Imperial Knights just got their Codex. So seems more likely to be something Ad Mech specifically.
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![[Post New]](/s/i/i.gif) 2026/02/23 13:27:03
Subject: Warhammer 40k news and rumours - new Mechanicus pg 290
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Deathwing Terminator with Assault Cannon
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Some new Combat Patrol boxes for Eldar Corsairs, Red Corsairs, Kroot and Nightlords - https://www.warhammer-community.com/en-gb/articles/5zzqwaml/four-new-combat-patrols-bring-kroot-corsairs-and-chaos-to-the-battlefield/
3 of the 4 feature a tank - which may or may not point to some changes in Combat Patrol with 11th.
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![[Post New]](/s/i/i.gif) 2026/02/23 13:33:08
Subject: Warhammer 40k news and rumours - new Mechanicus pg 290
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[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern
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I always forget Beastmen are back in 40K.
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![[Post New]](/s/i/i.gif) 2026/02/23 13:35:59
Subject: Warhammer 40k news and rumours - new Mechanicus pg 290
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Gore-Drenched Khorne Chaos Lord
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I think the sheer volume of extra combat patrols herald a change in that regard. Also, woo for kroot discount.
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![[Post New]](/s/i/i.gif) 2026/02/23 13:41:41
Subject: Warhammer 40k news and rumours - new Mechanicus pg 290
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Using Object Source Lighting
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Lol same! XD
These combat patrols are packed with superb miniatures, apart from the Night lords I would be happy with any of those. I must not fall for the Kroot!
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![[Post New]](/s/i/i.gif) 2026/02/23 13:45:29
Subject: Re:Warhammer 40k news and rumours - new Mechanicus pg 290
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Crafty Bray Shaman
Anor Londo
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The kroot & Corsair Combat Patrols look excellent. The Eldar one also seems like better value for money than the Battleforce at first glance?
The Red Corsair version looks like a disappointment, unless you are desperate for the Fellgor?
The Night Lords one is pretty cool
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![[Post New]](/s/i/i.gif) 2026/02/23 13:46:57
Subject: Warhammer 40k news and rumours - new Mechanicus pg 290
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Decrepit Dakkanaut
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Interestingly, they all contain a Kill Team.
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![[Post New]](/s/i/i.gif) 2026/02/23 13:49:00
Subject: Warhammer 40k news and rumours - new Mechanicus pg 290
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Gore-Drenched Khorne Chaos Lord
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Most of the sigmar ones now contain a warcry warband.
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![[Post New]](/s/i/i.gif) 2026/02/23 13:54:21
Subject: Warhammer 40k news and rumours - new Mechanicus pg 290
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The Marine Standing Behind Marneus Calgar
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They feel a lot more like old “Get Started” boxes then combat patrols. Mostly mechanized infantry + leader in transport, plus a support fun unit. Kroot being the outlier.
Much better on ramp to a new army then the often mish-mash units in other CPs. Including the KT is just a smart move to maximize cross gaming hooks.
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![[Post New]](/s/i/i.gif) 2026/02/23 14:00:08
Subject: Warhammer 40k news and rumours - new Mechanicus pg 290
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Regular Dakkanaut
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My main worry with these is that this is a sign FOMO is coming to combat patrol - I don't imagine the Night Lords one will be sticking around long term, Red Corsairs maybe..
I'll be picking up the Kroot one, but I'd have liked the Aeldari Corsairs as well...
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![[Post New]](/s/i/i.gif) 2026/02/23 14:06:37
Subject: Warhammer 40k news and rumours - new Mechanicus pg 290
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Crafty Bray Shaman
Anor Londo
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Gomezaddams wrote:My main worry with these is that this is a sign FOMO is coming to combat patrol - I don't imagine the Night Lords one will be sticking around long term, Red Corsairs maybe..
Hasn't it already happened? The last batch of Space Marine Combat Patrols were limited release
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![[Post New]](/s/i/i.gif) 2026/02/23 14:08:32
Subject: Warhammer 40k news and rumours - new Mechanicus pg 290
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The Marine Standing Behind Marneus Calgar
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Gomezaddams wrote:My main worry with these is that this is a sign FOMO is coming to combat patrol - I don't imagine the Night Lords one will be sticking around long term, Red Corsairs maybe..
I'll be picking up the Kroot one, but I'd have liked the Aeldari Corsairs as well...
My concern is less the box (discounts are nice thought) but rules support. If you pick one up to actually play CP, the loss of the box doesn’t impact your games. Just makes it a little more expensive if you want to play that force after it sells out. But if they change the CP and drop support of the rules, you might end up with a collection of minis that will just collect dust.
Unless you fill them out to a full army for normal games. Which is probably working as intended for GW.
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![[Post New]](/s/i/i.gif) 2026/02/23 14:15:44
Subject: Re:Warhammer 40k news and rumours - new Mechanicus pg 290
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Stone Bonkers Fabricator General
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![[Post New]](/s/i/i.gif) 2026/02/23 14:55:24
Subject: Warhammer 40k news and rumours - new Mechanicus pg 290
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[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern
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Quite like their honking great pistols. Nice way to give some HTH clout with inventing Tau CCWs.
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![[Post New]](/s/i/i.gif) 2026/02/23 15:05:07
Subject: Re:Warhammer 40k news and rumours - new Mechanicus pg 290
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Gore-Drenched Khorne Chaos Lord
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This message was edited 1 time. Last update was at 2026/02/23 15:05:35
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![[Post New]](/s/i/i.gif) 2026/02/23 15:09:40
Subject: Warhammer 40k news and rumours - new Mechanicus pg 290
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[DCM]
Tzeentch's Fan Girl
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Eh, needs more spikes.
But seriously, these sound freaking awesome.
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She/Her
"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln
LatheBiosas wrote:I have such a difficult time hitting my opponents... setting them on fire seems so much simpler.
Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.
DR:80S++G++M--B+IPwhfb01#+D+++A+++/fWD258R++T(D)DM+++
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