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Made in ca
Flower Picking Eldar Youth





I have taken up playing 40k again after a looooong break.
20+ years in fact.
Back then I used to fight for the Imperium and had a lot of fun kicking xeno butt.
Last year, my son decided he liked the look of the models in the local geedub and decided he wanted to gather an Eldar force.
I was happy to lend a hand, but him being 12 and more used to the immediate gratification of video games, his interest faded but mine was rekindled.
So there I was with a bunch of really nice looking models which I have had a total blast painting.
I joined a local gaming group, but can only get there once a month, although I have played in a couple of tournaments, the most recent of which was a really excellent
two dayer. (Astronomicon, Vancouver.)
I really like the Ulthwe theme which means few or no aspects, and I have gone mech. Jetbikes, Wave Serpents, Fire Prism etc.
Most often play at 1500pts but I am horrified by the seeming imbalance of the older Eldar codex to the newer 5th ed stuff. eg guard and most recently Blood Angels.
Was Eldar a bad choice or do I just need more practice?

2000pts Ulthwe Eldar

"What do humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea."
- Farseer Eldrad Ulthran 
   
Made in ca
Ork-Hunting Inquisitorial Xenokiller





Hamilton, Ontario, Canada

I wouldn't say it's a bad choice, as more then half of the codices are from third and fourth edition. I would suggest just play more games, and read other codices so you know what you opponents units are capable of.

40k 7th Edition Record
11 Games played
5 Games Won 
   
Made in au
Stormin' Stompa






YO DAKKA DAKKA!

It's one of the best 4th-ed codexes available, but mech is the way to do it in 5th edition. The aspects are key now that you don't have access to the craftworld book for Black Guardians - Dire Avengers are one of the best things out there. You may want to try 'counts as' Dire Avengers/Black Guardians, using a Warlock to represent an exarch and directing their fire for better effect. Otherwise, a Seer Council build can still be very effective.

They've always been a very finessey army, and don't forgive mistakes easily. They're still very, very scary when used properly, and cannot be underestimated in capable hands.
   
Made in gb
Mighty Brass Scorpion of Khorne






Dorset, UK

Hey
Welcome to Dakka!
It was a great choice I play Ulthwe too, although I do dabble in aspect warriors a little more than is normal for the craftword Guardians are pretty poor at the moment, your much better off with Dire Avengers painted black Wave serpents (unfortunately) are the only way to effectivly deliver troops. You already said you have Fire Prisms, as ong as you have two of them you should be alright

This message was edited 1 time. Last update was at 2010/09/07 08:57:21


   
Made in us
Warplord Titan Princeps of Tzeentch





Pat that askala, O-H-I hate this stupid state

Welcome to dak dak! I have been devastated by Eldar many many times. You just need more practice is all. Definitely a finesse army.

Then it comes to be that the soothing light at the end of your tunnel, its just a freight train coming your way!
Thousand Sons 10000
Grey knights 3000
Sisters of battle 3000
I have 29 sucessful trades where others recommend me.
Be sure to use the Reputable traders list when successfully completing a trade found here:
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Made in us
[DCM]
.







Agreed on all counts!

Don't worry about Eldar - they still rock!

And welcome to Dakka Dakka!
   
Made in fi
Regular Dakkanaut





Welcome!
   
Made in us
Boosting Space Marine Biker






Sacramento, CA

Welcome back!

Any army can be lethal in the rights hands. IMO, there is no 'bad' choice so long as you like your army. I like my army, I hardly ever win, but I consider it a good choice.

Blood Wardens - 1500 Points (41% Painted)
 
   
Made in gb
Annoying Groin Biter



Lisburn, N Ireland

Good to see people getting back into hobby, and you picked/got left with an awesome army.

Eldar mech is fantastic, W Serpent is up there with best dedicated transports. I play Saim Hann and recently tried using less serpents and it's a lot harder

Give them twin linked missile launcher and shuriken cannon and they can handle most things, krak on armour or shuriken cannon and plasma missile on troops, amazing combo

Stick with them, not the easiest army to use but capable of doing the business against all the newer armies, and when they are re-done they will be top tier again
   
Made in ca
Blood Angel Chapter Master with Wings






Sunny SoCal




Milk was a bad choice.

Eldar just take practice

   
Made in gb
Bounding Black Templar Assault Marine






welcome to dakka and back to WH

No pity!
No remorse!
No fear!

Black Templar - 3,000pt Army
Dark Angels -1,500 pt Army (In Construction)  
   
Made in ca
Flower Picking Eldar Youth





Thanks for the welcome and encouragement.
I like the idea of black DA's.
Milk on a hot day? Blaagh!

2000pts Ulthwe Eldar

"What do humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea."
- Farseer Eldrad Ulthran 
   
Made in us
Decrepit Dakkanaut





The Golden Throne

Hello and welcome.
   
Made in us
Fixture of Dakka





Oklahoma City, Ok.

Hello and welcome to Dakka!

"But i'm more than just a little curious, how you're planning to go about making your amends, to the dead?" -The Noose-APC

"Little angel go away
Come again some other day
The devil has my ear today
I'll never hear a word you say" Weak and Powerless - APC

 
   
Made in au
Long-Range Black Templar Land Speeder Pilot




Behind the guy that says he's behind you.

Welcome to dakka mate.

Black Templar - 3400 Pts + The Genesis Crusade +
Space Wolves - 1100 Pts + Bjorn Stormwolf's Great Company +
Death Korps of Krieg - WIP + 162nd Infantry Regiment +

 
   
Made in gb
Grey Knight Purgator firing around corners






Welcome to Dakka!


 
   
Made in ca
Maddening Mutant Boss of Chaos





Montreal, Quebec

Welcome to Dakka Dakka!

 
   
Made in nl
Fresh-Faced New User






WeLcOmE
   
Made in us
Wraith





Raleigh, North Carolina

Of all the "dedicated" craftworld themes, Ulthwé is probably one of the more competitive ones. 10 Storm Guardians with dual flamers and a Heavy Flamer Warlock flying around in a Wave Serpent is not only fluffy but extremely powerful. Toss in Doom from a nearby Farseer (that doesn't even have to get out of his own Wave Serpent) and that's a nearly guaranteed dead unit of whatever you were roasting.

Sprinkle in Fire Prisms and whatnot to taste and you have a pretty mean army that adheres to Ulthwé fluff without question.

 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Welcome (back)

I can't speak to your choice of army, as I play fantasy, but I must say your choice of avatar image is top-notch
   
Made in gb
Eternally-Stimulated Slaanesh Dreadnought





UK

Eldar can be awesome if you understand how to play it.

They have the most advanced weaponry in the game. Their tanks (with holofields) can never be fired at with anything greater than Str8 and you can't use the 2D6 for penetration with melta guns. Unless you fire at the rear..

Their warriors are highly specialised so you don't have Fire Dragons wading into close combat, or Striking Scorpions assaulting vehicles. But used together they are devastating.

Wave Serpents and Fire Primsms are awesome. And even Jetbikes can contest an objective well.

When people say Eldar are weak, it's simply cause they're assaulting when they should be shooting, and having overhigh expectations of what their Aspect warriors can really do.
   
Made in us
Stoic Grail Knight






Yendor

Indeed.

Eldar are an older codex, so there are less OTT units and things to throw straight into the enemy. But we still have a few tricks up our sleeve.

Since you want to go Ulthwe, I'd reccomend Storm Guardians. They perform similar to big squads of Dire Avengers, (2 flamers and Destroctor hits targets about as hard as a bladestorm).

Wave Serpents and Fire Prisms are also amazing. Wave Serpents, although too expensive to be amazing, are good transports. The energy field rule (which Corennus mistakenly called a holofield- holofields are on falcons or prisms and force enemy pens and glances to roll 2d6 take the lowest) is excellent for keeping stuff alive and getting it to destination.
Its kind of a bummer that guard can take Valkries and Vendettas which have something ridiculous like 3 tl las cannons, and can drop troops after turbo boosting (via deep strike) and still cost less than our Serpents, but you can rest knowing that Serpent are a bit more durable and don't take up a fast attack slot, and our turn for codex creep will come in due time.

Also a squad of warlocks and a farseer on jetbikes would be a sick addition. With fortune they have re rolling 3+ save and 4+ invulnerable. Most enemy armies will have alot of trouble bringing that unit down, and since witch blades wound on a 2+ and are s9 vs vehicles, they are terrifying to monsterous creatures, and vehicles.

Remember, Mech Eldar is an army about speed. You'll find that your fire power is moderate at best, and your troops are frail. If you try to stand and have a shoot out with the enemy you'll get out shot quickly. Mech Eldar win by using their speed to focus their fire power into your opponents weak points, all the while hiding their own weak points.

Xom finds this thread hilarious!

My 5th Edition Eldar Tactica (not updated for 6th, historical purposes only) Walking the Path of the Eldar 
   
Made in gb
The Hammer of Witches





cornwall UK

Hi there. I have that same story of giving up for years and starting again - only 10 years in my case. It was finding the black library books in my local library that got me back. Hey if you wana see imperial models you might remember from the 80s I'm doing a blog on collecting them at the mo.
hope to see you around!

   
Made in au
[DCM]
.. .-.. .-.. ..- -- .. -. .- - ..






Toowoomba, Australia

Welcome back to gaming and welcome to dakka.

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