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![[Post New]](/s/i/i.gif) 2008/11/23 23:26:04
Subject: The Sons of Medusa - A Badab War Log
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[MOD]
Longtime Dakkaite
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WIP of A Son of Medusa:
My first model for my Badab War Campaign army, the Sons of Medusa.
I really need to get a new white primer, the one I have is pretty much garbage.
Now, if I could find Scorpion Green in a spray can.....
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-Aaron
DA:80+S+GM(DPC)B++++I+Pw40k99+D++A++/mWD247R++T(M)DM+++++ |
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![[Post New]](/s/i/i.gif) 2008/11/23 23:34:02
Subject: The Sons of Medusa - A Badab War Log
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Regular Dakkaite
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Looks good so far! Don't forget the red eyes. I played Sons of Medusa in 3rd edition. Never ran into someone else who did. Eventually sold the army. How many points do you have planned?
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This message was edited 1 time. Last update was at 2008/11/23 23:34:31
Mathhammer is NOT Warhammer.
**Lizardmen** |
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![[Post New]](/s/i/i.gif) 2008/11/23 23:35:26
Subject: The Sons of Medusa - A Badab War Log
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Boosting Space Marine Biker
Gallery Votes: 0
Posts: 425
Joined: 2006/07/19 12:48:32
Location: Calgary, AB
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And here I was thinking of doing a small SoM force myself. Now they're sure to pale in comparison.
I look forward to seeing this progress.
SoG
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![[Post New]](/s/i/i.gif) 2008/11/24 01:46:10
Subject: The Sons of Medusa - A Badab War Log
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[MOD]
Longtime Dakkaite
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Ok this is taking a little bit....But the results so far are worth it ^_^.
Grundel - I'm actually considering doing yellow eyes ^_-. As for points, we'll see. I'm just going to get this first 500 or so painted and go from there!
SoG - I would love to see your take on the Sons! We can swap notes.
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-Aaron
DA:80+S+GM(DPC)B++++I+Pw40k99+D++A++/mWD247R++T(M)DM+++++ |
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![[Post New]](/s/i/i.gif) 2008/11/24 05:04:15
Subject: The Sons of Medusa - A Badab War Log
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Alluring Mounted Daemonette
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waht wash did you use?
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qwekel wants to get bigger, please click on him and level him up.
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![[Post New]](/s/i/i.gif) 2008/11/24 06:07:22
Subject: The Sons of Medusa - A Badab War Log
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[MOD]
Longtime Dakkaite
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Well I made some more progress. It's very slow going x.x...but hopefully I learned a few things here and there so far to make it go a bit smoother next time around.
Here is where we stand at the end of the night:
enmitee, I used Thraka Green for the armor and painted back up to scorpion green.
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-Aaron
DA:80+S+GM(DPC)B++++I+Pw40k99+D++A++/mWD247R++T(M)DM+++++ |
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![[Post New]](/s/i/i.gif) 2008/11/24 06:52:45
Subject: The Sons of Medusa - A Badab War Log
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Oberstleutnant
Gallery Votes: 1212
Posts: 3363
Joined: 2007/07/10 19:19:31
Location: Bonn
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Looking pretty good. Whats most important to me, is that its easily recognizable as something other than a Salamander. The bright green really turned out nicely. Some of the details on the bolter (i.e. the eagle) seem to be getting lost, but Im assuming thats due to the white primer?
Since its a test model, I suppose youll keep the base the way it is, more elaborate bases would be cool tho.
PS: The yellow eyes work! Id continue with those!
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Finally, Chaos Space Marines will get a new codex. But instead of a fluff section there's just a picture of Jervis giving the middle finger to HBMC. - Ozymandias
Chaos mutation table #675-681 "Misplaced genitals. The chaos warriors organs are removed from their normal position and placed elsewhere on his body. The model gains 1 fear point but may, in certain circumstances, be unable to wear a hat." - reds8n
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![[Post New]](/s/i/i.gif) 2008/11/24 12:09:53
Subject: The Sons of Medusa - A Badab War Log
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Nurgle Veteran Marine with the Flu
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awesome grey!! I wanted to do SoM but you beat me to it! I'm liking the green. I guess I'll stick with the idea of doing "the purge". green also but I like em cause they sound like an 80's punk band haha!
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![[Post New]](/s/i/i.gif) 2008/11/24 15:02:11
Subject: The Sons of Medusa - A Badab War Log
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[ARTICLE MOD]
Rampaging Carnifex
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Flachzange wrote:
Since its a test model, I suppose youll keep the base the way it is, more elaborate bases would be cool tho.
I like the base color. Rim it in black and you have a very nice frame for a green figure.
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![[Post New]](/s/i/i.gif) 2008/11/24 15:26:42
Subject: The Sons of Medusa - A Badab War Log
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[DCM]
Longtime Dakkaite
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Looking very nice, Grey! Very attractive scheme, and you've pulled it off well. I'd like to see how you're going to do battle damage for this army, if at all. Badab War being what it was, seeing some damage on these guys would be nice, I think.
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-GrimTeef- Proud mod of The-Waaagh forum and Vice-President of the Brian Nelson is a Sculpting God Club |
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![[Post New]](/s/i/i.gif) 2008/11/24 15:40:02
Subject: Re:The Sons of Medusa - A Badab War Log
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[MOD]
Longtime Dakkaite
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Hey all, Thanks for the replies!
Flach, The bolter is definitely losing some detail from the primer unfortunately. It's still got some work to be done though, so we might get some back with detail work ^_^. As for elaborate basing, maybe for the commander, but the rank and file guys aren't going to get much in the way of crazy basing. I'll save my super basing stuff for my 'Munda gang.
LBursley, SoM could use more allies! It's funny how many folks were considering this army at the same time.
Iffy, you read my mind on the black rim. I was looking at it this morning and came to that conclusion as well.
Grim, I am planning some battle damage. I think I'll be going with a dark green for the chipping and damage, hopefully it comes out alright! It'll be the first time I've done any damage in that manner.
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-Aaron
DA:80+S+GM(DPC)B++++I+Pw40k99+D++A++/mWD247R++T(M)DM+++++ |
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![[Post New]](/s/i/i.gif) 2008/11/24 15:43:12
Subject: The Sons of Medusa - A Badab War Log
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Oberstleutnant
Gallery Votes: 1212
Posts: 3363
Joined: 2007/07/10 19:19:31
Location: Bonn
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Ifurita wrote:Flachzange wrote:
Since its a test model, I suppose youll keep the base the way it is, more elaborate bases would be cool tho.
I like the base color. Rim it in black and you have a very nice frame for a green figure.
Ah, dont get me wrong. The brown base is a great choice for the green fig, but it seemed rather bland. A stone here or there... some thicker gravel etc.
Im not talking monster bases will all kinds of stuff on them
Now that you guys mentioned it, a black rim would look awesome.
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This message was edited 1 time. Last update was at 2008/11/24 15:45:12
Finally, Chaos Space Marines will get a new codex. But instead of a fluff section there's just a picture of Jervis giving the middle finger to HBMC. - Ozymandias
Chaos mutation table #675-681 "Misplaced genitals. The chaos warriors organs are removed from their normal position and placed elsewhere on his body. The model gains 1 fear point but may, in certain circumstances, be unable to wear a hat." - reds8n
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![[Post New]](/s/i/i.gif) 2008/11/24 16:43:35
Subject: The Sons of Medusa - A Badab War Log
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[ARTICLE MOD]
Rampaging Carnifex
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A deep boltgun/gunmetal color for the bolter might work out very nicely too, as it would be a dark yet different color from the trim and help set it off.
@ Flachzange - yes, I recognize that is what you meant.
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![[Post New]](/s/i/i.gif) 2008/11/24 17:37:05
Subject: The Sons of Medusa - A Badab War Log
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Pyromaniac Hellhound Pilot
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I heard from higher-up why they were originally called the Sons of Medusa, mainly that the Studio thought the scheme was so  -ing ugly.
Your take on it has put the lie to that statement, though. Well done.
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Cobbled together by Dr. Frankenstein from the remains of a HAAC and WAAC corpse pile, and given life by Coke Zero.
Well, I'll be staying clear of critique as well, and heading more towards trivial nitpicking. --- H.B.M.C.
http://valhallan42nd.blogspot.com/ |
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![[Post New]](/s/i/i.gif) 2008/11/25 09:55:13
Subject: The Sons of Medusa - A Badab War Log
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Nurgle Veteran Marine with the Flu
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I would leave the bolter black. different and clean. me likes. Also glad you went with the yellow eyes.. goes with the green.
I keep imagining awesome it would look if his helm was glossy... just the helm though.
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![[Post New]](/s/i/i.gif) 2008/11/25 10:40:17
Subject: The Sons of Medusa - A Badab War Log
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Lone Wolf Sentinel Pilot
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<_< I always though SoM were the... Retarded chapter, left in the Playpark after school, really ugly and such.
I was wrong.  That guy is awesome.
~sA
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My Loyalist P&M Log, Irkutsk 24th
"And what is wrong with their life? What on earth is less reprehensible than the life of the Levovs?"
- American Pastoral, Philip Roth
Oh, Death was never enemy of ours!
We laughed at him, we leagued with him, old chum.
No soldier's paid to kick against His powers.
We laughed - knowing that better men would come,
And greater wars: when each proud fighter brags
He wars on Death, for lives; not men, for flags. |
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![[Post New]](/s/i/i.gif) 2008/11/25 17:06:54
Subject: Re:The Sons of Medusa - A Badab War Log
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[MOD]
Longtime Dakkaite
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Thanks of all of the comments folks ^_^ I really appreciate all of the feedback. I spent some time at work yesterday finishing up the first model. He's still not 100% finished, he needs a chapter badge still (I'll be using printed decals for that), and I'm not 100% finished with the weathering just yet. But it gives you a much clearer image of what I'm going to be doing with them. Anyways enough talk, on with the pic!
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This message was edited 2 times. Last update was at 2008/11/25 17:07:34
-Aaron
DA:80+S+GM(DPC)B++++I+Pw40k99+D++A++/mWD247R++T(M)DM+++++ |
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![[Post New]](/s/i/i.gif) 2008/11/25 17:09:47
Subject: The Sons of Medusa - A Badab War Log
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[ARTICLE MOD]
Rampaging Carnifex
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Nicely done. I like the base, even though it's fairly plain. It's nice and neat and the color frames the figure nicely.
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![[Post New]](/s/i/i.gif) 2008/11/25 17:10:07
Subject: The Sons of Medusa - A Badab War Log
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Been Around the Block
Gallery Votes: 0
Posts: 70
Joined: 2007/12/30 17:06:42
Location: Edinburgh, Scotland
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Looking great, but I think the lenses could use a really bright, crisp highlight around the bottom
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Taking commisions in sculpting/painting |
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![[Post New]](/s/i/i.gif) 2008/11/25 18:14:27
Subject: The Sons of Medusa - A Badab War Log
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Oberstleutnant
Gallery Votes: 1212
Posts: 3363
Joined: 2007/07/10 19:19:31
Location: Bonn
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Yes, the base came out really nice. Especially with the black rim, better than I thought.
The battle damage is looking superb as well.
ALl the chosen colors go very well together and Id really like to see a bigger force of these guys.
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Finally, Chaos Space Marines will get a new codex. But instead of a fluff section there's just a picture of Jervis giving the middle finger to HBMC. - Ozymandias
Chaos mutation table #675-681 "Misplaced genitals. The chaos warriors organs are removed from their normal position and placed elsewhere on his body. The model gains 1 fear point but may, in certain circumstances, be unable to wear a hat." - reds8n
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![[Post New]](/s/i/i.gif) 2008/11/25 21:51:21
Subject: The Sons of Medusa - A Badab War Log
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[MOD]
Longtime Dakkaite
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Thanks for the comments guys.
Aquila, I do have some plans to do some additional work on the eyes. I just want to stay away from the normal red everyone uses, so I've got to rework how I go about them some ^_^. I think some shading as well as a nice highlight is definitely in order still.
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-Aaron
DA:80+S+GM(DPC)B++++I+Pw40k99+D++A++/mWD247R++T(M)DM+++++ |
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![[Post New]](/s/i/i.gif) 2008/11/25 22:09:04
Subject: The Sons of Medusa - A Badab War Log
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Boosting Space Marine Biker
Gallery Votes: 0
Posts: 425
Joined: 2006/07/19 12:48:32
Location: Calgary, AB
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It looks good, if somewhat off balanced colourwise, I think. The one black shoulder pad is kind of distracting. I think if it was left green, and maybe a white tactical marking, it would look better. The painting itself is amazing, that's just my one qualm.
SoG
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![[Post New]](/s/i/i.gif) 2008/11/25 22:30:53
Subject: The Sons of Medusa - A Badab War Log
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[ARTICLE MOD]
Rampaging Carnifex
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Another thing you could consider for the eye lenses is just to put down some gloss varnish over them.
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![[Post New]](/s/i/i.gif) 2008/11/25 22:34:25
Subject: Re:The Sons of Medusa - A Badab War Log
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Majestic Monolith
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What about a yellow-to-purple fade on the eyes?
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- Swap Shop
- necron patch - Necrons get stubborn // all vehicles count as open-topped when glanced by Gauss & D-Fields // C'tan = Eternal Warrior
DR:70+S++G+M---B++I+Pw40kf89#++D++A++/sWD133R+++T(S)DM+ |
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![[Post New]](/s/i/i.gif) 2008/11/25 23:24:18
Subject: The Sons of Medusa - A Badab War Log
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Tough-as-Nails Ork Boy
Gallery Votes: 2
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Location: Wellington, New Zealand
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Looking very impressive mate, for your weathering, are you just using the foam sponge technique?
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Exogenesis |
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![[Post New]](/s/i/i.gif) 2008/11/26 06:07:55
Subject: The Sons of Medusa - A Badab War Log
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Committed Chaos Cult Marine
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Thats incredible, thought I commented on this blog before but I guss it got lost. Look forward to seeing it finished with the insignia.
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![[Post New]](/s/i/i.gif) 2008/11/26 14:01:15
Subject: The Sons of Medusa - A Badab War Log
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Growlin' Guntrukk Driver with Killacannon
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grey_death wrote:Thanks for the comments guys.
Aquila, I do have some plans to do some additional work on the eyes. I just want to stay away from the normal red everyone uses, so I've got to rework how I go about them some ^_^. I think some shading as well as a nice highlight is definitely in order still.
Well, the problem is that red is a complimentary color to Green. Yellow isn't. Now, if you blended into or through orange with a red angle, perhaps it would "pop" out more. you could even go with a purple color too. with your green armor being more into the yellow spectrum, the best color for the eyes would be a violet/red or purple with a slant to red..
If you aren't following me, I am speaking of a color wheel. http://images.google.com/images?hl=en&q=color+wheel&um=1&ie=UTF-8&sa=X&oi=image_result_group&resnum=4&ct=title notice the colors opposite the greens. especially the yellow/green.. it's red/violet.
the following link gives a good understanding of how to use a colorwheel. http://www.curbly.com/DIY-Maven/posts/690-Color-Wheel-Romance
also, feel free to use the internet to research color wheel and see what you come up with..
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This message was edited 1 time. Last update was at 2008/11/26 14:04:01
A woman will argue with a mirror..... |
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![[Post New]](/s/i/i.gif) 2008/11/26 14:08:36
Subject: The Sons of Medusa - A Badab War Log
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Committed Chaos Cult Marine
Gallery Votes: 0
Posts: 1632
Joined: 2008/10/11 07:07:15
Location: The Netherlands
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Very good job on your first marine! So what else can we be expecting in your army? Perhaps you could add bits and bites to make them look as if they are fighting in the Badab War? So add helmets of dead Astral Claws to the bases and such!
I remember that during the Badab War (ancient fluff) the Chapters involved also had variations on their existing scheme such as camo. Perhaps you could create a Scout Squad in desert colours or something?
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![[Post New]](/s/i/i.gif) 2008/11/27 16:50:06
Subject: Re:The Sons of Medusa - A Badab War Log
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[MOD]
Longtime Dakkaite
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Hey all! Thanks a Ton for the comments.
Some replies:
Malika, I'm sort of just putting together whatever spare kit I have laying about for these guys. I'm trying to put together something I can play (see: game legal) but with a few extra things here and there like a Desert Support Squad which was their special unit from the Warhammer World Campaign Rules. That Desert Support Squad will be done up in the Desert Camo for sure though ^_-. The local shop owner has the 40k Compendium from RT at the store for easy reference material too!
T_H_T, I never really worry much about the color wheel when I'm painting. Much of the time I'm going by feel more than I am from a technical standpoint. It was never the 'pop' that was giving me problems, just that they seemed far too flat ^_^. However I have given the eyes more consideration and I'm most likely going to do my normal marine eyes with more a fade to yellow instead of orange.
Shaman, Thanks for the compliment, I really hope to get the insignia situation worked out in the near future. But until then, I've got plenty of work to do ^_-.
Proximity, I am indeed using the foam sponge. It's working like a charm!
Belphegor, I'll probably go with a red base to yellow/white, but thanks for the suggestion!
Iffy, I've never been huge on gloss, in fact, I've never even used them x.x...I am sure some day I'll make the leap of faith and have a go though.
SoG, I sort of enjoy the asymmetry of the colors. The only real reason I did that though is because the squad marking is molded to the rim of the shoulder pad!
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This message was edited 1 time. Last update was at 2008/11/27 16:54:10
-Aaron
DA:80+S+GM(DPC)B++++I+Pw40k99+D++A++/mWD247R++T(M)DM+++++ |
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![[Post New]](/s/i/i.gif) 2008/11/29 23:33:23
Subject: The Sons of Medusa - A Badab War Log
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Deadshot Weapon Moderati
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two_heads_talking wrote:Well, the problem is that red is a complimentary color to Green. Yellow isn't. Red is not a complimentary colour to green, thus its place on the direct opposite side of the colour wheel. Many GW figures use this to great effect when wanting to offset a colour, as it naturally jars the senses. However, I'm assuming Grey is aiming to stick to a limited pallete, as the best painters do. Therefore yellow works well with green, being a by-product of two of the three primary colours.
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This message was edited 1 time. Last update was at 2008/11/30 03:28:06
I really should be spending my time more constructively. |
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